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SC:L Reviews Wings of Liberty

Forum Index > StarCraft 2 HotS
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1 2 3 4 5 6 7 Next All
Gradius
Profile Blog Joined May 2009
United States112 Posts
April 15 2012 03:22 GMT
#1
http://sclegacy.com/editorials/7-reviews/1134-scl-reviews-wings-of-liberty

StarCraft: Legacy is proud to present its review of the Wings of Liberty story. As is the standard with SC:L articles, it is extensive and contains the culmination of the best suggestions and feedback we have to improve the StarCraft franchise.
StarCraft: Subjection: http://www.teamliquid.net/forum/viewmessage.php?topic_id=410514
Toastmold
Profile Joined April 2010
Canada207 Posts
April 15 2012 04:21 GMT
#2
Why would you try to campaign for Tassadar's cardboard stand-in to replace Zeratul as the main character of the third expansion. That is like casting Matthew Broderick instead of Bruce Willis in a Die Hard movie. That putz flew a scout! A SCOUT!
hi.
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
April 15 2012 04:57 GMT
#3
A terrific review. It's like you guys pulled these things off of my mind, I agree with almost all of the points made there. Thanks!
WriterMovie, 진영화 : "StarCraft will never die".
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
April 15 2012 08:42 GMT
#4
Wow, this was great.
And this whole website is pretty great too-love the retcon explanations

To first reply, I believe they suggest Artanis, not Tassadar (Artanis flew a scout)

Some of it feels a little nit-picky, such as the condemnation of the tal'darim. Blizzard wasn't being insensitive to religious folks, the tal'darim was portrayed as an extremist band... Perhaps still dedicated to the khala/dead conclave?
I know that would be a huge retcon to the books and whatnot but that's the only way they are credible in the game.
Either way they were terribly generic, like many of the characters...

TLDR this was a good review and explained a lot :D
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
chocopaw
Profile Blog Joined May 2011
2072 Posts
April 15 2012 09:04 GMT
#5
The biggest problem I had with the Tal'Darim was them using Dark Templar technology (stalkers, void rays) when they apparently hated dts and prosecuted and imprisoned them, as seen in the maw of the void mission.

Great writeup. I really wonder what Blizzards lore guys think after reading something of that. Do they not care because they were just following orders to create a story that 12 year olds might like? Or did they really just fuck up really bad?
http://twitter.com/lechocopaw
ThumZz
Profile Joined March 2012
Netherlands70 Posts
April 15 2012 10:05 GMT
#6
You guys needed lots of time to review it? :p its close to 2 years old.
www.teamerrox.com :D
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2012-04-15 10:30:57
April 15 2012 10:28 GMT
#7
The review makes some good points. Still I think there are other angles one can view the game. For example the unfocused story line: I actually think it fits the rebel life of Raynor's Raiders.

The cheesy quest for "epic" characters is (according to Dustin Browsers in his 2011 GDC lecture) a side effect of the esports capability. They made Tychus that large so he stands out from the anonymous marines, making it easier to connect with what happens on the screen, so that marines are not just only ants for you to command.
You don't choose to play zerg. The zerg choose you.
Telenil
Profile Joined September 2010
France484 Posts
April 15 2012 11:47 GMT
#8
An excellent review, with in-depth analysis and a good summary of virtually everything that, let's say, puzzled the fans when the game went out. A must-read.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Checkm8
Profile Joined March 2011
Japan627 Posts
April 15 2012 11:51 GMT
#9
On April 15 2012 13:21 Toastmold wrote:
Why would you try to campaign for Tassadar's cardboard stand-in to replace Zeratul as the main character of the third expansion. That is like casting Matthew Broderick instead of Bruce Willis in a Die Hard movie. That putz flew a scout! A SCOUT!


Hahaha this :D
Yeah, I mean why the heck do you want to make the scout pilot a substitute for Zeratul when it was the latter who done almost everything in BW for protoss? (with the exception of carrying the Uraj, spearheading the attack on the UED blockade, attacking Kerrigan in the final zerg mission, and being Zeratul's sidekick) In terms of being the one to reunite the protoss, why the heck would Artanis be the one to try, when it was his Conclave that made things difficult for other protoss tribes? (the dts being one)
Regenerating brain cells, please wait - - -
solarwing
Profile Joined May 2007
Vietnam29 Posts
April 15 2012 16:01 GMT
#10
Great review. IMHO SC/BW has 3 great values: characters(stories), multiplayer, and cinematics. SC2 has only 2: multiplayer and cinematics. This is good enough for an e-sport title though.
Aye?
Telenil
Profile Joined September 2010
France484 Posts
April 15 2012 16:02 GMT
#11
Zeratul is not a leader, as in "someone who rules a nation". He never really was, he is a dark ninja-adventurer-mystic, but not a diplomat. Artanis is the current leader of the Protoss race, and he has nothing to do with the Conclave - he is a Templar, not a Judicator.
If you want a serious storyline about diplomacy and preparing for war, you need someone serious. If Zeratul is used, we're likely to have the same sort of character as Raynor - the wild guy who believes in prophecies, is alone against the universe, ans still succeeds in his nigh-impossible tasks because... er, because.
If you use Artanis, you will have a guy that is actually in charge, commands an army and can negociate with other factions in a somewhat realistic way.

If I understood the reiew correctly, this is what the people who wrote it have in mind. This is not about Artanis or Zeratul themselves, more like what the story would be if it was a development of the themes currently associated with the main character.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
April 15 2012 18:21 GMT
#12
Wow REALLY nice writing,

I agree, I loved tosh haha

Great analysis, hopefully blizzard sees this? They still have the same writers from BW to SC2 right? Or at least the main guy chris metzen. Perhaps it was just time constraint or activision wanting a different kind of story (more "generic" or whatever, like hollywood cheesiness is what it was called in this review), but maybe they just made a lot of mistakes (no matter the reason) and hopefully they can improve in the next games.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Demicore
Profile Joined October 2011
France503 Posts
April 15 2012 19:10 GMT
#13
Pretty much all of his dialog from the original game is invalidated. Here is a classic line from StarCraft:

My children, the hour of our victory is at hand. For upon this world of Aiur shall we incorporate the strongest known species into our fold. Then shall we be the greatest of creation's children. We shall be...Perfect.

What he means to say instead is:

My children, the hour of our loss is at hand. For once we end up achieving our goals, it will only doom us to die at the hands of the hybrid. Actually, I don't even want to be here and I hope I get killed soon.


Dear Pete I can't stop laughing :D
"I love male nipples in starcraft; the two go together so well." ~Tasteless
Serpest
Profile Blog Joined February 2011
United States603 Posts
Last Edited: 2012-04-19 00:05:11
April 16 2012 02:37 GMT
#14
Seeing this makes me wish I lived in an alternate reality where sc2 didn't have any of the issues listed in the article...
I'm really not sure where blizz is taking HotS, but I hope it un-retcons what sc2 retconned from broodwar. Don't get me wrong, I enjoyed sc2; it's just not as gripping as sc1 still is 14 years on.
A person that attempts to diagnose themselves has a fool for a doctor and a bigger fool for a patient.
TheMatrix
Profile Blog Joined April 2012
51 Posts
April 16 2012 10:33 GMT
#15
I've got to agree with this 100%

SC2 story was absolutely atrocious and childish.
Demerzel
Profile Joined March 2012
23 Posts
April 16 2012 12:29 GMT
#16
I hope they kill off any one/two/all of Raynor, Kerrigan and Zeratul by the end of the entire series. Or atleast their deputies should die a horrible tragic death. Like the Hyperion is lost with all hands while Raynor is not aboard.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2012-04-16 17:00:53
April 16 2012 16:58 GMT
#17
This review is how many years late? It makes some good points, but I actually really enjoyed the campaign, it was fun, and the wandering aspect of the campaign is explained by the fact your essentially a mercenary.
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
April 16 2012 17:37 GMT
#18
On April 17 2012 01:58 BronzeKnee wrote:
This review is how many years late? It makes some good points, but I actually really enjoyed the campaign, it was fun, and the wandering aspect of the campaign is explained by the fact your essentially a mercenary.


better late than never :p
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Feb
Profile Joined December 2010
98 Posts
Last Edited: 2012-04-16 22:28:22
April 16 2012 22:26 GMT
#19
this was pretty good, and they make several valid points, though i disagree with them on a couple (such as calling horner a good character, he contributes nothing to the plot and has no conflict with anyone and to me came off as yet another wasted opportunity. i also disagreed with their feelings about selendis, the protoss campaign of starcraft clearly demonstrated that the protoss arrogantly believe themselves superior and allow themselves to sidetrack their fight against the swarm to put tassadar on trial or be racist towards zeratul, they have little to no regard for the lives of their race (possibly due to ressurection technology), and many enjoy combat for the sake of combat (look at almost any dialogue involving fenix)).

i think valerian could have been an interesting choice in protagonist (and vaguely agree regarding artanis and what hots looks like it's gonna do to kerrigan), but there was an expectation to be playing as raynor. i think a fusion of these ideas might have worked best, perhaps starting the game in a mission where raynor gets outnumbered (most likely by the zerg, cuz why were they underground all this time?) and then captured by valerian (as there really weren't any missions the player "loses" unlike most of the protoss and terran missions of broodwar). valerian has no business as a military commander and perhaps something happens to his tactictian forcing raynor to take command of a crew that barely trusts him. this would smooth over a lot of plot points and create dramatic tension. it'd also allow us to view mengsk from valerian's perspective, discovering his treachery rather than just knowing it. and valerian's lack of ties with the protoss wouldn't force the invention of the tal'darim.

furthermore i always assumed that starcraft: ghost would have ended with nova killing mengsk as the final boss (again, after discovering his corruption), so i never quite understood why he is not only presented as alive during the timeline of the game, and not only isn't killed but survives its climax. it seems that if they were done with the character as they stated, they should have killed him as soon as possible (possibly before the timeline of starcraft 2) rather than have him live. but meh, i'll still be buying all the games.
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2012-04-17 00:15:38
April 17 2012 00:14 GMT
#20
thank you for talking about dialogue and using that exact example of how bad it is compared to SC BW
hihihi
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