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HotS patch: multiplayer replays & resume from replay - Pag…

Forum Index > StarCraft 2 HotS
350 CommentsPost a Reply
Prev 1 2 3 4 5 6 16 17 18 Next All
frostdr
Profile Joined January 2013
Germany42 Posts
Last Edited: 2013-01-24 11:53:53
January 24 2013 11:22 GMT
#61
On January 24 2013 19:45 -Archangel- wrote:
Show nested quote +
On January 24 2013 16:03 obsid wrote:
I am hoping that they find some way to do a "mass simulcast" kind of starcraft. Where you can have some big name like husky or Day9 or MLG or something, casting a live game (or replay), and have like 10,000+ people watching along with it in game maybe with streaming audio from the caster. (and able to look at diffrent areas or units if they want)

And how would advertisers profit from this?


blizzard could add an api for linking external banners into the live game data stream. something like this.. or the ad could be audio. both is not as good as a video add fullscreen which also is a clickable link to the destiantion, but the positive thing is on the other hand it cant be banned by browsers.

many ads (flash ads on twitch) can be banned by the browser. only true stream video ads must be watched. dunno. maybe the sponsors will ask blizzard if they could implement sth.. with news for tournaments inside the game itself watchers could increase a lot. many people dont always keep trakc of tournaments etc.

I dunno, but I see room for improvement. technically its possible.

but a highly reliable esports game maybe wants to cut down on unnessecary stuff like API's, streaming options, External input etc...
Feeling victimized helps from extending compassion and comprehension. If you are willing to understand the view points of others, it makes it more difficult to remain upset. That is the goal these posters are trying to avoid; they want to stay upset.
Tuczniak
Profile Joined September 2010
1561 Posts
January 24 2013 11:42 GMT
#62
Sounds like a great news.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 24 2013 11:56 GMT
#63
Prepare for.....everything to be broken!. Seriously, this back end stuff will destroy everything once it is out.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51470 Posts
January 24 2013 12:49 GMT
#64
Awesome!!!!!!!
Finally a big patch for the actual game side of it rather than units! Will check it out!
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 24 2013 12:55 GMT
#65
Finally a client patch. Will be interesting to datamine it
Prugelhugel
Profile Joined February 2012
Austria637 Posts
January 24 2013 13:09 GMT
#66
On January 24 2013 20:22 frostdr wrote:
Show nested quote +
On January 24 2013 19:45 -Archangel- wrote:
On January 24 2013 16:03 obsid wrote:
I am hoping that they find some way to do a "mass simulcast" kind of starcraft. Where you can have some big name like husky or Day9 or MLG or something, casting a live game (or replay), and have like 10,000+ people watching along with it in game maybe with streaming audio from the caster. (and able to look at diffrent areas or units if they want)

And how would advertisers profit from this?


blizzard could add an api for linking external banners into the live game data stream. something like this.. or the ad could be audio. both is not as good as a video add fullscreen which also is a clickable link to the destiantion, but the positive thing is on the other hand it cant be banned by browsers.

many ads (flash ads on twitch) can be banned by the browser. only true stream video ads must be watched. dunno. maybe the sponsors will ask blizzard if they could implement sth.. with news for tournaments inside the game itself watchers could increase a lot. many people dont always keep trakc of tournaments etc.

I dunno, but I see room for improvement. technically its possible.

but a highly reliable esports game maybe wants to cut down on unnessecary stuff like API's, streaming options, External input etc...


This would be cool in combination with the possibilty to create custom ingame banners (Like the ones on the map, where the marine dances with an iGun and stuff)
"This map definitly needs more rocks" - No SC2 player ever
Sanguinarius
Profile Joined January 2010
United States3427 Posts
January 24 2013 13:19 GMT
#67
This replay and restart news is amazing. This has been needed for a long time. I am glad Blizzard has implemented it.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Weavel
Profile Joined January 2010
Finland9221 Posts
January 24 2013 13:29 GMT
#68
On January 24 2013 14:38 DBS wrote:
Show nested quote +
On January 24 2013 14:33 iCoNz.BoSS wrote:
i dont get it. so i can watch a replay of mc vs mvp, and i can stop the replay in the middle, pick mvp and play as him? so it like im playing against mc? mc will just play like he did in the game, and i will just pick up from where mvp left off? how is that possible. would what mc does not make any sense since im doing different stuff than mvp did?


You need your buddy to play as MC
Omg this is so awesome.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
dani`
Profile Joined January 2011
Netherlands2402 Posts
January 24 2013 13:34 GMT
#69
Huge news :-D Looking forward to the full 2.0.3 notes, perhaps they tweaked some more stuff.
FataLe
Profile Joined November 2010
New Zealand4492 Posts
January 24 2013 13:40 GMT
#70
wow and it only took 3 years!


haha, just kidding blizzard. i know now why you've made in-game time different to real time.
hi. big fan.
porkRaven
Profile Joined December 2010
United States953 Posts
January 24 2013 13:54 GMT
#71
Wooh! So excited for these features, wish they were added a long time ago though.
SHOUTOUTS TO Aylear!!!
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
Last Edited: 2013-01-24 15:55:36
January 24 2013 15:54 GMT
#72
The next Swarm beta patch will include significant changes to the way spectators are handled within the game. Spectating users will no longer be considered players, and will no longer be associated with a player slot.

For triggers, this means that the Spectator and Referee values within the Player Controller preset are now obsolete, and the Controller Of Player function will never return these values. The values will remain in the editor for backward compatibility with existing maps, but should no longer be used.

Custom maps using these values may need to be updated to account for these changes. In order to allow spectating players that can affect the game through triggers, maps should now add explicit player slots for these players within the Player Properties dialog.


http://us.battle.net/sc2/en/forum/topic/7708262879#1
Pokemon Master
Taefox
Profile Joined March 2010
1533 Posts
January 24 2013 16:17 GMT
#73
On January 24 2013 19:15 imPermanenCe wrote:
Show nested quote +
On January 24 2013 15:33 foxj wrote:
On January 24 2013 15:14 GorGor wrote:
On January 24 2013 14:15 SOWxDISCORD wrote:
They let you know about maintance 10 minutes before dropping you, thanks for such efficiency and regard for your customers Blizzard.

You must not have read the TOS for the BETA test that you are participating in.

People just auto click Agree button then go wild complain later lol
btw Nice patch ... Now can we resume the game after disconnected, wonder if it could be featured on ladder games or not

No. Since continue from replay is totally unrelated to the score calculation from ladder play. You can only continue in a custom game.

I bet Bnet will be buggy as hell after they release this patch :D


agree, reconnecting to 2v2 or 3v3 game is pretty cool tho
@taefoxy
Rainling
Profile Joined June 2011
United States456 Posts
Last Edited: 2013-01-24 16:36:06
January 24 2013 16:35 GMT
#74
The ability to resume other player's games from replays along with your own has a lot of potential. You could resume a pro level tvz before the zerg attacks with banelings, practice marine splitting, and compare your results with the terran. This could be a great way to practice micro and army management with other players.
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
January 24 2013 16:49 GMT
#75
You had me at shared replays...you had me at shared replays (runs across the living room to embrace Tom Cruise)
Clan: QQGC - wundertunge#1850
TL+ Member
Galaxy345
Profile Joined February 2012
Luxembourg28 Posts
January 24 2013 17:06 GMT
#76
This is a great Birthday Present :D Thanx Blizzard
BabyToss!
Profile Blog Joined October 2010
Czech Republic588 Posts
January 24 2013 17:24 GMT
#77
Can't wait... just wish there was an estimate when it'll be out..
Nowadays a Filthy Casual | Follow your dreams |
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
Last Edited: 2013-01-24 17:33:07
January 24 2013 17:30 GMT
#78
any ETA on servers?

I just got my betakey... cant wait to start playing!

Ive been doing some research but I dont know what timezone blizzard is working from <.<
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 24 2013 17:38 GMT
#79
On January 25 2013 02:30 NEEDZMOAR wrote:
any ETA on servers?

I just got my betakey... cant wait to start playing!

Ive been doing some research but I dont know what timezone blizzard is working from <.<


It will be up when it is stable. Blizzard doesn't give ETAs on this stuff, since they generally do not know when it will happen. Backend updates take a lot of work and can break real easy.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
January 24 2013 18:06 GMT
#80
On January 25 2013 02:38 Plansix wrote:
Show nested quote +
On January 25 2013 02:30 NEEDZMOAR wrote:
any ETA on servers?

I just got my betakey... cant wait to start playing!

Ive been doing some research but I dont know what timezone blizzard is working from <.<


It will be up when it is stable. Blizzard doesn't give ETAs on this stuff, since they generally do not know when it will happen. Backend updates take a lot of work and can break real easy.


okay.
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