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Pro-game teams snub Blizzard? - Page 13

Forum Index > SC2 General
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SafeWord
Profile Joined February 2010
United States522 Posts
March 04 2010 15:47 GMT
#241
Can't Blizzard work with ICCUP or even get GOM back up and running? Plus the game isn't even released yet D:
Who needs players when you have God?
Nev3rDie
Profile Joined November 2009
United States75 Posts
March 04 2010 16:16 GMT
#242
On March 04 2010 00:18 UdderChaos wrote:
What's to stop blizzard just toally crushing KeSPA? Ignoring the right/wrong debate, which I think is useless, this is a fight that comes down to who has the biggest stick, moral or not. Blizzard has a rediculous amount of money at it's disposal, epsecaily if you count activision too, the biggest game company in the world and I think they said on thier conference call that they are the 3rd largest software company in the world in some aspect like distribution or development or something, which is just insane.

Anyways my point is that blizzard could easily crush kespa, all it needs to do is set up it's own sc2 league in korea, offer bigger prize money and salaries than KeSPA's leagues do and then either buy thier way onto OGN and MBC or just set up thier own cannels, they have the money. Just think about it now, your a B-teamer or a low grade A-teamer and your earing peanuts in your current team, and there is no competetion in sc2 becuase of KeSPA's rules to stop them playing sc2, so you set up a team or join one and get paid like 3-4times becuase not only do blizzard offer more but the competition is less. And then KeSPA are fucked, becuase they lose thier progamers and can't compete with blizzards prize money and they can't set up an sc2 league becuase of the terms of service.


Sounds great and all, but why would they do this when it would only bring small profits in the end? if at all. Blizzard doesn't have the sponsorship list that KeSPA has, and therefore would be almost impossible for them to break a buck on something like this. KeSPA has the list and Blizzard has the merchandise. They need to find a way to sort this out within the next year.
One should always be first to attack
Velr
Profile Blog Joined July 2008
Switzerland10713 Posts
March 04 2010 16:22 GMT
#243
No, they don't need to find a way. Actually only KESPA and absolutely no one else needs to find a way.


If Korean viewers/public want SC2 E-Sport (demand) it will exist and sponsors will jump on it (supply). If there is no demand, KESPA would have nothing to do. If there is demand, there will be supply,w ith or whiteout KESPA, with or whiteout former SC/BW pro gamers.

The "actors" don't matter, how the game is recieved by the *consumers/viewers* of E-Sport is what decides its fate.

sib-pelle
Profile Joined November 2008
Sweden162 Posts
March 04 2010 17:04 GMT
#244
If Starcraft 2 becomes really popular there's no way they can continue with Starcraft 1 like they have.
Jangbi fanboy & Gaming Community Scientist
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
March 04 2010 17:08 GMT
#245
On March 03 2010 19:07 {88}iNcontroL wrote:
In the end it isn't blizzard that gets hurt by Kespa's arrogance however.. it will be the proteams/kespa. Going to war with the company that CREATED/MAINTAINS and OWNS the game you base your entire existence sounds absolutely retarded.

Yes I understand the gray area involved and the "complicated" actuality of this but.. I cannot imagine kespa benefiting in the end from this "war."

Adeeler
Profile Blog Joined June 2009
United Kingdom764 Posts
Last Edited: 2010-03-04 17:38:02
March 04 2010 17:34 GMT
#246
Everything boils down to how fun a game is to watch in SC2. Atm its quite fun cos everything is new and has better graphics but it'll be whether there is a difference in a bronze and platinum player down the line other then build-order wins.

The things that bring the excitement in the long term aren't throwing 2 armies attack move against each other but the things like lurker/tank positions, drop plays, defiler swarms and plagues, psi storms, mines and so on.

I feel terran is so similar to its previous incarnation that it'll stay interesting to ppl that like watching them already and protoss to a similar degree except with some new twists with the new units but essentially it'll still feel like watching the good toss of old. My only concern is that zerg isn't particularly interesting to watch as its generally a-move business due to a lack of decent spells/lurker type micro positioning action.

For me its a good enough game to do well enough to stand on its own in the west but in korea they will definitely want zerg to be more interesting then it is atm as its lost 3 super micro fun units in scourge, muta, lurker, defiler. Even though there are new units and mechanics like offensive nydus, mass units, and the odd new units it doesn't look like there is a replacement fun/critical units to show skills.

Once Blizzard solve/work on the zerg situation I feel there is nothing kespa or anyone can do to stop them dictating televised starcraft 2 as it'll be popular in korea. But that will definately not be for 2 years at the least. Maybe after 1 year SC2 will be on TV in some form in korea once its been released but nothing serious for at least a full year i'd think.
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
March 04 2010 18:19 GMT
#247
If blizzard really wanted to crush kespa then couldn't they just patch sc:bw to imbalence after the release of sc2 :D.
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
March 04 2010 18:23 GMT
#248
No but seriously if the future of sc2 e-sports should have a govering bodey then imo it would be best if that concisted of a fusion between iccup and gom not KeSPA!

also it's not like korean pro-gamers necessarily have to be the best players if the whole world have a supportive leauge and teams and sponsors, they just sound so overrated so times
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
PH
Profile Blog Joined June 2008
United States6173 Posts
March 04 2010 18:26 GMT
#249
On March 03 2010 19:34 Rothbardian wrote:
Blizzard should just ignore Kespa and work with GOM. GOM should start trying to go to sponsors for SC II. There doesn't need to be a team league to start off, just fun exciting tournaments that aren't as strictly controlled and ran like Kespa. Kespa needs some competition and no one is preventing Gom. GOM get in, on this shit!

GOM isn't all that much better than KeSPA...they're all evil -_-
Hello
goswser
Profile Blog Joined May 2009
United States3546 Posts
March 04 2010 18:36 GMT
#250
@adeeler - even though zerg have lost muta, lurker, and defiler, you should remember that muta micro and defiler usage did not evolve in starcraft 1 for quite a while after the game had come out...its not like a month after starcraft 1, defiler play was typical or muta micro existed at all. For all we know, micro such as these could conceivably evolve after the release of starcraft II, and some units probably have the potential for interesting micro, even if it isn't evolved yet.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
pioneer8
Profile Joined January 2010
United States143 Posts
Last Edited: 2010-03-04 18:54:38
March 04 2010 18:41 GMT
#251
On March 03 2010 19:47 MaD.pYrO wrote:
Show nested quote +
On March 03 2010 19:43 T.O.P. wrote:
I wonder. Do Blizzard retains all rights to games played by it's users? If I play a game, does Blizzard own my replay? If they don't how can Blizzard charge for a license when it's the players (Kespa) who are creating the content?



Your replay is just a file on your computer, there's no real ownership to it so it's not quite the same.

But if you intended to make money off of showing your replay Blizzard would be entitled to a piece of the cake since they spent 7 years + and alot of money and hard work on creating the game that you would essentially be making money off of.
With that being said, seeing how Blizzard sponsored GOM and made them "certified" it really seems like they want to support E-Sport financially, not charge for it, they just want the control of what people are doing with their game, and don't want others to profit from their work.


Edit: They don't own "The match" that you played, they just own the platform you played it on, a match is just a series of specific events in time.



I'm not sure if the above is true. I believe, in the United States, when you purchase a digital program, like a Starcraft CD-rom, it becomes yours and you may make as many copies of it as you want, do anything with it, as long as you arent making money from it. So, I don't believe that replays are illegal to sell, (if someone ever was to want to buy one lol) but as for live broadcasting it gets complicated.


I disagree with people saying that the Blizzard rep can just snap his fingers and close down KESPA. The game channels and the teams hold alot of power and the teams should exert their dominance and not be conned. I see the slight paranoia about it from Kespa, but they are being realistic, in the business world everyone is looking to f#@$ you over.


They are purposely over-reaching, and i would agree with them morally and from a business standpoint, they should haggling very high and maximizing every contract and deal.

zatic
Profile Blog Joined September 2007
Zurich15328 Posts
Last Edited: 2010-03-04 18:47:18
March 04 2010 18:44 GMT
#252
On March 04 2010 19:46 niteReloaded wrote:
Show nested quote +
On March 03 2010 22:56 zatic wrote:
Esport Cold War

What people need to realize is that both parties stand pretty much toe to toe in this. Both have about equal means to threaten each other it's not all like one party has the upper hand.

Blizzard could drag Kespa to court over copyright, but it's the last thing they want to do. A case like this would be dragged out for years, cost a lot, and the result would be entirely uncertain. The IP of computer game generated content has not been resolved at all in court anywhere as far as I know. Together with the production value the Korean TV broadcasts add to the product it is not at all clear who really owns the copyright to the TV rights, or who owns how much. The "best" Blizzard could hope for is shutting down pro BW after spending a lot of money and time in court - something that isn't at all in their interest. They would only lose.

On the other hand, Kespa can't continue with SC2 as they did with BW. Demanding licensing and challenging IP would be much easier for SC2 in the beginning from Blizzard perspective. However, Kespa could refuse to cooperate and use their influence over the TV stations and the teams to not give SC2 any recognition. Again, this is the last thing they want to do as well. The result would be equally uncertain as Blizzard's prospect suing Kespa. They might push SC2 in a niche, and continue to live off decreasing BW interest. But it might also create a new rival, whether this would be GOM or a completely new entity. The "best" they can hope for is destroying or hurting SC2's success while also hurting the value of their current product. They would only lose.

The two have equally disastrous means to hurt and thus threaten each other, but out of their own interest they won't do so, and both know it. So what we see are all those petty little maneuvers with which they try to demonstrate who has the upper hand. In the end, they will have to work together, or ignore each other enough that both can still do business.

While it may be true for BW, I don't agree with SC2 part having the same cold war feeling.

Kespa = 0 when it comes to SC2.
There are more than enough TV stations ready to broadcast SC2 games if OGN/MBC don't do it. And if anything good came out of Kespa, a new organization would come to life in a matter of months and re-do the good things.

That's why Kespa will eventually bend over, and allow blizzard to take them from behind.

What I am describing is the now, the pre-SC2 situation. Both are dancing around each other to try to make the best for themselves for SC2. And it's not so easy as you make it. Kespa has a lot more than 0 when it comes to SC2. They have their experience, their influence and the existing esports infrastructure. Recreating all that would be tremendously costly and something Blizzard does not want to do for sure.

To all the people arguing ownership of the broadcasts and/or replays, this is an entirely unproven legal field and how IP can be attributed there is not at all clear. Thus it also makes absolutely no sense to compare to cars, pool tables (wtf), real life sports, or even other software products.
ModeratorI know Teamliquid is known as a massive building
pioneer8
Profile Joined January 2010
United States143 Posts
March 04 2010 18:49 GMT
#253
Also, KESPA represents not only the teams and players, but also the people in a way. Korea is even in the name of the group.

RyanS
Profile Blog Joined January 2009
United States620 Posts
March 04 2010 19:24 GMT
#254
So if I want to invite Jaedong out on an SC2 dinner date I need to ask KeSPA?
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2010-03-04 19:38:25
March 04 2010 19:35 GMT
#255
They didn't attend because SC2 is "not and will never" already be out on torrent to "not" download. *cough* Bypass activator "not" necessary

edit: mod delete my post if necessary...
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
March 04 2010 19:43 GMT
#256
The biggest issue I see which I'm disapointed wasn't mentioned is the establishment of precedent. KESPA isn't just being a cock because they want everything for free, any rational economically minded individual knows they lost that battle the moment their existing good, organization and distribution of competitive starcraft 1 got outdated. The most rational move at this point is to fight tooth and nail for as favorable terms (meaning as little oversight/royalties) for the future and establish a favorable precedent because, lets face it, even if it takes another 10 years, there will still be a SC3, 4 etc. The SC1 days where blizzard got involved too late are over and KeSPA knows it. Right now they're trying to fight for the future. It's a game of chicken and KeSPA knows it eventually has to tap out, but they're pushing as long as they can because after a paradigm is set up with SC2 it will be very difficult to change.
Eury
Profile Joined December 2008
Sweden1126 Posts
March 04 2010 19:46 GMT
#257
On March 05 2010 04:35 obesechicken13 wrote:
They didn't attend because SC2 is "not and will never" already be out on torrent to "not" download. *cough* Bypass activator "not" necessary

edit: mod delete my post if necessary...


There is no Battle.net emulator out yet for Starcraft 2.
And even if it was, piracy and bypassing authentication was still illegal in Korea last time I checked. KeSPA have to use Battle.net even if other illegal methods exist.

Gretorp
Profile Blog Joined September 2008
United States586 Posts
March 04 2010 20:46 GMT
#258
Kespa = Mafia, Blizzard = Government. Kepsa wants government to have it their way, where they are just building over the system government has created. Welcome to New Jersey ggnore.
I am Unheard Change
Number41
Profile Joined August 2008
United States130 Posts
March 04 2010 21:01 GMT
#259
South Korea is a signatory / member of multiple treaties, conventions and organizations that establish sophisticated, uniform international standards of IP law. If Blizzard chose to enforce its IP rights in Korea, I have no doubt their rights would be enforced by the courts in Korea. If the Korean courts decided to disregard Blizzard's rights and found for KeSPA, there would likely be severe economic consequences for South Korea.

Zatic raises a complex argument regarding derived content, but it seems he is overthinking; all it would take is a simple copyright complaint / lawsuit to end broadcasts of SC2. I don't think any reasonable court would rule that KeSPA's unlicensed, commercial use of the copyrighted works of Blizzard would constitute "fair use."
Zironic
Profile Joined May 2007
Sweden341 Posts
March 04 2010 21:06 GMT
#260
On March 04 2010 16:38 Hinanawi wrote:
How the hell is KeSPA expecting to win this war? Let's go over what each side has to lose:

Blizzard:
-Tiny drop in the bucket of their vast WoW-funded treasury. Everyone will still buy it even if KeSPA cries forever. KeSPA might hurt their profit margins by 0.1%?

KeSPA:
-Everything. Oh no, wait, they could try to keep going with only Korean-made games, like Sudden Attack. (LOOOOOOOOOOOOL)

Blizzard isn't going to be KeSPA's bitch over their own game.


Pretty much this. While making SC2 huge on the Korean E-sports scene is something Blizzard wants for various reasons, it's not something they actually need. Success in Korea is fairly irrelevant in the grand scope of what Blizzard is doing.

However KeSPA are completely reliant on the fact that the games they play are popular, If SC2 gets popular and KeSPA doesn't have the right to participate because they were hardballing, then they've completely doomed themselves.

So while both parties would be better off cooperating with eachother, the "war" is completely asymmetrical with KeSPA being the one taking the much, much bigger gamble.

Though since as noted this is something Blizzard really wants, they will probably try to come to some sort of agreement.
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