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On April 17 2010 13:15 HazMat wrote: Really looks like reset coming really really soon. Today me and my friend haven't been able to see any games in our match list. (The last 5 games, dunno the specific name)
I think that's just the bug that Blizzard is about to patch, just a corruption of the profiles, not really the process of resetting.
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Canada780 Posts
I just got kicked off B.net and my account was reset; but it didn't tell me to make a new name and identifier. It might have just been the bug that everyone is talking about where your account is reset randomly.
Good thing for me, my 1v1 league placement was glitched before saying "undefined" league, so at least that issue is fixed.
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On April 17 2010 13:18 MinoMino wrote:Show nested quote +On April 17 2010 13:15 HazMat wrote: Really looks like reset coming really really soon. Today me and my friend haven't been able to see any games in our match list. (The last 5 games, dunno the specific name) I think that's just the bug that Blizzard is about to patch, just a corruption of the profiles, not really the process of resetting. id like to point out that random resets have also spiked in the few days preceding complete reset.
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On April 17 2010 13:18 TheFallofTroy wrote: I just got kicked off B.net and my account was reset; but it didn't tell me to make a new name and identifier. It might have just been the bug that everyone is talking about where your account is reset randomly.
Good thing for me, my 1v1 league placement was glitched before saying "undefined" league, so at least that issue is fixed.
Yeah mine were reset in the same manner as well.
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+ Show Spoiler +On April 17 2010 12:52 BeMannerDuPenner wrote: wishlist thread?
kk
t:
reduce tank gas cost 25,add 5 dmg to siege mode.
make hellions "microable" and MAYBE add a "+x dmg to shield" to their upgrade so they atleast somehow resemble the use of vultures.
unnerf marine buildtime
nerf banshee dmg to 20
make thors bit faster and reduce collision size
p:
sentry 100/100, make the +2 shield a 150/150 research at the core
reduce collusus range upgrade by 1
make phoenixes deal their bonus dmg to ALL lifted targets.
increase warpgate research to 200/200 (its one of the msot powerful upgrades in the game.it should cost)
robo bay to 200/200 ( most P need exactly one robo bay the whole game. that one shopuld cost. and p can hold any early aggression fine with gateway units)
z: dunno where to start cause i think they need a total overhaul.
nerf broodlords
gief ultras armor upgrade by default,reduce size
give a 2nd spellcaster
give zerglings a worthy hive upgrade(we want REAL cracklings) and something so they arent totally useless lategame.( aoe dmg reduce?)
roaches 2 supply
hydras back to 90, also 1 armor.
add a unit
Z changes are all bandaid cause imho the race needs a TOTAL overhaul. plain boring,one dimensional and "aclick ftw!"
so, SO easily the most biased post in the entire thread
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On April 17 2010 13:06 Oodama wrote:Show nested quote +On April 17 2010 12:52 BeMannerDuPenner wrote: wishlist thread?
kk
t:
reduce tank gas cost 25,add 5 dmg to siege mode.
make hellions "microable" and MAYBE add a "+x dmg to shield" to their upgrade so they atleast somehow resemble the use of vultures.
unnerf marine buildtime
nerf banshee dmg to 20
make thors bit faster and reduce collision size
p:
sentry 100/100, make the +2 shield a 150/150 research at the core
reduce collusus range upgrade by 1
make phoenixes deal their bonus dmg to ALL lifted targets.
increase warpgate research to 200/200 (its one of the msot powerful upgrades in the game.it should cost)
robo bay to 200/200 ( most P need exactly one robo bay the whole game. that one shopuld cost. and p can hold any early aggression fine with gateway units)
z: dunno where to start cause i think they need a total overhaul.
nerf broodlords
gief ultras armor upgrade by default,reduce size
give a 2nd spellcaster
give zerglings a worthy hive upgrade(we want REAL cracklings) and something so they arent totally useless lategame.( aoe dmg reduce?)
roaches 2 supply
hydras back to 90, also 1 armor.
add a unit
Z changes are all bandaid cause imho the race needs a TOTAL overhaul. plain boring,one dimensional and "aclick ftw!" wow really hating on the zerg huh?  but ya im just waiting for this new patch and reset already
im hating on the current design of zerg cause tbh its plain crap. its boring,one dimensional,uncreative and so simple minded that a bot with some timing input could play it better then 90% of the humans(watch idra play, dont you think a bot with some input could do exactly the same?).
so rework it alltogether and make z what it was. swarm of units with SCARY late tech. i played Z for 8 years as a mainrace and switched away from it cause i cant stand the retarded "mass 2 units, aclick" style. playing Z in sc2 is like playing old HU in wc3. mass range units(AM+rifle+caster),aclick and thats it. no further thought, no positioning(omg the arc!),no micro,no creativity just 2 different modeled range units attackwalking somewhere.
this is bad design and is jsut not worth the awesomness sc2 and zerg deserves
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I guess all you have to do is relog and its fixed. lol.
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Yea, all my stuff is now gone. Except the account itself. But hey, now i'm in platinum league. But i'm sure it won't last long before they reset again.
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Some serious Protoss hate in this thread
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On April 17 2010 13:56 BeMannerDuPenner wrote:Show nested quote +On April 17 2010 13:06 Oodama wrote:On April 17 2010 12:52 BeMannerDuPenner wrote: wishlist thread?
kk
t:
reduce tank gas cost 25,add 5 dmg to siege mode.
make hellions "microable" and MAYBE add a "+x dmg to shield" to their upgrade so they atleast somehow resemble the use of vultures.
unnerf marine buildtime
nerf banshee dmg to 20
make thors bit faster and reduce collision size
p:
sentry 100/100, make the +2 shield a 150/150 research at the core
reduce collusus range upgrade by 1
make phoenixes deal their bonus dmg to ALL lifted targets.
increase warpgate research to 200/200 (its one of the msot powerful upgrades in the game.it should cost)
robo bay to 200/200 ( most P need exactly one robo bay the whole game. that one shopuld cost. and p can hold any early aggression fine with gateway units)
z: dunno where to start cause i think they need a total overhaul.
nerf broodlords
gief ultras armor upgrade by default,reduce size
give a 2nd spellcaster
give zerglings a worthy hive upgrade(we want REAL cracklings) and something so they arent totally useless lategame.( aoe dmg reduce?)
roaches 2 supply
hydras back to 90, also 1 armor.
add a unit
Z changes are all bandaid cause imho the race needs a TOTAL overhaul. plain boring,one dimensional and "aclick ftw!" wow really hating on the zerg huh?  but ya im just waiting for this new patch and reset already im hating on the current design of zerg cause tbh its plain crap. its boring,one dimensional,uncreative and so simple minded that a bot with some timing input could play it better then 90% of the humans(watch idra play, dont you think a bot with some input could do exactly the same?). so rework it alltogether and make z what it was. swarm of units with SCARY late tech. i played Z for 8 years as a mainrace and switched away from it cause i cant stand the retarded "mass 2 units, aclick" style. playing Z in sc2 is like playing old HU in wc3. mass range units(AM+rifle+caster),aclick and thats it. no further thought, no positioning(omg the arc!),no micro,no creativity just 2 different modeled range units attackwalking somewhere. this is bad design and is jsut not worth the awesomness sc2 and zerg deserves i think everyone agrees with u :/
i hope new patch comes asap
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On April 17 2010 13:56 BeMannerDuPenner wrote:Show nested quote +On April 17 2010 13:06 Oodama wrote:On April 17 2010 12:52 BeMannerDuPenner wrote: wishlist thread?
kk
t:
reduce tank gas cost 25,add 5 dmg to siege mode.
make hellions "microable" and MAYBE add a "+x dmg to shield" to their upgrade so they atleast somehow resemble the use of vultures.
unnerf marine buildtime
nerf banshee dmg to 20
make thors bit faster and reduce collision size
p:
sentry 100/100, make the +2 shield a 150/150 research at the core
reduce collusus range upgrade by 1
make phoenixes deal their bonus dmg to ALL lifted targets.
increase warpgate research to 200/200 (its one of the msot powerful upgrades in the game.it should cost)
robo bay to 200/200 ( most P need exactly one robo bay the whole game. that one shopuld cost. and p can hold any early aggression fine with gateway units)
z: dunno where to start cause i think they need a total overhaul.
nerf broodlords
gief ultras armor upgrade by default,reduce size
give a 2nd spellcaster
give zerglings a worthy hive upgrade(we want REAL cracklings) and something so they arent totally useless lategame.( aoe dmg reduce?)
roaches 2 supply
hydras back to 90, also 1 armor.
add a unit
Z changes are all bandaid cause imho the race needs a TOTAL overhaul. plain boring,one dimensional and "aclick ftw!" wow really hating on the zerg huh?  but ya im just waiting for this new patch and reset already im hating on the current design of zerg cause tbh its plain crap. its boring,one dimensional,uncreative and so simple minded that a bot with some timing input could play it better then 90% of the humans(watch idra play, dont you think a bot with some input could do exactly the same?). so rework it alltogether and make z what it was. swarm of units with SCARY late tech. i played Z for 8 years as a mainrace and switched away from it cause i cant stand the retarded "mass 2 units, aclick" style. playing Z in sc2 is like playing old HU in wc3. mass range units(AM+rifle+caster),aclick and thats it. no further thought, no positioning(omg the arc!),no micro,no creativity just 2 different modeled range units attackwalking somewhere. this is bad design and is jsut not worth the awesomness sc2 and zerg deserves
yeah I think most people will agree with you, Zerg is too boring gameplay wise and I think you have a few good ideas, while disagreeing with most changes about P and T. (although I have no idea what you mean by "+dmg to shield" For example I dont feel like hellions need much of a buff, they rape hydras enough as it is. Although it would be nice if they took just a tiny bit less time to shoot after you tell them to.
Either way, I'm having a really hard time taking someone with your name seriously ^^
To the real issue, THANK GOD they resolved the stupid profile reset thing because this will hopefully mean that it'll also fix this megabug of me not being able to play 2v2 ladder with anyone. Cause that sucks, really really really hard. Cause how am I supposed to test beta if I cant play matches.
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Who knows if the massive April patch is going to be done on time, we know patch 9 is coming but that doesn't mean it's the content patch - I bet that's #10 and 3 or 4 weeks away. Blizzard rarely do things 'on time'
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On April 17 2010 06:58 Broodie wrote: the cursor should be visible during load times
Yea i would really like to see this aswell...
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On April 17 2010 04:14 floor exercise wrote: Calling it a "BIG issue" is kind of a tease.I was expecting some significant gameplay change not a bug fix same... o well. Its better than if he didn't contribute at all. Lol I just had the idea of making a poll of which is better, my post about the SCII strategy guide being released or this one. *Just a thought*
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Any word if the patch/reset is happening today? some weird stuff going on lately on US server.
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On April 17 2010 20:18 Skyze wrote: Any word if the patch/reset is happening today? some weird stuff going on lately on US server.
What exactly do you mean? The profiles are also corrupted on EU Servers. I hope the patch comes out today.
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I hope I get my FL back.
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Dream patch:
T:
Thor removed
medium sized mech unit added with ground and air attack
hellion gets speed upgrade after armoury+ mines upgrade
tank gets buffed with 20-15 damage bonus vs armored
reaper gets his D8 charges abillity back
marines need upgrade range again to 5
ghost gets lockdown back
E-bay can lift-off again
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marines has range 5, and reaper has d8 charges. Playing beta?
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i mean upgrade from 4 to 5 again
and D8 not as default attack vs build but as an abillity as it was in battle report 2.
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