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[D] Warhound: Is it good or should it be changed? - Page 2

Forum Index > StarCraft 2 HotS
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Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
August 14 2012 16:59 GMT
#21
Having an A-Move unit in a race thats mostly micro intensive is a good thing imo. The warhound in tvp takes the place of the thor in tvt and tvz and it does well (minus the strike cannon of course but is well replaced by the haywire ability).

Overall: I like the warhound. Its fast, completely removes the need to build marines and marauders in tvp with their dps combined with battle hellions and vikings for AA.

Seeing that you're a terran player like myself, I figured you would welcome this unit in with open arms. You must not play much ladder or play very competitive people then because as much as I like stutter stepping, I dislike having to be the one worried about losing my army due too a misclick or being raped by aoe damage. TvP is my best matchup by far, but it still requires a certain amount of apm that some players dont have which is why they complain that it is imbalanced (which its not).

Another thing to add in. The fact that its attacks take so much time inbetween shots compared too marines and marauders, the only time they will be used is in mech simply because if they are used in bio, they will be hard countered by chargelots and immortals (if you think that the warhound will be to a-clicky, try smurfing as toss and play a tvp while only making chargelots and immortals. thats as a-click as you can get.)
ok
RUFinalBoss
Profile Joined May 2012
United States266 Posts
August 14 2012 17:00 GMT
#22
mech will die BIO FOREVER EVEN IN TVT :D
Story Of My SC2 Love Life, Meets ROOT. ROOT Disbands :( JOINS COL :D COL JOINS MVP :D HYPE! Col.MvP go byebye ): BUT THEN! ROOT GAMING IS BACK OMGOMGOMG qxc - Minigun - ROOTerdam - Catz - Drewbie - TaiLS - KeeN
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 14 2012 17:00 GMT
#23
On August 15 2012 01:57 ArcticRaven wrote:
http://www.teamliquid.net/blogs/viewblog.php?topic_id=360325

Also see this. The Warhound is not Mech. It's just a factory infantry unit, an even more boring and mechanical marauder.

Edit : Also you might want to add this into the OP.


the warhound is mech, there's no such thing as "factory infantry", the marauder is not mech
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
August 14 2012 17:01 GMT
#24
On August 15 2012 01:48 Jimmeh wrote:
I don't know why people think it's just going to be another "A-click" unit; if anything it'll be fairly micro intensive.

You have to realise that if you have its ability on autocast then it will autotarget units that aren't necessarily the best units to target. Most pro players will probably have autocast disabled and then constantly have to manually cast it on higher priority units like colossus, immortals etc. as opposed to stalkers/sentries.

^^ I will be doing this myself. i would hate haywire to be auto-casted on zealots personally because it would be wasted. Sure it would do damage but, it wont be as effective as it would vs a stalker, immortal, or collosus.
ok
scCassius
Profile Joined March 2011
United States254 Posts
August 14 2012 17:02 GMT
#25
They should take off the new ability's autocast.
ArcticRaven
Profile Joined August 2011
France1406 Posts
Last Edited: 2012-08-14 17:03:48
August 14 2012 17:02 GMT
#26
On August 15 2012 01:57 Sbrubbles wrote:
Nah, I think the warhound is fine.


Arguments ?

the warhound is mech, there's no such thing as "factory infantry", the marauder is not mech


Maybe you could read the link ? Mech is a style of play, and the Warhound does not fit it.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
Last Edited: 2012-08-14 17:04:12
August 14 2012 17:02 GMT
#27
Why is everyone against Terran having some A-move units?

If you took out the 1a units from both Zerg and Protoss they would have hardly any units left to play with.

*and the argument of, "its ugly", is just as childish as D.B. saying he "doesn't like positional" play.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 14 2012 17:03 GMT
#28
On August 15 2012 02:02 ArcticRaven wrote:
Show nested quote +
On August 15 2012 01:57 Sbrubbles wrote:
Nah, I think the warhound is fine.


Arguments ?


none needed.
Grapefruit
Profile Joined November 2010
Germany439 Posts
August 14 2012 17:04 GMT
#29
With no AA there is literally no reason to build them, instead of tanks.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
TsGBruzze
Profile Blog Joined April 2012
Sweden1190 Posts
August 14 2012 17:04 GMT
#30
i think its to a-clicky, i want more micro heavy units
''you got to yolo things up to win''
ArcticRaven
Profile Joined August 2011
France1406 Posts
August 14 2012 17:04 GMT
#31
On August 15 2012 02:03 Tom Cruise wrote:
Show nested quote +
On August 15 2012 02:02 ArcticRaven wrote:
On August 15 2012 01:57 Sbrubbles wrote:
Nah, I think the warhound is fine.


Arguments ?


none needed.


Sarcasm I hope.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 14 2012 17:05 GMT
#32
On August 15 2012 02:04 ArcticRaven wrote:
Show nested quote +
On August 15 2012 02:03 Tom Cruise wrote:
On August 15 2012 02:02 ArcticRaven wrote:
On August 15 2012 01:57 Sbrubbles wrote:
Nah, I think the warhound is fine.


Arguments ?


none needed.


Sarcasm I hope.


why so?
iky43210
Profile Blog Joined May 2011
United States2099 Posts
August 14 2012 17:06 GMT
#33
On August 15 2012 02:04 Grapefruit wrote:
With no AA there is literally no reason to build them, instead of tanks.

blinks stalkers and immortals are 2 good reasons
IPA
Profile Joined August 2010
United States3206 Posts
August 14 2012 17:07 GMT
#34
I, too, like to make ludicrous sweeping statements about units not even in beta yet. Wait, no I don't.

I think we all have some changes we'd like to see -- that's what the beta will be for. Getting hysterical over a pre-everything Battle Report is ridiculous. Take deep breaths. Think about how much WoL changed from beta to release. We'll all be ok. *big hugs*
Time held me green and dying though I sang in my chains like the sea.
ArcticRaven
Profile Joined August 2011
France1406 Posts
Last Edited: 2012-08-14 17:10:23
August 14 2012 17:08 GMT
#35
On August 15 2012 02:05 Tom Cruise wrote:
Show nested quote +
On August 15 2012 02:04 ArcticRaven wrote:
On August 15 2012 02:03 Tom Cruise wrote:
On August 15 2012 02:02 ArcticRaven wrote:
On August 15 2012 01:57 Sbrubbles wrote:
Nah, I think the warhound is fine.


Arguments ?


none needed.


Sarcasm I hope.


why so?


'Cause you know, debating with arguments and reasoning, you know, all that stuff..... I still have a glimmer of hope.

On August 15 2012 02:06 iky43210 wrote:
Show nested quote +
On August 15 2012 02:04 Grapefruit wrote:
With no AA there is literally no reason to build them, instead of tanks.

blinks stalkers and immortals are 2 good reasons


In that case, you won't want Tanks - you'll want Warhounds instead of them. And tankless mech isn't mech - it's just like Bio, but without micro, which isn't what I want as spectator or player.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Shanedon
Profile Joined April 2010
United States147 Posts
August 14 2012 17:08 GMT
#36
Sorry if mentioned, at work and no time to read all comments.

What if the Heywire missiles were the AA, and cast like the Thors barrage (just the immobility part)?

Their mobility would be hampered, they would have to focus fire, positioning would be key for bigger engagements, and micro would come into play for a larger air fleet of smaller units, so it wouldn't overlap with Thors vs Mutas because if you target one muta with all warhounds it's a waste of damage.
Gyar...
freeshooter
Profile Blog Joined November 2011
United States477 Posts
August 14 2012 17:08 GMT
#37
On August 15 2012 01:49 YourAdHere wrote:
I remember reading Browder or someone else say that they weren't a fan of siege tank lines in TvT but I'm pretty sure TvT is near universally considered the best and most skillful mirror matchup and siege tanks being super strong in fixed positions is a big part of that.


Current Terran units already require lots of micro to maximize effectiveness, what's wrong with having a couple a-click units in the mix? You really want to make Terran players micro even more than they already have to?


Haha.. good one. Waiting for people to walk into tank fire is extremely skillful and micro intensive.
Arghnews
Profile Joined June 2011
United Kingdom169 Posts
August 14 2012 17:09 GMT
#38
Why the hell doesn't it shoot upward? It's ability should at least shoot up and auto-target air, that would give some kiting micro potential, and still would be a-click friendly, as it auto targets air.
Tom Cruise
Profile Joined July 2012
Denmark482 Posts
August 14 2012 17:10 GMT
#39
On August 15 2012 02:08 ArcticRaven wrote:
Show nested quote +
On August 15 2012 02:05 Tom Cruise wrote:
On August 15 2012 02:04 ArcticRaven wrote:
On August 15 2012 02:03 Tom Cruise wrote:
On August 15 2012 02:02 ArcticRaven wrote:
On August 15 2012 01:57 Sbrubbles wrote:
Nah, I think the warhound is fine.


Arguments ?


none needed.


Sarcasm I hope.


why so?


'Cause you know, debating with arguments and reasoning, you know, all that stuff..... I still have a glimmer of hope.


good luck with that, sir.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
August 14 2012 17:10 GMT
#40
I don't like how its just like another marauder
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