Can Reapers just several elevations?
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phexac
United States186 Posts
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Orome
Switzerland11984 Posts
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Unentschieden
Germany1471 Posts
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Chairman Ray
United States11903 Posts
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wishbones
Canada2600 Posts
On February 25 2010 04:21 Unentschieden wrote: No, they can only jump one level at a Time, that was in a Q&A once. But ARE there any Maps with more than 2 levels right now anyway? i love how ppl just add there two cents. even tho its not what people wanted. | ||
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Rak
United States4 Posts
On February 25 2010 04:21 Unentschieden wrote: No, they can only jump one level at a Time, that was in a Q&A once. But ARE there any Maps with more than 2 levels right now anyway? Yes. The current ladder maps feature several levels. For instance I know on Metalopolis you can't jump into the enemy base from most sides, you must first go up the ramp that leads to the enemy natural expo and then hop up into their base from that level. | ||
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Hot_Bid
Braavos36388 Posts
On February 25 2010 04:25 Rak wrote: Yes. The current ladder maps feature several levels. For instance I know on Metalopolis you can't jump into the enemy base from most sides, you must first go up the ramp that leads to the enemy natural expo and then hop up into their base from that level. I think you mean Shakuras Plateau, as you can jump into mains from almost every spot on Metalopolis. | ||
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MorroW
Sweden3522 Posts
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Rak
United States4 Posts
On February 25 2010 04:27 Hot_Bid wrote: I think you mean Shakuras Plateau, as you can jump into mains from almost every spot on Metalopolis. You're right. I just went and checked. I could have sworn it was the map on roof tops but I guess I'm just retarded. | ||
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Klockan3
Sweden2866 Posts
On February 25 2010 04:31 MorroW wrote: how about colosus, can they walk up 2 levels? No. | ||
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omgCRAZY
Canada551 Posts
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jaybrundage
United States3921 Posts
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MidKnight
Lithuania884 Posts
On February 25 2010 06:55 jaybrundage wrote: That would be an interesting mechanic crazy. but it would probably not stop colosisos Who knows. Collosus cannot walk over minerals or small buildings after all P | ||
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SpiritWolf
United States127 Posts
On February 25 2010 06:46 omgCRAZY wrote: Can you wall of the upper cliff edge with pylons to prevent cliff jumpers? The problem with this is by the time you have enough pylons to wall the area off the significant reaper harass would be over. Also, if they could get vision up the cliff reapers do 40 damage to buildings so your pylons would get sniped. For colossi i have never seen them used to harass, by that point in the game you should be able to destroy them without much effort. | ||
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Kinky
United States4126 Posts
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WaveMotion
United States147 Posts
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phexac
United States186 Posts
On February 25 2010 13:17 WaveMotion wrote: ah it would be a cool mechanic if the colossus could walk over buildings/// imagine terran just chilling back and then all of the sudden 4 colossus hop over the supply depot wall. And get marauder missile right in the kisser | ||
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G3nXsiS
United States656 Posts
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joe_kukish
Costa Rica4 Posts
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Zilver
Finland282 Posts
On February 25 2010 15:48 joe_kukish wrote: Zerg has any unit capable of jumping cliffs? No, but they have the nydus, just need vision with an overlord and zerg can plant it anywhere | ||
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DeCoup
Australia1933 Posts
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ZERG_RUSSIAN
10417 Posts
On February 25 2010 04:24 wishbones wrote: i love how ppl just add there two cents. even tho its not what people wanted. Isn't that exactly what you just did? Plus, didn't he 100% answer the creator's question? | ||
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omninmo
2349 Posts
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