• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:21
CET 06:21
KST 14:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy6ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises0Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool42Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) Weekly Cups (March 16-22): herO doubles, Cure surprises Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion Soulkey's decision to leave C9 BGH Auto Balance -> http://bghmmr.eu/ JaeDong's form before ASL [ASL21] Ro24 Preview Pt1: New Chaos
Tourneys
[ASL21] Ro24 Group A ASL Season 21 LIVESTREAM with English Commentary [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread CaratFlair Diamond Engagement Rings – Elegant Fore European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2102 users

HotS Balance Update #5 [10/5/12] - Page 27

Forum Index > StarCraft 2 HotS
848 CommentsPost a Reply
Prev 1 25 26 27 28 29 43 Next All
Crow!
Profile Joined September 2011
United States150 Posts
Last Edited: 2012-10-06 15:55:21
October 06 2012 15:53 GMT
#521
I feel like this incarnation of the widow mine should cost gas.

Void siphon is hilarious. Bad, but hilarious. It would make more sense if it cost itself energy over time rather than a bunch of energy at start then free indefinitely, though.
s3rp
Profile Joined May 2011
Germany3192 Posts
October 06 2012 15:55 GMT
#522
On October 07 2012 00:53 Crow! wrote:
I feel like this incarnation of the widow mine should cost gas.

Void siphon is hilarious. Bad, but hilarious. It would make more sense if it cost itself energy over time rather than a bunch of energy at start then free indefinitely, though.


They cost gas , allways did ...
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2012-10-06 15:59:15
October 06 2012 15:58 GMT
#523
If void siphon does not drain minerals from the terran bank to the protoss player..

Did nobody consider that it costs a terran 25 minerals to repair 1000hp on a barracks? If the Oracle is generating 3 minerals for every 3 points of damage it does, there is the potential for many many thousands of minerals to be generated out of nowhere.

A barracks costs 150 minerals for 1500hp, and it costs a quarter of that cost to repair it from 0 to full, so what costs the terran 37.5 minerals will give the protoss 1500. You can literally pull tens of thousands of minerals out of nowhere if the terran does not stop you, that has so many balance implications
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Aserrin
Profile Joined October 2011
Uruguay231 Posts
October 06 2012 16:01 GMT
#524
Widow mine only has mine on its name it seems.

At least they haven't forsaken terran.

But still, making the races revolve around a single unit is not good.
Crow!
Profile Joined September 2011
United States150 Posts
Last Edited: 2012-10-06 16:04:47
October 06 2012 16:02 GMT
#525
On October 07 2012 00:55 s3rp wrote:
Show nested quote +
On October 07 2012 00:53 Crow! wrote:
I feel like this incarnation of the widow mine should cost gas.

Void siphon is hilarious. Bad, but hilarious. It would make more sense if it cost itself energy over time rather than a bunch of energy at start then free indefinitely, though.


They cost gas , allways did ...

Huh, so they do. For some reason I thought the mines cost 75 minerals and that was it. (Previous incarnations probably could have cost that little).
TheRavensName
Profile Joined August 2011
United States911 Posts
October 06 2012 16:03 GMT
#526
Its a mine, thats not a mine? Mind... blown?
I once breadcrumbed watcher in a game with no watchers in the setup.
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
Last Edited: 2012-10-06 16:08:52
October 06 2012 16:08 GMT
#527
On October 07 2012 00:58 Cyro wrote:
If void siphon does not drain minerals from the terran bank to the protoss player..

Did nobody consider that it costs a terran 25 minerals to repair 1000hp on a barracks? If the Oracle is generating 3 minerals for every 3 points of damage it does, there is the potential for many many thousands of minerals to be generated out of nowhere.

A barracks costs 150 minerals for 1500hp, and it costs a quarter of that cost to repair it from 0 to full, so what costs the terran 37.5 minerals will give the protoss 1500. You can literally pull tens of thousands of minerals out of nowhere if the terran does not stop you, that has so many balance implications


Which will take...500 seconds...The only situation this is relevant in is super late game when all the resources have been mined out.
baba1
Profile Joined April 2005
Canada355 Posts
October 06 2012 16:16 GMT
#528
Rocket launching mines = not mines but rocket launcher.
I think it's a very dumb idea.

Void siphon just seems like they are out of ideas plain and simple.

Oh well..
noq uote
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
October 06 2012 16:22 GMT
#529
On October 07 2012 00:58 Cyro wrote:
If void siphon does not drain minerals from the terran bank to the protoss player..

Did nobody consider that it costs a terran 25 minerals to repair 1000hp on a barracks? If the Oracle is generating 3 minerals for every 3 points of damage it does, there is the potential for many many thousands of minerals to be generated out of nowhere.

A barracks costs 150 minerals for 1500hp, and it costs a quarter of that cost to repair it from 0 to full, so what costs the terran 37.5 minerals will give the protoss 1500. You can literally pull tens of thousands of minerals out of nowhere if the terran does not stop you, that has so many balance implications


Or terran could, you know, make ONE viking. Or have marines close to his rax that works too.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
October 06 2012 16:24 GMT
#530
On October 07 2012 01:16 baba1 wrote:
Rocket launching mines = not mines but rocket launcher.
I think it's a very dumb idea.

Void siphon just seems like they are out of ideas plain and simple.

Oh well..


Not entirely true. Anti Personel mines for example in real life jump up before they explode (some of them). It's still a mine, it just now has more than one use, which for 2 supply is more than fair. People need to give it a chance and stop qqing so much about every little change. It's getting really tiresome.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Crow!
Profile Joined September 2011
United States150 Posts
Last Edited: 2012-10-06 16:30:26
October 06 2012 16:25 GMT
#531
Opponents' structures should never be harvested by void syphon for more than a few seconds if the defender is paying the slightest bit of attention.

A bigger concern to me is those dumb neutral supply depots that so many tournaments use as a pacifier for Zerg players. Unless the ability explicitly forbids targeting neutral structures, those things are now worth a little under 400 minerals to harvest.

(Also, the rate of minerals spent to make a structure to minerals gained by harvesting doesn't really make sense).
Epoxide
Profile Blog Joined March 2011
Magic Woods9326 Posts
October 06 2012 16:33 GMT
#532
I hope the auto acquire hallucination etc is turned off if you actually have detection.
LiquipediaSouma: EU MM is just Russian Roulette. Literally.
OskO
Profile Joined February 2011
Argentina369 Posts
October 06 2012 16:45 GMT
#533
Void Syphon sounds awful, I'd rather have a "not too popular" but useful spell of the likes of the Phase Shield. It was way more interesting in micro battles.
I don't know what to think about the new Mine, seems a bit too much with cloak detection and rearm, specially against any kind of drop play (And obviously strong against DT/Banshee play).-
Though we strike at you from the shadows, do not think that we lack the courage to stand in the light.
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
October 06 2012 16:47 GMT
#534
Guys I'm going on record right now and saying that I love the new widow mine after watching some games.

It has space control, rewards good positioning, and makes mech much much more viable while addressing air issues to a tolerable extent(should not be addressed completely)

I am completely in support of Terran and Zerg in current game state. I think toss is the only one missing something, but I don't know yet
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
Alex1Sun
Profile Blog Joined April 2010
494 Posts
October 06 2012 16:53 GMT
#535
I really like the MSC and mine changes and really dislike the siphon.
This is not Warcraft in space!
Dvriel
Profile Joined November 2011
607 Posts
October 06 2012 16:54 GMT
#536
On October 07 2012 01:47 Bippzy wrote:
Guys I'm going on record right now and saying that I love the new widow mine after watching some games.

It has space control, rewards good positioning, and makes mech much much more viable while addressing air issues to a tolerable extent(should not be addressed completely)

I am completely in support of Terran and Zerg in current game state. I think toss is the only one missing something, but I don't know yet


Really? Please post video or explain how does "siegemines" or "widowtanks" help T mech to break siege lines of Tank+marine or in TvP.Collossi +obs just kill them before even see any enemy...
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 06 2012 16:54 GMT
#537
On October 06 2012 22:29 Aetherial wrote:
LOL i'm just watching Dragon's stream, he's only building widow mines... they seem kinda broken.


They're sooooo awesomeeeee!!!!

Some numbers need tweaking but they are so much fun.
MMA: The true King of Wings
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 06 2012 16:54 GMT
#538
On October 07 2012 01:47 Bippzy wrote:
Guys I'm going on record right now and saying that I love the new widow mine after watching some games.

It has space control, rewards good positioning, and makes mech much much more viable while addressing air issues to a tolerable extent(should not be addressed completely)

I am completely in support of Terran and Zerg in current game state. I think toss is the only one missing something, but I don't know yet


I support you. The Terran finally got a decent partner in leapfrogging and SURPISE SIEGES TANKS that is pure mech/position based play.

Moving out of your base vs T in HOTS will never be the same again. Definitely a different game from WoL.
Worth buying for me. :D
Cauterize the area
ohampatu
Profile Joined July 2010
United States1448 Posts
Last Edited: 2012-10-06 16:55:27
October 06 2012 16:55 GMT
#539
From My Expertise it sounds like:

Zerg: Most complete atm in terms of new units abilities/balances. Its now at a point where they can start to re-visit the WoL units and change numbers/etc. Which is good, the faster they are done with the new stuff, the quicker they can be on just tweaking numbers to make it all balanced.

Terran: Seems to be good now. The only new unit needing to be balanced is the warhound. Im hopeful when its re-added it will be everything it was originally supposed to be. After they get the warhound in a place similar to what they want, they can then start visiting the numbers and tweaking it. After that, they can start on the WoL units. A bit behind zerg, but defintely getting farther along.

Protoss: This is the only race that I think still needs quite a bit of work. They still have no idea what to do with mothership core and oracle, and their finalized tempest is just shit. I hope that they are doing their testing in waves, and that once terran's a bit far along they can start re-hauling Protoss completely, cause it needs it.

All in all i think Blizzard is doing a fantastic job, with the exception of Protoss. I hope that Zerg/Terran get finished so they can focus all resources on Protoss.

Also plz invite for Beta. Im nearing 15K+ 1v1 ladder games, with a low masters mmr. Ill test the shit out of this for you bliz!
I am become death, for I am the destroyer of worlds.....You will be missed KT Violet!!!
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
Last Edited: 2012-10-06 16:59:05
October 06 2012 16:57 GMT
#540
On October 07 2012 01:54 Dvriel wrote:
Show nested quote +
On October 07 2012 01:47 Bippzy wrote:
Guys I'm going on record right now and saying that I love the new widow mine after watching some games.

It has space control, rewards good positioning, and makes mech much much more viable while addressing air issues to a tolerable extent(should not be addressed completely)

I am completely in support of Terran and Zerg in current game state. I think toss is the only one missing something, but I don't know yet


Really? Please post video or explain how does "siegemines" or "widowtanks" help T mech to break siege lines of Tank+marine or in TvP.Collossi +obs just kill them before even see any enemy...


God forbid detection + T3 unit can deal with a unit that comes out of a naked/reactored factory...

I think a side effect of the new Widow Mine style is that you can unsiege and retreat a bit safer, now. Maybe even set traps that way or something.

On October 07 2012 01:55 ohampatu wrote:

Terran: Seems to be good now. The only new unit needing to be balanced is the warhound. Im hopeful when its re-added it will be everything it was originally supposed to be. After they get the warhound in a place similar to what they want, they can then start visiting the numbers and tweaking it. After that, they can start on the WoL units. A bit behind zerg, but defintely getting farther along.


Unless something drastic changes, the warhound isn't coming back. Blizzard has said as much themselves.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Prev 1 25 26 27 28 29 43 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft274
RuFF_SC2 227
Nina 156
mcanning 73
-ZergGirl 27
ProTech6
StarCraft: Brood War
GuemChi 5313
Sea 4390
Snow 85
ggaemo 79
Bale 20
Noble 13
ZergMaN 12
Icarus 7
Dota 2
monkeys_forever813
febbydoto30
League of Legends
JimRising 764
Counter-Strike
Coldzera 1709
Stewie2K822
Other Games
summit1g8731
C9.Mang0349
Trikslyr25
Organizations
Other Games
gamesdonequick1036
Dota 2
PGL Dota 2 - Main Stream73
Other Games
BasetradeTV53
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH80
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1235
• Rush1111
Upcoming Events
Sparkling Tuna Cup
4h 39m
Afreeca Starleague
4h 39m
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d 3h
Afreeca Starleague
1d 4h
hero vs YSC
Larva vs Shine
Kung Fu Cup
1d 5h
Replay Cast
1d 18h
KCM Race Survival
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Team League
3 days
RSL Revival
4 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
4 days
Platinum Heroes Events
4 days
BSL
4 days
RSL Revival
5 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
Light vs Calm
Royal vs Mind
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.