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HotS balance update #8 - Page 55

Forum Index > StarCraft 2 HotS
2296 CommentsPost a Reply
Prev 1 53 54 55 56 57 115 Next
Swish 41
Profile Joined September 2012
Germany154 Posts
December 06 2012 09:10 GMT
#1081
Status Update? Do you still get dropped every game?
The_Unseen
Profile Joined March 2011
France1923 Posts
December 06 2012 09:13 GMT
#1082
I think I just came
I got five reasons for you to shut up
Belha
Profile Joined December 2010
Italy2850 Posts
Last Edited: 2012-12-06 09:16:57
December 06 2012 09:14 GMT
#1083
On December 06 2012 18:09 unteqair wrote:
Show nested quote +
On December 06 2012 18:00 Belha wrote:
About the Medivac speed boost. In some maps (like Antiga), and at korean level, the P have no way to deal with that mobility at 9:00 - 10:00 min; it will decide games right away.

What do you think about the viability of opening stargate vs someone who will be using medivacs?


New units must be tested ofc, but historically Stargate is a very expensive tech. Vs terran, you have to make a LOT of dmg and hope for a non-infantry attack or you're dead (using 6:30-7:00 sg tech; from fast nexus ofc). That's why top P players do not use stargate vs T in even games (yeah, MC used it vs weaker foreigners), you just don't have enough money to match T infantry army in the 8:00-10:00 window. Not to even mention fast pushes in nats with wider ramp/no ramp.
Chicken gank op
Raplex
Profile Joined March 2012
Turkey6 Posts
December 06 2012 09:15 GMT
#1084
DT play vs P

Stargate play vs T and Z.

That what i got from this patch )
We are the blades of Auir.
MilesTeg
Profile Joined September 2010
France1271 Posts
December 06 2012 09:15 GMT
#1085
I just launched the game and a 5GB download started oO I'm pretty sure that's not just the patch. Anyone else had the same thing?
Belha
Profile Joined December 2010
Italy2850 Posts
December 06 2012 09:17 GMT
#1086
On December 06 2012 18:15 MilesTeg wrote:
I just launched the game and a 5GB download started oO I'm pretty sure that's not just the patch. Anyone else had the same thing?

Patch is pretty massive from what i read, not just units, new media too.
Chicken gank op
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 06 2012 09:18 GMT
#1087
On December 06 2012 18:10 Swish 41 wrote:
Status Update? Do you still get dropped every game?

We have run into an issue that is causing instability on the beta server. Though we have been looking into a resolution ever since the beta went live a few hours ago, we will unfortunately not be able to resolve this matter tonight. With that being said, the beta will be taken down until an appropriate fix can be implemented tomorrow morning.

Thanks so much for your patience and enthusiasm for patch 2.0.2. We apologize for the inconvenience and look forward to getting you back into the beta as soon as possible.

http://us.battle.net/sc2/en/forum/topic/7321712386
ㅇㅅㅌㅅ
NeonFox
Profile Joined January 2011
2373 Posts
December 06 2012 09:18 GMT
#1088
I'm really happy for such a shake up, but please Blizzard I beg you don't kill ling centric playstyles. I'd hate having to go roach every matchup.
Azelja
Profile Joined May 2011
Japan762 Posts
December 06 2012 09:19 GMT
#1089
Wow, I wake up and see that Jaedong's joined EG. Then I see the - possibly - best patch in SC2 history. Can this day get any better? :D
Raplex
Profile Joined March 2012
Turkey6 Posts
December 06 2012 09:19 GMT
#1090
On December 06 2012 18:15 MilesTeg wrote:
I just launched the game and a 5GB download started oO I'm pretty sure that's not just the patch. Anyone else had the same thing?


yes same here
We are the blades of Auir.
Swish 41
Profile Joined September 2012
Germany154 Posts
December 06 2012 09:20 GMT
#1091
On December 06 2012 18:18 eviltomahawk wrote:
Show nested quote +
On December 06 2012 18:10 Swish 41 wrote:
Status Update? Do you still get dropped every game?

Show nested quote +
We have run into an issue that is causing instability on the beta server. Though we have been looking into a resolution ever since the beta went live a few hours ago, we will unfortunately not be able to resolve this matter tonight. With that being said, the beta will be taken down until an appropriate fix can be implemented tomorrow morning.

Thanks so much for your patience and enthusiasm for patch 2.0.2. We apologize for the inconvenience and look forward to getting you back into the beta as soon as possible.

http://us.battle.net/sc2/en/forum/topic/7321712386


thx 4 info. I played like 5 games and didn't managed to tech to medivacs even once, before getting dropped. At least I got 3 bases once lol :D
Connor987
Profile Joined September 2011
United Kingdom103 Posts
December 06 2012 09:20 GMT
#1092
Nerf Protoss buff Terran and Zerg hugely, how does that make sense due to recent results, we now have 2 pheonix (oracle) a new useless capital ship to go alongside the carrier (still no carrier patch) and a cheaper dark shrine which has no thought behind it whatsoever. Thanks, Blizzard.
MilesTeg
Profile Joined September 2010
France1271 Posts
December 06 2012 09:21 GMT
#1093
On December 06 2012 18:17 Belha wrote:
Show nested quote +
On December 06 2012 18:15 MilesTeg wrote:
I just launched the game and a 5GB download started oO I'm pretty sure that's not just the patch. Anyone else had the same thing?

Patch is pretty massive from what i read, not just units, new media too.


On December 06 2012 18:19 Raplex wrote:
Show nested quote +
On December 06 2012 18:15 MilesTeg wrote:
I just launched the game and a 5GB download started oO I'm pretty sure that's not just the patch. Anyone else had the same thing?


yes same here


Alright thanks! I thought there was something wrong with my install since it doesn't even mention the latest patch.
Sissors
Profile Joined March 2012
1395 Posts
December 06 2012 09:22 GMT
#1094
On December 06 2012 18:14 Belha wrote:
Show nested quote +
On December 06 2012 18:09 unteqair wrote:
On December 06 2012 18:00 Belha wrote:
About the Medivac speed boost. In some maps (like Antiga), and at korean level, the P have no way to deal with that mobility at 9:00 - 10:00 min; it will decide games right away.

What do you think about the viability of opening stargate vs someone who will be using medivacs?


New units must be tested ofc, but historically Stargate is a very expensive tech. Vs terran, you have to make a LOT of dmg and hope for a non-infantry attack or you're dead (using 6:30-7:00 sg tech; from fast nexus ofc). That's why top P players do not use stargate vs T in even games (yeah, MC used it vs weaker foreigners), you just don't have enough money to match T infantry army in the 8:00-10:00 window. Not to even mention fast pushes in nats with wider ramp/no ramp.

Without having a beta key I dont know the timings of course. However I can imagine if you go fast Oracle you will be able to contain an infantry terran quite well. With these stats they absolutely murder SCVs, you need defenses for them. But the standard defense of terran: some marines, really wont cut it. I wouldnt wish to try a bunch of Oracles against a marine ball, but at the same time a handful of marines also wont deal with Oracle harrasment, they simply get mowed down themselves.

Bio pushes would then become all-in quite fast. Since oracles would destroy the SCV population, and additionally also cut off the attackers from reinforcements. Then it is a matter of holding the bio with purify and forcefields.
Keeemy
Profile Joined November 2012
Finland7855 Posts
December 06 2012 09:23 GMT
#1095
On December 06 2012 18:20 Connor987 wrote:
Nerf Protoss buff Terran and Zerg hugely, how does that make sense due to recent results, we now have 2 pheonix (oracle) a new useless capital ship to go alongside the carrier (still no carrier patch) and a cheaper dark shrine which has no thought behind it whatsoever. Thanks, Blizzard.

"Buff zerg hugely"? Did you even read the notes..?
Hello
Obaten
Profile Joined December 2010
United States730 Posts
December 06 2012 09:28 GMT
#1096
On December 06 2012 18:20 Connor987 wrote:
Nerf Protoss buff Terran and Zerg hugely, how does that make sense due to recent results, we now have 2 pheonix (oracle) a new useless capital ship to go alongside the carrier (still no carrier patch) and a cheaper dark shrine which has no thought behind it whatsoever. Thanks, Blizzard.


You obviously haven't even tried it out yet, just spewing junk from your mouth. The new oracle is pretty awesome, actually. 5 of them can go in and kill a queen+spore crawler, then knock out 24 drones in about 15-20 seconds. Plus, time dilation is very useful, and so is the sight ability when used in conjunction with the tempest. The phoenix fills a slightly different role, as it is not just a harassing unit, but an anti-light air fighter. With the new muta speed buff, you're going to want phoenixes, but not oracles as much.

The tempest is FAR from useless. Forcing engagements from far away while not using attacks that cost money (interceptors) is pretty awesome, as well as the 60 sec build time (half the carrier's). Just because it requires a fleet beacon doesn't make it crap.

The cheaper dark shrine was to encourage DT use in general, since the 250 gas cost is prohibitive when you'd rather have more colossus or templar. You would know that if you read David Kim's post from a few days ago.
Incanus
Profile Joined October 2009
Canada695 Posts
Last Edited: 2012-12-06 09:29:24
December 06 2012 09:29 GMT
#1097
I like all of the changes, except... roaches pushes PvZ are still boring as hell and require the same old response. This one thing ruins PvZ in WoL, and it seems that won't change in HotS.
Flash: "Why am I so good?" *sob sob*
Crawdad
Profile Joined September 2012
614 Posts
December 06 2012 09:29 GMT
#1098
On December 06 2012 18:20 Connor987 wrote:
Nerf Protoss buff Terran and Zerg hugely, how does that make sense due to recent results, we now have 2 pheonix (oracle) a new useless capital ship to go alongside the carrier (still no carrier patch) and a cheaper dark shrine which has no thought behind it whatsoever. Thanks, Blizzard.


Oracle is anti-ground harassment with a crowd control option, Phoenix is anti-air superiority with a harassment option. The Tempest is far from useless, it still counter BLs and Colossi.
Obaten
Profile Joined December 2010
United States730 Posts
December 06 2012 09:30 GMT
#1099
On December 06 2012 18:29 Incanus wrote:
I like all of the changes, except... roaches pushes PvZ are still boring as hell and require the same old response. This one thing ruins PvZ in WoL, and it seems that won't change in HotS.


I thought the mommaship core cannon was pretty good against that. I haven't played enough of the beta to see yet, though.
NeonFox
Profile Joined January 2011
2373 Posts
December 06 2012 09:35 GMT
#1100
On December 06 2012 18:29 Incanus wrote:
I like all of the changes, except... roaches pushes PvZ are still boring as hell and require the same old response. This one thing ruins PvZ in WoL, and it seems that won't change in HotS.


Protosses have figured that one out already, I'm not sure what you are talking about? And yeah the ubbercannon on the mothership core buffed the protoss in that situation.
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