Also thx for trying to be funny southlight but no...
I HATE The Hellion !!! - Page 2
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SubtleArt
2710 Posts
Also thx for trying to be funny southlight but no... | ||
timmins
Canada31 Posts
Really, it kills a zergling in 2 hits, right? and it has about 90 hit points? Sure, you can't micro them. But if you just got 3 of them and ran up to the zerglings and then stood your ground, I bet you would win without taking any significant damage. Hell, I bet one of them could take out a fair few lings. Certainly 4. Not a vulture, for certain, but that's a powerful attack on a unit with quite a few hit points for it's cost. | ||
Zurles
United Kingdom1659 Posts
On March 04 2010 04:18 dustdust wrote: F you dustin browder! they seriously seem to have needlessly detracted from the game, don't know what their problem is. | ||
Feefee
Canada556 Posts
Why don't you just compare the hellion to a firebat? All of a sudden the unit becomes a huge improvement over its SC1 counterpart. If you miss mines, fine, but don't blame the poor hellion just because it doesn't seem effective when refuse to use it in any way that doesn't resemble a vulture. If you insist on comparing it to vultures though: They DO tear up zealots and lings and they DO harrass very effectively. The fact that one vulture can't kill an infinite number of zealots/lings is such a moot point^^;. I liked microing my one vulture too but come on.. a single vulture never did enough damage to kill 10 lings in a reasonable amount of time. Hellion micro is like firebat micro. Or marine micro.. unless you want to call marine micro in SC1 crap? The unit is not useless, the unit is fun, and the unit is not a vulture. Live with it. And in terms of the detection that spider mines used to give us: sensor towers do a phenomenal job of giving you info on the enemy's army. You'll have a harder time keeping track of any expansions he might take, but that'd be the first time someone complains about an aspect of sc2 being harder than sc1. I'd say that's a good thing. | ||
wintergt
Belgium1335 Posts
On March 04 2010 04:27 faction123 wrote: This isn't a valid argument for reasons Waxangel touched on in this post: http://www.teamliquid.net/forum/viewmessage.php?topic_id=114301 People are literally 100 times better at RTS games in general than they were when SC was still developing. We're now knowledgable enough about the way things work to take a look at the Hellion, see the way it takes 2 seconds to start firing and the way it can't even outrun speedlings and say "This unit isn't very good", and it's not because we havn't worked out how to use it yet. It's just not a very good unit. While I agree with your first sentence in general, CowGoMoo (best terran atm right?) uses Hellions like every game it seems. | ||
kickinhead
Switzerland2069 Posts
Sm1 totally dropped the ball there and noone seems to care. It's like; Take one of the greatest aspects from SC1, the immaculate controllability of the Units and totally mess it up in SC2 - just for the fun of it! | ||
radiumz0rz
United States253 Posts
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Osmoses
Sweden5302 Posts
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Niten
United States598 Posts
On March 04 2010 04:49 Feefee wrote: There's one point in your post that I agree with: hellions do not have spider mines, and spider mines were interesting. Why don't you just compare the hellion to a firebat? All of a sudden the unit becomes a huge improvement over its SC1 counterpart. If you miss mines, fine, but don't blame the poor hellion just because it doesn't seem effective when refuse to use it in any way that doesn't resemble a vulture. If you insist on comparing it to vultures though: They DO tear up zealots and lings and they DO harrass very effectively. The fact that one vulture can't kill an infinite number of zealots/lings is such a moot point^^;. I liked microing my one vulture too but come on.. a single vulture never did enough damage to kill 10 lings in a reasonable amount of time. Hellion micro is like firebat micro. Or marine micro.. unless you want to call marine micro in SC1 crap? The unit is not useless, the unit is fun, and the unit is not a vulture. Live with it. And in terms of the detection that spider mines used to give us: sensor towers do a phenomenal job of giving you info on the enemy's army. You'll have a harder time keeping track of any expansions he might take, but that'd be the first time someone complains about an aspect of sc2 being harder than sc1. I'd say that's a good thing. Yea, that's why I made that thread before about adding mines to hellions or reapers. It sounds like the hellion does have micro, but it doesn't contribute the same way that mines did. | ||
MorroW
Sweden3522 Posts
vulture was by far the most awesome terran unit. when u see a marine u dont think of starcraft, when u see a tank u can think of many games, but when u see a vulture u say thats starcraft! its futuristic and realistic weapon hellion is just some shitty bike with flamethrower | ||
Geo.Rion
7377 Posts
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Dr.Frost
United States389 Posts
On March 04 2010 04:14 Two_DoWn wrote: Didn't people think that the vulture sucked right when starcraft first came out and it wasn't until someone (iloveoov i think) started using them to great effect that they became popular? Just give it some time, people will figure out how to micro it and what unit combos its good with and it will become as indispensable as the vulture. I mean, the beta is 2 weeks old today for god sakes. +1! | ||
Dr.Frost
United States389 Posts
On March 04 2010 04:45 Zurles wrote: F you dustin browder! they seriously seem to have needlessly detracted from the game, don't know what their problem is. ... yeah useless.. that 1 hellion only killed 10 lings before it went down what a peace of crap unit... *Sarcasm of course* | ||
nicoaldo
Argentina939 Posts
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Archerofaiur
United States4101 Posts
On March 04 2010 05:12 Dr.Frost wrote: ... yeah useless.. that 1 hellion only killed 10 lings before it went down what a peace of crap unit... +Bajillion | ||
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TheYango
United States47024 Posts
On March 04 2010 04:18 dustdust wrote: http://www.youtube.com/watch?v=a_NAQtylCBI&hd=1 lol that video is a joke. The guy isn't even using any commands other than attack-move. No patrol? No hold position? You don't even do that with Vultures in SC1. Next time if someone is trying to show how there's no micro to be had with the Hellion, at least try harder. EDIT: I realize the author says he's going to try patrol in his next video, but don't treat it like this is the end-all-be-all. Look at mutas in SC1: you need to use a combination of patrol, hold position, and attack for them to be effective. trying them one at a time isn't exactly exhaustive. | ||
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Excalibur_Z
United States12224 Posts
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Excalibur_Z
United States12224 Posts
On March 04 2010 05:18 TheYango wrote: lol that video is a joke. The guy isn't even using any commands other than attack-move. No patrol? No hold position? You don't even do that with Vultures in SC1. Next time if someone is trying to show how there's no micro to be had with the Hellion, at least try harder. I always used attack-move when microing Vults in SC1, and so did many pros before Patrol was discovered to be superior. Attack-moving works quite well for Vults, but the problem with the Hellion's micro capabilities is shown quite plainly in that video. | ||
HeroFox
United States7 Posts
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3FFA
United States3931 Posts
I do not have the beta since I didn't opt-in or anything but I have watched many a game of SCII and probably know what I'm talking about. | ||
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