• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:35
CEST 02:35
KST 09:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202542Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up5LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced58
StarCraft 2
General
Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025 TL Team Map Contest #5: Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level? Weekly Cups (Jul 28-Aug 3): herO doubles up
Tourneys
WardiTV Mondays $5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
BW General Discussion How do the new Battle.net ranks translate? Which top zerg/toss will fail in qualifiers? Google Play ASL (Season 20) Announced Nobody gona talk about this year crazy qualifiers?
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread Bitcoin discussion thread 9/11 Anniversary
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 593 users

Pro-game teams snub Blizzard? - Page 15

Forum Index > SC2 General
292 CommentsPost a Reply
Prev 1 13 14 15 All
TestSubject893
Profile Joined September 2009
United States774 Posts
Last Edited: 2010-03-05 16:33:22
March 05 2010 16:30 GMT
#281
On March 06 2010 01:16 Polis wrote:
Show nested quote +
On March 06 2010 01:09 TestSubject893 wrote:
On March 05 2010 08:41 StarcraftMan wrote:
"Selling just as well" is not enough. Blizzard wants to start an E-Sport revolution and their base right know is Korea. I guarantee you that when SC2 is about to be released and Blizzard is unable to establish a pro-league for SC2 in Korea, Blizzard will give in to Kespa because having no SC2 pro league at all in the strongest E-Sport base in the world is much worse than a successful SC2 league run by Kespa where Blizzard gets not profits.

Why is it that having no pro teams in Korea is worse for Blizzard than not getting money for it? Yes, they have said that e-sports is a large focus of SC2, but that is likely more of a design goal than a business goal. Dustin Browder is not the one negotiating with KeSPA here; it is Activision executives. They don't give a fuck if pro teams exist or not, unless it means that their company is getting more money. It's their job to make the most money for the company, and they don't care what any community thinks unless it has an impact on sales.

4.5 mln copies of SC sold in Korea, esport had influenced that for sure, or do you believe that so much exposure in TV for your game don't influence sells?


I apologize, my post wasn't clear. I know that it will have some influence on sales, but one would also assume that SC:BW on TV would similarly influence SC2 sales (though to a lesser extent). To clarify, I was attempting to point out that, it is almost entirely a business decision. Our view of the Korean pro scene is much different than that of a business executive, and if it means taking the risk of a moderately small loss in sales in exchange for the potential of hugely increased profits, then I'm sure most executives would take that risk. From StarcraftMan's post, I inferred that he believed that Blizzard had a huge stake to lose if they did not come to an agreement with KeSPA, almost as if SC2 would not be a success overall if it is not a successful e-sport. I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.

edit: It was pointed out that Activision and Blizzard are owned by Vivendi, rather than Activision owning Blizzard, I apologize for this misunderstanding, but I believe the general ideas in my post remains unchanged by this fact.
Polis
Profile Joined January 2005
Poland1292 Posts
Last Edited: 2010-03-05 17:51:35
March 05 2010 17:45 GMT
#282
On March 06 2010 01:30 TestSubject893 wrote:
[ From StarcraftMan's post, I inferred that he believed that Blizzard had a huge stake to lose if they did not come to an agreement with KeSPA, almost as if SC2 would not be a success overall if it is not a successful e-sport. I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.


But deal with KeSPA =/= no direct income from esports in Korea for Blizzard, it means that they would have to share it, organization will alweys cost money with KeSPA or without it.

On March 06 2010 01:30 TestSubject893 wrote: I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.


Revenue from what? Who would finance leagues/teams with no rights to profit for them? Blizzard know nothing about Korean esports it would not be easy for them to organize it, and it would likely cost them more then it is worth to avoid dealing with KeSPA.
snowdrift
Profile Blog Joined February 2009
France2061 Posts
Last Edited: 2010-03-05 18:03:55
March 05 2010 17:53 GMT
#283
It's true that Kespa has a lot more to lose than Blizzard. Blizzard has its WoW cash cow, and they'll still sell millions of SC2 copies even without any proscene. They just won't be able to reliably milk it in the long term like they seem to want to do with all of their franchises. Kespa, on the other hand, will stagnate if it sticks with SCBW and torpedoes SC2 -- they need the game to rekindle interest in progaming. So, although they probably do have the muscle to prevent the game from succeeding in Korea if they don't negotiate satisfactory terms with Blizzard (people forget that they're an official, government-recognized body), it will hurt them a lot more than it hurts Blizzard.

That's why I doubt the doomsday scenarios will come to pass.
NaDa. Our Lord and sAviOr shall return. Learn to nydus you scrub
mmdmmd
Profile Joined June 2007
722 Posts
March 05 2010 18:01 GMT
#284
On March 06 2010 02:53 snowdrift86 wrote:
It's true that Kespa has a lot more to lose than Blizzard. Blizzard has its WoW cash cow, and they'll still sell millions of SC2 copies even without any proscene. They just won't be able to reliably milk it in the long term like they seem to want to do with all of their franchises. Kespa, on the other hand, will stagnate if it sticks with SCBW and torpedoes SC2 -- they need the game to rekindle interest in progaming. So, although they probably do have the muscle to prevent the game from succeeding if they don't negotiate satisfactory terms with Blizzard (people forget that they're an official, government-recognized body), it will hurt them a lot more than it hurts Blizzard.

That's why I doubt the doomsday scenarios will come to pass.


SC2 will be part of e-sport. It's just a matter of who will give in first. The $$ of blizzard or the player-controlling-power of kespa
TestSubject893
Profile Joined September 2009
United States774 Posts
March 05 2010 18:31 GMT
#285
On March 06 2010 02:45 Polis wrote:
Show nested quote +
On March 06 2010 01:30 TestSubject893 wrote:
[ From StarcraftMan's post, I inferred that he believed that Blizzard had a huge stake to lose if they did not come to an agreement with KeSPA, almost as if SC2 would not be a success overall if it is not a successful e-sport. I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.


But deal with KeSPA =/= no direct income from esports in Korea for Blizzard, it means that they would have to share it, organization will alweys cost money with KeSPA or without it.

Show nested quote +
On March 06 2010 01:30 TestSubject893 wrote: I was simply trying to point out that, those negotiating with KeSPA will not judge success on whether or not SC2 is a successful e-sport, but rather on the revenue that it generates for Activision.


Revenue from what? Who would finance leagues/teams with no rights to profit for them? Blizzard know nothing about Korean esports it would not be easy for them to organize it, and it would likely cost them more then it is worth to avoid dealing with KeSPA.


Maybe I'm misunderstanding your post, but, the way I am reading it, you seem be implying that the only two options are Blizzard gets all the money from the pro scene or KeSPA gets all the money from the pro scene. I believe that most negotiations tend to end with at least a small amount of compromise and therefore the answer to your question "Revenue from what?" is from the pro scene. I'm sure that leagues would still be able to function while paying royalties to Blizzard, and even allowing Blizzard to have some shared control over them.
Mohdoo
Profile Joined August 2007
United States15689 Posts
March 05 2010 18:49 GMT
#286
I think that what you guys are missing is the fact that even if Kespa agrees to Blizzard's terms and follows their rules, they will still be making good money. Because of that, in the end, they'll go through with it. This is just Kespa trying to get more money. Why? Because that's just what businesses do. Better for them to try their luck and then give up later than not try at all. But with Blizzard already having deals with MLG and presumably European organizations like ESL later on, Kespa needs Blizzard more than Blizzard needs Kespa.
Polis
Profile Joined January 2005
Poland1292 Posts
Last Edited: 2010-03-05 19:09:40
March 05 2010 19:08 GMT
#287
On March 06 2010 03:31 TestSubject893 wrote:Maybe I'm misunderstanding your post, but, the way I am reading it, you seem be implying that the only two options are Blizzard gets all the money from the pro scene or KeSPA gets all the money from the pro scene.


No that is why I had written: But deal with KeSPA =/= no direct income from esports in Korea for Blizzard.

What I think is that Blizzard will take all the money if KeSPA will not get contract before it will start to promote SC2.

On March 06 2010 03:31 TestSubject893 wrote:I believe that most negotiations tend to end with at least a small amount of compromise and therefore the answer to your question "Revenue from what?" is from the pro scene. I'm sure that leagues would still be able to function while paying royalties to Blizzard, and even allowing Blizzard to have some shared control over them.



The problem is that KeSPA can't organize SC2 scene before they will have a contract with Blizzard. Without contract you don't know how much Blizzard will want, two scenarios:
1)SC2 fail you will just loose money.
2)SC2 esport will success you will make very little because Blizzard can take as much as it would like. You may even make nothing becouse Blizzard could decide to run they own leagues now when SC2 is popular.

For those reasons you can't work without any contract.
lundril
Profile Joined December 2009
Germany12 Posts
March 19 2010 17:03 GMT
#288
I really wonder what people mean when they say that Blizzard "owns" SC2.

In my opinion that just means that you have to buy a copy of SC2 when you want to play it.

Why this means Blizzard automatically must be payed license fees when you want to broadcast an SC2 game on TV, I have no clue.
With the same reasoning you could say that when broadcasting SC2, Microsoft should get payed (because you are running the SC2 on "their" Operating System), Intel or AMD should get payed (because you are running the game on "their" CPU).
The same reasoning says that if you have a race with real cars and you want to broadcast it via TV, you have to pay BMW,Porsche,Ferrari,etc. because you drive "their" cars in the race.

It all comes down to the question what "own" means.
I really do not like the idea that Blizzard "owning" SC2 means that they are allowed to have absolute control over anything which is done with this game.
When I buy a car I also expect that from the point on I bought the car I MYSELF can decide what to do with it and not the car manufacturer.
That is also the reason why I absolutely puke at the fact that SC2 seems to require an internet connection and the battle.net server to play the game together with other players.
It means that I will never be able to play SC2 with friends at home without an internet connection, just because Blizzards does not want me to do that.
It's like buying a car and in the fine print it says: If you intend to drive the car off-road, please contact the car manufacturer for permission first. Horrible idea.
What am I
Perseverance
Profile Joined February 2010
Japan2800 Posts
March 19 2010 17:10 GMT
#289
I can't wait until KeSPA dies. I think on that day I will sacrifice 100 bulls to honor Blizzard's triumph.
<3 Moonbattles
ungood
Profile Blog Joined October 2009
United States75 Posts
March 19 2010 17:18 GMT
#290
lundril, you do not "buy" SC2. You "buy" a license to install a copy of SC2. This gives you certain rights to use the SC2 software personally, but other rights are still reserved by Blizzard. This is what copyright is all about.

For example, when you buy a book, you are not allowed to copy it and sell it to others. When you buy a DVD, you are not allowed to play it in your own theater and charge admission. When you buy a license of a game, well... it's a legal gray area as to whether you can broadcast public displays of that game w/o an additional license agreement.

It is a fallacy to compare copyright laws with property laws. They are not the same thing at all.
War is Peace
k!llua
Profile Blog Joined March 2010
Australia895 Posts
March 19 2010 17:25 GMT
#291
"Blizzard's treatment of the teams as individual entities could be an effort to undermine their unity on that issue."

retards, seriously

how do they come to the conclusion that the developer of a game THAT IS BASICALLY RELYING ON THOSE GAMERS SUPPORT is trying to undermine what is basically the players union

dumb, dumb, dumb

whoever wrote it should be punched in the face then buried in a bush somewhere. horrible, insipid reporting.
my hair is a wookie, your argument is invalid
lundril
Profile Joined December 2009
Germany12 Posts
March 19 2010 17:37 GMT
#292
ungood: yes I understand what the license from Blizzard says.
I also understand what the license for Microsoft Windows says.
Does the license from MS Windows state that you are allowed to broadcast anything which runs on MS Windows. If not, why do you think that you do not need to pay Microsoft when broadcasting SC1 or SC2 or whatever ?
Would you like it if you would have to pay a fee to Adobe for each published picture which was produced with Photoshop ?
My question is simply why everybody seems to accept this "you just buy a license but nothing else" motto ? After all the Software Companies do not take on ANY kind of responsibility when their software damages your computer (this is also what their license says), or if the software does not work as expected (again what the license says).
So basically you "buy" almost nothing and the SW companies even do not make any kind of warranty about what you bought.

About license texts in general: Just because the license says something does NOT make it legally binding.
For example in Germany it is allowed (or at least was allowed - maybe it changed) to sell the original CD/DVD for a game as long as you did destroy all copies of it you had, even if the license texts basically forbid that. (Court ruled that this kind of license rules are not applicable, because they clash with other laws.) Obviously that is different in the US (you say that you are not allowed to sell a book. In Germany you are allowed to do that.)
What am I
k!llua
Profile Blog Joined March 2010
Australia895 Posts
March 19 2010 18:59 GMT
#293
Does the license from MS Windows state that you are allowed to broadcast anything which runs on MS Windows. If not, why do you think that you do not need to pay Microsoft when broadcasting SC1 or SC2 or whatever ?


fairly sure that would breach antitrust laws
my hair is a wookie, your argument is invalid
Prev 1 13 14 15 All
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
00:00
#43
PiGStarcraft234
CranKy Ducklings53
davetesta47
SteadfastSC34
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft234
RuFF_SC2 43
SteadfastSC 34
StarCraft: Brood War
Artosis 789
ggaemo 86
Sexy 2
Stormgate
WinterStarcraft1435
UpATreeSC153
Vindicta16
Dota 2
capcasts722
Counter-Strike
fl0m1523
Super Smash Bros
AZ_Axe202
Other Games
summit1g8940
Grubby2203
shahzam1274
Day[9].tv1132
C9.Mang0202
ViBE144
Maynarde115
Trikslyr29
trigger1
Organizations
Other Games
gamesdonequick1125
BasetradeTV19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH114
• RyuSc2 57
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Stormgate
• mYiSmile10
Other Games
• Scarra1145
• Day9tv1132
Upcoming Events
WardiTV Summer Champion…
10h 25m
Stormgate Nexus
13h 25m
uThermal 2v2 Circuit
15h 25m
The PondCast
1d 9h
WardiTV Summer Champion…
1d 10h
Replay Cast
1d 23h
LiuLi Cup
2 days
uThermal 2v2 Circuit
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
uThermal 2v2 Circuit
3 days
CSO Cup
3 days
Sparkling Tuna Cup
4 days
uThermal 2v2 Circuit
4 days
Wardi Open
5 days
RotterdaM Event
5 days
RSL Revival
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.