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On March 15 2010 01:51 member1987 wrote: so what, hes not even in gold division and winning a single game against platinum division gives him like 30-40 points.
Doesn't work that way, silver and gold players can be favored against platinums. Each division up is like 200-250 points differential, so a 2400 silver player is like a 2150 gold and 1950 platinum.
He beat a rank 7 platinum that was rated in the 1600s last night and he only got 4 points for it.
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From where do u know so much about him? O_o
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He's 2463 now, he just got 12 points from beating ThisIsJimmy so the system probably considered them to be even, unless he got bonus or rested points. Before that game ThisIsJimmy was 1891 rank 5 platinum division 5.
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And he's 2450 now after a loss to Attero who was 1937 platinum rank 1 division 15, so the system considered scsz to be slightly favored. It's looking like 2400 silver is worth around 1900 platinum + or - depending on map and race matchup factors.
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On March 15 2010 01:51 member1987 wrote: so what, hes not even in gold division and winning a single game against platinum division gives him like 30-40 points.
READ. So many idiots not reading the thread at all and just clicking "spam post".
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So is the end of season tournament that includes the top 8 or each division, does that face you only vs other people in your league's top 8 per division? Or is it top 8 of every division vs all other leagues' divisions?
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SCSZ is proof this ladder system is terrible.
I hope this "no moving up in leagues" policy is only for beta.
Imagine if you are high ranked in your league and someone asks you what league you are in;
"I'm in Silver, but you know, I'm actually platinum skill level, it's just the ladder system won't move me up"
"LOL silver noob I'm not listening to you"
The league you are in should represent your skill level, like in Iccup. If someone says they are silver, that should MEAN something.
At the moment in order to get a good gauge of someones skill level, you need their rank and ELO rating. Then calculate the differential blah blah blah. It's so pointless. Platinum should mean you are better then gold.
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I actually had 1800 in silver I dropped to 1000 in plat when they moved me.. Honestly these leagues are dumb
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I actually had 1800 in silver I dropped to 1000 in plat when they moved me.. Honestly these leagues are dumb
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You have to keep in mind that when sc2 is released battle.net will have a lot more people and thus run a lot smoother. You also have to remember they haven't implemented a lot of the things into the system like the top 8 tournaments which will no doubt have some benefit for being rank 1 that makes up for being silver.
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On March 14 2010 15:39 CheeC[h] wrote: strange, i feel like beating people like that he would have been placed in gold or plat from the beginning. i assume this account is being shared by 2 or more people which is throwing off the accounts player statistics. you dont need to do anything out of the ordinary to throw off the league/ranking statistics. blizzard's system does it just fine on its own. This is how:
On March 15 2010 15:03 bodysnatcher21 wrote: At the moment in order to get a good gauge of someones skill level, you need their rank and ELO rating. Then calculate the differential blah blah blah. It's so pointless. Platinum should mean you are better then gold.
completely agree. If blizzard ends up keeping this system, when you ask someone what their rank or elo is they will say "well I'm 2100 silver, 1900 gold, or 1600 platinum. The easiest way to fix this problem is have static leagues with ELO requirements. Everyone with like say 2000+ ELO will be plat, everyone with like 1500+ can be gold, etc.
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I have no idea how this league system works.
I'm ranked 11th in Bronze Division 45. All my opponents I face are either mid-range Gold or top 10 Silver, and in some cases, Platinum.
I have a rating of 1450ish and a score of 34-34, and played a guy who's 1550'sh and is ranked 5th in my division with a score of 96-88. He was AWFUL. Like, what I'd imagine an AI set on Medium or Hard would be....
I really don't get how this works. He has a better rating than me, and a higher rank, because everyone he faces (and beats), is bad like he is? Where as my rating and rank are lower because everyone I have to face is in Gold/Silver?
Why am I not in a Gold league, or at least a silver league, if everyone I'm facing is? Why are players who are far worse than me able to have better ranks in my division? AAARRRRGGGHHH.
But if the Colour of your league is meaningless, then it's still bullshit that a lower-skilled player gets a higher rank and rating because he's able to beat his lower skill opponents.
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On March 15 2010 17:35 FREEloss_ca wrote: I have no idea how this league system works.
I'm ranked 11th in Bronze Division 45. All my opponents I face are either mid-range Gold or top 10 Silver, and in some cases, Platinum.
I have a rating of 1450ish and a score of 34-34, and played a guy who's 1550'sh and is ranked 5th in my division with a score of 96-88. He was AWFUL. Like, what I'd imagine an AI set on Medium or Hard would be....
I really don't get how this works. He has a better rating than me, and a higher rank, because everyone he faces (and beats), is bad like he is? Where as my rating and rank are lower because everyone I have to face is in Gold/Silver?
Why am I not in a Gold league, or at least a silver league, if everyone I'm facing is? Why are players who are far worse than me able to have better ranks in my division? AAARRRRGGGHHH.
But if the Colour of your league is meaningless, then it's still bullshit that a lower-skilled player gets a higher rank and rating because he's able to beat his lower skill opponents.
The problem is this is still just the beta. Having a sample pool of only 2000 players probably doesnt allow the ladder system to run properly. When there are 50,000+ players competing I imagine your results wont happen anymore.
It's just wayyyy to early to guage the ladder system, and decide if its trash or not. A few months after retail launch should provide the final thoughts on this new system of matchmaking.
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The beta is a beta for the ladder too. I'm sure they are finding bugs with the divisons/leagues and fixing them, though they may not make it public. If you have complaints you should send Blizzard feedback
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Calgary25938 Posts
I just can't even imagine how this system got approved in the first place. It's like 80 meaningless divisions where you can play anyone but you're grouped into these meaningless leagues. I understand what they're trying to do (8-man groups for the final tournament) but they should have simply had ONE platinum division, taken the top X players (by whichever criterium they wanted), and seeded them eight-man groups.
There's just so many things wrong with BNet 2 like this. I cannot fathom someone sitting at his desk getting pitched this idea and said "yes, this is a good idea - we should do this." Same with the friends / messaging system. It's so bulky. How did they think this was good?
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IMO the idea was to make people feel better about their starcraft performance. With this current system more players can be top 10, make it into a tournament, win a tournament, etc. It will make a lot of casual players feel emotionally better about the game and won't hurt serious gamers (who will all be in plat or pro) down the road. Obviously there are some bugs and anomalies now but I think it works overall to draw in casuals.
My biggest problem with it is that once the system is made more transparent players will likely try to intentionally dump games to stay at the top of a lower league rather than be moved up to the bottom of a tougher league, so that they can still play in and win tournaments. The risk of this type of abuse will make Blizzard likely to not release almost any additional information about the ladder, though the system will be reverse engineered eventually.
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On March 16 2010 01:16 yomi wrote: IMO the idea was to make people feel better about their starcraft performance. With this current system more players can be top 10, make it into a tournament, win a tournament, etc. It will make a lot of casual players feel emotionally better about the game and won't hurt serious gamers (who will all be in plat or pro) down the road. Obviously there are some bugs and anomalies now but I think it works overall to draw in casuals.
My biggest problem with it is that once the system is made more transparent players will likely try to intentionally dump games to stay at the top of a lower league rather than be moved up to the bottom of a tougher league, so that they can still play in and win tournaments. The risk of this type of abuse will make Blizzard likely to not release almost any additional information about the ladder, though the system will be reverse engineered eventually.
Pretty much everything stated in this post it's a reward system that in the end doesn't affect serious game play at all it feels good to be top 20 in your division even if it's only out of 100 random people, also don't cry about a ranking system being broken so soon it's only been out for a few weeks =x.
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I think the system is fine, but there should be an option to see the real rankings too.
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On March 16 2010 01:06 Chill wrote: I just can't even imagine how this system got approved in the first place. It's like 80 meaningless divisions where you can play anyone but you're grouped into these meaningless leagues. I understand what they're trying to do (8-man groups for the final tournament) but they should have simply had ONE platinum division, taken the top X players (by whichever criterium they wanted), and seeded them eight-man groups.
There's just so many things wrong with BNet 2 like this. I cannot fathom someone sitting at his desk getting pitched this idea and said "yes, this is a good idea - we should do this." Same with the friends / messaging system. It's so bulky. How did they think this was good? it is terrible but part of the reason the ladder in particular seems so bad is that they dont have the pro league up yet, once thats implemented it will make alot more sense with respect to competitive gaming (assuming its not stupid hard to earn your way into the pro league like it apparently is to move up divisions now) since you'll actually have a single, readable ranking amongst the competitive players. boggles the mind that right now they have a competitive system in which you cannot tell whos actually winning.
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Using rating to determine someones skill is pretty bad. I'm kinda confused as to why he hasn't moved up though. My friend did all the placement games for one of the ID we share and he got it placed in gold going 8-2. After playing for 1 day and stomping noobs it put me into a platinum division. His ratio is 1.7/1 which might be part of it.
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