Patch incoming and reset issue solved. - Page 2
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LuDwig-
Italy1143 Posts
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floor exercise
Canada5847 Posts
But when I see "BIG ISSUE!!!" I imagine something the community has been struggling to see changed since the beginning, like high ground advantage. Not a bug fix. I don't see why you couldn't have put "account reset fix" in the title or something like that. | ||
grieve
United States64 Posts
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CyberPitz
United States428 Posts
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KiWiKaKi
Canada691 Posts
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Gont
Germany239 Posts
On April 17 2010 04:36 KiWiKaKi wrote: cool , hope they buff protoss y totally would love to see that <3 ofc irony =) i am happy that they will fix this issue but still the thread title is confusing ![]() | ||
dudeman001
United States2412 Posts
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Skyze
Canada2324 Posts
Either way, im excited for a new patch and reset. Right now its lame, knowing a reset is coming so I dont really feel like climbing. | ||
milly9
Canada325 Posts
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kickinhead
Switzerland2069 Posts
On April 17 2010 04:47 milly9 wrote: I can't wait for them to redesign roaches and marauders, and add back the high ground advantage. What a great miracle patch it will be. haha - quite optimistic, but who knows.... ^^' | ||
Skyze
Canada2324 Posts
On April 17 2010 04:47 milly9 wrote: I can't wait for them to redesign roaches and marauders, and add back the high ground advantage. What a great miracle patch it will be. I wouldnt count on it, but high ground advantage would definitely be nice. | ||
3clipse
Canada2555 Posts
*fingers crossed* | ||
Ai52487963
United Kingdom136 Posts
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ondik
Czech Republic2908 Posts
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Wintermute
United States427 Posts
On April 17 2010 05:01 3clipse wrote: high ground advantage + no zerg nerfs *fingers crossed* Add lurkers, swap hydras and roaches, nerf immortals "vs armored" damage or un nerf marine production. That would be my wish list. I expect maybe one of those (immortals nerfed) to actually happen. | ||
Roniii
United States289 Posts
I did a few 1v1 placement matches and then it kicked me out. Logged back in and everything was back to normal. Good to know others have had this issue. | ||
Kletus
Canada580 Posts
edit: I would also like lurkers but I'm net getting my hopes up. I think zerg really needs a tier 2 melee unit. | ||
YunhOLee
Canada2470 Posts
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TArujo
Portugal1687 Posts
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Lylat
France8575 Posts
On April 17 2010 05:49 YunhOLee wrote: zergling buff, immortals nerf, colossus nerf, forcefield nerf, thor/tank buff and high ground advantages.. i'm crossing my TEN fingers because i'm hoping for too much :[ LOL, and then protoss will be unplayable | ||
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