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Does it seem like SC2 maps are smaller? - Page 2

Forum Index > SC2 General
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Chuiu
Profile Blog Joined June 2003
3470 Posts
Last Edited: 2010-02-23 22:49:02
February 23 2010 22:48 GMT
#21
On February 23 2010 22:39 kickinhead wrote:
I think the Maps are a bit small, but I also think that we shouldn't worry about Map's in SC2 at all, especially because SC2 is still in BETA.

The Mapmaking-Tools are gonna be awesome and there will be more than enough ppl that are interested in making new and exciting Maps, like in SC1. Also, the possibilities for new Maps are enriched by new stuff like the "Gold-Minerals", Watchtowers, those "barriers" you can't see, but walk through etc.

I think that the Betamaps aren't the Best and most interesting Map's we're gonna see in SC2 at all, so we just have to w8 and drink tee. ^^'

Yeah but us map makers are still waiting for said tools. *looks towards Irvine, California and raises left eyebrow while cocking head to the right*

EDIT: And said beta keys! *sad puppy dog eyes this time*
♞
Makenshi
Profile Joined February 2010
Sweden2105 Posts
February 23 2010 23:26 GMT
#22
I really like how iccup does it and you just know it wont be the same on Sc2.. how often do new maps come out for use in wc3 ladder? Is it like sc1 where you get a handful of maps every 3 months? <or whatever it is> if it is, awesome if not.. boo
251
Profile Blog Joined March 2008
United States1401 Posts
February 23 2010 23:28 GMT
#23
it does, which is weird considering how much easier consolidated terran buildings are now
"If you can chill..........then chill."
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
February 24 2010 00:06 GMT
#24
On February 24 2010 04:22 phexac wrote:
Show nested quote +
On February 23 2010 22:39 kickinhead wrote:
I think the Maps are a bit small, but I also think that we shouldn't worry about Map's in SC2 at all, especially because SC2 is still in BETA.

The Mapmaking-Tools are gonna be awesome and there will be more than enough ppl that are interested in making new and exciting Maps, like in SC1. Also, the possibilities for new Maps are enriched by new stuff like the "Gold-Minerals", Watchtowers, those "barriers" you can't see, but walk through etc.

I think that the Betamaps aren't the Best and most interesting Map's we're gonna see in SC2 at all, so we just have to w8 and drink tee. ^^'



While that is the case, I am wary because Blizzard has a history of keeping really terrible maps in the ladder pool for ages and never changing them. Just look at SC1 and BW ladder map pool. And regardless of what the community designs, Blizzard ladder play will be limited to Blizzard ladder maps. Right now in BW iccup uses pro maps--but that will likely not be the case for Blizzard ladder. And their map design has really bad history.


As Klockan3 mentions, that is not a fair comparison at all. While we have the benefit of experience and hindsight, nobody knew how to balance maps properly back in 1998. Blizzard are hardly the only example of this, early KeSPA maps were really bad as well (and you can also find modern examples that are far from well balanced). So judging them based on the Blizzard ladder mappool from the early days of StarCraft is hardly fitting at all.

Plus, as Klockan3 also said, StarCraft maps are much easier to make compared to WC3 ones. So we can expect maps to change much more frequently.

Also, it is not like Blizzard does not recognise good maps. I mean, they use KeSPA-made maps for their own events (such as BlizzCon and WWI) as well.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
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