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On March 07 2010 12:34 FrozenArbiter wrote:Show nested quote +On March 07 2010 09:19 zealing wrote:On March 07 2010 09:16 zee wrote: Why isnt there a snow map? i can't name 1 snow map for BW except for like Tau cross and that had limited snow...prob cause no one likes them? Snowbound Winter Conquest Forest of Abyss Silent Vortex Gorky Park aka Gorky Island Bunch of iTV maps were snow... Evolution Turnaround or something -.-? I don't remember their names. Edit: Ship it, I was right. Yeah, this took a lot of thinking, not too many snow maps I guess. EDIT: Checking TLPD; Hitchhiker Another Day El Nino Battle Royal Glacial Epoch Back and Belly Frostbite Winter of Ice In my defence, El Nino and Battle Royal are too new-school for me. and the last 4 are incredibly ancient. I did also forget Avant Garde 2 tho, which kicked ass.
wow well that just blew my mind i heard of battle royal and el nino but thats about it still the point remains snow maps aren't that great :D but imo blizz will chuck one or two in just for fun
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Concerning fog of war:
I find it very annoying that you still see building animations are whatnot after scouting (like a nexus flashing or a partially constructed T building throwing off sparks) an area even when you no longer have vision. I also think it is somewhat difficult (more so than in bw) to differentiate between areas which you have scouted but do not have vision of, and areas where you actually do have vision. They should make parts where you do not have vision darker than they currently are imo.
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I'm wondering if somebody knows if it is alowed to give your beta acount away to a friend. I was one of the lucky people that got into the beta a few days ago. And i played about 30 games in the meantime. But i found out that melle is not for me , i never played sc or any other rts competetivly before , and still somehow i was placed into the gold league !? :'( , which is completely wrong , the people in my league division completely outmatch me, and i got tired of constantly losing. So to get to the point , since i'm not planing on using my acount anymore, can i give my acount to someone else, so it's not wasted? Or is that against the rules? has anybody any knowledge or experience about this?
I heard a romour they ban acounts that are found to be sharing, or changed the user, so i'm wondering if anybody knowes it ?
Thank you
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When you play one of those matches for rank, is the speed on fast or faster?
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So fair i remember , all the games i played were on faster , including the rank matches, except the 5 practice one, they were fast.
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On March 07 2010 16:18 PerfectTear wrote:I'm wondering if somebody knows if it is alowed to give your beta acount away to a friend. I was one of the lucky people that got into the beta a few days ago. And i played about 30 games in the meantime. But i found out that melle is not for me , i never played sc or any other rts competetivly before , and still somehow i was placed into the gold league !? :'( , which is completely wrong , the people in my league division completely outmatch me, and i got tired of constantly losing. So to get to the point , since i'm not planing on using my acount anymore, can i give my acount to someone else, so it's not wasted? Or is that against the rules? has anybody any knowledge or experience about this? I heard a romour they ban acounts that are found to be sharing, or changed the user, so i'm wondering if anybody knowes it ? Thank you
It may technically be against the rules. But who cares, do it anyway. Not point in having an unused beta key, that's just wasteful.
Not like blizz gonna come to your house and set it on fire.
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Toss feels really powerful and fresh, perhaps a tad too strong but not sure about that.
Terran, feels really balanced overall but im skeptical about tanks, thanks to their AI a group of 5 tanks and some M3 ball is really hard to stop as zerg (dont know about P) as any zerg that comes near is destroyed instantly (despite coming from 3 different ways). What imo is even more unbalanced is how a walledin T with 2 tanks can pretty much hold off or destroy a large part of the army of a Z (lack of defiler e.g.) and viable strategies against it only seem to be: sneaky (but risky) nydus, gain map control (hard vs good terran) and hope the tanks are overloaded by use of hive technology (ultras and broodlords, but thats t3 for t2...)
Zerg, I play this the most, overall it is balanced, but there are imo some things that need work. Harass seems much harder than before, burrow is nice but proves to be lame in aggressive/harass situations as pretty much everyone can get detectors easily. Banelings can be nice when the opponent doesnt have detection and you get lucky enough to get a few running into them (exploding when burrowed is best), against m3 ball banelings may be good, but require a lot of micro (more so than the T) when you want them to run into the ball. Roaches / hydras are overall decent, but hydra could use a slight buff for its cost. ZvZ is the most boring matchup there is atm. Im probably gonna try out the other races some more as Z strategies tend to be mass hydra + banes or roaches or lings and sometimes mutas.
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I hate the cloaking in SC2, and DTs look silly
they should just make the units transparent and leave it at that, I don't like the greenish/bluish tint they've added on - it makes units look like jello
also, what gives with the stupid sickle blades? what happened to the awesome looking warp blades from BW?!
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Germany2896 Posts
First thing annoying me is that there are different gateways, and I can't even choose which one I want to play on. So half of my friends are elsewhere. Then there is no global rank/score whatever, only those league/division relative stuff. And I want some clan/chatroom feature. Where I can join multiple clans/rooms. Like one for my RL friends, one for TL-Staff, one for my clan,...
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On March 07 2010 09:28 Darpinion wrote: I never liked playing on snow maps in BW. Do most people feel like this? I bet they would look cool with the sc2 engine.
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Is it true that to manually cast 'charge' on a zealot, you have to target a unit? If that's the case, don't you guys think it should be valid enough to target the terrain and the zealot "charges" in an attack move way to that terrain?
edit: and if u wanted to retreat u would just follow up that command with a right click
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On March 07 2010 23:12 Koffiegast wrote: Toss feels really powerful and fresh, perhaps a tad too strong but not sure about that.
Terran, feels really balanced overall but im skeptical about tanks, thanks to their AI a group of 5 tanks and some M3 ball is really hard to stop as zerg (dont know about P) as any zerg that comes near is destroyed instantly (despite coming from 3 different ways). What imo is even more unbalanced is how a walledin T with 2 tanks can pretty much hold off or destroy a large part of the army of a Z (lack of defiler e.g.) and viable strategies against it only seem to be: sneaky (but risky) nydus, gain map control (hard vs good terran) and hope the tanks are overloaded by use of hive technology (ultras and broodlords, but thats t3 for t2...)
Zerg, I play this the most, overall it is balanced, but there are imo some things that need work. Harass seems much harder than before, burrow is nice but proves to be lame in aggressive/harass situations as pretty much everyone can get detectors easily. Banelings can be nice when the opponent doesnt have detection and you get lucky enough to get a few running into them (exploding when burrowed is best), against m3 ball banelings may be good, but require a lot of micro (more so than the T) when you want them to run into the ball. Roaches / hydras are overall decent, but hydra could use a slight buff for its cost. ZvZ is the most boring matchup there is atm. Im probably gonna try out the other races some more as Z strategies tend to be mass hydra + banes or roaches or lings and sometimes mutas.
how is the nydas risky? i've seen zergs make the nydas run in with 20+ hydra, shoot the shit out of a terran's base, and run back in the nydus when the terran army comes back to his main... just for the cost of the nydas worm exit
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The more I play SC2, the more I feel like Blizzard is doing an absolutely amazing job with it.
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On March 08 2010 06:05 mishimaBeef wrote: Is it true that to manually cast 'charge' on a zealot, you have to target a unit? If that's the case, don't you guys think it should be valid enough to target the terrain and the zealot "charges" in an attack move way to that terrain?
edit: and if u wanted to retreat u would just follow up that command with a right click
no they auto charge
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Didn't think it warrants its own thread, I haven't been receiving any points for my wins in 2v2 random partners and no one in my division seems to be over 1000. Is anyone else having this issue?
Edit - I have quite a few bonus points saved up too which didn't get put to use there either.
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On March 08 2010 06:12 Sunyveil wrote: The more I play SC2, the more I feel like Blizzard is doing an absolutely amazing job with it. the more i play the more i feel the opposite.
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On March 08 2010 08:50 Foreplay wrote:Show nested quote +On March 08 2010 06:12 Sunyveil wrote: The more I play SC2, the more I feel like Blizzard is doing an absolutely amazing job with it. the more i play the more i feel the opposite. Let me be a good sport and take the burden of your CD-key off of your hands then.
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do banelings' explosion damage harm friendlies?
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@ nMn 2v2 RT is broken mainly because you can meet people who play arranged teams and because of that you are gonna lose alot.
It just seems impossible to stay constantly above 1000 points, and atleast in my division the people above 1000 points are the ones who has played only 11-12 games, those who have played 50+ games are all below the newcomers. This bracket seems just broken all in all atm, and will prolly get fixed soon.
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I'm more concerned about whether or not its bugged to not give points.
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