It's guaranteed to always kill the first queen.
It's too early a flyer.
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neoghaleon55
United States7435 Posts
It's guaranteed to always kill the first queen. It's too early a flyer. | ||
droken
Sweden126 Posts
I think they'll find a way to make the game good anyways ^^ | ||
Xtal
Haiti385 Posts
On September 29 2012 15:36 KevoVargas wrote: Widow mine change is really easy. I dont know why its taking so long. Same cost. you buy 2 widow mines for 1 supply. Same damage, and it doesnt atack air. Easy spamm mines, no trouble killing dropships or super mega cost efective mutaballs. Or in other case, it doesnt atack air, freee supply, free cost, add a new unit called vulture for 75minerals and attach 3 mines in there. I think I like this idea! question is, do you build one (fact w/ tech lab) and get 2? so for the reactor fact if you build 2 you get 4? Or can it only be made out of a fact with a reactor. | ||
bittman
Australia8759 Posts
On September 29 2012 15:42 neoghaleon55 wrote: the new MSCore is stupid in PvZ It's guaranteed to always kill the first queen. http://www.youtube.com/watch?v=bbTmv5BNajY&t=3m23s It's too early a flyer. I don't think it's the flying, it's the damage from the flying unit. With the speed and an auto-attack they've stopped it being a super powerful all-in unit and made it a super early air harass unit. That has it's own issues as shown from all the void ray nerfs that occured in WoL because they come out early-ish. I think the new auto-attack is silly. Take out the attack. It doesn't seem to fit the design of the unit. | ||
Hattori_Hanzo
Singapore1229 Posts
On September 29 2012 15:42 neoghaleon55 wrote: the new MSCore is stupid in PvZ It's guaranteed to always kill the first queen. http://www.youtube.com/watch?v=bbTmv5BNajY&t=3m23s It's too early a flyer. Time to build more Queens in ZvP for air defense/transfuse. Seems legit. As I've said before, I'm very happy with the direction. HOTS is shaping up to be a Significantly different play experience than WoL. This is good, as their promise for SC2, is a trilogy experience, not expansion. | ||
FakeDeath
Malaysia6060 Posts
On September 29 2012 15:42 neoghaleon55 wrote: the new MSCore is stupid in PvZ It's guaranteed to always kill the first queen. http://www.youtube.com/watch?v=bbTmv5BNajY&t=3m23s It's too early a flyer. Actually the zerg has 2 queen pop out to defend but MC was definitely will put out some damage on the first queen. I was surprised with it's 1.8 movement speed. It has pretty decent movement speed. All in all though, this is pretty bad. MC was supposed to be a defensive unit but it it turned out it can be a light pressure-esque unit in the early game lol. MC has got a lot of utility now actually. It can scout,clear watch towers as seen in the video,etc. I am expecting changes to the MC again. | ||
kcdc
United States2311 Posts
Also, having a light pressure unit in early game is a godsend for P. A low tech option to put a little early pressure without committing a ton is exactly what I wanted for P in HOTS. | ||
MoonCricket
222 Posts
Maybe change the Mothership Core into a Nexus upgrade like the Orbital Command and reboot its energy to 50 with Purifier at a 50 energy cost? | ||
Crawdad
614 Posts
On September 29 2012 15:42 neoghaleon55 wrote: the new MSCore is stupid in PvZ It's guaranteed to always kill the first queen. That... Doesn't make any sense. The Queen can kite the MsC all day long, can't it? | ||
neoghaleon55
United States7435 Posts
On September 29 2012 16:21 Crawdad wrote: Show nested quote + On September 29 2012 15:42 neoghaleon55 wrote: the new MSCore is stupid in PvZ It's guaranteed to always kill the first queen. That... Doesn't make any sense. The Queen can kite the MsC all day long, can't it? no | ||
Crawdad
614 Posts
On September 29 2012 16:23 neoghaleon55 wrote: no But it outranges the MsC. By a sizeable margin. The Queen in that vid wasn't even being microed. | ||
ZealotSensei
Denmark70 Posts
On September 29 2012 15:41 FlukyS wrote: Its now a gimmicky unit to aid in early all ins to make them not all in any more. If an all in isn't an all in any more, was it ever all in? This isn't turing decidable. | ||
Girondelle
France969 Posts
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virpi
Germany3598 Posts
but we'll see, that video isn't very good, because (as others have also stated) the queen isn't microed at all. | ||
ectonym
United States147 Posts
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Existor
Russian Federation4295 Posts
On September 29 2012 16:40 ectonym wrote: Can you EMP a forward MSC and prevent recall? Or would you have to EMP the Nexus? Just emp core | ||
Big J
Austria16289 Posts
And for the recall... it was fun before, now it's like this one unit that you want to focus fast, then he can't recall - so the moment you have enough anti air, he can't use recall for harass anymore. I mean, how do you use recall against a Terran now? You don't! Marines will kill the core, long before you can use it properly. | ||
Mackus
England1681 Posts
On September 29 2012 16:10 kcdc wrote: You could go pool first (like everybody does in ZvP) and have 2 queens near each other at that timing. The queen killing is super easy to adjust to with your build order. Also, having a light pressure unit in early game is a godsend for P. A low tech option to put a little early pressure without committing a ton is exactly what I wanted for P in HOTS. What this guy said solves anything about early MsC attacks, instead of injecting the natural, poop a tumour and the 2nd queen has free mobility between the Nat and Main to fend off the attack. I agree it is too fast for my liking but whining over Beta balance isn't the way forward.. | ||
blug
Australia623 Posts
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lpunatic
235 Posts
Also, energise seems to be a useful ability to bring with your army. | ||
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