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On May 10 2010 08:26 Catch]22 wrote:Show nested quote +On May 10 2010 08:23 Energizer wrote:On May 10 2010 08:22 Nytefish wrote:On May 10 2010 08:16 Marradron wrote:You could chat before in a game too ....  still looks nice. Not too usefull but still nice to show how lazy blizzard was. It's not that they're too lazy to do it, it's just for some peverse reason they think the negatives of chat rooms are so severe it's not even worth implementing it in the beta. Not just the beta, but the official game release. Its been stated by DB that they wont have it day 1.. but "in a future patch/expansion" Even in retrospect, I'd rather have the beta out earlier, than time wasted on chat.
Even in retrospect, I'd rather have chatrooms on release, than time wasted on facebook integration.
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On May 10 2010 09:12 ungood wrote:Show nested quote +On May 10 2010 08:46 SichuanPanda wrote: Blizzard isn't releasing chat because of the spam that overtook D2 and WC3 chat channels, but the fact of the matter is the people who used the channels for legitimate purposes were and still are willing to put up with the spam because if its really that big a deal they can make a private/modded channel and kick as necessary. We all understand where Blizzard is coming from, but they are really just being stubborn. IRC and just about every chat room ever has been dealing with spam. It's a) not an impossible problem to solve and b) not worth scrapping a feature for. Personally, I think private channels are all that is needed. Let people register channels and moderate them themselves and the spam problem largely goes away.
Isnt that easy, private (clan) channels moderated by people in wc3 were still very vulnerable. Spammers useing bots to make hundreds of accounts/IP's can ruin a channel.
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On May 10 2010 09:32 WAAA wrote:Show nested quote +On May 10 2010 09:12 ungood wrote:On May 10 2010 08:46 SichuanPanda wrote: Blizzard isn't releasing chat because of the spam that overtook D2 and WC3 chat channels, but the fact of the matter is the people who used the channels for legitimate purposes were and still are willing to put up with the spam because if its really that big a deal they can make a private/modded channel and kick as necessary. We all understand where Blizzard is coming from, but they are really just being stubborn. IRC and just about every chat room ever has been dealing with spam. It's a) not an impossible problem to solve and b) not worth scrapping a feature for. Personally, I think private channels are all that is needed. Let people register channels and moderate them themselves and the spam problem largely goes away. Isnt that easy, private (clan) channels moderated by people in wc3 were still very vulnerable. Spammers useing bots to make hundreds of accounts/IP's can ruin a channel.
This will be intrinsically not a problem due to the way accounts work in b-net 2.0. You really going to shell out 60 to spam a channel?
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hahaha. what if Blizzard incorporates this into the official map pack and calls it a day?
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On May 10 2010 09:32 WAAA wrote:Show nested quote +On May 10 2010 09:12 ungood wrote:On May 10 2010 08:46 SichuanPanda wrote: Blizzard isn't releasing chat because of the spam that overtook D2 and WC3 chat channels, but the fact of the matter is the people who used the channels for legitimate purposes were and still are willing to put up with the spam because if its really that big a deal they can make a private/modded channel and kick as necessary. We all understand where Blizzard is coming from, but they are really just being stubborn. IRC and just about every chat room ever has been dealing with spam. It's a) not an impossible problem to solve and b) not worth scrapping a feature for. Personally, I think private channels are all that is needed. Let people register channels and moderate them themselves and the spam problem largely goes away. Isnt that easy, private (clan) channels moderated by people in wc3 were still very vulnerable. Spammers useing bots to make hundreds of accounts/IP's can ruin a channel. That's why instead of creating something new, you simply implement irc server/client into your game which got all sort of sparklies to help you protect your channel (hidden channels, invitation only channel, password protected channels, moderated channels and so on). This reminds me of not-so-long ago statement from appl that sure, they will give MMS to all iphones BUT 2g "because of technological difficulties". The fun part - swirlyMMS is working on 2g iphone since loooong time ago.
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Here are some screenshots from my CoH days: Why I love public chat rooms
![[image loading]](http://screenshot.xfire.com/s/39452994-4.jpg)
![[image loading]](http://screenshot.xfire.com/s/38227935-4.jpg)
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Sure is a lot of people in this thread who got very excited at the idea of joining a custom game just to sit around and chat... You can already do that.
Chat channels will come eventually, in the meantime, enjoy the game. I'd much rather they spend their time balancing and releasing the game instead of focusing on something we can do via iRC/Party Chat/1:1 Conversation/Custom Games/MSN/Forums/a million other ways.
Obviously implementing chat channels requires more than just taking some old technology and copy/pasting it into a new product; they need artists to redesign the battle.net interface to accommodate for the new icons, frames, some internal testing, blah blah blah.
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awesome, i want to see more of those feature
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Awesome, how about you fix all the bnet2.0 bug now? ^^
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Where does this file go o_O;;
Nice work yo
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On May 10 2010 09:48 KawaiiRice wrote: Where does this file go o_O;;
Nice work yo
Doesn't matter where it goes. Just open it up with map editor and test it for now. Though it might be boring sitting around with 15 computers.
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United States47024 Posts
On May 10 2010 09:31 moopie wrote: Even in retrospect, I'd rather have chatrooms on release, than time wasted on facebook integration. Except the programmers who work on Facebook integration would have nothing to do with chat rooms either way. Two completely different types of projects.
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On May 10 2010 09:51 TheYango wrote:Show nested quote +On May 10 2010 09:31 moopie wrote: Even in retrospect, I'd rather have chatrooms on release, than time wasted on facebook integration. Except the programmers who work on Facebook integration would have nothing to do with chat rooms either way. Two completely different types of projects.
Uhh... what? They're both programming jobs. Likely both using a combination of C++ and flash (at least I think flash is used in the battle.net UI). Any programmer that isn't equally capable of writing a facebook app and writing a chat room aren't worth a damn.
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On May 10 2010 08:20 Energizer wrote:Show nested quote +Blizzard : We are unfortunately unable to have any chat capabilities available in battle.net 2.0 as we look towards the future and hopefully add its abilities in a recent patch or in a expansion.
ungood : Ughhh... I have made one with your editor in 2 hours...
Blizzard : That is a violation of our TOS and thus you will be disciplined as such with the removal of your Starcraft 2 beta access and pending further action.
Totally see it coming xD But dood, sweet job!
I second his post! But nice job! lol totally miss channels !
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On May 10 2010 09:51 TheYango wrote:Show nested quote +On May 10 2010 09:31 moopie wrote: Even in retrospect, I'd rather have chatrooms on release, than time wasted on facebook integration. Except the programmers who work on Facebook integration would have nothing to do with chat rooms either way. Two completely different types of projects.
Highly unlikely. Both are done by the team working on bnet2.0 (not specific for sc2 atm, since this is a global system). manhours and funding went towards facebook integration over a chat system.
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This argument that, "not the same people work on balance/battlenet/design/campaign/etc" doesnt really work. Its not like blizzard randomly spawned some employees and then did what they could. They can hire, fire, train, educate, relocate etc people to different projects, and obviously their priorities went wrong somewhere.
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why the heck is it even such a big deal that there's not chat rooms implemented? it's not like you can't talk to multiple people at the same time anyways?
mouse over the right side of one of your 1:1 conversation and click the tab and it pops out a list of people in the conversation... and hit the giant button on top of the list that says "INVITE TO CHAT".
I don't even understand how it's a big deal that channels don't exist in beta when their messenger takes care of almost everything you need already anyways.
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Man thats awsome, makes you wonder how slack blizzard is!
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On May 10 2010 10:11 poingy wrote: why the heck is it even such a big deal that there's not chat rooms implemented? it's not like you can't talk to multiple people at the same time anyways?
mouse over the right side of one of your 1:1 conversation and click the tab and it pops out a list of people in the conversation... and hit the giant button on top of the list that says "INVITE TO CHAT".
I don't even understand how it's a big deal that channels don't exist in beta when their messenger takes care of almost everything you need already anyways.
Did you ever play on bnet? Channels were so useful for so many things:
1. Meeting random friends of friends or strangers. 2. Gathering place for teams/clans. 3. Place to go when looking for casual 1v1s (like op ToT on europe). 4. Organsing tournaments/events/clan wars/showmatches/competitions/etc. 5. Somewhere to simply idle or chat like an IRC channel. 6. Simply being able to see people rather than stare at some bland menu.
It's just a really important social aspect of the game so chat channels or something similar is simply a requirement for anyone who's not a robot.
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