• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:12
CEST 02:12
KST 09:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Who will win EWC 2025? Geoff 'iNcontroL' Robinson has passed away Program: SC2 / XSplit / OBS Scene Switcher Why doesnt SC2 scene costream tournaments RSL Revival patreon money discussion thread
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame
Brood War
General
Corsair Pursuit Micro? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pro gamer house photos Flash Announces (and Retracts) Hiatus From ASL
Tourneys
BWCL Season 63 Announcement CSL Xiamen International Invitational [Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
[MMORPG] Tree of Savior (Successor of Ragnarok) Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 602 users

David Kim on potential beta changes (Feb 4th,2013) - Page 3

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 4 5 34 35 36 Next All
JazVM
Profile Joined October 2012
Germany1196 Posts
February 04 2013 19:18 GMT
#41
I dont get the changes. What is the overlord speed buff gonna do? Its really easy to scout Terran and vs. P you would never spend the gas just to get a slightly increased chance to exactly see what P is doing. By sending in the overlord you almost always get an idea.

I think there are more pressing matters in all matchups than giving zerg T1 overlord speed lol
mind mind mind mind mind mind
AnomalySC2
Profile Joined August 2012
United States2073 Posts
February 04 2013 19:18 GMT
#42
On February 05 2013 03:40 nomyx wrote:
Show nested quote +
On February 05 2013 03:37 HelloSon wrote:
Overlord speed change shouldn't affect too much. Burrow change was bigger IMO and that hasn't had much an effect so far.

Spore buff is good as well as infestor nerf.


If they want more burrow play earlier on, I wouldn't be surprsied if they decreased the research time on it. Right now it's 80 seconds for Lair and 110 for burrow.

Also, 37 days until official HotS release! Can't wait myself. Hopefully the game will be decently balanced (I expect a day 1 patch). Here's to another 3 years


I'm pretty excited to, mostly for the single player but yeah it should be fun .
Tsubbi
Profile Joined September 2010
Germany7979 Posts
February 04 2013 19:19 GMT
#43
im starting to get worried, 4 weeks to release and this is all they come up with? they cant possibly let hellbats go live for example
Avicularia
Profile Joined February 2012
540 Posts
Last Edited: 2013-02-04 19:21:17
February 04 2013 19:19 GMT
#44
On February 05 2013 04:11 j4vz wrote:
I dont understand the overlord changes, but i guess silver players can now 1 base doom drop


So I guess you're in bronze, 'cos you don't know there is a drop upgrade too?:p

Anyway, back to the topic.
As a zerg, only ZvZ gives some fun now, with muta vs muta wars (I guess almost everyone likes it more than roaches ). And it's the only matchup that's getting changes. Sux.
I also think that hydra need some buffs. It will be good against mutas, sky toss and sky terran. At the moment all of these are hard to counter. (Coruptor seems like most useless unit in game)
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
Last Edited: 2013-02-04 19:24:22
February 04 2013 19:21 GMT
#45
On February 05 2013 04:19 Tsubbi wrote:
im starting to get worried, 4 weeks to release and this is all they come up with? they cant possibly let hellbats go live for example

Hellbats are not that imba. The problem is hellbat drops. I think medivacs speed boost needs to be researchable.
"let your freak flag fly"
Mortal
Profile Blog Joined November 2010
2943 Posts
February 04 2013 19:22 GMT
#46
On February 05 2013 04:21 Mrvoodoochild1 wrote:
Show nested quote +
On February 05 2013 04:19 Tsubbi wrote:
im starting to get worried, 4 weeks to release and this is all they come up with? they cant possibly let hellbats go live for example

Hellbats are not that imba. The problem is hellbat drops. I think medivacs speed bost needs to be researchable.


idk, hellbats seem kind of ridiculous. i could see marauder/hellbat being an absolute nightmare.
The universe created an audience for itself.
nomyx
Profile Joined June 2012
United States2205 Posts
February 04 2013 19:22 GMT
#47
On February 05 2013 04:21 Mrvoodoochild1 wrote:
Show nested quote +
On February 05 2013 04:19 Tsubbi wrote:
im starting to get worried, 4 weeks to release and this is all they come up with? they cant possibly let hellbats go live for example

Hellbats are not that imba. The problem is hellbat drops. I think medivacs speed bost needs to be researchable.


I still think having Fire I mean hellbats as biologicial is a pretty stupid decision.

I saw a TvZ on the korea server where the zerg held hellbat drops with 3-4 queens, but that was without the medivac healing them
JazVM
Profile Joined October 2012
Germany1196 Posts
February 04 2013 19:22 GMT
#48
On February 05 2013 04:21 Mrvoodoochild1 wrote:
Show nested quote +
On February 05 2013 04:19 Tsubbi wrote:
im starting to get worried, 4 weeks to release and this is all they come up with? they cant possibly let hellbats go live for example

Hellbats are not that imba. The problem is hellbat drops. I think medivacs speed bost needs to be researchable.


What you wrote is so true!
mind mind mind mind mind mind
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2013-02-04 19:25:42
February 04 2013 19:24 GMT
#49
I feel like the zerg buffs of moving stuff to tier 1 seems to be just trying to influence more all-in builds. I wonder when we will see lategame buffs to Zerg because I think its pretty well known that Zerg can't really compete with protoss or terran late game sky builds, as well as some of the early-game terran things like hellbat or mine drops.

I'm surprised about the fungal nerf, have people still been using fungal growth alot? It seems people don't often go mass infestor anymore and I've seen units escape fungals all the time now on gms streams.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
myRZeth
Profile Joined June 2011
Germany1047 Posts
February 04 2013 19:25 GMT
#50
On February 05 2013 04:19 Tsubbi wrote:
im starting to get worried, 4 weeks to release and this is all they come up with? they cant possibly let hellbats go live for example


i can just underline that
DeCoup
Profile Joined September 2006
Australia1933 Posts
February 04 2013 19:26 GMT
#51
Nice try on the +light for spore, but what spores really need to deal with muta balls is 0.5 radius splash. So small that it is less than a unit wide so they really have to be stacked to all get hit.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
wcLLg
Profile Joined December 2011
United States281 Posts
February 04 2013 19:30 GMT
#52
On February 05 2013 04:22 nomyx wrote:
Show nested quote +
On February 05 2013 04:21 Mrvoodoochild1 wrote:
On February 05 2013 04:19 Tsubbi wrote:
im starting to get worried, 4 weeks to release and this is all they come up with? they cant possibly let hellbats go live for example

Hellbats are not that imba. The problem is hellbat drops. I think medivacs speed bost needs to be researchable.


I still think having Fire I mean hellbats as biologicial is a pretty stupid decision.

I saw a TvZ on the korea server where the zerg held hellbat drops with 3-4 queens, but that was without the medivac healing them


everyone does, except the stupid decision makers *COUGH BLIZ Z COUGH COUGH DONNUT
11110000011111000
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
February 04 2013 19:30 GMT
#53
On February 05 2013 04:24 Disastorm wrote:
I feel like the zerg buffs of moving stuff to tier 1 seems to be just trying to influence more all-in builds. I wonder when we will see lategame buffs to Zerg because I think its pretty well known that Zerg can't really compete with protoss or terran late game sky builds, as well as some of the early-game terran things like hellbat or mine drops.

I'm surprised about the fungal nerf, have people still been using fungal growth alot? It seems people don't often go mass infestor anymore and I've seen units escape fungals all the time now on gms streams.

I actually think all the tier 1 buff make all in builds less viable. The more you spend on early game upgrades the less money you have to make units. For example, If I research roach burrow when doing a roach bane all in. That means I either make 4 less roaches or 4 less banelings. 4 less roaches in a roach timing is a HUGE deal and it makes your attack far less potent.
"let your freak flag fly"
Disastorm
Profile Joined January 2008
United States922 Posts
February 04 2013 19:30 GMT
#54
On February 05 2013 04:25 myRZeth wrote:
Show nested quote +
On February 05 2013 04:19 Tsubbi wrote:
im starting to get worried, 4 weeks to release and this is all they come up with? they cant possibly let hellbats go live for example


i can just underline that

Don't bother getting woried just assume that the game will release with bad balance. I don't think theres anyone whos waiting to see the balance on release before deciding to buy the game or not. WOL launched with bad balance and it seems that its successor HOTS will launch with its balance in shambles.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
blade55555
Profile Blog Joined March 2009
United States17423 Posts
February 04 2013 19:32 GMT
#55
On February 05 2013 03:43 Valon wrote:
So when are they going to buff zerg AA so we can actually win against sky toss late game?


In about a year probably. Sounds to me like they are going to do exactly what they did for WoL when bl/corr/infestor was overpowered, wait a 6 months minimum and then slightly nerf it is my guess. Shame I wish they would look at it sooner as like every zerg I see complains about it and even a lot of protoss players agree it's to strong :/.
When I think of something else, something will go here
nomyx
Profile Joined June 2012
United States2205 Posts
February 04 2013 19:32 GMT
#56
On February 05 2013 04:30 Disastorm wrote:
Show nested quote +
On February 05 2013 04:25 myRZeth wrote:
On February 05 2013 04:19 Tsubbi wrote:
im starting to get worried, 4 weeks to release and this is all they come up with? they cant possibly let hellbats go live for example


i can just underline that

Don't bother getting woried just assume that the game will release with bad balance. I don't think theres anyone whos waiting to see the balance on release before deciding to buy the game or not. WOL launched with bad balance and it seems that its successor HOTS will launch with its balance in shambles.


My biggest fear for HotS is to have a repeat of the reaper: A unit that is very strong at launch and is nerfed into uselessness for a few years until the next expansion pack comes out to re-make that unit.
Mortal
Profile Blog Joined November 2010
2943 Posts
February 04 2013 19:34 GMT
#57
On February 05 2013 04:32 blade55555 wrote:
Show nested quote +
On February 05 2013 03:43 Valon wrote:
So when are they going to buff zerg AA so we can actually win against sky toss late game?


In about a year probably. Sounds to me like they are going to do exactly what they did for WoL when bl/corr/infestor was overpowered, wait a 6 months minimum and then slightly nerf it is my guess. Shame I wish they would look at it sooner as like every zerg I see complains about it and even a lot of protoss players agree it's to strong :/.


sad thing is it's not the only bullshit thing they're going to ship with the game. there's way more broken stuff getting shipped with hots than there was with wol, and if they handle it the way they did last time, idk how many people will be quite as patient again.
The universe created an audience for itself.
myRZeth
Profile Joined June 2011
Germany1047 Posts
February 04 2013 19:37 GMT
#58
http://us.battle.net/sc2/en/forum/topic/7810052553?page=1#0

i made a post summarzing some core issues again, i m just losing faith
Esper
Profile Joined May 2010
United States87 Posts
Last Edited: 2013-02-04 19:38:06
February 04 2013 19:37 GMT
#59
Well reading these patch notes the biggest disappointment was the lack of any changes to high-ground mechanics that they teased at earlier. As for the changes they did make, moving Overlord speed to tier 1 is a great change. What it lets a Zerg do is play reactive moving into Lair tech. So drops are not an all-in play, you can scout and if you see the right composition/opportunity you can upgrade drop. It's not going to be Zerg OP, the investment to get gas that early should be, and now will be, the real limiting factor of Zerg tech. The spore change is just silly IMO, they think numbers fix fundamental flaws in game design and unit dynamics. A spore doing a lot of damage is no different, all you have to do is pull the muta getting shot back and it's the exact same net effect.

Hydras need a little love so they are potent against mutas without the added time investment of 1 and potentially 2 upgrades. The overlord speed change makes reactive hydra viable except that the first 5-8 mutas will still give complete map control and a slow third for the non-muta player. As for the side remark about the infestor, it's just absurd that Blizzard doesn't recognize the gaping vulnerability Zergs have to deal with in the mid-game especially against Terran. I'm not saying infestors are the solution to hellbats or widow mine + tank pushes, but they're certainly not in a place where they need to be nerfed more unless this change is primarily targeted at ZvZ.
My life is a chip in your pile. Ante up!
virpi
Profile Blog Joined August 2009
Germany3598 Posts
February 04 2013 19:38 GMT
#60
the overlord speed change won't affect the game. 100 gas pre-lair are a lot of money.
I'd like to see some work done to the hydra. The speed upgrade is neat, but hydras are still kinda weak.
envision change is cool, spore change will make later spires viable vs. fast muta players. spores won't do that much against big flocks, though.
first we make expand, then we defense it.
Prev 1 2 3 4 5 34 35 36 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1d 9h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Livibee 30
StarCraft: Brood War
firebathero 258
Aegong 25
Dota 2
monkeys_forever1007
League of Legends
Grubby5602
JimRising 591
Counter-Strike
fl0m2409
Fnx 515
Super Smash Bros
AZ_Axe140
Other Games
tarik_tv34366
summit1g16371
gofns13671
hungrybox584
shahzam584
Maynarde166
Organizations
Other Games
gamesdonequick2313
BasetradeTV39
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• davetesta109
• Hupsaiya 91
• RyuSc2 56
• Sammyuel 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Esports World Cup
1d 9h
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
2 days
Esports World Cup
3 days
Esports World Cup
4 days
CranKy Ducklings
5 days
BSL20 Non-Korean Champi…
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
6 days
BSL20 Non-Korean Champi…
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CC Div. A S7
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.