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Heart of the Swarm (details, discussion, etc) - Page 42

Forum Index > StarCraft 2 HotS
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Prev 1 40 41 42 43 44 52 Next
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
July 03 2012 20:34 GMT
#821
If both are pre-rendered, I think you are right. WOL had 4 of those (The Deal, The Betrayal, The Prophecy and The Showdown) over 29 missions. I'm guessing there'll be 3 in HOTS over 20 missions.
voltaic
Profile Blog Joined November 2010
1071 Posts
Last Edited: 2012-07-06 20:19:43
July 03 2012 21:57 GMT
#822
edit:lawl sry for spoilering the sense of yo live #fail

+ Show Spoiler +
but the invasion of korhal won't be in the middle of the campaign sry :SSS
Ordained
Profile Joined June 2010
United States779 Posts
July 05 2012 08:06 GMT
#823
Holy crap. Widow mine looks insanely strong.
"You are not trying to win, you are trying to be awesome" -Day[9]
Callynn
Profile Joined December 2010
Netherlands917 Posts
July 05 2012 11:19 GMT
#824
On July 05 2012 17:06 Ordained wrote:
Holy crap. Widow mine looks insanely strong.


It's a supercharged baneling that needs to burrow before it can detonate, just kill it or move away from it.
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
July 05 2012 11:26 GMT
#825
On July 05 2012 20:19 Callynn wrote:
Show nested quote +
On July 05 2012 17:06 Ordained wrote:
Holy crap. Widow mine looks insanely strong.


It's a supercharged baneling that needs to burrow before it can detonate, just kill it or move away from it.


Easy for you to say when pros still die to burrowed banelings all the time.
Stop procrastinating
Warpish
Profile Joined June 2011
834 Posts
July 06 2012 00:20 GMT
#826
What I really wouldn't want to see in HotS, putting the storyline aside, is:

- Missions based on introducing one specific unit and that certain unit will be crucial to complete that same mission. This model is too basic and simplistic; it lacks creativity and becomes predictable.

- Too much focus on Kerrigan as a hero unit and abilities. I would prefer to control massive Zerg armies instead of walking Kerrigan around launching fireballs.

- Unidimensional missions that can't be approached using different tactics; playstyles and unit compositions.

nerak
Profile Blog Joined September 2011
Brazil256 Posts
July 06 2012 18:15 GMT
#827
On July 04 2012 06:57 Denda Reloaded wrote:
but the invasion of korhal won't be in the middle of the campaign sry :SSS


Spoilering isn't fun.


On July 06 2012 09:20 Warpish wrote:
What I really wouldn't want to see in HotS, putting the storyline aside, is:

- Missions based on introducing one specific unit and that certain unit will be crucial to complete that same mission. This model is too basic and simplistic; it lacks creativity and becomes predictable.

- Too much focus on Kerrigan as a hero unit and abilities. I would prefer to control massive Zerg armies instead of walking Kerrigan around launching fireballs.

- Unidimensional missions that can't be approached using different tactics; playstyles and unit compositions.



Agreed.
"I am smiling" - Marauder Dynamite
Xyik
Profile Blog Joined November 2009
Canada728 Posts
July 06 2012 19:11 GMT
#828
Does anyone else feel like the story in HotS will be redundant if all Kerrigan does is regain her zerg powers? I mean, the whole climax of WoL was that she became human again. Theres gotta be some big twists in there somewhere.
voltaic
Profile Blog Joined November 2010
1071 Posts
July 06 2012 21:40 GMT
#829
the big twist was her not turning human but regaining her free will

Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
July 06 2012 22:35 GMT
#830
On July 07 2012 06:40 Denda Reloaded wrote:
the big twist was her not turning human but regaining her free will


Yep. Mostly human Kerrigan with powers over the swarm =/= Queen of Blades. One of them is really conflicted about stuff like trust and morality, the other is a psychotic mass-murderer.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Forikorder
Profile Joined August 2011
Canada8840 Posts
July 07 2012 01:55 GMT
#831
On July 07 2012 04:11 Xyik wrote:
Does anyone else feel like the story in HotS will be redundant if all Kerrigan does is regain her zerg powers? I mean, the whole climax of WoL was that she became human again. Theres gotta be some big twists in there somewhere.

its going to ahve something to do with the DV, no way hes jsut going to sit quiet all HoTS
plus i dont think Zeratuls prophecy of her death was the big fight at the end of WoL, i think Raynor would have let her live anyway

i think that at the start of HoTS once Raynor realises Kerrigan is legit a bitch and not the Zerg genes talking hell completely give up hope on getting the Kerrigan he loved back and THEN Kerrigan will be put in a position where shes 100% going to die and its Jims choice wether she lives
D4V3Z02
Profile Joined April 2011
Germany693 Posts
July 09 2012 11:08 GMT
#832
On August 25 2011 01:13 JudgeHolden wrote:
Ehh, I don't care too much for the campaign; ladder addicts unite


UUNNNNIIIITEEEEEE!
http://www.twitch.tv/d4v3z02 all your base are belong to overlord
voltaic
Profile Blog Joined November 2010
1071 Posts
July 09 2012 12:16 GMT
#833
then better get the fück out of the singleplayer forum

~~~bitches unite~~~
voltaic
Profile Blog Joined November 2010
1071 Posts
July 14 2012 08:32 GMT
#834
still no news??
TsGBruzze
Profile Blog Joined April 2012
Sweden1190 Posts
July 16 2012 18:25 GMT
#835
On July 05 2012 20:26 padfoota wrote:
Show nested quote +
On July 05 2012 20:19 Callynn wrote:
On July 05 2012 17:06 Ordained wrote:
Holy crap. Widow mine looks insanely strong.


It's a supercharged baneling that needs to burrow before it can detonate, just kill it or move away from it.


Easy for you to say when pros still die to burrowed banelings all the time.
haha this made laugh, i dont know why, but its so true
''you got to yolo things up to win''
gronnelg
Profile Joined December 2010
Norway354 Posts
July 18 2012 16:27 GMT
#836
Does anybody know if they'll finally include a hotkey to starting costum games? Like in BW, it was alt+s?
Lulzez || My stream: http://www.twitch.tv/gronnelg
voltaic
Profile Blog Joined November 2010
1071 Posts
Last Edited: 2012-07-18 22:29:07
July 18 2012 22:28 GMT
#837
dunno
hotkeys are the last thing i'll guess we'll get to know about
Warpish
Profile Joined June 2011
834 Posts
July 19 2012 18:10 GMT
#838
Regarding the story, here's some ideas thath I think that could, at least partly, save the story:

What if it turned out that Jim Raynor is actually crazy. The man lost it. He istruly becoming a terrorist and fighting for nothing but his pride and distorted sense of reality. He attacked and killed the Protoss to steal resources and artifacts. He invaded a prison and released dangerous criminals into the sector. He almost killed all his crew in Supernova due to his ambition. He showsno respect for the Hyperion crew. He sacrificed thousands of mans in Char for his ego. He killed his best friend to save the most hated creature in the universe, responsible for the death of millions. He's insane.

Matt Horner will finally realize this and he will have to put an end to Raynor's madness.

Moreover, Zeratul was never on the Hyperion; there is no prophecy; the Queen of Blades in not the key for anything. Raynor invented this distorted reality in his mind to substantiate the importance of Kerrigan and to justify/deal with the fact that he still loves this monstrosity. He lost all touch with reality. He's no different than Mengsk.

There could be several reasons for Raynor's madness, for example:

- He can not deal with all that is going on. The war, He simlpy lost his mind.
- He is infested.
- Tosh is messing with his head

Rah
Profile Joined February 2010
United States973 Posts
Last Edited: 2012-07-19 18:31:06
July 19 2012 18:30 GMT
#839
On July 20 2012 03:10 Warpish wrote:
Regarding the story, here's some ideas thath I think that could, at least partly, save the story:

What if it turned out that Jim Raynor is actually crazy. The man lost it. He istruly becoming a terrorist and fighting for nothing but his pride and distorted sense of reality. He attacked and killed the Protoss to steal resources and artifacts. He invaded a prison and released dangerous criminals into the sector. He almost killed all his crew in Supernova due to his ambition. He showsno respect for the Hyperion crew. He sacrificed thousands of mans in Char for his ego. He killed his best friend to save the most hated creature in the universe, responsible for the death of millions. He's insane.

Matt Horner will finally realize this and he will have to put an end to Raynor's madness.

Moreover, Zeratul was never on the Hyperion; there is no prophecy; the Queen of Blades in not the key for anything. Raynor invented this distorted reality in his mind to substantiate the importance of Kerrigan and to justify/deal with the fact that he still loves this monstrosity. He lost all touch with reality. He's no different than Mengsk.

There could be several reasons for Raynor's madness, for example:

- He can not deal with all that is going on. The war, He simlpy lost his mind.
- He is infested.
- Tosh is messing with his head



This would be a great twist, but from interviews they seem to take pride in how good and heroic Jim Raynor is in the story so I doubt they'd ever consider this.
Streaming on twitch. http://www.twitch.tv/rahsun86
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
Last Edited: 2012-07-19 19:38:20
July 19 2012 19:36 GMT
#840
I'm really hoping they make some truly hard missions on Brutal. though if they don't I'll probably end up trying to do a challenge run of some kind.

edit:
maybe they'll make an inferno difficulty!
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