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You know, you make a really good point here; this hadn't ocurred to me at all (no sarcasm btw). Raynor should have at least kept in touch with the Protoss, I agree. Not doing so is... kind of inexcusable. Despite the lull in the action for four years or so between Brood Wars and WoL, and anything he might have been doing alongside Matt Horner to stand up to Mengsk's Dominion, you do get the impression in WoL that Raynor just never talked to the Protoss again after BW- didn't share any information, didn't coordinate any action... even as he's getting ready to assault the Zerg hive planet to try and save Kerrigan (which is exactly what Zeratul's urgent message was all about), Raynor doesn't even ask the Protoss for help. There's no harm done in asking, and Zeratul was also very keen on saving Kerrigan so you'd imagine that at least he would be forthcoming with help, if only Raynor had asked. i think your overestimating how tight Raynor and the Protoss are, the only protoss he was tight with was Tassadar (deceased) Zeratul (AWOL) and Fenix (Dead)
combine that with how weak the Protoss were at the end of BW and they likely didnt really have troops to lend on a suicide mission, even ignoring that the artifact would work on the protoss as well as it did on the Zerg
plus if the Protoss came the only end theyd accept is one which entails Kerrigans head being seperated from her body, to Raynor this was a rescue mission the protoss would only see it as an execution
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On July 31 2012 11:41 Forikorder wrote:Show nested quote +You know, you make a really good point here; this hadn't ocurred to me at all (no sarcasm btw). Raynor should have at least kept in touch with the Protoss, I agree. Not doing so is... kind of inexcusable. Despite the lull in the action for four years or so between Brood Wars and WoL, and anything he might have been doing alongside Matt Horner to stand up to Mengsk's Dominion, you do get the impression in WoL that Raynor just never talked to the Protoss again after BW- didn't share any information, didn't coordinate any action... even as he's getting ready to assault the Zerg hive planet to try and save Kerrigan (which is exactly what Zeratul's urgent message was all about), Raynor doesn't even ask the Protoss for help. There's no harm done in asking, and Zeratul was also very keen on saving Kerrigan so you'd imagine that at least he would be forthcoming with help, if only Raynor had asked. i think your overestimating how tight Raynor and the Protoss are, the only protoss he was tight with was Tassadar (deceased) Zeratul (AWOL) and Fenix (Dead) combine that with how weak the Protoss were at the end of BW and they likely didnt really have troops to lend on a suicide mission, even ignoring that the artifact would work on the protoss as well as it did on the Zerg plus if the Protoss came the only end theyd accept is one which entails Kerrigans head being seperated from her body, to Raynor this was a rescue mission the protoss would only see it as an execution The Terran campaign in BW was all about the UED, DuGalle, Stukov, Duran, The Dominion and Mengsk. Jim Raynor was a staple of the Protoss campaign there; he might as well have been a Protoss hero. Back before WoL came out, I used to joke around with my friends that the Terran race had no heroes; Kerrigan turned over to the Zerg, Stukov was assassinated, DuGalle committed suicide, Jim Raynor had joined the Protoss, Duran was a double agent and Mengsk was a villain, not a hero. I do think Raynor and the Protoss were very, very tight during the BW campaign.
As to your other reason, I don't buy it. Sure, by the time of the Terran invasion of Char in WoL a lot of Protoss must've been pretty bloodthirsty when it comes to deciding Kerrigan's fate, but the same holds true of the Dominion- and Raynor seemed to think that working together with the Dominion was a risk he could take. Valerian in particular seemed more open to the idea of saving Kerrigan, but so was Zeratul. Still, even though I'm not convinced by this reason for not contacting the Protoss, I recognize that it's at least plausible; what I don't find coherent with the BW storyline is Raynor's complete lack of even basic communication with the Protoss in WoL. Be it asking for help, offering assistance, asking them if they need help with anything, or even just chatting with them to see what's up. Heck, even a one-liner once in the entire WoL campaign where Raynor mentions that he can't count on the Protoss because they've got their own business to take care of would satisfy me here, in showing that his old Protoss buddies are at least somewhere in Jim Raynor's radar.
Where in SC and especially BW Raynor was best friends with Zeratul and the Protoss and there was this pretty close working relationship, in WoL it's like the ties are just severed completely. While you can see that he's still on friendly terms with both Zeratul and Selendis, the only reason you see those characters in WoL is because they approached him. Raynor is this enterprising, ambitious rebel leader with great plans- first to overthrow Mengsk and the Dominion, then to save Kerrigan- and yet he can't be bothered to ask for help from his old wartime buddies?
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The Terran campaign in BW was all about the UED, DuGalle, Stukov, Duran, The Dominion and Mengsk. Jim Raynor was a staple of the Protoss campaign there; he might as well have been a Protoss hero. Back before WoL came out, I used to joke around with my friends that the Terran race had no heroes; Kerrigan turned over to the Zerg, Stukov was assassinated, DuGalle committed suicide, Jim Raynor had joined the Protoss, Duran was a double agent and Mengsk was a villain, not a hero. I do think Raynor and the Protoss were very, very tight during the BW campaign.
i dont remember seeing Raynor during the Protoss campaign (aside from a tiny bit on the first mission and a brief chat in the second), he was AWOL the entire time along with Fenix, he only showed up briefly in the Terran campaign to kidnap mengsk then again in the Zerg campaign
As to your other reason, I don't buy it. Sure, by the time of the Terran invasion of Char in WoL a lot of Protoss must've been pretty bloodthirsty when it comes to deciding Kerrigan's fate, but the same holds true of the Dominion- and Raynor seemed to think that working together with the Dominion was a risk he could take. Valerian in particular seemed more open to the idea of saving Kerrigan, but so was Zeratul.
Zeratul is one protoss, and not even a particualrily high ranking one
aside from Tassadar, no Protoss could ahve ordered the Protoss to ignore the Queen of Blades treachery and let her live they hate her WAY to much for good reason
Still, even though I'm not convinced by this reason for not contacting the Protoss, I recognize that it's at least plausible; what I don't find coherent with the BW storyline is Raynor's complete lack of even basic communication with the Protoss in WoL. Be it asking for help, offering assistance, asking them if they need help with anything, or even just chatting with them to see what's up. Heck, even a one-liner once in the entire WoL campaign where Raynor mentions that he can't count on the Protoss because they've got their own business to take care of would satisfy me here, in showing that his old Protoss buddies are at least somewhere in Jim Raynor's radar.
like i said, Raynor isnt buddy buddy with any of the protoss that are still alive, hes an aquantance with Artanis but theres no evidence to show they have a deep bond, the Protoss are way too busy trying to rebuild there defences to help Raynor take down mengsk (who they dont care about) and Raynor too busy trying to take down Mengsk to help the Protoss (not that he really had the resources to be much help)
plus the Protoss are probably still all hung up on there great stewardship deal that prohibits them from interfering with the Terran except in the msot extreme of circumstances
Where in SC and especially BW Raynor was best friends with Zeratul and the Protoss and there was this pretty close working relationship, in WoL it's like the ties are just severed completely. While you can see that he's still on friendly terms with both Zeratul and Selendis, the only reason you see those characters in WoL is because they approached him. Raynor is this enterprising, ambitious rebel leader with great plans- first to overthrow Mengsk and the Dominion, then to save Kerrigan- and yet he can't be bothered to ask for help from his old wartime buddies?
actually we know hes buddy buddy with Tassadar cause of the interactions weve seen between them and we know he was buddy buddy with Fenix, but those are the only Protoss hes really talked with much, he never showed any strong bond to Zeratul, and when they disapeared after Tassadars abduction he jsut sort of ignored them and didnt mention anything like "oh i know Zeratuls a better man then that he must have something planned" or something along those lines so probably his relationship with Zeratul was pretty mcuh friend of a friend
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He also was buddy with Artanis, who certainly rose up in the ranks after BW, and at least one other Protoss executor (the player).
And about him not knowing it was even possible that Kerrigan could be de-infested excusing him never searching for a way... that is silly. He didn't know the opposite, either. So he should have at least tried to find some ideas. The Xel'naga artifacts were the most obvious and logical thing to start researching in regards to anything related to Kerrigan, or the Zerg and Protoss in general... even if not specifically to de-infest her, at least to understand her, and find better ways to fight her.
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On August 01 2012 21:57 georgir wrote: He also was buddy with Artanis, who certainly rose up in the ranks after BW, and at least one other Protoss executor (the player).
And about him not knowing it was even possible that Kerrigan could be de-infested excusing him never searching for a way... that is silly. He didn't know the opposite, either. So he should have at least tried to find some ideas. The Xel'naga artifacts were the most obvious and logical thing to start researching in regards to anything related to Kerrigan, or the Zerg and Protoss in general... even if not specifically to de-infest her, at least to understand her, and find better ways to fight her. the Protoss player was Artanis
noone had ever found a way to reverse the infestation, you bet your ass he talked to Fenix and Tassadar about it and they both would ahve said the same thing, there is no way to reverse the infestation
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On August 01 2012 23:07 Forikorder wrote:Show nested quote +On August 01 2012 21:57 georgir wrote: He also was buddy with Artanis, who certainly rose up in the ranks after BW, and at least one other Protoss executor (the player).
And about him not knowing it was even possible that Kerrigan could be de-infested excusing him never searching for a way... that is silly. He didn't know the opposite, either. So he should have at least tried to find some ideas. The Xel'naga artifacts were the most obvious and logical thing to start researching in regards to anything related to Kerrigan, or the Zerg and Protoss in general... even if not specifically to de-infest her, at least to understand her, and find better ways to fight her. the Protoss player was Artanis noone had ever found a way to reverse the infestation, you bet your ass he talked to Fenix and Tassadar about it and they both would ahve said the same thing, there is no way to reverse the infestation Stukov was deinfestated (in some cut/secret mission that is cannon), so it can be done. Unless theres a retcon that i missed.
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On August 10 2012 08:11 cahtush wrote:Show nested quote +On August 01 2012 23:07 Forikorder wrote:On August 01 2012 21:57 georgir wrote: He also was buddy with Artanis, who certainly rose up in the ranks after BW, and at least one other Protoss executor (the player).
And about him not knowing it was even possible that Kerrigan could be de-infested excusing him never searching for a way... that is silly. He didn't know the opposite, either. So he should have at least tried to find some ideas. The Xel'naga artifacts were the most obvious and logical thing to start researching in regards to anything related to Kerrigan, or the Zerg and Protoss in general... even if not specifically to de-infest her, at least to understand her, and find better ways to fight her. the Protoss player was Artanis noone had ever found a way to reverse the infestation, you bet your ass he talked to Fenix and Tassadar about it and they both would ahve said the same thing, there is no way to reverse the infestation Stukov was deinfestated (in some cut/secret mission that is cannon), so it can be done. Unless theres a retcon that i missed. that never should have been considered canon in the first place
if it was actual Canon, Raynor would ahve mentioned it when hanson said noone has ever cured infestation/its impossible to cure infestation
also it happened in an N64 game
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I really don't care for the story it's going to be shitty the campaign will probably be creative and original tho it will kinda make up for the bad story telling.
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I just wish they hire better story writers...
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Just re-finished the game and man oh man that ending, I still can't beleive they did that in game 1 of 3 - it should be the series ender. It's so blatently obvious now she's going to be A. re-zerg'd and B. die in the end. (Also, I noted on my 3'rd playthrough how much Jim talks about Matt running the raiders one day - I'm guessing Raynor gets the chop at the end too?)
I guess I would've liked the happy ending - but considering it was done for game 1, it just seems so unlikely it'll occur in game 3.
Also I rescued tosh for a change and found him quite rewarding, he had some interesting conversations between missions and seemed much more value than looking after nova just for a pretty face after all.
Really want HoTS - however it sounds like it's going to have a 5 month beta (which seems logical, they have to have a long long one to smooth things out for the pro scene) so that means the final game could be sometime early to mid 2013,....... madness considering it was meant to be 12 or 18 months between releases, sigh.
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On August 12 2012 01:57 Cabinet Sanchez wrote: Just re-finished the game and man oh man that ending, I still can't beleive they did that in game 1 of 3 - it should be the series ender. It's so blatently obvious now she's going to be A. re-zerg'd and B. die in the end. (Also, I noted on my 3'rd playthrough how much Jim talks about Matt running the raiders one day - I'm guessing Raynor gets the chop at the end too?)
I guess I would've liked the happy ending - but considering it was done for game 1, it just seems so unlikely it'll occur in game 3.
Also I rescued tosh for a change and found him quite rewarding, he had some interesting conversations between missions and seemed much more value than looking after nova just for a pretty face after all.
Really want HoTS - however it sounds like it's going to have a 5 month beta (which seems logical, they have to have a long long one to smooth things out for the pro scene) so that means the final game could be sometime early to mid 2013,....... madness considering it was meant to be 12 or 18 months between releases, sigh. I don't think beta will last longer than a month or two. Blizzard has gotten a lot better at balancing the game. Besides, even WoL proved far from balanced, even after an extensive five-month beta. Sales > the pro scene for blizzard, so I'm estimating a december launch.
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Blizzard said they want to run it 5 months (I'm pretty sure) You gotta factor in the pro-scene. Kespa / SC1 players are coming in, they've got people with 2.5 years experience with SC2 WoL - there's no WAY they won't run an extensive beta to ensure it's completely balanced (as can be) and also so that all the pros have had a good amount of time to be exposed to it.
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On August 12 2012 02:04 maartendq wrote:Show nested quote +On August 12 2012 01:57 Cabinet Sanchez wrote: Just re-finished the game and man oh man that ending, I still can't beleive they did that in game 1 of 3 - it should be the series ender. It's so blatently obvious now she's going to be A. re-zerg'd and B. die in the end. (Also, I noted on my 3'rd playthrough how much Jim talks about Matt running the raiders one day - I'm guessing Raynor gets the chop at the end too?)
I guess I would've liked the happy ending - but considering it was done for game 1, it just seems so unlikely it'll occur in game 3.
Also I rescued tosh for a change and found him quite rewarding, he had some interesting conversations between missions and seemed much more value than looking after nova just for a pretty face after all.
Really want HoTS - however it sounds like it's going to have a 5 month beta (which seems logical, they have to have a long long one to smooth things out for the pro scene) so that means the final game could be sometime early to mid 2013,....... madness considering it was meant to be 12 or 18 months between releases, sigh. I don't think beta will last longer than a month or two. Blizzard has gotten a lot better at balancing the game. Besides, even WoL proved far from balanced, even after an extensive five-month beta. Sales > the pro scene for blizzard, so I'm estimating a december launch. balancing HoTS to the point its playable is gonna take alot less time then balancing WoL
all they really want to do in the Beta is remove the obviously broken stuff like double rax prixy reaper VS toss and stuff that pretty much wins the game every time you use it
it would probably only take a couple months to get HoTS to the point they can release it fine, there not going to balance it perfectly in Beta thats just completely unfeasable
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Usually I would've said that HOTS would definately take less beta testing to balance enough to release, but I'm not sure.
Think of it like this, they're bringing in a bunch of new units right? It's not just these units and upgrades that'll need balancing, it's potentionally a large part of the game, because of how much the new units will change strategy etc. I guarentee that people will discover a whole bunch of exploits with certain timings that are ridiculously overpowered and sorting those out could change how the unit works altogether and what its main purpose is etc. So I think there's a lot more to think about than what you can see on the surface.
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On August 12 2012 12:29 LOLItsRyann wrote: Usually I would've said that HOTS would definately take less beta testing to balance enough to release, but I'm not sure.
Think of it like this, they're bringing in a bunch of new units right? It's not just these units and upgrades that'll need balancing, it's potentionally a large part of the game, because of how much the new units will change strategy etc. I guarentee that people will discover a whole bunch of exploits with certain timings that are ridiculously overpowered and sorting those out could change how the unit works altogether and what its main purpose is etc. So I think there's a lot more to think about than what you can see on the surface. by the time beta comes out any fundamental flaws with the unit that could only be fixed by completely redisgining the unit from the ground up will be found already
Blizzard already has a good handle on how to balance the game so im expecting Beta to be better balanced then the WoL Beta when it first comes out (no 1 supply 2 armour roachs with blindingly fast regen and no reapers that can literally get into your opponents base before its possible to get a stalker out) i think all the beta will really need to find are some all-ins and strats that are too powerful which will get whacked by the nerf bat
i definently dont think its going to take Blizz half a year to finish there Beta
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Honestly, Blizzard can do so much with the storyline right now. They can pretty much take it in any direction they want. My dream scenario is that we see some sick conspiracy with either some protoss elder (Adun, etc.), Duran, and/or the Dark Voice.
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On August 01 2012 02:11 Forikorder wrote:Show nested quote +The Terran campaign in BW was all about the UED, DuGalle, Stukov, Duran, The Dominion and Mengsk. Jim Raynor was a staple of the Protoss campaign there; he might as well have been a Protoss hero. Back before WoL came out, I used to joke around with my friends that the Terran race had no heroes; Kerrigan turned over to the Zerg, Stukov was assassinated, DuGalle committed suicide, Jim Raynor had joined the Protoss, Duran was a double agent and Mengsk was a villain, not a hero. I do think Raynor and the Protoss were very, very tight during the BW campaign. i dont remember seeing Raynor during the Protoss campaign (aside from a tiny bit on the first mission and a brief chat in the second), he was AWOL the entire time along with Fenix, he only showed up briefly in the Terran campaign to kidnap mengsk then again in the Zerg campaign Show nested quote +As to your other reason, I don't buy it. Sure, by the time of the Terran invasion of Char in WoL a lot of Protoss must've been pretty bloodthirsty when it comes to deciding Kerrigan's fate, but the same holds true of the Dominion- and Raynor seemed to think that working together with the Dominion was a risk he could take. Valerian in particular seemed more open to the idea of saving Kerrigan, but so was Zeratul. Zeratul is one protoss, and not even a particualrily high ranking one aside from Tassadar, no Protoss could ahve ordered the Protoss to ignore the Queen of Blades treachery and let her live they hate her WAY to much for good reason Show nested quote +Still, even though I'm not convinced by this reason for not contacting the Protoss, I recognize that it's at least plausible; what I don't find coherent with the BW storyline is Raynor's complete lack of even basic communication with the Protoss in WoL. Be it asking for help, offering assistance, asking them if they need help with anything, or even just chatting with them to see what's up. Heck, even a one-liner once in the entire WoL campaign where Raynor mentions that he can't count on the Protoss because they've got their own business to take care of would satisfy me here, in showing that his old Protoss buddies are at least somewhere in Jim Raynor's radar. like i said, Raynor isnt buddy buddy with any of the protoss that are still alive, hes an aquantance with Artanis but theres no evidence to show they have a deep bond, the Protoss are way too busy trying to rebuild there defences to help Raynor take down mengsk (who they dont care about) and Raynor too busy trying to take down Mengsk to help the Protoss (not that he really had the resources to be much help) plus the Protoss are probably still all hung up on there great stewardship deal that prohibits them from interfering with the Terran except in the msot extreme of circumstances Show nested quote +Where in SC and especially BW Raynor was best friends with Zeratul and the Protoss and there was this pretty close working relationship, in WoL it's like the ties are just severed completely. While you can see that he's still on friendly terms with both Zeratul and Selendis, the only reason you see those characters in WoL is because they approached him. Raynor is this enterprising, ambitious rebel leader with great plans- first to overthrow Mengsk and the Dominion, then to save Kerrigan- and yet he can't be bothered to ask for help from his old wartime buddies? actually we know hes buddy buddy with Tassadar cause of the interactions weve seen between them and we know he was buddy buddy with Fenix, but those are the only Protoss hes really talked with much, he never showed any strong bond to Zeratul, and when they disapeared after Tassadars abduction he jsut sort of ignored them and didnt mention anything like "oh i know Zeratuls a better man then that he must have something planned" or something along those lines so probably his relationship with Zeratul was pretty mcuh friend of a friend
Two things you seem to forget...
1) Every Protoss than Raynor was close to was very high ranking. The Protoss hold Tassadar in the highest regard for sacrificing himself to destroy the Overmind (he was also an Executor). Fenix was a Praetor and a war hero as well. Zeratul (at the time of BW) was 2nd in command of the Dark Templar. It's not like he was just friends with some random nobodies.
2) Raynor helped the Protoss destroy the Overmind. As in he was actually there. You even controlled him in the last mission of vanilla BW. There's no way any of the Protoss would forget that any time soon.
that never should have been considered canon in the first place
if it was actual Canon, Raynor would ahve mentioned it when hanson said noone has ever cured infestation/its impossible to cure infestation
also it happened in an N64 game
Blizzard has repeatedly said that it is cannon.
Also, on this discussion about Raynor not contacting the Protoss, it really goes along with the drastic change in Raynor's character from BW. It's some pretty shady writing to have him change so much with so little explanation, the most glaring fault being that he just wants to rescue Kerrigan when he whole-heartedly swore to killing her after she killed Fenix.
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Two things you seem to forget...
1) Every Protoss than Raynor was close to was very high ranking. The Protoss hold Tassadar in the highest regard for sacrificing himself to destroy the Overmind (he was also an Executor). Fenix was a Praetor and a war hero as well. Zeratul (at the time of BW) was 2nd in command of the Dark Templar. It's not like he was just friends with some random nobodies.
2) Raynor helped the Protoss destroy the Overmind. As in he was actually there. You even controlled him in the last mission of vanilla BW. There's no way any of the Protoss would forget that any time soon.
3 things you seem to ahve forgotten
1) the Toss dont need Raynors help right now, there just working on guarding there space which Char was never a part of so unless Raynor runs a construction company on the side theres no point giving him a ring
2) the Protoss still uphold the great stewardship which means they cannot interfere with Terran happenings except in the msot extreme of circumstances
3) the protoss arent exactly in the scenario where there all relaxed talking about buddies, sure they know of Raynor but doesnt mean that 99% of the protoss see him as anything more then a war hero
Blizzard has repeatedly said that it is cannon.
yet he never mentions it to Hanson that someone cured it already
also, the TalDarim who apeared in the book and the Taldarim who apeared int he game are obviously completely different organizations plus Tosh and Nova barely seem to know each other and think of the other as nothing but an enemy
now im not saying taht Blizzard is deliberatly putting examples in the game of them contradicting book lore, but i think they deliberatly put examples in the game of them contradicting book lore
the most glaring fault being that he just wants to rescue Kerrigan when he whole-heartedly swore to killing her after she killed Fenix.
1) been 4 years since he said that
2) at the time he didnt know there was a way to possibly save her
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On August 13 2012 08:07 Forikorder wrote:Show nested quote +Two things you seem to forget...
1) Every Protoss than Raynor was close to was very high ranking. The Protoss hold Tassadar in the highest regard for sacrificing himself to destroy the Overmind (he was also an Executor). Fenix was a Praetor and a war hero as well. Zeratul (at the time of BW) was 2nd in command of the Dark Templar. It's not like he was just friends with some random nobodies.
2) Raynor helped the Protoss destroy the Overmind. As in he was actually there. You even controlled him in the last mission of vanilla BW. There's no way any of the Protoss would forget that any time soon. 3 things you seem to ahve forgotten 1) the Toss dont need Raynors help right now, there just working on guarding there space which Char was never a part of so unless Raynor runs a construction company on the side theres no point giving him a ring 2) the Protoss still uphold the great stewardship which means they cannot interfere with Terran happenings except in the msot extreme of circumstances 3) the protoss arent exactly in the scenario where there all relaxed talking about buddies, sure they know of Raynor but doesnt mean that 99% of the protoss see him as anything more then a war hero yet he never mentions it to Hanson that someone cured it already also, the TalDarim who apeared in the book and the Taldarim who apeared int he game are obviously completely different organizations plus Tosh and Nova barely seem to know each other and think of the other as nothing but an enemy now im not saying taht Blizzard is deliberatly putting examples in the game of them contradicting book lore, but i think they deliberatly put examples in the game of them contradicting book lore Show nested quote +the most glaring fault being that he just wants to rescue Kerrigan when he whole-heartedly swore to killing her after she killed Fenix. 1) been 4 years since he said that
2) at the time he didnt know there was a way to possibly save her
Bullshit excuses for bad writing. It doesn't matter if it's been four years and it doesn't matter that he didn't know of a way to save her (which was also terrible, deus ex machina writing anyway). She was murdering specific people left and right (many of them close friends of Raynor) and just committing mass murder in general by destroying whole planets, all while having a completely free will (freed from the Overmind).
As to Stukov (from the Starcraft Wiki):
SC:L Metzen Interview - Lore Exclusive by Chris Metzen Are Resurrection IV and the events that occurred within it canon (Existence of Taldarin, Raynor helping Artanis, De-infestation of Stukov and purification of Braxis especially)?
Jim Raynor did indeed work with the Protoss, including Artanis and Taldarin, and Alexei Stukov was indeed freed from the Swarm (thanks to the serum devised by Protoss scientists) long enough for Raynor, Taldarin, and Stukov to get off the planet. At that point, Artanis gave the order to purify (yes, meaning "incinerate" the planet of Braxis. That said, Braxis is an ice planet, and so it has since frozen back over.
The Nintendo 64 version of StarCraft has also been referred as "semi-canonical" and Blizzard is only including bits from it.[28]
Stukov did not appear in StarCraft II: Wings of Liberty as the zerg component was complicated enough, but it was mentioned that his story hooks may be leveraged later, if Blizzard can figure out the "right way" to do so.[29] At BlizzCon 2011 when discussing StarCraft II: Heart of the Swarm, during the lore panel Chris Metzen asked Brian Kindregan about the possibility of Stukov appearing the campaign.
Blizzcon 2011 Lore Panel by Brian Kindregan
Heart of the Swarm has a lot of characters in it, it has some new characters, it has some old returning characters... there are some old favorites who show up, and I think as you'll play the campaign you'll meet a few, and I hope you'll be pleasantly surprised.
Finally, to the Protoss and Raynor;
The Protoss aren't a race to just forget great deeds and favors done. They're a lot like Elves, and wouldn't just say, "Ok, so, we're done with our immediate troubles, go away and don't talk to us, even though you helped us through the worst point in our race's history." If Raynor needed help, they'd probably be there.
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Bullshit excuses for bad writing. It doesn't matter if it's been four years and it doesn't matter that he didn't know of a way to save her (which was also terrible, deus ex machina writing anyway). She was murdering specific people left and right (many of them close friends of Raynor) and just committing mass murder in general by destroying whole planets, all while having a completely free will (freed from the Overmind).
him deciding to kill Kerrigan is like pulling the plug on someone on life support
if someone comes up toy uo and saids "hey were almost done on a cure" are you gonna say "too bad bud made up my mind already were pulling the plug"
no your going to get the cure
Raynor doesnt actually think that Kerrigan was responsible for anything that happened during BW hes still clinging to the memories of who she used to be and convinced himself its the Zerg that did all that an Kerrigan was long dead
at elast wait till the end of HoTS because Raynor will have no more excuses for her behaviour
The Protoss aren't a race to just forget great deeds and favors done. They're a lot like Elves, and wouldn't just say, "Ok, so, we're done with our immediate troubles, go away and don't talk to us, even though you helped us through the worst point in our race's history." If Raynor needed help, they'd probably be there.
yes if Raynor needed help they would definently be there like if he got arrested and about to be executed or sends out an SoS and they pick it up theyd definently go help
but Raynor hasnt been in trouble, the Protoss are not willing to march there army into Terran space, decimate there army and kill there leader jsut because Jim said "oh ya hes totally a douche its a good idea trust me" especially since the Zerg could come out of hiding any time
the Protoss are not Terran they are not going to launch a full scale war against the Terran and leave themselves weak against the Zerg, they did that before and it cost them Aiur
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