• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:31
CEST 22:31
KST 05:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !16Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
GSL Code S Season 1 (2026) $5,000 WardiTV Spring Championship 2026 Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
Lights Ro.8 Review (asl s21) 25 Years Since Brood War Patch 1.08 ASL21 General Discussion vespene.gg — BW replays in browser BW General Discussion
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1676 users

Pro-game teams snub Blizzard? - Page 15

Forum Index > SC2 General
292 CommentsPost a Reply
Prev 1 13 14 15 All
TestSubject893
Profile Joined September 2009
United States774 Posts
Last Edited: 2010-03-05 16:33:22
March 05 2010 16:30 GMT
#281
On March 06 2010 01:16 Polis wrote:
Show nested quote +
On March 06 2010 01:09 TestSubject893 wrote:
On March 05 2010 08:41 StarcraftMan wrote:
"Selling just as well" is not enough. Blizzard wants to start an E-Sport revolution and their base right know is Korea. I guarantee you that when SC2 is about to be released and Blizzard is unable to establish a pro-league for SC2 in Korea, Blizzard will give in to Kespa because having no SC2 pro league at all in the strongest E-Sport base in the world is much worse than a successful SC2 league run by Kespa where Blizzard gets not profits.

Why is it that having no pro teams in Korea is worse for Blizzard than not getting money for it? Yes, they have said that e-sports is a large focus of SC2, but that is likely more of a design goal than a business goal. Dustin Browder is not the one negotiating with KeSPA here; it is Activision executives. They don't give a fuck if pro teams exist or not, unless it means that their company is getting more money. It's their job to make the most money for the company, and they don't care what any community thinks unless it has an impact on sales.

4.5 mln copies of SC sold in Korea, esport had influenced that for sure, or do you believe that so much exposure in TV for your game don't influence sells?


I apologize, my post wasn't clear. I know that it will have some influence on sales, but one would also assume that SC:BW on TV would similarly influence SC2 sales (though to a lesser extent). To clarify, I was attempting to point out that, it is almost entirely a business decision. Our view of the Korean pro scene is much different than that of a business executive, and if it means taking the risk of a moderately small loss in sales in exchange for the potential of hugely increased profits, then I'm sure most executives would take that risk. From StarcraftMan's post, I inferred that he believed that Blizzard had a huge stake to lose if they did not come to an agreement with KeSPA, almost as if SC2 would not be a success overall if it is not a successful e-sport. I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.

edit: It was pointed out that Activision and Blizzard are owned by Vivendi, rather than Activision owning Blizzard, I apologize for this misunderstanding, but I believe the general ideas in my post remains unchanged by this fact.
Polis
Profile Joined January 2005
Poland1292 Posts
Last Edited: 2010-03-05 17:51:35
March 05 2010 17:45 GMT
#282
On March 06 2010 01:30 TestSubject893 wrote:
[ From StarcraftMan's post, I inferred that he believed that Blizzard had a huge stake to lose if they did not come to an agreement with KeSPA, almost as if SC2 would not be a success overall if it is not a successful e-sport. I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.


But deal with KeSPA =/= no direct income from esports in Korea for Blizzard, it means that they would have to share it, organization will alweys cost money with KeSPA or without it.

On March 06 2010 01:30 TestSubject893 wrote: I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.


Revenue from what? Who would finance leagues/teams with no rights to profit for them? Blizzard know nothing about Korean esports it would not be easy for them to organize it, and it would likely cost them more then it is worth to avoid dealing with KeSPA.
snowdrift
Profile Blog Joined February 2009
France2061 Posts
Last Edited: 2010-03-05 18:03:55
March 05 2010 17:53 GMT
#283
It's true that Kespa has a lot more to lose than Blizzard. Blizzard has its WoW cash cow, and they'll still sell millions of SC2 copies even without any proscene. They just won't be able to reliably milk it in the long term like they seem to want to do with all of their franchises. Kespa, on the other hand, will stagnate if it sticks with SCBW and torpedoes SC2 -- they need the game to rekindle interest in progaming. So, although they probably do have the muscle to prevent the game from succeeding in Korea if they don't negotiate satisfactory terms with Blizzard (people forget that they're an official, government-recognized body), it will hurt them a lot more than it hurts Blizzard.

That's why I doubt the doomsday scenarios will come to pass.
NaDa. Our Lord and sAviOr shall return. Learn to nydus you scrub
mmdmmd
Profile Joined June 2007
722 Posts
March 05 2010 18:01 GMT
#284
On March 06 2010 02:53 snowdrift86 wrote:
It's true that Kespa has a lot more to lose than Blizzard. Blizzard has its WoW cash cow, and they'll still sell millions of SC2 copies even without any proscene. They just won't be able to reliably milk it in the long term like they seem to want to do with all of their franchises. Kespa, on the other hand, will stagnate if it sticks with SCBW and torpedoes SC2 -- they need the game to rekindle interest in progaming. So, although they probably do have the muscle to prevent the game from succeeding if they don't negotiate satisfactory terms with Blizzard (people forget that they're an official, government-recognized body), it will hurt them a lot more than it hurts Blizzard.

That's why I doubt the doomsday scenarios will come to pass.


SC2 will be part of e-sport. It's just a matter of who will give in first. The $$ of blizzard or the player-controlling-power of kespa
TestSubject893
Profile Joined September 2009
United States774 Posts
March 05 2010 18:31 GMT
#285
On March 06 2010 02:45 Polis wrote:
Show nested quote +
On March 06 2010 01:30 TestSubject893 wrote:
[ From StarcraftMan's post, I inferred that he believed that Blizzard had a huge stake to lose if they did not come to an agreement with KeSPA, almost as if SC2 would not be a success overall if it is not a successful e-sport. I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.


But deal with KeSPA =/= no direct income from esports in Korea for Blizzard, it means that they would have to share it, organization will alweys cost money with KeSPA or without it.

Show nested quote +
On March 06 2010 01:30 TestSubject893 wrote: I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.


Revenue from what? Who would finance leagues/teams with no rights to profit for them? Blizzard know nothing about Korean esports it would not be easy for them to organize it, and it would likely cost them more then it is worth to avoid dealing with KeSPA.


Maybe I'm misunderstanding your post, but, the way I am reading it, you seem be implying that the only two options are Blizzard gets all the money from the pro scene or KeSPA gets all the money from the pro scene. I believe that most negotiations tend to end with at least a small amount of compromise and therefore the answer to your question "Revenue from what?" is from the pro scene. I'm sure that leagues would still be able to function while paying royalties to Blizzard, and even allowing Blizzard to have some shared control over them.
Mohdoo
Profile Joined August 2007
United States15743 Posts
March 05 2010 18:49 GMT
#286
I think that what you guys are missing is the fact that even if Kespa agrees to Blizzard's terms and follows their rules, they will still be making good money. Because of that, in the end, they'll go through with it. This is just Kespa trying to get more money. Why? Because that's just what businesses do. Better for them to try their luck and then give up later than not try at all. But with Blizzard already having deals with MLG and presumably European organizations like ESL later on, Kespa needs Blizzard more than Blizzard needs Kespa.
Polis
Profile Joined January 2005
Poland1292 Posts
Last Edited: 2010-03-05 19:09:40
March 05 2010 19:08 GMT
#287
On March 06 2010 03:31 TestSubject893 wrote:Maybe I'm misunderstanding your post, but, the way I am reading it, you seem be implying that the only two options are Blizzard gets all the money from the pro scene or KeSPA gets all the money from the pro scene.


No that is why I had written: But deal with KeSPA =/= no direct income from esports in Korea for Blizzard.

What I think is that Blizzard will take all the money if KeSPA will not get contract before it will start to promote SC2.

On March 06 2010 03:31 TestSubject893 wrote:I believe that most negotiations tend to end with at least a small amount of compromise and therefore the answer to your question "Revenue from what?" is from the pro scene. I'm sure that leagues would still be able to function while paying royalties to Blizzard, and even allowing Blizzard to have some shared control over them.



The problem is that KeSPA can't organize SC2 scene before they will have a contract with Blizzard. Without contract you don't know how much Blizzard will want, two scenarios:
1)SC2 fail you will just loose money.
2)SC2 esport will success you will make very little because Blizzard can take as much as it would like. You may even make nothing becouse Blizzard could decide to run they own leagues now when SC2 is popular.

For those reasons you can't work without any contract.
lundril
Profile Joined December 2009
Germany12 Posts
March 19 2010 17:03 GMT
#288
I really wonder what people mean when they say that Blizzard "owns" SC2.

In my opinion that just means that you have to buy a copy of SC2 when you want to play it.

Why this means Blizzard automatically must be payed license fees when you want to broadcast an SC2 game on TV, I have no clue.
With the same reasoning you could say that when broadcasting SC2, Microsoft should get payed (because you are running the SC2 on "their" Operating System), Intel or AMD should get payed (because you are running the game on "their" CPU).
The same reasoning says that if you have a race with real cars and you want to broadcast it via TV, you have to pay BMW,Porsche,Ferrari,etc. because you drive "their" cars in the race.

It all comes down to the question what "own" means.
I really do not like the idea that Blizzard "owning" SC2 means that they are allowed to have absolute control over anything which is done with this game.
When I buy a car I also expect that from the point on I bought the car I MYSELF can decide what to do with it and not the car manufacturer.
That is also the reason why I absolutely puke at the fact that SC2 seems to require an internet connection and the battle.net server to play the game together with other players.
It means that I will never be able to play SC2 with friends at home without an internet connection, just because Blizzards does not want me to do that.
It's like buying a car and in the fine print it says: If you intend to drive the car off-road, please contact the car manufacturer for permission first. Horrible idea.
What am I
Perseverance
Profile Joined February 2010
Japan2800 Posts
March 19 2010 17:10 GMT
#289
I can't wait until KeSPA dies. I think on that day I will sacrifice 100 bulls to honor Blizzard's triumph.
<3 Moonbattles
ungood
Profile Blog Joined October 2009
United States75 Posts
March 19 2010 17:18 GMT
#290
lundril, you do not "buy" SC2. You "buy" a license to install a copy of SC2. This gives you certain rights to use the SC2 software personally, but other rights are still reserved by Blizzard. This is what copyright is all about.

For example, when you buy a book, you are not allowed to copy it and sell it to others. When you buy a DVD, you are not allowed to play it in your own theater and charge admission. When you buy a license of a game, well... it's a legal gray area as to whether you can broadcast public displays of that game w/o an additional license agreement.

It is a fallacy to compare copyright laws with property laws. They are not the same thing at all.
War is Peace
k!llua
Profile Blog Joined March 2010
Australia895 Posts
March 19 2010 17:25 GMT
#291
"Blizzard's treatment of the teams as individual entities could be an effort to undermine their unity on that issue."

retards, seriously

how do they come to the conclusion that the developer of a game THAT IS BASICALLY RELYING ON THOSE GAMERS SUPPORT is trying to undermine what is basically the players union

dumb, dumb, dumb

whoever wrote it should be punched in the face then buried in a bush somewhere. horrible, insipid reporting.
my hair is a wookie, your argument is invalid
lundril
Profile Joined December 2009
Germany12 Posts
March 19 2010 17:37 GMT
#292
ungood: yes I understand what the license from Blizzard says.
I also understand what the license for Microsoft Windows says.
Does the license from MS Windows state that you are allowed to broadcast anything which runs on MS Windows. If not, why do you think that you do not need to pay Microsoft when broadcasting SC1 or SC2 or whatever ?
Would you like it if you would have to pay a fee to Adobe for each published picture which was produced with Photoshop ?
My question is simply why everybody seems to accept this "you just buy a license but nothing else" motto ? After all the Software Companies do not take on ANY kind of responsibility when their software damages your computer (this is also what their license says), or if the software does not work as expected (again what the license says).
So basically you "buy" almost nothing and the SW companies even do not make any kind of warranty about what you bought.

About license texts in general: Just because the license says something does NOT make it legally binding.
For example in Germany it is allowed (or at least was allowed - maybe it changed) to sell the original CD/DVD for a game as long as you did destroy all copies of it you had, even if the license texts basically forbid that. (Court ruled that this kind of license rules are not applicable, because they clash with other laws.) Obviously that is different in the US (you say that you are not allowed to sell a book. In Germany you are allowed to do that.)
What am I
k!llua
Profile Blog Joined March 2010
Australia895 Posts
March 19 2010 18:59 GMT
#293
Does the license from MS Windows state that you are allowed to broadcast anything which runs on MS Windows. If not, why do you think that you do not need to pay Microsoft when broadcasting SC1 or SC2 or whatever ?


fairly sure that would breach antitrust laws
my hair is a wookie, your argument is invalid
Prev 1 13 14 15 All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#52
TKL 2241
RotterdaM972
SteadfastSC245
IndyStarCraft 174
BRAT_OK 90
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 2241
RotterdaM 972
SteadfastSC 245
MaxPax 211
IndyStarCraft 174
elazer 138
BRAT_OK 90
MindelVK 23
EmSc Tv 16
Livibee 5
StarCraft: Brood War
Sea 2264
Rock 19
NaDa 10
ajuk12(nOOB) 5
KwarK 0
Dota 2
qojqva2106
monkeys_forever419
League of Legends
JimRising 239
Counter-Strike
pashabiceps2038
edward203
Heroes of the Storm
Liquid`Hasu470
Other Games
Grubby6552
Liquid`RaSZi2599
Pyrionflax186
KnowMe166
C9.Mang0165
UpATreeSC98
Trikslyr55
ZombieGrub32
ToD28
Organizations
Counter-Strike
PGL1156
StarCraft 2
EmSc Tv 16
EmSc2Tv 16
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• kabyraGe 197
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 15
• Eskiya23 13
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota253
Other Games
• imaqtpie1836
• WagamamaTV298
• Shiphtur281
Upcoming Events
Replay Cast
3h 30m
The PondCast
13h 30m
Kung Fu Cup
14h 30m
WardiTV Qualifier
17h 30m
GSL
1d 13h
Cure vs sOs
SHIN vs ByuN
Replay Cast
2 days
GSL
2 days
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs SHIN
Rogue vs Bunny
BSL
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
Flash vs Soma
RSL Revival
5 days
BSL
5 days
Patches Events
5 days
Universe Titan Cup
6 days
Rogue vs Percival
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.