Phase shield finally gave Protoss something to attack into BL/Inf/Spine walls, did it work out as overpowered or what happened with it?
HotS Balance Update #5 [10/5/12] - Page 15
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WombaT
Northern Ireland25405 Posts
Phase shield finally gave Protoss something to attack into BL/Inf/Spine walls, did it work out as overpowered or what happened with it? | ||
JuiceBoxHero
117 Posts
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imJealous
United States1382 Posts
Its still just a 25 gas unit at this point, and if it 1 shots a stalker plus does the same AoE damage as a single baneling that's not too bad for the resource cost. | ||
Crawdad
614 Posts
On October 06 2012 11:19 Wombat_NI wrote: Why, whyyyyy. Phase shield finally gave Protoss something to attack into BL/Inf/Spine walls, did it work out as overpowered or what happened with it? Nobody used it. I never saw it once. | ||
Cuce
Turkey1127 Posts
On October 06 2012 10:49 idkfa wrote: Not bothering with the math - it's an ability that costs 50 energy, and I'm not sure that even if it was passive that it would accomplish anything, given even token defense. well 1 worker collect roughly 40 minerals per blizminutes from close mineral patch. an oracle will siphon 180 minerals per blizminute, so its 4.5 workers worth of mineral income, regardless of saturation. surely no oracle will leech of an enemybase for a whole minute, but it aint hald bad. it would surely stop terrans sending of factories to scout. | ||
IMHope
Korea (South)1241 Posts
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The_DarkAngelz
Brazil221 Posts
On October 06 2012 11:30 Cuce wrote: well 1 worker collect roughly 40 minerals per blizminutes from close mineral patch. an oracle will siphon 180 minerals per blizminute, so its 4.5 workers worth of mineral income, regardless of saturation. surely no oracle will leech of an enemybase for a whole minute, but it aint hald bad. it would surely stop terrans sending of factories to scout. No it'll not....how many hours takes to this hability kill an single factory? Mines have to be balanced but it's a cool design*, but i have no hope for protoss players. *By cool design i mean it sucks because it's auto cast...every unit in this game is going auto cast mode...and this sucks so bad.... see ya i'm going to play Dota2 lol | ||
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Whitewing
United States7483 Posts
On October 06 2012 10:04 Dvriel wrote: My English is not so good obviously,and I really try to make it possible to understand.I was trying to say that even if Terran got more Splash Options,it does not mean they all are viable or good to use in the game. My name is "Duriel" but written as in old Rome where the "U" was same as "V",ok? Duriel is a Demon from Diablo II... If you know your English is not fluent, please take the time to try to correct your typos and punctuation before you post. Much of what you've been saying is essentially gibberish as written, so please proofread. I'd love to have a conversation with you, as I'm sure a lot of other people would, but it's very hard when we can't understand you. | ||
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Whitewing
United States7483 Posts
On October 06 2012 10:51 -NegativeZero- wrote: Swarm hosts can probably beat widow mines since not only can locusts actually survive the splash from a mine hit, but they spawn every 25 seconds while mines "recharge" every 40, giving a window where the mines are vulnerable. He should try to watch brood lords vs. brood lords. | ||
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Whitewing
United States7483 Posts
On October 06 2012 11:30 Cuce wrote: well 1 worker collect roughly 40 minerals per blizminutes from close mineral patch. an oracle will siphon 180 minerals per blizminute, so its 4.5 workers worth of mineral income, regardless of saturation. surely no oracle will leech of an enemybase for a whole minute, but it aint hald bad. it would surely stop terrans sending of factories to scout. Actually, that's an amazing idea, holy shit I'm all for it now. If I can get terrans to stop with that ridiculous factory free scout that also screws with my stalker AI and blocks my zealots, I will dance for joy. | ||
Crawdad
614 Posts
On October 06 2012 11:30 Cuce wrote: it would surely stop terrans sending of factories to scout. I guess. But any form of AA, and you've wasted an Oracle that could have Entombed some more, or provided detection. | ||
Arceus
Vietnam8333 Posts
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Gunnvaldr
United States9 Posts
On October 06 2012 11:44 Arceus wrote: first Phase Shield, and now Siphon. Did they run out of idea and took some spells from Wc3 book? Heheh. Well, Phase Shield was Grubby's idea, so ... | ||
Sanguinarius
United States3427 Posts
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aRyuujin
United States5049 Posts
but widow mine is just a terran lurker now? | ||
Cabinet Sanchez
Australia1097 Posts
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Areon
United States273 Posts
LOL Blizzard, how is a staggering 3 DPS plus "harass" that only benefits yourself a new and improved form of harassment? Might as well not build that flying sphere of shit this week since that's obviously going to get changed in the next balance update. | ||
MateShade
Australia736 Posts
Don't like that the widow thing targets cloaked units either but other than that I like the change | ||
sona
Canada52 Posts
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Fungal Growth
United States434 Posts
I love the idea that void siphon not require mana...it would make the oracle so much more practical and popular. I like the idea that void siphon would work on overlords...that would be a lot of fun flying around the map trying to find overlords to harvest... Anybody know if void siphon is stackable? Because attack windows will be so small...this unit would benefit from flying in flocks and attacking at once. | ||
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