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David Kim on potential beta changes (Feb 4th,2013) - Page 5

Forum Index > StarCraft 2 HotS
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Fuyihken
Profile Joined November 2012
United States19 Posts
February 04 2013 20:20 GMT
#81
Yeah, I play LoL but I get really bored with it quickly compared to SC2. There just isn't as much to do in LoL, not to mention the player community is a stinking sesspool of 13 year olds...

Is DOTA 2 any good? I haven't tried it yet.
Rock is overpowered, scissors is fine.
Grapefruit
Profile Joined November 2010
Germany439 Posts
February 04 2013 20:24 GMT
#82
On February 05 2013 05:20 ACrow wrote:
Show nested quote +
We're realizing the Fungal Growth nerf was ... potentially not enough vs. other units.

I like the sound of this. Make it happen please.


Do you even play HotS?
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
c0sm0naut
Profile Joined April 2011
United States1229 Posts
February 04 2013 20:25 GMT
#83
dota 2 is great

its far more skilled than LoL, its probably what i'll be playing if HOTS is similar to WOL
Beakyboo
Profile Joined May 2010
United States485 Posts
February 04 2013 20:25 GMT
#84
Overlord speed on hatch tech because zerg early game scouting isn't good enough...? I'm losing a bit of faith here.
Chronos.
Profile Joined February 2012
United States805 Posts
February 04 2013 20:25 GMT
#85
Spore buff is good imo, idk how much it will help but mutas just seem way to dominant atm.

Who would get Overlord speed at t1 though? The only time I really get it is if I'm going for drops, my opponent is going air, or it's late game.
TigerKarl
Profile Joined November 2010
1757 Posts
February 04 2013 20:27 GMT
#86
Everything sounds reasonable
ACrow
Profile Joined October 2011
Germany6583 Posts
Last Edited: 2013-02-04 20:32:40
February 04 2013 20:27 GMT
#87
On February 05 2013 05:24 Grapefruit wrote:
Show nested quote +
On February 05 2013 05:20 ACrow wrote:
We're realizing the Fungal Growth nerf was ... potentially not enough vs. other units.

I like the sound of this. Make it happen please.


Do you even play HotS?

Yes. Still way too many infestor based comps. It's not back being a support caster yet.

Edit: I just realized you were the guy who started the "Hots Zerg too weak" thread. Let's just say we have different opinions on the matter and move on
Get off my lawn, young punks
TigerKarl
Profile Joined November 2010
1757 Posts
February 04 2013 20:29 GMT
#88
On February 05 2013 05:20 Fuyihken wrote:
Yeah, I play LoL but I get really bored with it quickly compared to SC2. There just isn't as much to do in LoL, not to mention the player community is a stinking sesspool of 13 year olds...

Is DOTA 2 any good? I haven't tried it yet.

Actually the community is much older (though not as senile as SC2 community), which makes those people even more of a joke. The game itself is really enjoyable though.
Fuyihken
Profile Joined November 2012
United States19 Posts
February 04 2013 20:34 GMT
#89
On February 05 2013 05:25 c0sm0naut wrote:
dota 2 is great

its far more skilled than LoL,


Sold, researching DOTA 2 now
Rock is overpowered, scissors is fine.
c0sm0naut
Profile Joined April 2011
United States1229 Posts
February 04 2013 20:36 GMT
#90
On February 05 2013 05:34 Fuyihken wrote:
Show nested quote +
On February 05 2013 05:25 c0sm0naut wrote:
dota 2 is great

its far more skilled than LoL,


Sold, researching DOTA 2 now


its a lot of fun man, i play it on the side to relax after ladder sessions :p
i think its more skilled because of the items, u are punished more for dying, and most casters cant just constantly spam spells with almost infinite regen which imo is a problem with league(and if they can, their spells are designed so where this regen isn't unfair)
BronzeKnee
Profile Joined March 2011
United States5219 Posts
February 04 2013 20:37 GMT
#91
Medivac/Hellbat drops are out of control and no mention...
2muchSWAG
Profile Joined January 2013
76 Posts
February 04 2013 20:46 GMT
#92
I really like these changes.

I also think that they should make spell cast units have a spell that will change unit type.

For example change a thor to Light Bio so Archons and Hellions will be more effective or change your own light unit to armored so it won't be affected by things like Banelings.
#YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO #YOLO
goswser
Profile Blog Joined May 2009
United States3548 Posts
Last Edited: 2013-02-04 20:47:23
February 04 2013 20:47 GMT
#93
Medivac/hellbat drops, skytoss, hellbats in general, voidrays...Why can't they actually balance the game instead of making irrelevant changes?
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Aveng3r
Profile Joined February 2012
United States2411 Posts
February 04 2013 20:55 GMT
#94
they just continue to talk about balance in such distorted and weird ways. This game needs a complete overhaul, it is so poorly designed and I dont see why they think that releasing anything like this is a good idea.
I carve marble busts of assassinated world leaders - PM for a quote
JazVM
Profile Joined October 2012
Germany1196 Posts
Last Edited: 2013-02-04 20:57:31
February 04 2013 20:55 GMT
#95
The more I think about the changes the more I think HOW STUPID AND IGNORANT Blizzard is? Do they even think/watch/look at/discuss anything that is a problem at the current balance level? It's so rediculous if you think about it. Not a single relevant thing (medivacs/hellbats/protoss air/early defense ability of T vZ/etc) gets adressed. If thats the way Blizzard is going to chose than I dont see a future for SC2 .
mind mind mind mind mind mind
Lorch
Profile Joined June 2011
Germany3691 Posts
February 04 2013 21:01 GMT
#96
Overlord speed and burrow on tier 1? Oh blizzard you guys probably gave up on making a decent game so you just do random shit now.

How about reverting siege mode change, I figured that one was a troll.
nomyx
Profile Joined June 2012
United States2205 Posts
Last Edited: 2013-02-04 21:04:34
February 04 2013 21:03 GMT
#97
On February 05 2013 05:20 Fuyihken wrote:
Yeah, I play LoL but I get really bored with it quickly compared to SC2. There just isn't as much to do in LoL, not to mention the player community is a stinking sesspool of 13 year olds...

Is DOTA 2 any good? I haven't tried it yet.


DOTA 2 is a better version of league

but fundamentally it's the same. If league doesn't cut it enough for you in the basic parts of it (sitting in lanes last hitting / pushing towers / kill other player s/ team fights) than you probably won't enjoy it.

Back to the topic at hand, I just hope blizzard tries some more radical changes post-launch. I don't want 3 years of +1 range or 5 second more build time for every nerf.
summerloud
Profile Joined March 2010
Austria1201 Posts
February 04 2013 21:10 GMT
#98
im fine with the spore change, especially if it leads to fungal being nerfed

i still think hydras could need some minor buff, maybe just for AA

the overlord change is fine, the game is getting more options in every matchup so its okay they make scouting easier to avoid build order losses

i dont think ive ever seen envision used, but its kinda useless no matter how you tweak the numbers, oracles are for raping worker lines now...

all in all i guess we wont be seeing many more changes until release...
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2013-02-04 21:16:41
February 04 2013 21:12 GMT
#99
if they listened to the community on everything we'd be in a bad place: taken at 3:10 from blizzards HOTS forums

"Zergs should refuse to play HOTS until they are given a legitimate way to deal with skytoss.

You know there's a terrifying problem with this game when you are ahead of the macro game the entire match and a 200/200 army of hydralisks can't deal with voidrays cost-efficiently. Either buff the hydralisk or nerf the hell out of voidrays.

inb4 "learn to micro against overcharge!!11" We are. Hydralisks are still getting crapped on when not engaging vs overcharge"

"not gonna lie im really considering being done with hots to. Zergs got nothing to keep me interested. Im tired of losing my entire army to a few widow mines, sick of feeling like i have no choice but to mass drones while everyeone else gets to do whatever they please for 10 minutes just to make it to late game so i can get steamrolled by whatever deathball they come up with. Doesnt help that i have an equal value army that gets crushed by things im suppose to counter because of the massive amounts of aoe in this game. I dont see a zerg advantage anymore. I honestly dont think zerg is the most mobile race. Especially now that i have to tip toe around the map cuz i can lose everything to just a few mines. My ability to outnumber them never comes into play because of the aoe in the game and the fact that half my supply is mandatory for economy. I had high hopes for hots and still do but the fact that blizz is completely absent from the beta isnt helping things either."

"I agree with the OP and can not for the life of me understand why zergs pre purchased hots just to make a usless unit we had somewhat viable and one new awsome unit and then the polar opposite for are other unit to replace the hydras as worst unit in game (yea sh).

yea blizz wants to encourage mixed units problam is they only do it to zergs it has always taken 3-4 unit comps to beat one massed unit from the others and that is just poor design. Also only race in game whos early game units become 100% useless latter in the game. not sure what HOTS will look like 6+ months in and cant really care anymore in WOL you have zergs going mass spine/inf/brood after trying all kinds of roach/hydra, ling/bane/muta later they realized the units are just trash (doesnt take a genius just look at the unit stats bw - wol vs the others rines and zealot buffed ling nerfed/hydras super nerfed) then half the SWARM's pop is tied up back home LOL such a bad design."

"As I have stated before, I just gave every zerg a way to always win in ZvP. I cannot even recall losing a ZvP past the 15 minute mark this whole season vs High Masters - Mid GM's. So I please ask for zergs to try this out, I will even make a guide on it soon for TL and these Battlenet forums. But in the meantime don't complain about skytoss because there ARE ways to beat it, you just have to try an entirely different composition than in WoL. Also I have not had to make a single infestor at all in all my games this season." < THIS COMMENT IS IGNORED

"The combination is absurd. It's like marine tank, only stronger, easier to micro, and cheaper to make. I just played a macro ZvT with a diamond Terran (I'm playing and beating high master zerg and protoss by the way) and he literally did nothing except expand slowly, make sensor towers, and widow mine bio.

I threw a lot of different armies at him, every single one he beat with widow mine + bio. All he did was stim, run away, let the widow mines activate, turn around, and kill whatever was left.

Ultralisk clearly aren't the answer. Lings used to be zerg's best choice against bio (pure roach or roach hydra is actually very weak vs. pure stim bio with medivac support), but it only takes 2-4 widow mines to make any number of lings 100% worthless in the engagement. I tried vipers but he simply ran away until blinding cloud was gone (and then all my vipers died to the widow mines lol).

I tried hydralisk, but they can't compete with bio in a straight up fight so you can't get to the widow mines. I've tried infestors before (not in this game), all they do is presplit their army and snipe anything that gets too close. I've tried swarm hosts and died to mass drops (you actually can't move out against bio with swarm hosts unless your opponent is bad/lets you), and yes, I made a lot of spines, I've left 1-2 swarm hosts behind to defend bases, I've tried nydus, and none of it has worked.

I like to think I'm not bad at this game, but when I'm taking games off of grandmaster zergs in ZvZ (long macro games mind you, not 14/14 all ins) and I'm competing with high masters Protoss with relative ease, but I'm losing to diamond terrans who do literally nothing, I think there's a serious problem with balance.

Here's my most recent replay. This is the one that really sent me over the edge. I'm usually pretty reasonable about balance but Terran is just driving me insane lately."

"The problem was that the Tempest took too much of an investment to use for what it was. The cost for them was insane, 300/300, stargate, fleet beacon, 200/200 range upgrade, 6 supply, insanely long build times....

Since Tempests required such a huge investment and had such a slow fire rate all your opponent had to do was attack as soon as they realized you were going tempests and win the game. That's when Protoss players would get mad and say the tempest sucked.

All you needed to do was decrease their cost/ build time. Then everything would have been fine. But you guys decided to make Tempests into a glorified super viking that also shoots ground units.

Now the Tempest is just a boring 1A mass up and win unit with no counter. Please change the Tempest back to how it used to be with long range and a slow fire rate, but with reduced cost and build times."

this is their level of feedback, the forums there are literally 3/4s whine threads about how weak zerg is, or how OP some new unit is. the rest of the threads are helpful suggestions that get taken to troll hell by these players. i really feel like keeping our feedback on HOTS in the teamliquid forums is hurting this game a lot because this is the feedback they are responding to guys... Do you really think the player whining about widow mines is going toe to toe with GM zergs in zvz? fuck no, he's terribad and describing possibly the worst strategy you can do vs mines/bio... Blizzard sees these things and responds, we need to actually post shit there or the game is going to be balanced for idiots again
JazVM
Profile Joined October 2012
Germany1196 Posts
February 04 2013 21:23 GMT
#100
On February 05 2013 06:12 c0sm0naut wrote:
if they listened to the community on everything we'd be in a bad place: taken at 3:10 from blizzards HOTS forums

"Zergs should refuse to play HOTS until they are given a legitimate way to deal with skytoss.

You know there's a terrifying problem with this game when you are ahead of the macro game the entire match and a 200/200 army of hydralisks can't deal with voidrays cost-efficiently. Either buff the hydralisk or nerf the hell out of voidrays.

inb4 "learn to micro against overcharge!!11" We are. Hydralisks are still getting crapped on when not engaging vs overcharge"

"not gonna lie im really considering being done with hots to. Zergs got nothing to keep me interested. Im tired of losing my entire army to a few widow mines, sick of feeling like i have no choice but to mass drones while everyeone else gets to do whatever they please for 10 minutes just to make it to late game so i can get steamrolled by whatever deathball they come up with. Doesnt help that i have an equal value army that gets crushed by things im suppose to counter because of the massive amounts of aoe in this game. I dont see a zerg advantage anymore. I honestly dont think zerg is the most mobile race. Especially now that i have to tip toe around the map cuz i can lose everything to just a few mines. My ability to outnumber them never comes into play because of the aoe in the game and the fact that half my supply is mandatory for economy. I had high hopes for hots and still do but the fact that blizz is completely absent from the beta isnt helping things either."

"I agree with the OP and can not for the life of me understand why zergs pre purchased hots just to make a usless unit we had somewhat viable and one new awsome unit and then the polar opposite for are other unit to replace the hydras as worst unit in game (yea sh).

yea blizz wants to encourage mixed units problam is they only do it to zergs it has always taken 3-4 unit comps to beat one massed unit from the others and that is just poor design. Also only race in game whos early game units become 100% useless latter in the game. not sure what HOTS will look like 6+ months in and cant really care anymore in WOL you have zergs going mass spine/inf/brood after trying all kinds of roach/hydra, ling/bane/muta later they realized the units are just trash (doesnt take a genius just look at the unit stats bw - wol vs the others rines and zealot buffed ling nerfed/hydras super nerfed) then half the SWARM's pop is tied up back home LOL such a bad design."

"As I have stated before, I just gave every zerg a way to always win in ZvP. I cannot even recall losing a ZvP past the 15 minute mark this whole season vs High Masters - Mid GM's. So I please ask for zergs to try this out, I will even make a guide on it soon for TL and these Battlenet forums. But in the meantime don't complain about skytoss because there ARE ways to beat it, you just have to try an entirely different composition than in WoL. Also I have not had to make a single infestor at all in all my games this season." < THIS COMMENT IS IGNORED

"The combination is absurd. It's like marine tank, only stronger, easier to micro, and cheaper to make. I just played a macro ZvT with a diamond Terran (I'm playing and beating high master zerg and protoss by the way) and he literally did nothing except expand slowly, make sensor towers, and widow mine bio.

I threw a lot of different armies at him, every single one he beat with widow mine + bio. All he did was stim, run away, let the widow mines activate, turn around, and kill whatever was left.

Ultralisk clearly aren't the answer. Lings used to be zerg's best choice against bio (pure roach or roach hydra is actually very weak vs. pure stim bio with medivac support), but it only takes 2-4 widow mines to make any number of lings 100% worthless in the engagement. I tried vipers but he simply ran away until blinding cloud was gone (and then all my vipers died to the widow mines lol).

I tried hydralisk, but they can't compete with bio in a straight up fight so you can't get to the widow mines. I've tried infestors before (not in this game), all they do is presplit their army and snipe anything that gets too close. I've tried swarm hosts and died to mass drops (you actually can't move out against bio with swarm hosts unless your opponent is bad/lets you), and yes, I made a lot of spines, I've left 1-2 swarm hosts behind to defend bases, I've tried nydus, and none of it has worked.

I like to think I'm not bad at this game, but when I'm taking games off of grandmaster zergs in ZvZ (long macro games mind you, not 14/14 all ins) and I'm competing with high masters Protoss with relative ease, but I'm losing to diamond terrans who do literally nothing, I think there's a serious problem with balance.

Here's my most recent replay. This is the one that really sent me over the edge. I'm usually pretty reasonable about balance but Terran is just driving me insane lately."

"The problem was that the Tempest took too much of an investment to use for what it was. The cost for them was insane, 300/300, stargate, fleet beacon, 200/200 range upgrade, 6 supply, insanely long build times....

Since Tempests required such a huge investment and had such a slow fire rate all your opponent had to do was attack as soon as they realized you were going tempests and win the game. That's when Protoss players would get mad and say the tempest sucked.

All you needed to do was decrease their cost/ build time. Then everything would have been fine. But you guys decided to make Tempests into a glorified super viking that also shoots ground units.

Now the Tempest is just a boring 1A mass up and win unit with no counter. Please change the Tempest back to how it used to be with long range and a slow fire rate, but with reduced cost and build times."

this is their level of feedback, the forums there are literally 3/4s whine threads about how weak zerg is, or how OP some new unit is. the rest of the threads are helpful suggestions that get taken to troll hell by these players. i really feel like keeping our feedback on HOTS in the teamliquid forums is hurting this game a lot because this is the feedback they are responding to guys... Do you really think the player whining about widow mines is going toe to toe with GM zergs in zvz? fuck no, he's terribad and describing possibly the worst strategy you can do vs mines/bio... Blizzard sees these things and responds, we need to actually post shit there or the game is going to be balanced for idiots again


The zerg who takes games off GM Zergs (long macro games!) and deals with high masters protoss players easily but loses to diamond terrans who build sensor towers and widow mines. Haha this is so funny :D.
mind mind mind mind mind mind
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