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HotS Balance Update #5 [10/5/12] - Page 13

Forum Index > StarCraft 2 HotS
848 CommentsPost a Reply
Prev 1 11 12 13 14 15 43 Next All
Halozination
Profile Joined January 2012
69 Posts
October 06 2012 01:17 GMT
#241
like all changes. esp. protoss.
Oracle seems much more interesting harrasment wise because you can decide if you want to do the risky/microintensive harras or the entomb shift click harras. I hope the first one will be more rewarding. Maybe its a bit too much energy as you cant cast it very frequently while moving around. I would not mind a price increase of the oracle if that would make that possible. I dont like the grafic animation though.

Nexus shooting animation also does not look nice imo.
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
October 06 2012 01:18 GMT
#242
Wait what?! The Widow Mine gets a mini-nuke? Also swarm hosts vs Widow Mines is going to be bonkers now. Going to be a wave of 'zombies' getting nuked and then again, over and over. Appealing eye candy but free vs free just sounds boring strategically.
Team Liquid needs more Terrans.
emc
Profile Joined September 2010
United States3088 Posts
October 06 2012 01:20 GMT
#243
WHAHAHA I HAVE THE BETA FINALLY!!!!!!
BadAssJ
Profile Joined October 2012
United States136 Posts
October 06 2012 01:22 GMT
#244
What was the widow mine's previous build time?
Proud Fapper to Tossgirl!!! (126 times!)
dainbramage
Profile Joined August 2011
Australia1442 Posts
October 06 2012 01:23 GMT
#245
On October 06 2012 09:58 Piousflea wrote:
Show nested quote +
In which case, congrats you've spent 150/150 plus whatever's guarding it to "mine" at the rate of less than 2 workers.

Last time I checked, a probe on a close mineral patch harvests 45 minerals/minute which is 0.75 m/s. So at 3 m/s the Oracle "harvests" at the same rate as 4 probes, slightly better than 1 MULE.


You have to let the pylon recharge its shields, though, which is what reduces the income over a long time.
Crawdad
Profile Joined September 2012
614 Posts
October 06 2012 01:25 GMT
#246
In that case, it's too bad you can't target your own structures, LOL.

Also, does anyone else think that the Widow mine is actually overlapping with HSM, not the tank?
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
October 06 2012 01:26 GMT
#247
HOLY SHIT

THE WIDOW MINE

HOLY FUCK SO AWESOME

HOLYHOLY
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Plansix
Profile Blog Joined April 2011
United States60190 Posts
October 06 2012 01:26 GMT
#248
On October 06 2012 07:49 SarcasmMonster wrote:
Show nested quote +
On October 06 2012 07:48 Plansix wrote:
On October 06 2012 07:44 s3rp wrote:
IF you can't turn off Widow mine autocast this is not really useful to be perfectly honest . Especially if it auto targets summons and halluzination . Especially with the reduced splash again.

I mean it basically kills 1 unit every 40 second and then is useless for 40 seconds. It keeps you safe from Banshees in TvT without needing an ebay but other than that ? I don't see any real potential here to be frank.


Heaven forbid the cloaked, autocasting, auto detecting, range 5 aoe unit that does more damage than any other AOE in the game have a flaw.


No matter what thread I'm in, it's always s3rp vs Plansix.

I'll start keeping score.


I like to feel our arguments are at least based in reality. Even though we disagree, S3rp is rational and does not make insane arguments.

On a side note does 3 minerals a second sound like a lot to some people. I mean, its only 5 per work, per trip. What is the math on two of those digging into a building?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Psi0nic
Profile Joined March 2011
Uruguay39 Posts
October 06 2012 01:27 GMT
#249
Wow. Great changes! But I predict that a lot of tunning will be needed for the widow mine.
Life's what you make it
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
October 06 2012 01:29 GMT
#250
Phase Shield seemed like a much better ability. This new one is pretty boring.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
October 06 2012 01:32 GMT
#251
On October 06 2012 10:29 CruelZeratul wrote:
Phase Shield seemed like a much better ability. This new one is pretty boring.

I don't know, 3 minerals a second sounds pretty great. Bring me your supply depots!
I have the Honor to be your Obedient Servant, P.6
TL+ Member
robopork
Profile Blog Joined May 2009
United States511 Posts
Last Edited: 2012-10-06 01:35:22
October 06 2012 01:34 GMT
#252
I was really excited for phase shield pvt...

Edit: I don't think void siphon is going to get used. You'd have to be playing against a potato.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Crawdad
Profile Joined September 2012
614 Posts
October 06 2012 01:36 GMT
#253
On October 06 2012 10:34 robopork wrote:
I was really excited for phase shield pvt...


For what? Concussive?
LastDance
Profile Blog Joined October 2010
New Zealand510 Posts
October 06 2012 01:38 GMT
#254
Can they just remove the bloody oracle and just give the pheonix some more harass abilities??!!!
robopork
Profile Blog Joined May 2009
United States511 Posts
October 06 2012 01:39 GMT
#255
On October 06 2012 10:26 Plansix wrote:
Show nested quote +
On October 06 2012 07:49 SarcasmMonster wrote:
On October 06 2012 07:48 Plansix wrote:
On October 06 2012 07:44 s3rp wrote:
IF you can't turn off Widow mine autocast this is not really useful to be perfectly honest . Especially if it auto targets summons and halluzination . Especially with the reduced splash again.

I mean it basically kills 1 unit every 40 second and then is useless for 40 seconds. It keeps you safe from Banshees in TvT without needing an ebay but other than that ? I don't see any real potential here to be frank.


Heaven forbid the cloaked, autocasting, auto detecting, range 5 aoe unit that does more damage than any other AOE in the game have a flaw.


No matter what thread I'm in, it's always s3rp vs Plansix.

I'll start keeping score.


I like to feel our arguments are at least based in reality. Even though we disagree, S3rp is rational and does not make insane arguments.

On a side note does 3 minerals a second sound like a lot to some people. I mean, its only 5 per work, per trip. What is the math on two of those digging into a building?


If you had 2 it'd be 360 mins a minute, roughly the same rate of return as 9 workers?
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
blarkh
Profile Joined December 2011
Austria72 Posts
October 06 2012 01:39 GMT
#256
On October 06 2012 09:46 cywinr wrote:
So the widow mine is like a tank in siege mode... Except its cloaked and hits ground air and cloaked units with its slow attackspeed.... It doesnt even require micro to maximize its usefulness! Just sit there and itl take care of ground air cloaked any unit nearby...

Also, does anyone else think terrans have enough splash damage? Hellions thors tanks seekermissile nukes planetaries... Versus fungals banes and ultras or collo storm and archons.


Terran can't micro it. That sounds like it doesn't have maximized damage and you can lure shots with a little micro and go kill it afterwards. Way better than if Terran could wait until he hits all your lingies.
robopork
Profile Blog Joined May 2009
United States511 Posts
October 06 2012 01:40 GMT
#257
On October 06 2012 10:36 Crawdad wrote:
Show nested quote +
On October 06 2012 10:34 robopork wrote:
I was really excited for phase shield pvt...


For what? Concussive?


blocking emps to get storms off. I never got a chance to use it, but really late game I think it could have been sick.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
October 06 2012 01:41 GMT
#258
On October 06 2012 10:39 blarkh wrote:
Show nested quote +
On October 06 2012 09:46 cywinr wrote:
So the widow mine is like a tank in siege mode... Except its cloaked and hits ground air and cloaked units with its slow attackspeed.... It doesnt even require micro to maximize its usefulness! Just sit there and itl take care of ground air cloaked any unit nearby...

Also, does anyone else think terrans have enough splash damage? Hellions thors tanks seekermissile nukes planetaries... Versus fungals banes and ultras or collo storm and archons.


Terran can't micro it. That sounds like it doesn't have maximized damage and you can lure shots with a little micro and go kill it afterwards. Way better than if Terran could wait until he hits all your lingies.


yes you can, you can disable the autocast before you burrow it
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Forumite
Profile Joined February 2011
Sweden3280 Posts
October 06 2012 01:42 GMT
#259
On October 06 2012 10:14 Burns wrote:
Im wtfing at the screen, i have no clue whats going on

is the widow mine a mobile turret now?
Not really. I saw a stream of it just now. It´s very slow to rearm, so not really a tower, but very good for base defence and holding a contain. They have terrible, terrible burst damage, then a 40s rearm, so widow mines fit any battle where you have something alive afterwards, or where the enemy doesn´t have detection.
:3
CikaZombi
Profile Joined August 2011
Serbia630 Posts
October 06 2012 01:44 GMT
#260
So if the Terran puts 1 mine in front of his base I can't ever sneak in with dts? Like ever? Even observers can retreat from turret fire if they have been hit once. A turret is one thing but an automated mine that sees and targets cloaked...
You can no more evade my wrath, than you could your own shadow.
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