• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:37
CEST 19:37
KST 02:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down12ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League55Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Daily SC2 Player Grid - feedback wanted Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Young Players Tournament Announced by SOOP BW General Discussion Bot on ladder Do we even care about balance? Mineral gathering rate (boosted) for each patch
Tourneys
[ASL22] Grand Finals [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8897 users

HotS Balance Update #5 [10/5/12] - Page 12

Forum Index > StarCraft 2 HotS
848 CommentsPost a Reply
Prev 1 10 11 12 13 14 43 Next All
dainbramage
Profile Joined August 2011
Australia1442 Posts
October 06 2012 00:44 GMT
#221
On October 06 2012 09:37 beefhamburger wrote:
Show nested quote +
On October 06 2012 09:35 wcr.4fun wrote:
On October 06 2012 09:33 beefhamburger wrote:
So in PvP, you find a proxy pylon in your base and you let it live while you can just use oracles to drain money? Just keep units around the pylon to prevent warp ins and you can drain, stop to let pylon shields recharge, drain, repeat. Or is that not how this would work?


congratulations, you just wasted 150 gas for perhaps the same amount of minerals. lol

Except you do it indefinitely all game.....?


In which case, congrats you've spent 150/150 plus whatever's guarding it to "mine" at the rate of less than 2 workers.
sour_eraser
Profile Joined March 2011
Canada932 Posts
Last Edited: 2012-10-06 00:46:48
October 06 2012 00:45 GMT
#222
So with the newly designed mine. Can anyone with beta tell me if

-Splash hits friendly units
-Able to hit enemy workers
-Supply cost ( I've read somewhere they changed it? )
-Speed of missle. Are they like Seeker Missle where you may outrun it or do they kill units immediately?
"What's the f*cking point of censoring a letter if everyone and their mother knows what it stands for.... F*cking morons"
cywinr
Profile Joined February 2011
Canada173 Posts
October 06 2012 00:46 GMT
#223
So the widow mine is like a tank in siege mode... Except its cloaked and hits ground air and cloaked units with its slow attackspeed.... It doesnt even require micro to maximize its usefulness! Just sit there and itl take care of ground air cloaked any unit nearby...

Also, does anyone else think terrans have enough splash damage? Hellions thors tanks seekermissile nukes planetaries... Versus fungals banes and ultras or collo storm and archons.
Forumite
Profile Joined February 2011
Sweden3280 Posts
October 06 2012 00:48 GMT
#224
On October 06 2012 09:42 wcr.4fun wrote:
Show nested quote +
On October 06 2012 09:40 Forumite wrote:
On October 06 2012 09:35 wcr.4fun wrote:
On October 06 2012 09:33 beefhamburger wrote:
So in PvP, you find a proxy pylon in your base and you let it live while you can just use oracles to drain money? Just keep units around the pylon to prevent warp ins and you can drain, stop to let pylon shields recharge, drain, repeat. Or is that not how this would work?


congratulations, you just wasted 150 gas for perhaps the same amount of minerals. lol
Killing a Pylon with an Oracle will take a little while, but the opponent will lose a pylon for 100m, lose 400m stolen, and you will gain 400m of his. In total you deal/gain 900m of damage for a single proxy pylon. I think it´s worth building a few Oracles for that. With Entomb and Void Siphon, you can deal quite a bit of economic damage.

it doesn't steal minerals. (nothing in the patch notes indicates it does)
On October 06 2012 06:54 juicyjames wrote:
  • The Oracle channels a beam at an enemy structure that deals 3 damage and drains 3 minerals every second until canceled.
Drains, sounds like it either you gain minerals, or the opponent loses minerals, or both.
:3
-niL
Profile Joined January 2012
Canada1131 Posts
October 06 2012 00:49 GMT
#225
Just make the widow mines like spider mines for hellions
Kevoras
Profile Joined October 2011
United States105 Posts
October 06 2012 00:49 GMT
#226

The Mine change seems like a unit replacement instead. (more like it Mobile Missile Turret)
I am fine with that, but yes, will need more rebalancing for sure.

so it basically only auto-acquire cloaked / hallunicated units?

wouldn't that just make the DT useless against Terrans instead?

So far, I think it is a poor choice. But I think the community will find that out soon as well.
dont see this unit last more than 2 weeks
For the People!
Dvriel
Profile Joined November 2011
607 Posts
October 06 2012 00:49 GMT
#227
Just saw AVILO did mortal 10 min push with Mines+hellions+Tanks vs Protoss.Mines are now little Siege tanks.If u supporte them with tanks and some hellions they work well in early-mid game.Havent seen them in late game,but think they still suck because of observers and Colossi clearing the field allowing Chargelots to kill your tanks as well as blink Stalkers
s3rp
Profile Joined May 2011
Germany3192 Posts
October 06 2012 00:50 GMT
#228
On October 06 2012 09:39 Whitewing wrote:
Show nested quote +
On October 06 2012 09:37 s3rp wrote:
On October 06 2012 09:35 Whitewing wrote:
On October 06 2012 09:33 s3rp wrote:
On October 06 2012 09:29 Defrag wrote:
On October 06 2012 09:28 s3rp wrote:
Can someone tell me why this new Widow mine should now be good its the same unit just with 40 sec CD ( which is ages ) instead of dieing and they reduced its splash damage back to 40. How is that an improvement ? It's still useless in later stages of the game .


Because you can no longer sacrifice an unit to destroy it and move onto the position.
It forces the use of detection.


And how does that change anything it's not like detection wasn't used .... There's allways a Overseers or Observers floating around. Not to mention the 40 second delay is so incredibly long that you can still use 1 unit to move in front to check out where mines are and then walk over and or clean it up.


It makes the unit potentially a lot more cost efficient. Now if you put 3-4 of them in one location to lock it down (stagger them a little), your enemy needs a pretty serious effort to get past, and they can hold off multiple waves, rather than going off to single zerglings then doing nothing.

A mine that sits in your base, then kills a drop will still be guarding that location. They can actually be used as mobile turrets or missile platforms if you really want to use them that way.


The reduced the splash so much that the only thing is kills are Lings and the splash radius is NOT very big.


I'm aware of that, but do you think it's fair for 8 supply to hold off 40-50? The initial missile hit deals 160 damage, that's a shit ton of damage.


I think the initial damage is way too much is should live of it's splash. Terran doesn't need anything with high damage .
s3rp
Profile Joined May 2011
Germany3192 Posts
October 06 2012 00:52 GMT
#229
On October 06 2012 09:45 jidolboy wrote:
So with the newly designed mine. Can anyone with beta tell me if

-Splash hits friendly units
-Able to hit enemy workers
-Supply cost ( I've read somewhere they changed it? )
-Speed of missle. Are they like Seeker Missle where you may outrun it or do they kill units immediately?


Yes , Yes , still 2 , no once it's launched it will hit the target.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 06 2012 00:54 GMT
#230
What if we gave it all splash damage but instead of building them out of the factory, hellions came with a few of them? And they had really twitchy AI that lead to really exciting moments.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Dvriel
Profile Joined November 2011
607 Posts
October 06 2012 00:56 GMT
#231
On October 06 2012 09:46 cywinr wrote:
So the widow mine is like a tank in siege mode... Except its cloaked and hits ground air and cloaked units with its slow attackspeed.... It doesnt even require micro to maximize its usefulness! Just sit there and itl take care of ground air cloaked any unit nearby...

Also, does anyone else think terrans have enough splash damage? Hellions thors tanks seekermissile nukes planetaries... Versus fungals banes and ultras or collo storm and archons.


Collosi,storms and Archons move pretty quick on Battlefield.Hellions dies too quick to all this stuff.Tanks dont move.Seekermissile is almost useless and far too expensive even for late game.Nukes...Have you seen Nukes since the ultimate ghost nerf with this cloak for 30s???And ofcourse PF are flying unit doing splash damage hehe...

Banelings are faster than every T unit if not stimmed Marine ir Marauder.Fungal makes units dont move so,banelings get their goal.Ultras got Burrow Charge and avoid totaly tank splash. Just go for Thors vs P or Z and you will see how BL,Ultras eat them and HTs "suicide" them hehe
Piousflea
Profile Joined February 2010
United States259 Posts
Last Edited: 2012-10-06 01:06:04
October 06 2012 00:58 GMT
#232
The Widow Mine change is good and the MSC change is okay. Void Siphon sounds lame, although I have to wonder if it's a matter of tuning rather than design. At 3 minerals per second it takes 50 seconds just to recover 150 minerals. Even against a completely naked expansion, you could build a turret in 25 sec, a spore in 30 sec, or a photon in 40 sec, so the Oracle will never turn a profit. Siphoning a proxy Pylon doesn't work either, by the time Oracles are out the other guy has Warpgates and will just warp in stalkers.

I think Siphon might be a useful ability if it was tuned differently. It fits with the Oracle's design (economic harassment unit that doesn't belong in deathballs) much better than Phase Shield, which encouraged oracles to join the deathball. Siphon needs to actually steal minerals, not just generate minerals out of nowhere. If it remains a slow-acting ability then it shouldn't cost energy, it could even be the Oracle's a-move. If it remains an energy-dependent spell then it needs to act very rapidly, forcing opponents to get enough antiair to rapidly kill the Oracle instead of just guarding a CC with one marine. (1 stimmarine will kill an Oracle in 15 seconds, far less than its break-even time)

In which case, congrats you've spent 150/150 plus whatever's guarding it to "mine" at the rate of less than 2 workers.

Last time I checked, a probe on a close mineral patch harvests 45 minerals/minute which is 0.75 m/s. So at 3 m/s the Oracle "harvests" at the same rate as 4 probes, slightly better than 1 MULE.

4 probes cost 200/0/4 and can keep mining all day, so long as you have bases with minerals in them.
1 Oracle costs 150/150/3, is almost as fragile as 4 probes but has to harvest from ENEMY bases. Oh yeah, and it has to spend 50 energy every time it Siphons.

Not a very useful ability right now, but it's a matter of tuning and not design.
Seek, behold, and reveal the truth
Whitewing
Profile Joined October 2010
United States7483 Posts
October 06 2012 00:59 GMT
#233
On October 06 2012 09:56 Dvriel wrote:
Show nested quote +
On October 06 2012 09:46 cywinr wrote:
So the widow mine is like a tank in siege mode... Except its cloaked and hits ground air and cloaked units with its slow attackspeed.... It doesnt even require micro to maximize its usefulness! Just sit there and itl take care of ground air cloaked any unit nearby...

Also, does anyone else think terrans have enough splash damage? Hellions thors tanks seekermissile nukes planetaries... Versus fungals banes and ultras or collo storm and archons.


Collosi,storms and Archons move pretty quick on Battlefield.Hellions dies too quick to all this stuff.Tanks dont move.Seekermissile is almost useless and far too expensive even for late game.Nukes...Have you seen Nukes since the ultimate ghost nerf with this cloak for 30s???And ofcourse PF are flying unit doing splash damage hehe...

Banelings are faster than every T unit if not stimmed Marine ir Marauder.Fungal makes units dont move so,banelings get their goal.Ultras got Burrow Charge and avoid totaly tank splash. Just go for Thors vs P or Z and you will see how BL,Ultras eat them and HTs "suicide" them hehe


I might be able to take you more seriously if your name weren't an anagram for drivel and if you took the time to actually make it possible to understand what you're trying to say.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Dvriel
Profile Joined November 2011
607 Posts
Last Edited: 2012-10-06 01:06:14
October 06 2012 01:04 GMT
#234
On October 06 2012 09:59 Whitewing wrote:
Show nested quote +
On October 06 2012 09:56 Dvriel wrote:
On October 06 2012 09:46 cywinr wrote:
So the widow mine is like a tank in siege mode... Except its cloaked and hits ground air and cloaked units with its slow attackspeed.... It doesnt even require micro to maximize its usefulness! Just sit there and itl take care of ground air cloaked any unit nearby...

Also, does anyone else think terrans have enough splash damage? Hellions thors tanks seekermissile nukes planetaries... Versus fungals banes and ultras or collo storm and archons.


Collosi,storms and Archons move pretty quick on Battlefield.Hellions dies too quick to all this stuff.Tanks dont move.Seekermissile is almost useless and far too expensive even for late game.Nukes...Have you seen Nukes since the ultimate ghost nerf with this cloak for 30s???And ofcourse PF are flying unit doing splash damage hehe...

Banelings are faster than every T unit if not stimmed Marine ir Marauder.Fungal makes units dont move so,banelings get their goal.Ultras got Burrow Charge and avoid totaly tank splash. Just go for Thors vs P or Z and you will see how BL,Ultras eat them and HTs "suicide" them hehe


I might be able to take you more seriously if your name weren't an anagram for drivel and if you took the time to actually make it possible to understand what you're trying to say.


My English is not so good obviously,and I really try to make it possible to understand.I was trying to say that even if Terran got more Splash Options,it does not mean they all are viable or good to use in the game.

My name is "Duriel" but written as in old Rome where the "U" was same as "V",ok? Duriel is a Demon from Diablo II...
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
October 06 2012 01:07 GMT
#235
Not sure about the widow mine but glad phase shield was removed. I liked the idea of a defensive ability but I think they put it on the wrong unit and shouldn't be a cast-before-they-cast. I'd rather it be a reactionary spell; something similar to restoration on medics in Broodwar.

Also seemed really weird being on the Oracle when the Oracle is a fast moving 'harass' unit, not really sitting in your army. So I'd rather phase shield have been on the sentry and given the Oracle hallucination or some form of halluction (like clone itself or something). Void siphon.. doesn't fit much either as you have to sit there to do anything and the Oracle is meant to dart around not sit there being immobile.
@QxGDarkCell ._.
testthewest
Profile Joined October 2011
Germany274 Posts
October 06 2012 01:10 GMT
#236
If they keep the "mine" like this, they should at least rename it....a mine is something else then a rocket turret.
In a way it get's to be a moveable turret with extrem high damage, that's got it's cost amortised once one (!!) shot has been fired...
War is not about who is right, but who is left.
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 06 2012 01:13 GMT
#237
On October 06 2012 10:10 testthewest wrote:
If they keep the "mine" like this, they should at least rename it....a mine is something else then a rocket turret.
In a way it get's to be a moveable turret with extrem high damage, that's got it's cost amortised once one (!!) shot has been fired...


I would call it "Ant lion" because it plays along the theme of Spiders and only attacks when burrowed.
MMA: The true King of Wings
Warpath
Profile Joined April 2010
Canada1242 Posts
Last Edited: 2012-10-06 01:15:12
October 06 2012 01:14 GMT
#238
Oracle can have some pretty neat application. Gives the protoss a spell that can get them some minerals in low worker counts, or what im more worried about, using a couple early on to supress a zergs minerals for remaxing.
But after considering that zergs usually have a mineral bank and queens, its probably not a huge deal at all.

And i love the mine It may be a bit strong but it seems like a unit that can really hold space well, which is what the intent was in the first place.
Burns
Profile Blog Joined December 2010
United States2300 Posts
October 06 2012 01:14 GMT
#239
Im wtfing at the screen, i have no clue whats going on

is the widow mine a mobile turret now?
What do you mean you heard me during the night, these are quiet pants!
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 06 2012 01:15 GMT
#240
I want to confirm that Void Siphon does not remove minerals from an opponent's bank; it harvests minerals from an enemy structure while damaging it. We've updated the text to make this clear.


http://www.reddit.com/r/starcraft/comments/110ixw/beta_patch_notes_5/c6ia9ft
MMA: The true King of Wings
Prev 1 10 11 12 13 14 43 Next All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
01:00
Group B Replay Cast
TaKeTV 321
Big Brain Bouts
01:00
#131
RotterdaM686
TKL 187
Liquipedia
OSC
23:30
5000
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 686
TKL 187
UpATreeSC 66
Classic 64
BRAT_OK 52
JuggernautJason35
MindelVK 25
EmSc Tv 18
StarCraft: Brood War
Britney 23773
FanTaSy 763
Shuttle 730
ggaemo 459
Mini 412
ProTech180
Dewaltoss 179
Rush 127
firebathero 115
Mind 92
[ Show more ]
Hyuk 82
PianO 75
soO 51
Hyun 51
Trap 48
Mong 32
HiyA 16
Terrorterran 15
Rock 13
Yoon 11
Sacsri 7
Dota 2
Gorgc10378
qojqva2351
monkeys_forever165
League of Legends
Doublelift1664
JimRising 361
Counter-Strike
fl0m1247
byalli1011
Heroes of the Storm
Grubby1716
Liquid`Hasu100
Other Games
singsing1794
Beastyqt993
FrodaN699
mouzStarbuck381
XaKoH 332
B2W.Neo145
DeMusliM129
KnowMe125
Liquid`VortiX114
C9.Mang0100
QueenE45
Trikslyr44
Organizations
Other Games
gamesdonequick869
StarCraft 2
EmSc Tv 18
EmSc2Tv 18
StarCraft: Brood War
lovetv 7
[ Show 23 non-featured ]
StarCraft 2
• StrangeGG 58
• 3DClanTV 37
• Adnapsc2 14
• Hinosc 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix16
• Michael_bg 8
• ChaeLyn 5
• iopq 3
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV602
League of Legends
• Nemesis2739
• Jankos2613
• Scarra571
Other Games
• Shiphtur685
• imaqtpie286
Upcoming Events
FEL
15h 24m
Patches Events
19h 24m
AI Arena Tournament
23h 24m
FEL
1d 16h
Sparkling Tuna Cup
1d 16h
Replay Cast
2 days
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
4 days
The PondCast
4 days
[ Show More ]
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Proleague 2026-10-22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.