• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:38
CEST 20:38
KST 03:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On5Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
Stellar Fest: StarCraft II returns to Canada2Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR11BSL Season 216herO joins T121Artosis vs Ret Showmatch81
StarCraft 2
General
Craziest Micro Moments Of All Time? Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR SC2 5.0.15 PTR Patch Notes + Sept 22nd update Stellar Fest: StarCraft II returns to Canada Had to smile :)
Tourneys
Stellar Fest LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 Maestros of The Game—$20k event w/ live finals in Paris SC2's Safe House 2 - October 18 & 19 Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight
Brood War
General
Where can I find ASL stats? Flash On JaeDongs ASL Struggles & Perseverance [ASL20] Ro8 Preview Pt2: Holding On Artosis vs Ret Showmatch RepMastered™: replay sharing and analyzer site
Tourneys
[ASL20] Ro8 Day 4 Cosmonarchy Pro Showmatches [ASL20] Ro8 Day 3 [ASL20] Ro8 Day 2
Strategy
Simple Questions, Simple Answers Current Meta Cliff Jump Revisited (1 in a 1000 strategy) I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Path of Exile Liquipedia App: Now Covering SC2 and Brood War!
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] Sorry, Chill, My Bad :…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1885 users

SC2: Broodwar Reboot

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
Von
Profile Joined May 2009
United States363 Posts
August 27 2009 21:30 GMT
#1
Have no idea if this has topic has been touched on in any of the usual forums:

Seeing that

A) The new Galaxy editor is capable of "just about everything" - including setting unit stats, parameters, actions, and behaviors

and

B) Most if not all of the units from BW will be already in the single campaign, and therefore available in Galaxy

and

C) Since Galaxy is capable of creating (or recreating, as it were) any of the original units that are *not* included in SC2 single player ..

then therefore:

What is to prevent some team of modders from re-creating Broodwar multi - in almost every particular - units, balance, and macro mechanics and all ...

.... using the brand new spectacular shiny SC2 engine?

Nothing

Right?

Thoughts

If its not fun I dont want it.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
August 27 2009 21:32 GMT
#2
Nothing. Dustin already said it is entirely possible and yes this has been theorized to great length already. Tbh i dont think anyone will go back to BW (at least casual->moderates) once they get mbs and automine haha...
Sharp-eYe
Profile Blog Joined August 2009
Canada642 Posts
August 27 2009 21:33 GMT
#3
Browder said its possible in the game play panel. However, as for competitive play, sc2 melee will be for competitiion, and then someone can just recrreate python or something with the setting to create all the old units and what not.

this topic has been touched on before.
Are you truly so blinded by your vaunted religion, that you can't see the fall ahead of you? - Zeratul III AKA WikidSik ingame (anygame)
Von
Profile Joined May 2009
United States363 Posts
August 27 2009 21:42 GMT
#4
Cool.

I think it's going to be a great way to muzzle all the protest from the peeps that are totally smitten and attached to the way things are, honestly.

I mean it kind of takes away all of the reasons to complain. If you think about it. Everybody happy and whatnot.

Thanks guys
If its not fun I dont want it.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-08-27 21:44:31
August 27 2009 21:43 GMT
#5
I'm not gonna go back simply because I want something new. In fact, I wouldn't complain if the expansions made bigger changes to the game than what we have now (not so much in terms of how the game actually plays - ie I don't really want heroes - but slowly replacing old units with equally interesting new units, and maybe doing some funky stuff with maps etc..).

Oh and the lack of AMM would suck.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
Last Edited: 2009-08-27 21:47:34
August 27 2009 21:46 GMT
#6
On August 28 2009 06:43 FrozenArbiter wrote:
I'm not gonna go back simply because I want something new. In fact, I wouldn't complain if the expansions made bigger changes to the game than what we have now (not so much in terms of how the game actually plays - ie I don't really want heroes - but slowly replacing old units with equally interesting new units, and maybe doing some funky stuff with maps etc..).

Oh and the lack of AMM would suck.

Blizzard said they were contemplating making AMM (Or at least some sort of match-filtering interface) for popular custom game modes.
iMate
Profile Joined June 2009
Canada263 Posts
August 27 2009 21:46 GMT
#7
they took away my vulture and my tank =p so im down for this!
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
August 27 2009 21:49 GMT
#8
Although someone will very likely recreate Brood War in SC2, chances are that not a lot of people will play it on a regular basis. The majority will most likely play SC2 melee, while BW "purists" will likely stick to the original Brood War.

However, I must admit, I would be very happy if someone recreated the StarCraft and Brood War campaigns in SC2.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
August 27 2009 21:49 GMT
#9
Would be really nice to have this, i woudln't mind playing SC1 with 2's gfx engine for some time, at least till everything is perfectly balanced.
Yeah it will take a lot of time, but whatever, i love SC
La parole nous a été donnée pour déguiser notre pensée
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
August 27 2009 21:52 GMT
#10
On August 28 2009 06:46 Jyvblamo wrote:
Show nested quote +
On August 28 2009 06:43 FrozenArbiter wrote:
I'm not gonna go back simply because I want something new. In fact, I wouldn't complain if the expansions made bigger changes to the game than what we have now (not so much in terms of how the game actually plays - ie I don't really want heroes - but slowly replacing old units with equally interesting new units, and maybe doing some funky stuff with maps etc..).

Oh and the lack of AMM would suck.

Blizzard said they were contemplating making AMM (Or at least some sort of match-filtering interface) for popular custom game modes.

Yes, I considered that, but I do not think a direct BW clone would be that likely to get that kind of treatment.. it's a bit close to the official game wouldn't you say?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
August 27 2009 21:52 GMT
#11
Keep in mind they probably won't be able to recapture some of the gameplay 'glitches' are characteristic SC:BW, unless the Data editor is powerful enough to change the engine of the game itself.
For example, it seems unlikely they'll be able to replicate mutalisk stacking.
ProTech_MediC
Profile Blog Joined October 2007
United States498 Posts
August 27 2009 21:58 GMT
#12
Regardless of how much time was spent in the SC2 editor, it will be impossible to make it even remotely similar to SC1.

Unit AI, unit movement, precise timing / gamespeed, unit stacking, terrain interaction, building "simcity," etc. were all built on an old framework that can't be duplicated within the SC2 engine.
MC Fighting!~
ramen247
Profile Blog Joined June 2008
United States1256 Posts
August 27 2009 22:11 GMT
#13
if you try to recreate old tvz with sc2 engine, what are you going to do about unimited selection?

cough 40 mutas
i hate this ugly firebat. i want a marine.
iMate
Profile Joined June 2009
Canada263 Posts
August 27 2009 22:15 GMT
#14
havnt played sc2 but is tvz still z harass with muta and t defends? if so can T still Mec or something other then mm
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-08-27 22:19:05
August 27 2009 22:17 GMT
#15

yea you can remove the mass select, MBS, and automine functions. And recreate a 3d bw, this has been on my mind since before sc2 was even announced.
..and then I would, ya know, check em'. (Aka SpoR)
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
August 27 2009 22:28 GMT
#16
Well, I don't think the pathfinding routines from SC are possible to recreate in SC2 since modern pathfinding is likely to be GPU-bound and therefore, impossible to modify. SC2 pathfinding, unit clustering and easy surrounds are my #1 SC2 cons at the moment. Not that SC pathfinding is perfect, but it sure as hell is something we got used to and it allows room for large army micro we all love - not "blink that stalker, blink this stalker" which any newbie can learn in a matter of hours, but true micro control that only good players have a hang on - army positioning and flanking has more effect on battle outcome than anything else. SC2 feels (at least on video) a lot different mainly due to that, not automine or MBS.

Anyway, the point is that modifications to pathfinding are a no-no even with all the might on the new editor (unless they allow you to execute GPGPU instructions which I highly doubt) and with that in mind, SC in SC2 falls apart. Unit AI is another example (even though tightly linked with the former) - if many units didn't require manual targeting (take reaver) in SC, they would just rape everything in sight when massed. Even if you recreate the reaver in the new engine with exact stats, better unit AI will break the delicate balance to hell. I'm not talking about smartcasting, just target acquisition. Smartcasting seems pretty easy to disable, but the latter is not.
You want 20 good men, but you need a bad pussy.
ramen247
Profile Blog Joined June 2008
United States1256 Posts
August 27 2009 22:34 GMT
#17
On August 28 2009 07:17 CharlieMurphy wrote:

yea you can remove the mass select, MBS, and automine functions. And recreate a 3d bw, this has been on my mind since before sc2 was even announced.



oh really? hm. sounds pretty dandy.
i hate this ugly firebat. i want a marine.
Coldlogic
Profile Joined December 2008
United States116 Posts
August 27 2009 22:34 GMT
#18
i think the point everyone is trying to make is there is no way to make an exact port because of the new engine features

they said in early blizzcasts that you gained minerals too fast when they had it set to 8 minerals per drone, and this was because of the ai pathing. to make a BW from SC2 would include balance chages such as lowering the minerals gathered to get the timing closer to BW
Unentschieden
Profile Joined August 2007
Germany1471 Posts
August 27 2009 22:36 GMT
#19
On August 28 2009 06:52 FrozenArbiter wrote:
Show nested quote +
On August 28 2009 06:46 Jyvblamo wrote:
On August 28 2009 06:43 FrozenArbiter wrote:
I'm not gonna go back simply because I want something new. In fact, I wouldn't complain if the expansions made bigger changes to the game than what we have now (not so much in terms of how the game actually plays - ie I don't really want heroes - but slowly replacing old units with equally interesting new units, and maybe doing some funky stuff with maps etc..).

Oh and the lack of AMM would suck.

Blizzard said they were contemplating making AMM (Or at least some sort of match-filtering interface) for popular custom game modes.

Yes, I considered that, but I do not think a direct BW clone would be that likely to get that kind of treatment.. it's a bit close to the official game wouldn't you say?


I think that aproach was to allow the creation of a matchmaking service for ANY map - it might require money though.
Vision
Profile Joined June 2009
United States113 Posts
August 27 2009 22:40 GMT
#20
Sounds interesting, I'd like to get to actually play the original SC2 content first before worrying about this however.
Let's unite the blizzard community! But you can't actually talk to eachother..... - Luca
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 22m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 671
UpATreeSC 142
Livibee 95
JuggernautJason69
BRAT_OK 56
StarCraft: Brood War
EffOrt 1264
GuemChi 948
Mini 664
Stork 324
Dewaltoss 192
ggaemo 191
Zeus 157
PianO 132
Rush 126
Mind 89
[ Show more ]
Movie 46
Shine 46
soO 23
JYJ22
scan(afreeca) 18
Sacsri 16
HiyA 10
Terrorterran 8
Hm[arnc] 5
Dota 2
qojqva4220
Dendi1213
Fuzer 226
monkeys_forever141
Counter-Strike
fl0m1561
Heroes of the Storm
Liquid`Hasu399
Other Games
Grubby2325
FrodaN1653
Beastyqt729
KnowMe260
ArmadaUGS146
Hui .108
mouzStarbuck104
crisheroes100
C9.Mang079
Trikslyr59
NeuroSwarm25
MindelVK18
Organizations
Other Games
BasetradeTV98
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 16
• Reevou 5
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2830
League of Legends
• TFBlade744
Other Games
• imaqtpie2054
• WagamamaTV370
• Shiphtur226
• tFFMrPink 15
Upcoming Events
PiGosaur Monday
5h 22m
LiuLi Cup
16h 22m
OSC
19h 22m
Online Event
1d 4h
The PondCast
1d 15h
Online Event
2 days
Wardi Open
2 days
Online Event
2 days
Online Event
3 days
[BSL 2025] Weekly
3 days
[ Show More ]
Safe House 2
3 days
Sparkling Tuna Cup
4 days
Replay Cast
5 days
Liquipedia Results

Completed

Proleague 2025-09-25
Maestros of the Game
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
EC S1
ESL Pro League S22
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
WardiTV TLMC #15
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
Frag Blocktober 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.