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Active: 5062 users

I HATE The Hellion !!! - Page 7

Forum Index > SC2 General
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tancor
Profile Joined May 2009
Barbados55 Posts
March 05 2010 13:01 GMT
#121
it's not a starcraft universe unit and it's a very sucks unit.

story is just starting
I love this game
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-03-05 19:29:38
March 05 2010 19:04 GMT
#122
On March 05 2010 18:31 Gliche wrote:
Since T already has reapers for harass, how about changing the role of the hellion a bit?

Make it an option on par with the siege tanks but with a different purpose. Make it so that a player can choose to actually replace the backbone of their army usually reserved for tanks with hellions. Right now, most people only pump tanks from the factory with the occasional thors here and there. How about making the player choose whether they want tanks or hellions out of their factories as part of their mid-game army?

A lot of people are talking about just reapers for harass but the fact of the matter is reapers don't always work. Not only if the opponent is prepared for it but also if the map simply doesn't allow it.


On March 05 2010 17:24 Railz wrote:
I tried mixing Hellions in against a protoss army today. Old school style. EMP/Tanks/Hellion (Supposed to be the meat shield, joke of a game, wanted to get out of the bio, support build playstyle), but uh, between Zealot Charge and one Colossus pulse, you could potentially lose all of the hellions before your tanks get their 3rd rounds off. Vultures could body block at least, now zealots just swipe them aside.

As for tank/hellion/ghost vs toss, I think thor/maurader/medvac + hellion meat is a better way to go. Obviously try not to take too much of a beating from that colossus. The thors with their special ability are great for sniping the colossii. By no means advocating this as the best way to go, just what I've noticed works.
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
Pufftrees
Profile Joined March 2009
2449 Posts
March 05 2010 19:15 GMT
#123
After watching a lot of Cowgomoo's terran reps, I have been very satisfied with helion play lately. Building 2 at a time for 100 minerals each is great, with upgrade they are really a powerful backstabbing threat. Great for scouting and giving terran some map control, and they can decimate equal number hydras with good micro (seriously).
Chance favors the prepared mind.
Clonze
Profile Joined October 2009
Canada281 Posts
March 06 2010 03:08 GMT
#124
I think hellions are an okay unit, its not like theyre completely useless atm.
Putting zenio on your fantasy team is almost as bad as putting him on your actual team. -Alex Smith
Iris7
Profile Joined March 2010
Angola39 Posts
March 07 2010 05:19 GMT
#125
I completely retract what I said before... you can back the hellion up and then right click towards what you're attacking then hit hold and get pritty much the same effect as the vulture... its a lot like wraith micro... this is like the first micro trick I've discovered... god I hope there are more
sc1: 3a.4a.5a.6a.7a. sc2 5a.6a.
Zhek
Profile Blog Joined January 2010
Canada342 Posts
March 07 2010 06:09 GMT
#126
I <3 Helions. Sure, they're not very useful when the protoss decides to stop shitting zealots, but against a zergling, unless he's going roaches or hydra, they're solid ground units against zerglings, if backed by marines to handle Mutas.
QibingZero
Profile Blog Joined June 2007
2611 Posts
Last Edited: 2010-03-07 06:39:24
March 07 2010 06:34 GMT
#127
It's funny.. everyone talks about how overpowered vultures are, and yet I've never seen anyone seriously argue that BW is imbalanced because of it. I mean, they see by far the most use in TvP, and yet TvP is by no means favored on the Terran side.

Yeah, Hellions have a (very) niche use. That doesn't make them a solid unit. People seem to easily forget that the uses for Vultures in SC were multifaceted. They could harass, they could protect tanks from close range threats, and they laid spider mines which had amazing utility. The Hellion just doesn't have what it takes to be that type of reliable, load-carrying unit in your average terran army. In fact, this problem is seen in other Terran units now as well, and has a lot to do with bio being preferred as the safe and steady route in pretty much all matchups. And in reality, that's what it will come down to - what strategies will win you the most games.

On March 07 2010 15:09 Zhek wrote:
I <3 Helions. Sure, they're not very useful when the protoss decides to stop shitting zealots, but against a zergling, unless he's going roaches or hydra, they're solid ground units against zerglings, if backed by marines to handle Mutas.


See, it's just responses like this that eat at me. 'Unless a zerg is going roaches or hydra'? When is that not happening? It's like saying that Hellions are great unless the Terran you're against mixes in marauders with his marines.
Oh, my eSports
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-03-07 08:36:50
March 07 2010 08:19 GMT
#128
On March 07 2010 15:34 QibingZero wrote:
Show nested quote +
On March 07 2010 15:09 Zhek wrote:
I <3 Helions. Sure, they're not very useful when the protoss decides to stop shitting zealots, but against a zergling, unless he's going roaches or hydra, they're solid ground units against zerglings, if backed by marines to handle Mutas.


See, it's just responses like this that eat at me. 'Unless a zerg is going roaches or hydra'? When is that not happening? It's like saying that Hellions are great unless the Terran you're against mixes in marauders with his marines.

Actually, Hellions are extremely powerful against Roach builds, because while Hellions can't fight the Roaches, they prevent the opponent from pushing out. The opponent is stuck keeping 2 Roaches on his ramp, and can't risk sending drones to mine at his natural until he has enough units to kill Hellions before they can get off 2 shots on drones. If he tries to push, he risks a Hellion backstab that will empty his main before he even gets to your base. The CowGoMoo vs. CauthonLuck game shown on Day[9]'s stream a couple days ago is a good example of this.

Also, with good positioning, Hellions shit on Hydras.

The majority of Hellion damage being bonus damage limits its use in TvP, but there are plenty of units in both SC1 and SC2 that are used exclusively in one or two matchups. As far as I've seen, it's solid enough throughout the game in TvZ to be a worthy unit.
Moderator
tancor
Profile Joined May 2009
Barbados55 Posts
Last Edited: 2010-03-07 15:19:10
March 07 2010 14:27 GMT
#129
&#91;image loading&#93;


dustin says:" I do not care about .. I'm C&C designer uhuhuhu.."



User was temp banned for this post.
I love this game
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
March 07 2010 15:01 GMT
#130
So you basically expected vulture mk II?
Sorry to disappoint you, it is a new unit
Simsar
Profile Joined November 2009
Sweden27 Posts
March 07 2010 22:06 GMT
#131
I would've liked hellions, had they been able to move while attacking. Yes, you do kill lots of lings in their fire, but speedlings can just catch the hellion due to same speed and thus speedlings have a decent chance to negate the effect of hellions earlygame. In good masses though, hellions looks like a very good unit vs most ground.
Iris7
Profile Joined March 2010
Angola39 Posts
March 08 2010 06:49 GMT
#132
do Hellions do full damage whether they spray the full animation time? or is it like.. the longer they spray the more damage they do??? is it the same damage to every unit in the flame no matter what part of the flame they're exposed to?
sc1: 3a.4a.5a.6a.7a. sc2 5a.6a.
Broodie
Profile Blog Joined May 2008
Canada832 Posts
March 08 2010 07:12 GMT
#133
Personally I didn't use the hellion for my first thirty some-odd matches but recently I've won entire games with them hands down. against a toss player I destroyed an entire early/mid game force and put an abrupt halt on his eco, the main point behind getting the most out of your hellions is just as simple as placement vs timings.

In the attack I talked about recently I think it was 8 hellions vs 7 zeals and 5 or 6 stalkers, I had the damage output upgraded and micro'd so his units would rush one hellion then i would move the side hellions to crosshatch the zeals, they were toast in 2 flames, with a loss of one and one slightly damaged, then i moved past the stalkers to stop his eco. after his eco died (lost 2 hellions due to stalkers learning blink) I trailed the stalkers into a wall off in his base and before they could get blink off I simply surrounded them.

IMO Vultures needed love and care to earn appreciation in Broodwar, so tell me why hellions dont deserve it aswell?

I however dont agree with the model of the unit, it's pretty boring and toylike, put the game on lowest and watch them bounce when they move, they do a full wheelie...

SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
lol.Froste
Profile Joined January 2010
United States112 Posts
March 08 2010 07:32 GMT
#134
am i the only freak who thinks a toy car with a god damn flame thrower on top is awesome
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
March 08 2010 07:46 GMT
#135
Although i really hate the hellion, i can't deny it's usefulness when properly used. I just wish it could be microed better...
im deaf
petered
Profile Joined February 2010
United States1817 Posts
March 08 2010 07:46 GMT
#136
am i the only freak who thinks a toy car with a god damn flame thrower on top is awesome


No, I think they are pretty cool and a lot of fun to watch. I am thinking sexy micro is in the near future for the hellion.

Don't get me wrong, the vulture was sweet, but the hellion is pretty awesome too.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
March 08 2010 07:54 GMT
#137
On March 08 2010 16:32 lol.Froste wrote:
am i the only freak who thinks a toy car with a god damn flame thrower on top is awesome


its awesome when you are 10years old and are a fan of robot arena stuff.


as a terran unit? no please seriously not.


also copy pasting a c&c unit is the lamest thing ever in the history of sc development.
life of lively to live to life of full life thx to shield battery
lol.Froste
Profile Joined January 2010
United States112 Posts
March 08 2010 08:08 GMT
#138
On March 08 2010 16:54 BeMannerDuPenner wrote:
Show nested quote +
On March 08 2010 16:32 lol.Froste wrote:
am i the only freak who thinks a toy car with a god damn flame thrower on top is awesome


its awesome when you are 10years old and are a fan of robot arena stuff.


as a terran unit? no please seriously not.


also copy pasting a c&c unit is the lamest thing ever in the history of sc development.


well im not ten and i dont like robot arenas either

your point is invalid!
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
March 08 2010 08:12 GMT
#139
I'm not a fan of the hellion, though I recognize that I need to experiment more with them. I find them to be too much of a critical mass unit, a single unupgraded hellion is a decent scout and nothing else, takes forever to kill a ling because of its awful cooldown and inability to shoot while moving. The upgrade is a little annoying to get too, because I don't want to get a tech-addon for a fact to get the upgrade when I want to make hellions, and I'd rather have the reactor for my port also at that stage in the game.

And there is the uncool factor too Firebat was cool, vulture was cool, hellion not so much.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
March 08 2010 08:19 GMT
#140
I haven't enjoyed using the Helion, but mostly I don't like how incredibly lame it looks. Change the look and put in lasers instead of flames and we can talk.
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