Assumed, that you have money to put everything you need in to production instantly while keeping other units in queue.
Day[9].tv Daily - Page 790
| Forum Index > SC2 General |
|
Foxt
Belize181 Posts
Assumed, that you have money to put everything you need in to production instantly while keeping other units in queue. | ||
|
Foxt
Belize181 Posts
I am also basing my argument on pure physical possibilities of human being which should be obvious for everybody. | ||
|
azzu
Germany141 Posts
http://www.file-upload.net/download-3112825/Day-9--Daily-235.part1.rar.html http://www.file-upload.net/download-3112864/Day-9--Daily-235.part2.rar.html | ||
|
TRAP[yoo]
Hungary6026 Posts
![]() like the ones you did in broodwar!! | ||
|
The KY
United Kingdom6252 Posts
On January 08 2011 18:30 Foxt wrote: http://day9tv.blip.tv/file/4513052/ This dailys description is "we're going to be focusing on how to deal with banelings in the mid-game" But in the video he just talks about macro and hell, even says many times that those losses were not related to banelings in any way, so those enemies could have been roaches etc. So why dailys name is "how to deal with banelings" when clearly it doesnt talk about how to deal with banelings? There was only a few word about microing marines but the whole daily revolves around macroing, not dealing with banelings. So the name of the daily is very missleading, it doesnt help at all in terms of dealing with banelings. Other question is, how possibly I could macro while microing my units in battle against banelings? Sure I could put units to queue before engaging to combat but actively macroing? it is impossible You seem to have missed the point of that Daily. The point is that there is no easy catch all way to deal with banelings. There is no 'anti baneling' strategy. The point is that if you think you're having trouble with banelings then actually the problem almost certainly lies elsewhere. As for macroing while microing...is it really hard to Ctrl + 5 all your barracks and then press 5 a a a a a a a a a a a a a a during a battle? It takes like 1 second. | ||
|
gr8ape
Canada302 Posts
Winning important battle > macro | ||
|
EscPlan9
United States2777 Posts
On January 08 2011 23:56 gr8ape wrote: you people are imbeciles if you think pros dont queue before or during important battles Winning important battle > macro With Terrans, especially bio-heavy army composition, this is very often the case because of low cost and low build time. With Zerg it's obviously impossible. With Protoss, it's pretty rare. | ||
|
DizzyDrone
Netherlands629 Posts
What happened in the daily was that the terran spent about 30 seconds microing marines away from the banelings while getting killed by zerglings. What he could have done was spend 2 seconds splitting marines and going back to macro. He would have come out ahead then, regardless of losing a few units. What I would reccomend is for some of you guys to check out progamer streams. See howmuch time players like Idra, Jinro or Huk spend microing during a battle, and howmuch time they spend macroing. You will understand exactly the point Day9 was making. | ||
|
eckm
United States72 Posts
| ||
|
Foxt
Belize181 Posts
It is even harder if you need to kill those banelings with just marines thus you have to kite those banelings. There is no way to pres 4 and then aaaaa in that situation. I am pretty sure, that no progamers do macro while microing marines against banelings. And to note: I am talking ONLY about marine vs baneling micro which is hardest micro in the game. | ||
|
Providence
United States125 Posts
On January 09 2011 09:24 Foxt wrote: And to note: I am talking ONLY about marine vs baneling micro which is hardest micro in the game. I guarantee you ling micro is by far more difficult than marine micro | ||
|
The KY
United Kingdom6252 Posts
On January 09 2011 09:36 Providence wrote: I guarantee you ling micro is by far more difficult than marine micro Ling micro = move past to surround then attack. Doesn't seem that hard. Of course I don't want to start a discussion on what the hardest micro is. That'd get real dumb real fast. | ||
|
DoubleReed
United States4130 Posts
On January 09 2011 11:00 The KY wrote: Ling micro = move past to surround then attack. Doesn't seem that hard. Of course I don't want to start a discussion on what the hardest micro is. That'd get real dumb real fast. Eh, Foxt claimed that marine vs baneling is the hardest micro ever for whatever reason, which I think is extremely false. At the very least debatable. Try playing zerg where no units (except possibly roach/hydra combinations) can successfully a-move in any fashion. | ||
|
TrinitySC
101 Posts
Happy Day 9! :D | ||
|
kzn
United States1218 Posts
| ||
|
RoseTempest
Canada196 Posts
On January 09 2011 09:24 Foxt wrote: You have not even half second to spare for macroing if you have to micro your marines against banelings. It will take humans all attention to slice those marines and attack moving them constantly and repeating. It is even harder if you need to kill those banelings with just marines thus you have to kite those banelings. There is no way to pres 4 and then aaaaa in that situation. I am pretty sure, that no progamers do macro while microing marines against banelings. And to note: I am talking ONLY about marine vs baneling micro which is hardest micro in the game. Stop posting. 1. There's absolutely no reason to queue, attacks happen fast, and unpredictably, in your case you'd have to be queue'd CONSTANTLY in order to "properly macro" against an attack that may happen at any moment. 2. You obviously don't use hotkeys. It takes less than a second to go (for me) 4dddaa while still overlooking and actively engaging in the battle. 3. Few of us, are playing at a foxer-esque level where you can actually split and attack and micro your marines properly. Even top tier gamers generally just split into 3-5 groups and just attack, to minimize splash damage. 4. You're actually sounding like an idiot with your "arguments" about how you should predict and queue things before battles, so just sshhh and scram ![]() | ||
|
Foxt
Belize181 Posts
1. there is reason to queue if microing absolutely gives no space to macro otherwise, marines vs banelings is one of the rare situations where human cannot macro otherwise than queuing or otherhand, trying to get banelings killed before one unit production has ended. 2. I do use hotkeys, dont claim anything opposite. 3. Whats your point? Generally, marine vs. banelings will not give room for macroing manually. 4. The actual thing is opposite Marines vs banelings requires full time attention slicing your marines, attack moving all those little groups and focusing also to kite them. Of course, I can eat my words if any of you can proove me wrong by some video footage of actual marine vs. baneling micro while macroing without queuing. Combats shorter than production cycle of one marine do not count. | ||
|
Mecker
Sweden219 Posts
On January 09 2011 09:24 Foxt wrote: You have not even half second to spare for macroing if you have to micro your marines against banelings. It will take humans all attention to slice those marines and attack moving them constantly and repeating. If you queue up units before battle, the army you are currently using is weaker than an army a good macro-player would have. A good macro player wont have enough resources to queue units - because they're already out on the freakin' battlefield killing the enemy. | ||
|
Foxt
Belize181 Posts
If you cannot place queues, then your macro takes a break at this specific micro situation. And i am talking about ONLY MARINES VS BANELINGS nothing else | ||
|
eviltomahawk
United States11135 Posts
Not building anything is just as bad as queuing up units, so if you don't queue up marines and spend all your APM on an engagement that is longer than the marine build time, you would end up with a period of time when minerals accumulate and the barracks lie idle. If you are about to knowingly enter an engagement soon and you have extra minerals, then queuing becomes viable in the short term. | ||
| ||

