On October 03 2012 04:03 Ramiz1989 wrote:
A race that have the most options and its units are usable in a lot of situations, and that every unit fills the gap, or has some role. That being said, none of the races are complete, but the most complete also in my opinion is Terran. Right now, beside the Reaper that is terrible, Battle Cruisers are also almost nonexistent(at least on top level, but they still have their uses), but every other unit is used regularly.
Being the most complete, doesn't mean the strongest, easiest or whatever. Zerg isn't the most complete simply because we can't stay on Lair tech and finish the game if we don't want to commit too much(go all-in), we have to rush the Infestor and Brood Lord army composition because it is easier to play with it and it is really strong. I am forced to do that. Also, at the Lair tech, Hydras are underused, Nydus is underused, Mutas are used less and less, just because Infestor fills every single gap out there. The unit is just awfully designed, because it is answer to everything enemy can make. Seeing 10 Corruptors, 10 Brood Lords and 30+ Infestors in the late game against every single race is just sad...
Infestors need seriously tuning, right now, they are just too good, and there is no drawback by having a lot of the Infestors. I hope that they change it somehow, so it becomes support caster instead of caster that kills everything. Looking at the Zerg streams of HOTS beta, they still prefer to rush to the Infestors than to the Swarm Hosts, or Vipers, or Hydras with speed or anything else.
I am Zerg player, and I hope that what DB said is true(that they will maybe nerf the Infestor while looking at other stuff that Zerg got), because I absolutely hate the current Zerg metagame, rushing Hive at 10th minute, and I hate Infestor + Brood Lord army composition.
A race that have the most options and its units are usable in a lot of situations, and that every unit fills the gap, or has some role. That being said, none of the races are complete, but the most complete also in my opinion is Terran. Right now, beside the Reaper that is terrible, Battle Cruisers are also almost nonexistent(at least on top level, but they still have their uses), but every other unit is used regularly.
Being the most complete, doesn't mean the strongest, easiest or whatever. Zerg isn't the most complete simply because we can't stay on Lair tech and finish the game if we don't want to commit too much(go all-in), we have to rush the Infestor and Brood Lord army composition because it is easier to play with it and it is really strong. I am forced to do that. Also, at the Lair tech, Hydras are underused, Nydus is underused, Mutas are used less and less, just because Infestor fills every single gap out there. The unit is just awfully designed, because it is answer to everything enemy can make. Seeing 10 Corruptors, 10 Brood Lords and 30+ Infestors in the late game against every single race is just sad...
Infestors need seriously tuning, right now, they are just too good, and there is no drawback by having a lot of the Infestors. I hope that they change it somehow, so it becomes support caster instead of caster that kills everything. Looking at the Zerg streams of HOTS beta, they still prefer to rush to the Infestors than to the Swarm Hosts, or Vipers, or Hydras with speed or anything else.
I am Zerg player, and I hope that what DB said is true(that they will maybe nerf the Infestor while looking at other stuff that Zerg got), because I absolutely hate the current Zerg metagame, rushing Hive at 10th minute, and I hate Infestor + Brood Lord army composition.
I do enjoy the use of SG units in the late game of PvZ if it gets that late lol carriers storm and archons