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Daily # 234
Stephano won because he went for an army composition that incorporated units from all stages of the Zerg's tech tree (early, mid, late -- roach, infestor, broodlord), not because he had some insane timing push.
It seems that Stephano's style of play might favor macro-oriented players, because essentially, the goal is to focus on early expanding, choosing units that will help best keep you alive, and then teching to your final unit before pushing. For example, a Terran player, mimicking Stephano's style of play might opt for an early expansion, and then rely solely on marines, and siege tanks to stay alive, and then tech to BCs. BCs eliminate any dangers posed to the marines/siege tanks and vice versa.
Another point I'd like to touch on is that I don't think that the hive was early at all like what day 9 pointed out. It was standard timing for a zerg player who (I assume) inteded on getting an early-mid-late army composition all along. It only seemed "early", because most Zerg players only BLs and ultras when their current early-mid game unit composition fails to win the game.
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On January 09 2011 12:32 TrinitySC wrote: The sun has risen for the ninth time this year in Korea. As the world continues to turn and a new dawn fast approaches those all over the world, I invite you, and I implore you all to set aside our arguments and rages to celebrate with me the coming of the greatest day in the year - Day 9.
Happy Day 9! :D
I really like this. Happy Day 9 everyone! May your day be free of trust funds.
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Merry 9th day to all, may the thoughthammer grant you it's wisdom.
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On January 09 2011 18:44 Okmanl wrote: Daily # 234
Stephano won because he went for an army composition that incorporated units from all stages of the Zerg's tech tree (early, mid, late -- roach, infestor, broodlord), not because he had some insane timing push, that Day9 leads us to believe.
When he was talking about the timing, I didn't get the impression he talked about the push itself, but the timing of the build he was using, getting the roaches, then infestor, corruptor into broodlord - getting broodlords fast without rushing for them as he put it.
On January 09 2011 18:44 Okmanl wrote: Another point I'd like to touch on is that I don't think that the hive was early at all like what day 9 pointed out. It was standard timing for a zerg player who (I assume) inteded on getting an early-mid-late army composition all along. It only seemed "early", because most Zerg players only BLs and ultras when their current early-mid game unit composition fails to win the game.
Day9 said it was an early hive compared to most zerg vs terran games he've seen, which is completely true and you even say yourself that most zerg players play differently. So what exactly are you not agreeing with?
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Stephano won because he went for an army composition that incorporated units from all stages of the Zerg's tech tree (early, mid, late -- roach, infestor, broodlord), not because he had some insane timing push, that Day9 leads us to believe.
Uhm what? His army was pretty much just infestor/broodlord after he lost all his roaches. How is incorporating units from all stages of the tech tree advantagous? And that's an incredibly general thing to say that is almost impossible for zerg players not to do. If anything, it's a bad idea because if you look at his econ, he is horribly unbalanced in terms of gas and minerals.
The timing was INCREDIBLY important. He was literally about to die when the broodlords popped. The roaches and infestors were really there just to keep him alive until the broodlords.
But because Terrans don't actually scout (or at least didn't respond properly), he didn't prepare vikings beforehand and was caught offguard against the broodlords. Like all lategame units, if they catch you offguard they can kill you. I mean seriously, Hive & Greater Spire take a while to morph and give the terran plenty of scouting potential. You really shouldn't be caught offguard by that.
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On January 10 2011 00:10 DoubleReed wrote:Show nested quote +Stephano won because he went for an army composition that incorporated units from all stages of the Zerg's tech tree (early, mid, late -- roach, infestor, broodlord), not because he had some insane timing push, that Day9 leads us to believe. Uhm what? His army was pretty much just infestor/broodlord after he lost all his roaches. How is incorporating units from all stages of the tech tree advantagous? And that's an incredibly general thing to say that is almost impossible for zerg players not to do. If anything, it's a bad idea because if you look at his econ, he is horribly unbalanced in terms of gas and minerals. The timing was INCREDIBLY important. He was literally about to die when the broodlords popped. The roaches and infestors were really there just to keep him alive until the broodlords. But because Terrans don't actually scout (or at least didn't respond properly), he didn't prepare vikings beforehand and was caught offguard against the broodlords. Like all lategame units, if they catch you offguard they can kill you. I mean seriously, Hive & Greater Spire take a while to morph and give the terran plenty of scouting potential. You really shouldn't be caught offguard by that.
I'll be the first to admit I often get caught out by it xD It happens pretty rarely, and almost always really late game, so it's hard to remember to keep scouting for tech you don't imagine they will get.
I think BL's are underrated...all you can get against it is vikings, and the brood lord/corrupter combo is pretty harsh against them. Meanwhile if you don't micro your infantry they get blown away by your own tank splash. Not impossible to deal with, but harder than people give it credit for.
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I think BL's are underrated...all you can get against it is vikings, and the brood lord/corrupter combo is pretty harsh against them. Meanwhile if you don't micro your infantry they get blown away by your own tank splash. Not impossible to deal with, but harder than people give it credit for.
I don't know about that. I think maybe Ghost Snipe might be pretty deadly against BLs as well. I don't think Vikings are the one and only answer. Though I'm on the other side of the matchup, so I certainly could be wrong.
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On January 10 2011 00:27 DoubleReed wrote:Show nested quote +I think BL's are underrated...all you can get against it is vikings, and the brood lord/corrupter combo is pretty harsh against them. Meanwhile if you don't micro your infantry they get blown away by your own tank splash. Not impossible to deal with, but harder than people give it credit for. I don't know about that. I think maybe Ghost Snipe might be pretty deadly against BLs as well. I don't think Vikings are the one and only answer. Though I'm on the other side of the matchup, so I certainly could be wrong.
Aren't BL's massive units? Does snipe do any good against massive units? I don't know and I can't be bothered to open the unit tester ^_^
But still...ghosts are soooo expensive, and they take up valuable barracks time. I'm not saying they aren't good against zerg for those that know how, but I'm not sure if it's a valid option.
And maybe vikings aren't the be all and end all, but I think if they aren't your main anti BL unit then you're probably doing it wrong. The way to beat corruptor/BL mixes is usually using thors to back up the vikings.
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On January 10 2011 02:42 The KY wrote:Show nested quote +On January 10 2011 00:27 DoubleReed wrote:I think BL's are underrated...all you can get against it is vikings, and the brood lord/corrupter combo is pretty harsh against them. Meanwhile if you don't micro your infantry they get blown away by your own tank splash. Not impossible to deal with, but harder than people give it credit for. I don't know about that. I think maybe Ghost Snipe might be pretty deadly against BLs as well. I don't think Vikings are the one and only answer. Though I'm on the other side of the matchup, so I certainly could be wrong. Aren't BL's massive units? Does snipe do any good against massive units? I don't know and I can't be bothered to open the unit tester ^_^ But still...ghosts are soooo expensive, and they take up valuable barracks time. I'm not saying they aren't good against zerg for those that know how, but I'm not sure if it's a valid option. And maybe vikings aren't the be all and end all, but I think if they aren't your main anti BL unit then you're probably doing it wrong. The way to beat corruptor/BL mixes is usually using thors to back up the vikings.
You can snipe broodlords. They have quite a bit of health though. I think it'd help a whole lot more to use the EMP ability though.
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anyone else noticing a lot of "ghosting" lately in day9's videos?
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Hey Day[9] What is the ETA on that special daily that you promised for episode 200:D
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United Kingdom16710 Posts
On January 10 2011 09:12 Swarls wrote: Hey Day[9] What is the ETA on that special daily that you promised for episode 200:D
Soon
I guess.
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On January 09 2011 18:44 Okmanl wrote: Daily # 234
Stephano won because he went for an army composition that incorporated units from all stages of the Zerg's tech tree (early, mid, late -- roach, infestor, broodlord), not because he had some insane timing push, that Day9 leads us to believe.
It seems that Stephano's style of play might favor macro-oriented players, because essentially, the goal is to focus on early expanding, choosing units that will help best keep you alive, and then teching to your final unit before pushing. For example, a Terran player, mimicking Stephano's style of play might opt for an early expansion, and then rely solely on marines, and siege tanks to stay alive, and then tech to BCs. BCs eliminate any dangers posed to the marines/siege tanks and vice versa.
Another point I'd like to touch on is that I don't think that the hive was early at all like what day 9 pointed out. It was standard timing for a zerg player who (I assume) inteded on getting an early-mid-late army composition all along. It only seemed "early", because most Zerg players only BLs and ultras when their current early-mid game unit composition fails to win the game.
Wow, in your first post on teamliquid you claim to understand the game better than Day9.. I mean, in that first statement you don't even say stuff as "I personally think", or "possibly", but just state it as fact, crazy stuff man. I'm all for looking at stuff critically and not blindly following someone, but still..
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On January 10 2011 09:22 Mr Tambourine Man wrote: Wow, in your first post on teamliquid you claim to understand the game better than Day9.. I mean, in that first statement you don't even say stuff as "I personally think", or "possibly", but just state it as fact, crazy stuff man. I'm all for looking at stuff critically and not blindly following someone, but still..
Point out where I claimed that I knew the game better than Day 9.
Also, we're both intelligent people, it should be obvious when someone is stating an opinion or a fact. You don't need to type "imho" to be able to differentiate the two. Do you start off every essay with, "I personally think"? Anyways, the whole "imo/imho" is completely unnecessary imo.
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I've given up on the daily, is only Zerg and Protoss dailies...
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On January 10 2011 11:39 SilverPotato wrote: I've given up on the daily, is only Zerg and Protoss dailies...
he did one last week on tlo that was terran
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Is today also a prerecorded daily or is he back live again?
Edit: It's live, hooray!
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Day9 if you can please contact me, my company is interested in sponsoring you. My email is betterfasterstronger@live.com or you can PM me here.
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Anyone get that last song? Bah, every time I hear it I love it. Try'd to Shazam it but he stopped it (((
All I catch is "...what it takes to get high..."
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Wasn't Morrow vs kiwikaki the requested match? ^^ I'm confused. :D
Edit: Nvm..
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