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[D] Warhound: Is it good or should it be changed? - Page 41

Forum Index > StarCraft 2 HotS
Post a Reply
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InVerno
Profile Joined May 2011
258 Posts
September 07 2012 11:51 GMT
#801
On September 07 2012 20:09 muNsu wrote:
Show nested quote +
On September 07 2012 19:37 Gantritor wrote:
It is so funny to read at all the protoss/zergs that happily amoved for like a couple of years and now are crying like babies: "Omfg! No you cannot amove! I have to amove with my zealots/lings!!! Imba!Imba!!!1!!1!111!!!"

it's just too sad that when I read the most retarded comment in a thread I know that if I lift my eyes to the location of the poster it's my country
please shoot me in the face


Don't tell to me, it's not only the same country, but even the same team :|
Gantritor
Profile Joined January 2011
Italy112 Posts
September 07 2012 13:14 GMT
#802
On September 07 2012 19:59 r00ty wrote:
Show nested quote +
On September 07 2012 19:37 Gantritor wrote:
It is so funny to read at all the protoss/zergs that happily amoved for like a couple of years and now are crying like babies: "Omfg! No you cannot amove! I have to amove with my zealots/lings!!! Imba!Imba!!!1!!1!111!!!"


Now you know, how P/Z felt after the first full year of WoL. This experience will make you a better person and poster hopefully.

Yo microbeast, have you ever played the other races? I bet playing toss would push you straight to GM because it's so unbelievably easy...

Btt: Of course all the matchups and builds will develop, but anyone believing the Warhound will stay in its current state is delusional imo.


Features required to play toss: one hand or, even better, one hook.

To play zergs: no hands required at all.
Gantritor
Profile Joined January 2011
Italy112 Posts
Last Edited: 2012-09-07 13:18:54
September 07 2012 13:16 GMT
#803
On September 07 2012 20:51 InVerno wrote:
Show nested quote +
On September 07 2012 20:09 muNsu wrote:
On September 07 2012 19:37 Gantritor wrote:
It is so funny to read at all the protoss/zergs that happily amoved for like a couple of years and now are crying like babies: "Omfg! No you cannot amove! I have to amove with my zealots/lings!!! Imba!Imba!!!1!!1!111!!!"

it's just too sad that when I read the most retarded comment in a thread I know that if I lift my eyes to the location of the poster it's my country
please shoot me in the face


Don't tell to me, it's not only the same country, but even the same team :|


You bought me 'cause I'm skilled. Tell the others that you saw the light once I joined the team.


p.s. munsu, go to a-move zealots in the italian channel.
MiQ
Profile Joined August 2012
Canada312 Posts
September 07 2012 13:25 GMT
#804
Since I don't have a beta and barely watched anything HOTS wise, I won't comment on the functionnality of the unit itself.

What I will say though is that IT LOOKS LIKE SHIT. My god, Blizzard seriously?? Is that really the best concept your artists came up with? It looks so fucking ugly I don't think I'll ever get over it.
Tons of damage
DarkPlasmaBall
Profile Blog Joined March 2010
United States44987 Posts
September 07 2012 14:52 GMT
#805
On September 07 2012 22:14 Gantritor wrote:
Show nested quote +
On September 07 2012 19:59 r00ty wrote:
On September 07 2012 19:37 Gantritor wrote:
It is so funny to read at all the protoss/zergs that happily amoved for like a couple of years and now are crying like babies: "Omfg! No you cannot amove! I have to amove with my zealots/lings!!! Imba!Imba!!!1!!1!111!!!"


Now you know, how P/Z felt after the first full year of WoL. This experience will make you a better person and poster hopefully.

Yo microbeast, have you ever played the other races? I bet playing toss would push you straight to GM because it's so unbelievably easy...

Btt: Of course all the matchups and builds will develop, but anyone believing the Warhound will stay in its current state is delusional imo.


Features required to play toss: one hand or, even better, one hook.

To play zergs: no hands required at all.


That's cute.
I don't suppose you play Terran at all?
(Is this you: http://eu.battle.net/sc2/en/profile/1045894/1/Gantritor/ ??)

The fact that you think Protoss and Zerg players only a-move is rather silly. I figured the first time you said it, it was just sarcasm... but really, a second time in a row? Come on now.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
September 07 2012 14:59 GMT
#806
I sense a derail coming on :-O
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
Gantritor
Profile Joined January 2011
Italy112 Posts
September 07 2012 15:08 GMT
#807
On September 07 2012 23:52 DarkPlasmaBall wrote:
Show nested quote +
On September 07 2012 22:14 Gantritor wrote:
On September 07 2012 19:59 r00ty wrote:
On September 07 2012 19:37 Gantritor wrote:
It is so funny to read at all the protoss/zergs that happily amoved for like a couple of years and now are crying like babies: "Omfg! No you cannot amove! I have to amove with my zealots/lings!!! Imba!Imba!!!1!!1!111!!!"


Now you know, how P/Z felt after the first full year of WoL. This experience will make you a better person and poster hopefully.

Yo microbeast, have you ever played the other races? I bet playing toss would push you straight to GM because it's so unbelievably easy...

Btt: Of course all the matchups and builds will develop, but anyone believing the Warhound will stay in its current state is delusional imo.


Features required to play toss: one hand or, even better, one hook.

To play zergs: no hands required at all.


That's cute.
I don't suppose you play Terran at all?
(Is this you: http://eu.battle.net/sc2/en/profile/1045894/1/Gantritor/ ??)

The fact that you think Protoss and Zerg players only a-move is rather silly. I figured the first time you said it, it was just sarcasm... but really, a second time in a row? Come on now.


Oh yeah, they don't amove. They also make "HUGE FUNGALS" and "HUGE STORMS".

The notorious skill cap in spamming fungal growths and storms. Only protoss player who microes: MC. All the others are retarded. Only zerg player who microes: none. Do you really want to compare people like MKP or MVP to guys like Parting or Stephano? SC2 is ridicolous.




User was temp banned for this post.
bhfberserk
Profile Joined August 2011
Canada390 Posts
September 07 2012 15:15 GMT
#808
Watched a bunch of HOTS replays. Here is what I think.

1) Model is ugly as hell.
2) No use in TvZ in a straight up games. (Gets kill by Roaches, lings..etc etc)
3) Why not just put Haywire missile on to the thor??? Then terrans can just use Thor in TvP.
Seriously, blizzard did not fix mech in TvP, but just add a super pure anti protoss mech unit.
Brahoono
Profile Joined September 2012
119 Posts
Last Edited: 2012-09-07 15:22:25
September 07 2012 15:20 GMT
#809
On September 08 2012 00:08 Gantritor wrote:
Show nested quote +
On September 07 2012 23:52 DarkPlasmaBall wrote:
On September 07 2012 22:14 Gantritor wrote:
On September 07 2012 19:59 r00ty wrote:
On September 07 2012 19:37 Gantritor wrote:
It is so funny to read at all the protoss/zergs that happily amoved for like a couple of years and now are crying like babies: "Omfg! No you cannot amove! I have to amove with my zealots/lings!!! Imba!Imba!!!1!!1!111!!!"


Now you know, how P/Z felt after the first full year of WoL. This experience will make you a better person and poster hopefully.

Yo microbeast, have you ever played the other races? I bet playing toss would push you straight to GM because it's so unbelievably easy...

Btt: Of course all the matchups and builds will develop, but anyone believing the Warhound will stay in its current state is delusional imo.


Features required to play toss: one hand or, even better, one hook.

To play zergs: no hands required at all.


That's cute.
I don't suppose you play Terran at all?
(Is this you: http://eu.battle.net/sc2/en/profile/1045894/1/Gantritor/ ??)

The fact that you think Protoss and Zerg players only a-move is rather silly. I figured the first time you said it, it was just sarcasm... but really, a second time in a row? Come on now.


Oh yeah, they don't amove. They also make "HUGE FUNGALS" and "HUGE STORMS".

The notorious skill cap in spamming fungal growths and storms. Only protoss player who microes: MC. All the others are retarded. Only zerg player who microes: none. Do you really want to compare people like MKP or MVP to guys like Parting or Stephano? SC2 is ridicolous.




No offense, but you seriously have no idea what you are talking about and you are probably too bad at the game or just don't understand it well enough to actually recogize the skill it takes to play like for example Stephano
DarkPlasmaBall
Profile Blog Joined March 2010
United States44987 Posts
September 07 2012 15:22 GMT
#810
On September 08 2012 00:08 Gantritor wrote:
Show nested quote +
On September 07 2012 23:52 DarkPlasmaBall wrote:
On September 07 2012 22:14 Gantritor wrote:
On September 07 2012 19:59 r00ty wrote:
On September 07 2012 19:37 Gantritor wrote:
It is so funny to read at all the protoss/zergs that happily amoved for like a couple of years and now are crying like babies: "Omfg! No you cannot amove! I have to amove with my zealots/lings!!! Imba!Imba!!!1!!1!111!!!"


Now you know, how P/Z felt after the first full year of WoL. This experience will make you a better person and poster hopefully.

Yo microbeast, have you ever played the other races? I bet playing toss would push you straight to GM because it's so unbelievably easy...

Btt: Of course all the matchups and builds will develop, but anyone believing the Warhound will stay in its current state is delusional imo.


Features required to play toss: one hand or, even better, one hook.

To play zergs: no hands required at all.


That's cute.
I don't suppose you play Terran at all?
(Is this you: http://eu.battle.net/sc2/en/profile/1045894/1/Gantritor/ ??)

The fact that you think Protoss and Zerg players only a-move is rather silly. I figured the first time you said it, it was just sarcasm... but really, a second time in a row? Come on now.


Oh yeah, they don't amove. They also make "HUGE FUNGALS" and "HUGE STORMS".

The notorious skill cap in spamming fungal growths and storms. Only protoss player who microes: MC. All the others are retarded. Only zerg player who microes: none. Do you really want to compare people like MKP or MVP to guys like Parting or Stephano? SC2 is ridicolous.




While I'll be the first to roll my eyes when the casters constantly over-hype a normal fungal growth or psi storm (or EMP, mind you), microing spell casters is not the only thing that every race needs to do. And while MC is quite noteworthy for having possibly the best and most consistently good micro for a Protoss player (especially those forcefields), there are still plenty of other top non-Terrans who don't just a-move to victory. Parting's storms, Hero's warp prism harrass... hell, even IdrA's mutalisk micro is top notch when he's on his A-game, and he's not even a top contender at the moment. And everything in between.

To make the sweeping generalization that all non-Terran pro-gamers "are retarded" just because you haven't seen some of them always employ the same level of micro that stimmed bio might require is a ridiculous generalization. Are Terrans who go mech or sky Terran retarded too? Sure, Mvp and MKP have amazing micro; I wouldn't dream of taking away anything from them. But it appears that you're really just trying to be an elitist and subtlely whine about how much more your race has to do to keep up with the other races. Get over yourself, and recognize that everyone's keyboard has the same number of buttons.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Tao367
Profile Joined June 2012
United Kingdom324 Posts
September 07 2012 17:42 GMT
#811
What about removing the mechanical tag on Stalker? I think the gateway units should not be extreme countered by the warhounds, but robo units. As far as I'm aware, moving stalker away from being mechanical would not affect the game anywhere else? Correct me if I'm wrong.
Fossa
Profile Joined July 2011
United States67 Posts
September 09 2012 02:15 GMT
#812
they should just say you can't build the immortal in pvt, because that would serve the same purpose as adding the warhound in tvp
kinglemon
Profile Joined September 2011
Germany199 Posts
Last Edited: 2012-09-09 02:36:44
September 09 2012 02:30 GMT
#813
On September 08 2012 00:15 bhfberserk wrote:
3) Why not just put Haywire missile on to the thor??? Then terrans can just use Thor in TvP.


that's a fantastic idea.
it could replace the 250mm cannon which no one uses.
and i feel the thor has a questionable role right now with the warhound in place.
would be nice if someone posts that on the us battle.net forum.

and seriously, the warhound needs to go the way it is now.
it destroys the beauty of positional play in tvt.
that was the perfect matchup, and they destroy it with this unit.
i'm already bored watching these warhound vs warhound battles.
it also destroys the dynamic of bio in tvp when the warhound becomes the new prime unit.
it's terrible to watch these warhound fights.






Harbinger631
Profile Joined September 2010
United States376 Posts
September 09 2012 02:51 GMT
#814
I'm loving the warhound, it's fast, can pick off queens from range early in the game, but is weak to air. It reminds me of a cross between a Black Knight and a Mauler from Mechwarrior. It's attack animation looks like a gauss rifle, which is cool.

A unit like the warhound will help avoid hour-long games which consistently would be the death of e-sports. If you want a commercial game for the masses, you can't run the risk of having lots of games run over 30 minutes. The warhound gives players good early attacking options, which is excellent for a growing game.
WombaT
Profile Blog Joined May 2010
Northern Ireland25958 Posts
September 09 2012 03:12 GMT
#815
On September 09 2012 11:51 Harbinger631 wrote:
I'm loving the warhound, it's fast, can pick off queens from range early in the game, but is weak to air. It reminds me of a cross between a Black Knight and a Mauler from Mechwarrior. It's attack animation looks like a gauss rifle, which is cool.

A unit like the warhound will help avoid hour-long games which consistently would be the death of e-sports. If you want a commercial game for the masses, you can't run the risk of having lots of games run over 30 minutes. The warhound gives players good early attacking options, which is excellent for a growing game.

Many of the games that are considered classics in the SC2 scene are long games. MOBA matches tend to be averaging around a 30 minute mark, or even longer from my vague recollection.

Stalemates are boring, yes but length in itself doesn't make anything boring.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
AssyrianKing
Profile Blog Joined August 2011
Australia2115 Posts
Last Edited: 2012-09-09 09:40:22
September 09 2012 09:38 GMT
#816
I really hate it... And I play Terran lol

On September 09 2012 11:51 Harbinger631 wrote:
I'm loving the warhound, it's fast, can pick off queens from range early in the game, but is weak to air. It reminds me of a cross between a Black Knight and a Mauler from Mechwarrior. It's attack animation looks like a gauss rifle, which is cool.

A unit like the warhound will help avoid hour-long games which consistently would be the death of e-sports. If you want a commercial game for the masses, you can't run the risk of having lots of games run over 30 minutes. The warhound gives players good early attacking options, which is excellent for a growing game.


Dude, Starcraft is about long games, you clearly havent seen BW :\
John 15:13
Rassy
Profile Joined August 2010
Netherlands2308 Posts
Last Edited: 2012-09-09 12:35:36
September 09 2012 11:40 GMT
#817
Love the idea of putting haywire on thor as replacement for the cannon (without having to upgrade it)
Maybe warhound can then get some low damage non splash aa attack instead and act as a midgame unit before you get to thor.
Maybe also remove their base 1 armour, they now good against zealot/marine/zergling and terran dont even need the battle hellions to go with the warhounds to counter thoose.
kinglemon
Profile Joined September 2011
Germany199 Posts
Last Edited: 2012-09-09 13:37:44
September 09 2012 13:30 GMT
#818
On September 09 2012 20:40 Rassy wrote:
Love the idea of putting haywire on thor as replacement for the cannon (without having to upgrade it)
Maybe warhound can then get some low damage non splash aa attack instead and act as a midgame unit before you get to thor.


yes i feel they could switch the roles and it would be more fun imo.
the thor loses his anti air and 250mm cannon, but gets the warhound missiles instead, so it will be the massive siege breaker.
and the warhound becomes the new anti air unit, with a weak (or even no) ground attack.
i think it would make more sense.

one problem in tvz when meching was that muta builds could kill you quite fast if you weren't prepared, because thors are so expensive and take long to build, and aren't even that great against air.
a cheaper and not so bulky anti air unit would help.

reking
Profile Joined June 2010
Norway73 Posts
September 09 2012 13:40 GMT
#819
They're great! I love Command & Conquer: Starcraft
Yur
Sepi
Profile Joined September 2010
Finland231 Posts
Last Edited: 2012-09-09 14:00:49
September 09 2012 13:52 GMT
#820
AS i have watched some streams, they will not stay in their current state. They do far too much dps for their supply and cost. But to Z/P players who says this micro is silly, IT IS! As terran we have faced SO many two/three base camping protosses and zergs that just defend and sit till they have the tech and try to a move their heart out (speaking of masters level here). Now when terran can do it, why all the complain?? :D

It will be chanced to reasonable state. But it isn't stupid if terran has this option, as spooning wasn't very good in WOL as terran.

Micro vise, SC2 is pretty silly in current state if you ask me. Make all races a move ftw.
♞live like a windrammer as you fuck ♞
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