[D] Server Segregation - Page 2
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DragonDefonce
United States790 Posts
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bara
Germany150 Posts
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zomgzergrush
United States923 Posts
It's not a "step back" from old bnet, it's simply the way it's set up now. R1CH posted an article way back about how old bnet used to be peer 2 peer connections; this was why no one ever knew who really disconnected because you and your opponent were directly connected to each other. THAT was an ooooooooolllllddd school online play mechanic, NO ONE does that anymore. Now, all online games operate the same way as sc2. Players connect to a SERVER. Counterstrike, MW2, you name it, they all operate with the players connecting to a central hosting server. This is why you don't jump on CS one night and connect to a server in China, it would just be way too damn laggy. At the very least, in FPS games, servers have the advantage in that they are hosted privately, not the game company itself. I can go out and buy a server and host a CS server on it myself. Not with SC2 the way it stands now. Blizzard is already undertaking a huge feat and major cost investment by personally hosting all its servers. The only solution to the problem would be to allow privatization of the game servers, like the FPS world. Only this would mean money lost for Blizz and their whole huge server investment would be for nothing and their bnet development investment would be for nothing, as players will guaranteed choose the private servers with the lowest latency. Blizz is backed into a corner. It can't have the best esports setup AND have the most profit at the same time. It can only do one or the other. Can you guess what they would choose? | ||
0neder
United States3733 Posts
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KiF1rE
United States964 Posts
On April 24 2010 13:01 Kennigit wrote: Yup it's a total disaster. I don't understand how one of the core philosophies could be to support and develop esports and then in the same breath segregate and divide the community in 3 :\ . Hopefully this gets fixed, because having to find tricks and work arounds like iCCup/pgtour etc really should be a thing of the past. agreed but i dont get why blizzard quotes lag lag lag over and over as the main reason to seperate servers.... many games handle the distance between regions quite well, SC1 with a few modifications handles lag between distance quite well... | ||
Djzapz
Canada10681 Posts
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muse5187
1125 Posts
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enzym
Germany1034 Posts
the downside of course is that much of the starcraft 2 player base is coming from wc3 and scbw and especially bw is a very close nit community... we have international, overseas friends, and teams, and events, ladders, leagues and know these things and people for years. it kind of sucks to be forcefully separated from them like this until you get a second copy of sc2 to play on another server. also, they (blizzard) must be really careful that the scenes they create with this arent too small and then proceed to die out. that could potentially be harmful. but i guess it is up to the people to make their server-scene alive. eu seems to have had a headstart, but team eg still dominated team liquid in the end. ![]() im not sure which decision feels better than the other. i can see good things and bad things with both. id like to have both, but thats not possible it seems. | ||
kyama
United States118 Posts
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Irrelevant
United States2364 Posts
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Laerties
United States361 Posts
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zomgzergrush
United States923 Posts
On April 24 2010 13:03 KiF1rE wrote: agreed but i dont get why blizzard quotes lag lag lag over and over as the main reason to seperate servers.... many games handle the distance between regions quite well, SC1 with a few modifications handles lag between distance quite well... SC1 does not operate at all like SC2 multiplayer. There are no modern games that can handle latency cross continents. Pull up any modern FPS game and connect across the globe. Won't work. | ||
Trap
United States395 Posts
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Floophead_III
United States1832 Posts
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Lollersauce
United States357 Posts
On April 24 2010 13:06 Trap wrote: serious players will probably end up having to buy keys for multiple realms (...and I don't even want to think about buying multiple keys for the expansions too...) lolol this is exactly what's coming too. | ||
Pick
United States35 Posts
Currently, we don't know anything about the options above Platinum. Maybe a professional league will allow for global competition? | ||
avilo
United States4100 Posts
dumbest move in a while by an RTS company. Almost on the level of EA stupidity. | ||
Wi)nD
Canada719 Posts
but also it said to see such isolation | ||
mahnini
United States6862 Posts
also, we would never be able to play with people we used to SC with which SUCKS. | ||
CrunkOwns
United States138 Posts
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