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Heart of the Swarm (details, discussion, etc) - Page 46

Forum Index > StarCraft 2 HotS
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schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
August 28 2012 05:53 GMT
#901
If Kerrigan is reinfested and the Zerg fight alongside Protoss and Terran I will lose all faith in Blizzard.

Still hoping for some sort of conspiracy regarding the overmind being 'good'.
mikethenewman
Profile Joined August 2012
United States11 Posts
August 28 2012 08:20 GMT
#902
I think my points and ideas touch alot on the lore panels and what has been discussed.

+ Show Spoiler +
Given the fact that the leaked 'ending' cinematic for HOTS came out, and Kerrigan was the queen of blades again, strengthens my belief and theory that she will re-infest herself as part of her path of becoming the queen bitch of the universe savior. this is a point i have not seen others touch on much if at all i think should be accounted more than my simple name mistakes of Matt Horny. I spoiler hid this, as some people have not and dont want to see the video, even though Blizzard confirmed afterwards that this version has been changed.


I think you are attacking the massager and not the message here.

I presented the fact that Kerrigan will leave Raynor and them, and that it will happen after Nova assaults them, it is clear as she will set out on her path of destiny, the uniting of the swarm, dealing with Mengsk and preparing for the hybrids.

her Zerg abilities she will regain with the help of the Zerg NPCs in the story, however her Terran/Ghost abilities she will regain with interacting/fighting with Nova and the other Ghosts and Spectres, and relearn/regain her past aspects of her human side through these experiences. I do not abandon the fact that most of her strength will come from being with the Zerg, I did not present this information as it was already quite present.

The story needs to inter/over-arch for the next chapter, LOTV and that is why Kerrigans motives are not only to gather the swarm again to rid of Mengsk, but to prepare for the coming of the Hybrids, you need to look further than the present foe in the picture.

Valerian will leave Warfield, as he sees that Warfield is loyal to Mengsk and the Dominion, he will side with Raynor and crew in order to achieve his own prophecy of becoming the next leader of the Terrans. While Warfield did have a truce with Raynor on Char, it was a common purpose, to dispose of a greater threat, but now with that out of the way, the Dominion still wants to get rid of the Raynors Raiders and other rebels, so Warfield will go back to being against Raynor, he is just following orders.

I have read and watched some of the lore panels, and I can see what you mean by them, but you also need to take into consideration, that until the game is not shipped, its not done, blizzard is constantly changing the story of the game just like the multiplayer units. They also dont have the best history of accurate lore presentation themselves sadly, as much as i like them. I dont think my theories are too farfetched or out of bounds with that has been presented, and i think some very valid points can be taken from them. Im happy about your feedback though, thank you
"Those who make peaceful revolution impossible will make violent revolution inevitable." - John F Kennedy
Forikorder
Profile Joined August 2011
Canada8840 Posts
Last Edited: 2012-08-29 01:34:06
August 29 2012 01:32 GMT
#903
On August 28 2012 17:20 mikethenewman wrote:
I think my points and ideas touch alot on the lore panels and what has been discussed.

+ Show Spoiler +
Given the fact that the leaked 'ending' cinematic for HOTS came out, and Kerrigan was the queen of blades again, strengthens my belief and theory that she will re-infest herself as part of her path of becoming the queen bitch of the universe savior. this is a point i have not seen others touch on much if at all i think should be accounted more than my simple name mistakes of Matt Horny. I spoiler hid this, as some people have not and dont want to see the video, even though Blizzard confirmed afterwards that this version has been changed.


I think you are attacking the massager and not the message here.

I presented the fact that Kerrigan will leave Raynor and them, and that it will happen after Nova assaults them, it is clear as she will set out on her path of destiny, the uniting of the swarm, dealing with Mengsk and preparing for the hybrids.

her Zerg abilities she will regain with the help of the Zerg NPCs in the story, however her Terran/Ghost abilities she will regain with interacting/fighting with Nova and the other Ghosts and Spectres, and relearn/regain her past aspects of her human side through these experiences. I do not abandon the fact that most of her strength will come from being with the Zerg, I did not present this information as it was already quite present.

The story needs to inter/over-arch for the next chapter, LOTV and that is why Kerrigans motives are not only to gather the swarm again to rid of Mengsk, but to prepare for the coming of the Hybrids, you need to look further than the present foe in the picture.

Valerian will leave Warfield, as he sees that Warfield is loyal to Mengsk and the Dominion, he will side with Raynor and crew in order to achieve his own prophecy of becoming the next leader of the Terrans. While Warfield did have a truce with Raynor on Char, it was a common purpose, to dispose of a greater threat, but now with that out of the way, the Dominion still wants to get rid of the Raynors Raiders and other rebels, so Warfield will go back to being against Raynor, he is just following orders.

I have read and watched some of the lore panels, and I can see what you mean by them, but you also need to take into consideration, that until the game is not shipped, its not done, blizzard is constantly changing the story of the game just like the multiplayer units. They also dont have the best history of accurate lore presentation themselves sadly, as much as i like them. I dont think my theories are too farfetched or out of bounds with that has been presented, and i think some very valid points can be taken from them. Im happy about your feedback though, thank you

im not attacking anyone you asked for feedback and it seemed like you werent as caught up in what Blizz has said so i told you some stuff thats been released nothing more

also i think Warfield and Raynor bonded a good bit on Char
mikethenewman
Profile Joined August 2012
United States11 Posts
August 29 2012 04:20 GMT
#904
On August 29 2012 10:32 Forikorder wrote:
im not attacking anyone you asked for feedback and it seemed like you werent as caught up in what Blizz has said so i told you some stuff thats been released nothing more

also i think Warfield and Raynor bonded a good bit on Char



I mistook your words then, my apologies. I think you could theorize then, that Mengsk being a paranoid man fearful of his position may have installed the same device on Warfield and other high ranking members of his Dominion as on Tychus, should they get out of line or rebel he just hits the button and they go to sleep for a very very very long time.
We'll see how it turns out though...
"Those who make peaceful revolution impossible will make violent revolution inevitable." - John F Kennedy
Forikorder
Profile Joined August 2011
Canada8840 Posts
August 29 2012 04:22 GMT
#905
On August 29 2012 13:20 mikethenewman wrote:
Show nested quote +
On August 29 2012 10:32 Forikorder wrote:
im not attacking anyone you asked for feedback and it seemed like you werent as caught up in what Blizz has said so i told you some stuff thats been released nothing more

also i think Warfield and Raynor bonded a good bit on Char



I mistook your words then, my apologies. I think you could theorize then, that Mengsk being a paranoid man fearful of his position may have installed the same device on Warfield and other high ranking members of his Dominion as on Tychus, should they get out of line or rebel he just hits the button and they go to sleep for a very very very long time.
We'll see how it turns out though...

its possible, i believe its canon that Warfield is an old buddy of Mengsks from back when Mengsk was int he confederacy and helped the Sons prevail so i doubt Warfield has a kill switch
phantastron
Profile Joined August 2012
Canada21 Posts
August 29 2012 23:23 GMT
#906
On August 28 2012 17:20 mikethenewman wrote:
I think my points and ideas touch alot on the lore panels and what has been discussed.

+ Show Spoiler +
Given the fact that the leaked 'ending' cinematic for HOTS came out, and Kerrigan was the queen of blades again, strengthens my belief and theory that she will re-infest herself as part of her path of becoming the queen bitch of the universe savior. this is a point i have not seen others touch on much if at all i think should be accounted more than my simple name mistakes of Matt Horny. I spoiler hid this, as some people have not and dont want to see the video, even though Blizzard confirmed afterwards that this version has been changed.


I think you are attacking the massager and not the message here.

I presented the fact that Kerrigan will leave Raynor and them, and that it will happen after Nova assaults them, it is clear as she will set out on her path of destiny, the uniting of the swarm, dealing with Mengsk and preparing for the hybrids.

her Zerg abilities she will regain with the help of the Zerg NPCs in the story, however her Terran/Ghost abilities she will regain with interacting/fighting with Nova and the other Ghosts and Spectres, and relearn/regain her past aspects of her human side through these experiences. I do not abandon the fact that most of her strength will come from being with the Zerg, I did not present this information as it was already quite present.

The story needs to inter/over-arch for the next chapter, LOTV and that is why Kerrigans motives are not only to gather the swarm again to rid of Mengsk, but to prepare for the coming of the Hybrids, you need to look further than the present foe in the picture.

Valerian will leave Warfield, as he sees that Warfield is loyal to Mengsk and the Dominion, he will side with Raynor and crew in order to achieve his own prophecy of becoming the next leader of the Terrans. While Warfield did have a truce with Raynor on Char, it was a common purpose, to dispose of a greater threat, but now with that out of the way, the Dominion still wants to get rid of the Raynors Raiders and other rebels, so Warfield will go back to being against Raynor, he is just following orders.

I have read and watched some of the lore panels, and I can see what you mean by them, but you also need to take into consideration, that until the game is not shipped, its not done, blizzard is constantly changing the story of the game just like the multiplayer units. They also dont have the best history of accurate lore presentation themselves sadly, as much as i like them. I dont think my theories are too farfetched or out of bounds with that has been presented, and i think some very valid points can be taken from them. Im happy about your feedback though, thank you

how the hell did you get that leak info?
안녕하세요
ETisME
Profile Blog Joined April 2011
12372 Posts
August 30 2012 04:17 GMT
#907
I think she just wanted to have her revenge before the hybrids come and kill off everyone.
But deep inside her, she wants to survive and therefore wanted to grab those artifacts and see what she could do against them in WoL and I think HotS will be mostly about how she has decided that the hybrids are the priority
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
August 31 2012 11:47 GMT
#908
On August 30 2012 08:23 phantastron wrote:
Show nested quote +
On August 28 2012 17:20 mikethenewman wrote:
I think my points and ideas touch alot on the lore panels and what has been discussed.

+ Show Spoiler +
Given the fact that the leaked 'ending' cinematic for HOTS came out, and Kerrigan was the queen of blades again, strengthens my belief and theory that she will re-infest herself as part of her path of becoming the queen bitch of the universe savior. this is a point i have not seen others touch on much if at all i think should be accounted more than my simple name mistakes of Matt Horny. I spoiler hid this, as some people have not and dont want to see the video, even though Blizzard confirmed afterwards that this version has been changed.


I think you are attacking the massager and not the message here.

I presented the fact that Kerrigan will leave Raynor and them, and that it will happen after Nova assaults them, it is clear as she will set out on her path of destiny, the uniting of the swarm, dealing with Mengsk and preparing for the hybrids.

her Zerg abilities she will regain with the help of the Zerg NPCs in the story, however her Terran/Ghost abilities she will regain with interacting/fighting with Nova and the other Ghosts and Spectres, and relearn/regain her past aspects of her human side through these experiences. I do not abandon the fact that most of her strength will come from being with the Zerg, I did not present this information as it was already quite present.

The story needs to inter/over-arch for the next chapter, LOTV and that is why Kerrigans motives are not only to gather the swarm again to rid of Mengsk, but to prepare for the coming of the Hybrids, you need to look further than the present foe in the picture.

Valerian will leave Warfield, as he sees that Warfield is loyal to Mengsk and the Dominion, he will side with Raynor and crew in order to achieve his own prophecy of becoming the next leader of the Terrans. While Warfield did have a truce with Raynor on Char, it was a common purpose, to dispose of a greater threat, but now with that out of the way, the Dominion still wants to get rid of the Raynors Raiders and other rebels, so Warfield will go back to being against Raynor, he is just following orders.

I have read and watched some of the lore panels, and I can see what you mean by them, but you also need to take into consideration, that until the game is not shipped, its not done, blizzard is constantly changing the story of the game just like the multiplayer units. They also dont have the best history of accurate lore presentation themselves sadly, as much as i like them. I dont think my theories are too farfetched or out of bounds with that has been presented, and i think some very valid points can be taken from them. Im happy about your feedback though, thank you

how the hell did you get that leak info?



He's making it up :/ .
nerak
Profile Blog Joined September 2011
Brazil256 Posts
August 31 2012 13:26 GMT
#909
Oh, so you want info? OK then.

Gaming Insight: Getting to the Singleplayer for a moment: In Wings of Liberty, the player had lots of choices, in regards to both the technology he wants to develop and sometimes what missions he wants to do next, shaping the story with it. Compared to WoL, how many choices will we have in HotS?

Milker: We definitly spent a lot of time in WoL trying to provide a lot of player-options. Everything from the tech-purchases that we had and mercenaries that you can purchase. When we went to HotS we really wanted to carry some of those ideas forward, but put a new kind of zerg-spin on them: First of all we have Kerrigan playable on almost all of the 20 missions in HotS. So she is leveling up as you play through the campaign and she is gaining new abilities, that you can kind of pick and choose, as you are playing through the campaign. So you got a lot of variety there on her.

But on the army side we actually let you individually kind of upgrade and modify each unit in the zerg swarm. So you have got everything from the zergling to the Ultralisk in your evolution chamber and you are able to select them individually and as you unlock certain abilities you can get individual upgrades.

And then ultimately there is actually a unit split, where you can choose from for every unit as well. Things like on the baneling you get to choose to be a splitterling, which is a baneling, which once it explodes two smaller banelings are spawned and then they go on to do additional damage versus the Raptor, which is a baneling, that can leap over things and then detonate. So each unit you get to make that kind of choices. So cool upgrades, and then really cool split and then actually visual change as well as getting really unique new features. And of course there’s all sort of crazy stuff that we never could do at multiplayer, but we get to go to town in the campaign and really provide a lot of interesting gameplay like that.


Gaming Insight: Is the storyline for Legacy of the Void already done?

Milker: So do we know what’s gonna happen in Legacy of the Void? When we sat down and began working on StarCraft 2, we definitely knew the overarching story that we wanted to tell. So the general outline of where that’s going is definitely established, but as we get to each chapter in the trilogy, we’re able to kind of decide how we wanna flesh out the in-between of those major plot points. Obviously we’re completely focused on HotS right now. We’re in the final development stages, polishing it up. Adding all of our final Blizzard touches to it. Putting easter egg right now in, actually. And while we’re doing that stuff, we’re able to - through the missions - decide what kind of extra stuff we wanna add on to that core story that we’re trying to tell.

(...)

Gaming Insight: Can you tell us something about the release date of the Beta or HotS itself?

Milker: So how close are we to actually finishing HotS? We are actually in the very final stages right now of polishing HotS. On the campaign side, all the missions are done, we’re basically just tuning difficulty on it. Like I said, adding that final level of Blizzard polish, that we’re so famous for. All those little details and like I said easter eggs and fun stuff like that that we’re putting into it. On the multiplayer side we’re actively working on locking down the balance to get a beta build together. And once we have that, we’ll go into beta. And the beta process will take as much time as we need to kind of make sure that the multiplayer balance and the units are where they need to be. And once we’re feeling confident that things are set for esports and for people to start playing, we’ll solidify a release date and announce it.


I think it answers most of out doubts: the story is finished, but they're polishing the campaign, LotV isn't on production yet (but what are the voice actors being called for? All Stars?). The Raptor's now a baneling! (nooooo)

I actually think that, since they're still tweking difficulty, neither the evolution chamber upgrades nor Kerrigan's powers are settled yet. I really hope they balance the missions and abilities in a more clever way. WoL felt so gimmicky, every mission had the right unit and ability that would solve your problem. It didn't feel like there was much versatility involved.

The thing with RPG-like games is that when you make bad decisions about where to place your "points", you start losing and that frustates you. Blizzard has this extreme zero-frustation policy nowadays... I feel like there can be no "wrong choices" in the Armory or Evolution Chamber, since they don't want their costumers to be frustated at any point of the experience. This means no upgrade can be too weak, nor too powerful compared to others, nor too specific. In other words, none of them can actually make so much difference in the way you'll finish the missions. The upgrades are more flavour then anything.

And that frustates me XD

Kerrigan being able to switch "modes" like we do in Diablo 3 is a good thing. But why not punish us for making bad decisions when choosing her powers and the army's upgrades? Maybe a RTS game shouldn't be about the decisions you make outside the battlefield? What you guys think?
"I am smiling" - Marauder Dynamite
Forikorder
Profile Joined August 2011
Canada8840 Posts
August 31 2012 22:55 GMT
#910
On August 31 2012 22:26 nerak wrote:
Oh, so you want info? OK then.

Show nested quote +
Gaming Insight: Getting to the Singleplayer for a moment: In Wings of Liberty, the player had lots of choices, in regards to both the technology he wants to develop and sometimes what missions he wants to do next, shaping the story with it. Compared to WoL, how many choices will we have in HotS?

Milker: We definitly spent a lot of time in WoL trying to provide a lot of player-options. Everything from the tech-purchases that we had and mercenaries that you can purchase. When we went to HotS we really wanted to carry some of those ideas forward, but put a new kind of zerg-spin on them: First of all we have Kerrigan playable on almost all of the 20 missions in HotS. So she is leveling up as you play through the campaign and she is gaining new abilities, that you can kind of pick and choose, as you are playing through the campaign. So you got a lot of variety there on her.

But on the army side we actually let you individually kind of upgrade and modify each unit in the zerg swarm. So you have got everything from the zergling to the Ultralisk in your evolution chamber and you are able to select them individually and as you unlock certain abilities you can get individual upgrades.

And then ultimately there is actually a unit split, where you can choose from for every unit as well. Things like on the baneling you get to choose to be a splitterling, which is a baneling, which once it explodes two smaller banelings are spawned and then they go on to do additional damage versus the Raptor, which is a baneling, that can leap over things and then detonate. So each unit you get to make that kind of choices. So cool upgrades, and then really cool split and then actually visual change as well as getting really unique new features. And of course there’s all sort of crazy stuff that we never could do at multiplayer, but we get to go to town in the campaign and really provide a lot of interesting gameplay like that.


Gaming Insight: Is the storyline for Legacy of the Void already done?

Milker: So do we know what’s gonna happen in Legacy of the Void? When we sat down and began working on StarCraft 2, we definitely knew the overarching story that we wanted to tell. So the general outline of where that’s going is definitely established, but as we get to each chapter in the trilogy, we’re able to kind of decide how we wanna flesh out the in-between of those major plot points. Obviously we’re completely focused on HotS right now. We’re in the final development stages, polishing it up. Adding all of our final Blizzard touches to it. Putting easter egg right now in, actually. And while we’re doing that stuff, we’re able to - through the missions - decide what kind of extra stuff we wanna add on to that core story that we’re trying to tell.

(...)

Gaming Insight: Can you tell us something about the release date of the Beta or HotS itself?

Milker: So how close are we to actually finishing HotS? We are actually in the very final stages right now of polishing HotS. On the campaign side, all the missions are done, we’re basically just tuning difficulty on it. Like I said, adding that final level of Blizzard polish, that we’re so famous for. All those little details and like I said easter eggs and fun stuff like that that we’re putting into it. On the multiplayer side we’re actively working on locking down the balance to get a beta build together. And once we have that, we’ll go into beta. And the beta process will take as much time as we need to kind of make sure that the multiplayer balance and the units are where they need to be. And once we’re feeling confident that things are set for esports and for people to start playing, we’ll solidify a release date and announce it.


I think it answers most of out doubts: the story is finished, but they're polishing the campaign, LotV isn't on production yet (but what are the voice actors being called for? All Stars?). The Raptor's now a baneling! (nooooo)

I actually think that, since they're still tweking difficulty, neither the evolution chamber upgrades nor Kerrigan's powers are settled yet. I really hope they balance the missions and abilities in a more clever way. WoL felt so gimmicky, every mission had the right unit and ability that would solve your problem. It didn't feel like there was much versatility involved.

The thing with RPG-like games is that when you make bad decisions about where to place your "points", you start losing and that frustates you. Blizzard has this extreme zero-frustation policy nowadays... I feel like there can be no "wrong choices" in the Armory or Evolution Chamber, since they don't want their costumers to be frustated at any point of the experience. This means no upgrade can be too weak, nor too powerful compared to others, nor too specific. In other words, none of them can actually make so much difference in the way you'll finish the missions. The upgrades are more flavour then anything.

And that frustates me XD

Kerrigan being able to switch "modes" like we do in Diablo 3 is a good thing. But why not punish us for making bad decisions when choosing her powers and the army's upgrades? Maybe a RTS game shouldn't be about the decisions you make outside the battlefield? What you guys think?

i dont have any problems with Kerrigan, id like her to be nothing more then a really powerful unit that can help you win but you can win without though
Supert0fu
Profile Blog Joined July 2011
United States499 Posts
September 01 2012 06:47 GMT
#911
I'm hoping Kerrigan dies and a new overmind takes over (mayne the hybrid's/duran takes over and controls the zerg.) If Kerrigan doesn't die this series is just going to end so poorly.
Forikorder
Profile Joined August 2011
Canada8840 Posts
September 01 2012 23:42 GMT
#912
On September 01 2012 15:47 Supert0fu wrote:
I'm hoping Kerrigan dies and a new overmind takes over (mayne the hybrid's/duran takes over and controls the zerg.) If Kerrigan doesn't die this series is just going to end so poorly.

good guys need someone who can control the Swarm, the Swarm is hands down the strongest army in existance, nothing has been able to hold against the actual might of the swarm jsut slip around the bulk of its strength
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
September 02 2012 09:05 GMT
#913
On September 02 2012 08:42 Forikorder wrote:
Show nested quote +
On September 01 2012 15:47 Supert0fu wrote:
I'm hoping Kerrigan dies and a new overmind takes over (mayne the hybrid's/duran takes over and controls the zerg.) If Kerrigan doesn't die this series is just going to end so poorly.

good guys need someone who can control the Swarm, the Swarm is hands down the strongest army in existance, nothing has been able to hold against the actual might of the swarm jsut slip around the bulk of its strength


Tyranids >>>>>> the swarm
Fluffboll
Profile Joined May 2011
Sweden516 Posts
September 02 2012 09:10 GMT
#914
On September 02 2012 18:05 schmutttt wrote:
Show nested quote +
On September 02 2012 08:42 Forikorder wrote:
On September 01 2012 15:47 Supert0fu wrote:
I'm hoping Kerrigan dies and a new overmind takes over (mayne the hybrid's/duran takes over and controls the zerg.) If Kerrigan doesn't die this series is just going to end so poorly.

good guys need someone who can control the Swarm, the Swarm is hands down the strongest army in existance, nothing has been able to hold against the actual might of the swarm jsut slip around the bulk of its strength


Tyranids >>>>>> the swarm


While yes, nothing beats the Tyranids, it's not the same universe so it's not relevant.
You need to construct additional pylons.
Forikorder
Profile Joined August 2011
Canada8840 Posts
September 02 2012 23:32 GMT
#915
On September 02 2012 18:05 schmutttt wrote:
Show nested quote +
On September 02 2012 08:42 Forikorder wrote:
On September 01 2012 15:47 Supert0fu wrote:
I'm hoping Kerrigan dies and a new overmind takes over (mayne the hybrid's/duran takes over and controls the zerg.) If Kerrigan doesn't die this series is just going to end so poorly.

good guys need someone who can control the Swarm, the Swarm is hands down the strongest army in existance, nothing has been able to hold against the actual might of the swarm jsut slip around the bulk of its strength


Tyranids >>>>>> the swarm

in WH40k blowing up a planet is considered a warning shot
hugman
Profile Joined June 2009
Sweden4644 Posts
September 06 2012 09:04 GMT
#916
How does the new Hellion transformation preserve health?
For example, if a Hellion has 80 / 90 HP and transforms, does it end up with 125 / 135?
And if it transforms back with lets say 10/135 HP, does it retain that health (10/90)?
teamTV
Profile Joined June 2012
France16 Posts
September 06 2012 11:31 GMT
#917
Hi,

If you like to test the new units, I have just created a thread for playing heart of the swarm offline:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=366548

Hope you enjoy !
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2012-09-06 23:30:42
September 06 2012 23:30 GMT
#918
Whoa whoa whoa, Warfield leaving Valerian? I doubt it.

If anything, I think there's high chance of Warfield dying. He's like an old mentor figure. And he's black. Let's face it: he's a goner. Maybe not Heart of the Swarm, but I'll be amazed if he survives the trilogy.
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
September 17 2012 12:42 GMT
#919
Well, here's a lot of new stuff. Do check that out. Beware of spoilers. Please use brackets for further discussion.
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
September 20 2012 09:02 GMT
#920
So, I finally got around to checking out the so-called "leaked ending", and have written my thoughts here.

+ Show Spoiler +
I certainly understand all the people who were disappointed. The "Zerg being free" is a good idea in theory, but it is delivered in a far too melodramatic way, and the tone of Kerrigan's voice almost make her sound like Oskar Schindler, with the Zerg being the Jews. The "This is justice!" line does distractingly sound like a certain line from 300. The brain implement seems awfully convenient, but does play to the tune of Mengsk's paranoia and strategic brilliance.

However! There are a lot of positive things about the cinematic. Visually, it looks great. Yes, it is in alpha stage still, but one can see the potential for greatness. Arcturus' tower, Kerrigan leaping through and destroying the guards, Arcturus with his device and a burning Korhal in the background, Kerrigan on the ground, Raynor emerging from the shadows, Kerrigan and Raynor looking over Korhal; these are all memorable images. The music is also great: the opening rumble, the high strings when the image cuts to the failing monitors, Transformers music playing when Raynor enters, and the final piece.

From a story-telling perspective, it is mostly good. It brings an end to an arc, featuring all three main people (this time, Raynor gets to save Kerrigan from Arcturus, while she delivers the deed). Why Kerrigan now wants to kill Mengsk after having previously denied herself the opportunity twice (True Colors and Omega) is still a mystery, but hopefully the full game might answer that. Okay, the final monologue is silly, both in text and delivery, but apart from that, I think I like it.

It seems this might be a part of the expansion, but not necessarily the ending. Check above for more details on that.
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