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Starcraft 2 Damage calculator - Page 3

Forum Index > SC2 General
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Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
March 20 2010 18:22 GMT
#41
--- Nuked ---
Perseverance
Profile Joined February 2010
Japan2800 Posts
March 20 2010 18:33 GMT
#42
Everything works as advertised now, thanks for all the time you've put into this!
<3 Moonbattles
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
March 20 2010 22:22 GMT
#43
--- Nuked ---
VoirDire
Profile Joined February 2009
Sweden1923 Posts
March 21 2010 02:03 GMT
#44
3/3 ultra vs 0/0 marines:


Ultralisk vs Marine
Calculations:

DPS: 50 *
Time to kill: 1.2 seconds *
Attacks to kill: 2 attacks
Time to death: 195 seconds *
Attacks to death: 300 attacks
Kill rate: one Ultralisk will kill 299 Marine(s) without dying (2 health left) **

Somehow i doubt that

I feature I'd like to see is some sort of cost effectiveness.
Gedrah
Profile Joined February 2010
465 Posts
March 21 2010 04:46 GMT
#45
"Viking is unable to target Mutalisk"
What is a dickfour?
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
March 21 2010 19:26 GMT
#46
--- Nuked ---
briann
Profile Joined December 2009
United States121 Posts
March 21 2010 19:31 GMT
#47
pretty good now would like to see a ynit count though
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 21 2010 22:49 GMT
#48
doesn't have all the zerg units (missing corruptor/broodlords/broodlings/banelings and maybe some other?
..and then I would, ya know, check em'. (Aka SpoR)
Zack1900
Profile Joined January 2010
United States211 Posts
March 21 2010 23:28 GMT
#49
I think you need to fix the Viking vs Banshee calculation. Vikings and Banchees can't fight each other (both attacking at the same time)

This is a HUGE improvement over the first attempt. Great job.
Attris
Profile Joined September 2009
United States175 Posts
March 21 2010 23:42 GMT
#50
I don't know about you, but dividing > diving.
Are you serious? |sRs| www.srejects.com
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
March 21 2010 23:47 GMT
#51
Dude this will be sooo fucking amazing if you keep working on it and get it perfected.

Seriously, keep it up. I will use the shit out of this.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
March 22 2010 00:04 GMT
#52
[image loading]

Pretty neat tbh, I like it
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
March 22 2010 00:05 GMT
#53
This program is amazing. Thanks for sharing
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2010-03-22 06:11:03
March 22 2010 05:59 GMT
#54
--- Nuked ---
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2010-03-22 13:15:51
March 22 2010 12:59 GMT
#55
--- Nuked ---
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2010-03-23 06:11:31
March 23 2010 05:36 GMT
#56
--- Nuked ---
caution.slip
Profile Blog Joined June 2007
United States775 Posts
March 23 2010 05:50 GMT
#57
A really great effort and idea! Since you already have all the data on your end perhaps you could create a list of upgrade hardpoints? Such as when getting upgrades reduces the number of attacks to kill.

Like Marauders take 9 attacks to kill a roach, marauders+1 take 8 attacks (going by your calc)

actually I may just end up putting in the numbers one by one and making an excel sheet and then finding the ones that are the most significant (dropping from 3-4 attacks to 2-3 attacks)

But its really good, do you have plans to make a GUI for it? Kind of like how sc2armory has the unit selectionon the right side (http://www.sc2armory.com/game/zerg). Its really just a polishing thing, the base itsself works great!
Live, laugh, love
Vic.nQQ
Profile Blog Joined January 2009
Bulgaria88 Posts
March 23 2010 06:10 GMT
#58
This calculator would make the perfect base for a PBBG :D Drop a pm if you're interested and we could talk moar
I believe!
goswser
Profile Blog Joined May 2009
United States3548 Posts
March 23 2010 06:19 GMT
#59
nice start. 1 archon will kill 2 mutalisk, pathetic. archons need a major buff, they're no way near as good vs muta as they were in sc1, and they sort of suck vs everything.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
March 23 2010 08:08 GMT
#60
--- Nuked ---
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