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like all changes. esp. protoss. Oracle seems much more interesting harrasment wise because you can decide if you want to do the risky/microintensive harras or the entomb shift click harras. I hope the first one will be more rewarding. Maybe its a bit too much energy as you cant cast it very frequently while moving around. I would not mind a price increase of the oracle if that would make that possible. I dont like the grafic animation though.
Nexus shooting animation also does not look nice imo.
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Wait what?! The Widow Mine gets a mini-nuke? Also swarm hosts vs Widow Mines is going to be bonkers now. Going to be a wave of 'zombies' getting nuked and then again, over and over. Appealing eye candy but free vs free just sounds boring strategically.
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WHAHAHA I HAVE THE BETA FINALLY!!!!!!
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What was the widow mine's previous build time?
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On October 06 2012 09:58 Piousflea wrote:Show nested quote +In which case, congrats you've spent 150/150 plus whatever's guarding it to "mine" at the rate of less than 2 workers. Last time I checked, a probe on a close mineral patch harvests 45 minerals/minute which is 0.75 m/s. So at 3 m/s the Oracle "harvests" at the same rate as 4 probes, slightly better than 1 MULE.
You have to let the pylon recharge its shields, though, which is what reduces the income over a long time.
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In that case, it's too bad you can't target your own structures, LOL.
Also, does anyone else think that the Widow mine is actually overlapping with HSM, not the tank?
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HOLY SHIT
THE WIDOW MINE
HOLY FUCK SO AWESOME
HOLYHOLY
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On October 06 2012 07:49 SarcasmMonster wrote:Show nested quote +On October 06 2012 07:48 Plansix wrote:On October 06 2012 07:44 s3rp wrote: IF you can't turn off Widow mine autocast this is not really useful to be perfectly honest . Especially if it auto targets summons and halluzination . Especially with the reduced splash again.
I mean it basically kills 1 unit every 40 second and then is useless for 40 seconds. It keeps you safe from Banshees in TvT without needing an ebay but other than that ? I don't see any real potential here to be frank. Heaven forbid the cloaked, autocasting, auto detecting, range 5 aoe unit that does more damage than any other AOE in the game have a flaw. No matter what thread I'm in, it's always s3rp vs Plansix. I'll start keeping score.
I like to feel our arguments are at least based in reality. Even though we disagree, S3rp is rational and does not make insane arguments.
On a side note does 3 minerals a second sound like a lot to some people. I mean, its only 5 per work, per trip. What is the math on two of those digging into a building?
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Wow. Great changes! But I predict that a lot of tunning will be needed for the widow mine.
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Phase Shield seemed like a much better ability. This new one is pretty boring.
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On October 06 2012 10:29 CruelZeratul wrote: Phase Shield seemed like a much better ability. This new one is pretty boring. I don't know, 3 minerals a second sounds pretty great. Bring me your supply depots!
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I was really excited for phase shield pvt...
Edit: I don't think void siphon is going to get used. You'd have to be playing against a potato.
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On October 06 2012 10:34 robopork wrote: I was really excited for phase shield pvt...
For what? Concussive?
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Can they just remove the bloody oracle and just give the pheonix some more harass abilities??!!!
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On October 06 2012 10:26 Plansix wrote:Show nested quote +On October 06 2012 07:49 SarcasmMonster wrote:On October 06 2012 07:48 Plansix wrote:On October 06 2012 07:44 s3rp wrote: IF you can't turn off Widow mine autocast this is not really useful to be perfectly honest . Especially if it auto targets summons and halluzination . Especially with the reduced splash again.
I mean it basically kills 1 unit every 40 second and then is useless for 40 seconds. It keeps you safe from Banshees in TvT without needing an ebay but other than that ? I don't see any real potential here to be frank. Heaven forbid the cloaked, autocasting, auto detecting, range 5 aoe unit that does more damage than any other AOE in the game have a flaw. No matter what thread I'm in, it's always s3rp vs Plansix. I'll start keeping score. I like to feel our arguments are at least based in reality. Even though we disagree, S3rp is rational and does not make insane arguments. On a side note does 3 minerals a second sound like a lot to some people. I mean, its only 5 per work, per trip. What is the math on two of those digging into a building?
If you had 2 it'd be 360 mins a minute, roughly the same rate of return as 9 workers?
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On October 06 2012 09:46 cywinr wrote: So the widow mine is like a tank in siege mode... Except its cloaked and hits ground air and cloaked units with its slow attackspeed.... It doesnt even require micro to maximize its usefulness! Just sit there and itl take care of ground air cloaked any unit nearby...
Also, does anyone else think terrans have enough splash damage? Hellions thors tanks seekermissile nukes planetaries... Versus fungals banes and ultras or collo storm and archons.
Terran can't micro it. That sounds like it doesn't have maximized damage and you can lure shots with a little micro and go kill it afterwards. Way better than if Terran could wait until he hits all your lingies.
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On October 06 2012 10:36 Crawdad wrote:Show nested quote +On October 06 2012 10:34 robopork wrote: I was really excited for phase shield pvt...
For what? Concussive?
blocking emps to get storms off. I never got a chance to use it, but really late game I think it could have been sick.
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On October 06 2012 10:39 blarkh wrote:Show nested quote +On October 06 2012 09:46 cywinr wrote: So the widow mine is like a tank in siege mode... Except its cloaked and hits ground air and cloaked units with its slow attackspeed.... It doesnt even require micro to maximize its usefulness! Just sit there and itl take care of ground air cloaked any unit nearby...
Also, does anyone else think terrans have enough splash damage? Hellions thors tanks seekermissile nukes planetaries... Versus fungals banes and ultras or collo storm and archons. Terran can't micro it. That sounds like it doesn't have maximized damage and you can lure shots with a little micro and go kill it afterwards. Way better than if Terran could wait until he hits all your lingies.
yes you can, you can disable the autocast before you burrow it
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On October 06 2012 10:14 Burns wrote: Im wtfing at the screen, i have no clue whats going on
is the widow mine a mobile turret now?
Not really. I saw a stream of it just now. It´s very slow to rearm, so not really a tower, but very good for base defence and holding a contain. They have terrible, terrible burst damage, then a 40s rearm, so widow mines fit any battle where you have something alive afterwards, or where the enemy doesn´t have detection.
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So if the Terran puts 1 mine in front of his base I can't ever sneak in with dts? Like ever? Even observers can retreat from turret fire if they have been hit once. A turret is one thing but an automated mine that sees and targets cloaked...
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