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SC plot holes that bother you [spoiler] - Page 9

Forum Index > StarCraft 2 HotS
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Stratos_speAr
Profile Joined May 2009
United States6959 Posts
August 12 2010 13:07 GMT
#161
On August 12 2010 18:50 -Archangel- wrote:
Show nested quote +
On August 12 2010 16:59 aznhockeyboy16 wrote:
rain on char is fine, and the reason kerrigan doesn't die is obviously due to her psionic powers.

real question is still definitely why mengsk is so bad at stopping things from threatening his rule. they stole the adjutant with his words, and then proceeded to do nothing about it, despite the fact that he knew tychus was with raynor, and that raynor had it... you know... in addition to the whole, knowing where raynor is and doing nothing about it.

Mengsk works with or for Duran. Killing Kerrigan so Hybrids can take over the Zerg is more important.


That's pure speculation. Assuming that Mengsk works for Duran is the equivalent of assuming the Confederacy works for the Zerg just because we saw Zerg in the Jacobs Installation.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2010-08-12 16:49:30
August 12 2010 16:49 GMT
#162
On August 12 2010 22:07 Stratos_speAr wrote:
Show nested quote +
On August 12 2010 18:50 -Archangel- wrote:
On August 12 2010 16:59 aznhockeyboy16 wrote:
rain on char is fine, and the reason kerrigan doesn't die is obviously due to her psionic powers.

real question is still definitely why mengsk is so bad at stopping things from threatening his rule. they stole the adjutant with his words, and then proceeded to do nothing about it, despite the fact that he knew tychus was with raynor, and that raynor had it... you know... in addition to the whole, knowing where raynor is and doing nothing about it.

Mengsk works with or for Duran. Killing Kerrigan so Hybrids can take over the Zerg is more important.


That's pure speculation. Assuming that Mengsk works for Duran is the equivalent of assuming the Confederacy works for the Zerg just because we saw Zerg in the Jacobs Installation.

It is a speculation but one backed by enough evidence to make it a likely scenario.

1. Duran is really manipulative. We learn this from how he handles UED.
2. Duran is really powerful.
3. Duran was trying to create the Hybrids in the novels.
4. Dominion had a facility for creating Hybrids and Dominion does not possess technology to do that, and Duran is the only one that we know that is trying to do that.
5. Duran works for the Dark Voice (novels).
6. Dark Voice either controls the Hybrids or he is working with them.
7. Hybrids need Kerrigan dead to rule the Zerg.
8. Mengsk has a perfect spy in the ranks of Raynor but does not use him to stop Raynor but to do what Hybrids and Dark Voice want and what Duran wants.
9. Since Duran was the only agent of the Dark Voice before the Hybrids were created Mengsk could have only worked for him or with him (Mengsk might not know who Duran is as Samir Duran is surely not his real name).
uanime5
Profile Joined August 2010
19 Posts
August 12 2010 19:35 GMT
#163
Duran also told Zeratul that he had put the machines to make Hybrids on thousands of worlds. It's possible that Mensk simply found some of these machines and was studying them to understand how the work. This would explain why Mensk was trying to clone the Hybrid, rather than breeding them.
CowFu
Profile Joined June 2010
United States35 Posts
August 12 2010 20:13 GMT
#164
Tychus being dead --
Its true that Tychus is 'dead' BUT he is a fresh corpse on a planet that is probably the easiest in the universe to be infested on. The zerg are without a leader. Here is a strong and ...ambitious man. Who's to say the zerg couldn't repair 1 little bullet wound and evolve him into the hive mind as the new Zerg go-to man?
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
August 12 2010 20:17 GMT
#165
On August 13 2010 05:13 CowFu wrote:
Tychus being dead --
Its true that Tychus is 'dead' BUT he is a fresh corpse on a planet that is probably the easiest in the universe to be infested on. The zerg are without a leader. Here is a strong and ...ambitious man. Who's to say the zerg couldn't repair 1 little bullet wound and evolve him into the hive mind as the new Zerg go-to man?

i like this idea because he always hints at how he HATE infested marines
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2010-08-12 20:20:04
August 12 2010 20:18 GMT
#166
On August 13 2010 05:13 CowFu wrote:
Tychus being dead --
Its true that Tychus is 'dead' BUT he is a fresh corpse on a planet that is probably the easiest in the universe to be infested on. The zerg are without a leader. Here is a strong and ...ambitious man. Who's to say the zerg couldn't repair 1 little bullet wound and evolve him into the hive mind as the new Zerg go-to man?


Raynor probably didn't just leave him there, and I don't recall the Zerg being able to just resurrect people on a whim.

Not only that, it would be absolutely terrible writing. He doesn't even have the Psionic potential to control any Zerg.

Oh, and Blizzard's mentioned how you'll play Kerrigan in HotS in an RPG-esque way to increase her powers & control over the Zerg.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
August 12 2010 20:26 GMT
#167
It would be cool if we ran into Infested Tycus in the next game, but the Zombie like type

And then get a chance to blow him up :D
CowFu
Profile Joined June 2010
United States35 Posts
August 12 2010 20:38 GMT
#168
Raynor was carrying Karrigan on a planet ready to re-swarm with zerg, I really doubt he went back for a corpse.

They might be using his knowledge of the Terran, and the overmind could easily instill any Psionic skills needed. But I was really thinking of him becoming more of a zerg supermonster, a super-fast, hyper-aggressive zerg (thus keeping his personality traits, just like they did with Karrigan). Think of him as a ground version of the 'class 10 flying zerg' in the final map, spawning crap and hitting things with spine crawlers.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
August 12 2010 21:17 GMT
#169
On August 13 2010 05:38 CowFu wrote:
Raynor was carrying Karrigan on a planet ready to re-swarm with zerg, I really doubt he went back for a corpse.

They might be using his knowledge of the Terran, and the overmind could easily instill any Psionic skills needed. But I was really thinking of him becoming more of a zerg supermonster, a super-fast, hyper-aggressive zerg (thus keeping his personality traits, just like they did with Karrigan). Think of him as a ground version of the 'class 10 flying zerg' in the final map, spawning crap and hitting things with spine crawlers.


If he had time to leisurely stroll out holding Kerrigan, he has time to tell the grunts to grab the damn corpse. Oh, and what Overmind? The Overmind is still dead.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
CowFu
Profile Joined June 2010
United States35 Posts
Last Edited: 2010-08-13 13:57:58
August 13 2010 12:13 GMT
#170
On August 13 2010 06:17 Stratos_speAr wrote:
If he had time to leisurely stroll out holding Kerrigan, he has time to tell the grunts to grab the damn corpse. Oh, and what Overmind? The Overmind is still dead.


D'OH *slaps forehead* how did I forget that?

I'm going to assume more grunts died than are left alive, they're not going back for a traitors corpse out of all the people that died. You snag the dog-tags off the fallen in a battlefield, not the corpse.

But without the overmind, kerrigan, the zerg really need some sort of a leading entity. Be it a hive-mind super thing, Tychus, the queen of blades only being dormant inside of Kerrigan, the artifact not working the way they thought and restarting a new Overmind, SOMETHING.
potatomash3r
Profile Joined April 2010
Australia417 Posts
August 13 2010 12:27 GMT
#171
I think the UED was what it was technologically because of the constraints SC1 had. What bothers me the most about SC2 is how the events of Brood War seemed so damn trivial.

Kerrigan was such a bad ass in broodwar she and her brood could have snuffed out every single race out of the galaxy. But she bided her time to? To what? After 4 years Kerrigan carries out a failed full on assault on the Terran Dominion for revenge? And still get ROFL STOMPED by half the dominion forces at the end. I hope HOTS answers what the shit was she doing all those 4 years.

Also what happened to this:

Jim Raynor: "It may not be tomorow, darlin', it may not even happen with an army at my back. But rest assured; I'm the man who's gonna kill you one day. I'll be seeing you."

Fenix's murder.....is unforgivable!!

The real question is why did Raynor save Kerrigan? Because he had a crush on her (that would make no sense after the events of Brood War) or was it because of the prophecy?
Part of being mature is to accept your loss.
Luminox
Profile Blog Joined June 2010
France223 Posts
Last Edited: 2010-08-13 13:05:59
August 13 2010 13:05 GMT
#172

Jim Raynor: "It may not be tomorow, darlin', it may not even happen with an army at my back. But rest assured; I'm the man who's gonna kill you one day. I'll be seeing you."

Fenix's murder.....is unforgivable!!

The real question is why did Raynor save Kerrigan? Because he had a crush on her (that would make no sense after the events of Brood War) or was it because of the prophecy?


Try being an unsuccesful revolutionist for 4 years being hated by your own race and you'll see how despair is near.

Also, Kerrigan may have manipulated him with her psionic powers like she did whenshe was in her chrysalis (sc1 reference)

But what have bothered me the most since sc1 is stuff like this:

a barracks costs 150 minerals
a marine's suit cost 50 minerals (assuming you just pay the suit)

so what? you need the same amount of minerals to build a huge building AND three little space suits?

What the heck?

Also:

Raynor probably didn't just leave him there, and I don't recall the Zerg being able to just resurrect people on a whim.


In some special missions of brood war that's what happened to alexei stukov: he was infected after his death. Canonically, Raynor saved him...

Link to starcraft wiki: Here is the ref
Half-french, half-polish, Half-greek Half-english, and yet fully zerg! For the swarm till the end!
uanime5
Profile Joined August 2010
19 Posts
August 13 2010 13:37 GMT
#173
On August 13 2010 21:13 CowFu wrote:But without the overmind, kerrigan, the zerg really need some sort of a leading entity. Be it a hive-mind super thing, Tychus, the queen of blades only being dormant inside of Kerrigan, the artifact not working the way they thought and restarting a new Overmind, SOMETHING.


Hybrids. They're the only one left who can control the Zerg.

On August 13 2010 21:27 potatomash3r wrote:The real question is why did Raynor save Kerrigan? Because he had a crush on her (that would make no sense after the events of Brood War) or was it because of the prophecy?


You can complete SC2 without playing the prophesy missions, so it probably didn't influence Raynor.


One of the things that always bugged me is why Zeratul wants to keep Kerrigan alive. Even if after her death the Hybrids control the Zerg and kill the Protoss there's no guaranty that Kerrigan won't do the same thing if they leave her alive. In fact Kerrigan may be worse as she won't kill all the Zerg afterwards.

Unless the Hybrids give the Zerg an advantage that Kerrigan can't give them it's unclear why she's any better than the Hybrids.
Lysis
Profile Joined October 2009
United States147 Posts
August 13 2010 13:59 GMT
#174
On August 13 2010 22:37 uanime5 wrote:
You can complete SC2 without playing the prophesy missions, so it probably didn't influence Raynor.


Except that the optional Prophecy missions are sort of critical to the story since without knowing the Prophecy everybody gets destroyed in the dark future.


One of the things that always bugged me is why Zeratul wants to keep Kerrigan alive. Even if after her death the Hybrids control the Zerg and kill the Protoss there's no guaranty that Kerrigan won't do the same thing if they leave her alive. In fact Kerrigan may be worse as she won't kill all the Zerg afterwards.

Unless the Hybrids give the Zerg an advantage that Kerrigan can't give them it's unclear why she's any better than the Hybrids.


Did you pay any attention to the Prophecy? "It speaks of one who will ... break the Cycle of the Gods." Obviously that one is Kerrigan and the Cycle is essentially the creation of the Hybrids. Logically Kerrigan > Hybrids.
SC2: Tavyr#340 -- Razer Mamba user -- Don't trust anyone who says Terran is imba.
Shrewmy
Profile Joined May 2010
Australia199 Posts
August 13 2010 14:04 GMT
#175
The UED are a very fascist and fanatical government, it's quite likely that their technological advancement was stagnated by their system of government and regular purges as they did in the past.

They did observe the Koprulu Sector, so it's quite likely they took whatever information they could to use technology.

All in all it's more likely that Blizzard couldn't be bothered making a whole set of new units.
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