Any tips?
In Utter Darkness [Brutal]
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Masq
Canada1792 Posts
Any tips? | ||
illusi0n
Germany36 Posts
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TheFinalWord
Australia790 Posts
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thesickest1
United States25 Posts
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Masq
Canada1792 Posts
On July 28 2010 11:50 illusi0n wrote: the last protoss mission is easily beatable by building darks and colossi at the beginning, then voidrays only + a shitload of cannons. The attack waves always come without detectors ![]() was this in brutal? I did collosi/voidray and it got stomped pretty hard. | ||
tipakee
United States127 Posts
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RisingTide
Australia769 Posts
On July 28 2010 12:37 tipakee wrote: i was able get 2843 kills on hard by taking the high yield as soon as the game starts. Than i maxed out my army using colos, archons and zealots when gas was low. Once you reach 200/200 you can easily stockpile 5k minerals at which point i put down 15 gateways and coated the field in cannons. This helped me rebuild fast in the later waves and the cannon made the nydus worms a joke. hope this works on insane Wait, does the high yield get attacked? I only noticed it on my last playthrough and decided "no, three placed to defend is enough" | ||
Shifft
Canada1085 Posts
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xBillehx
United States1289 Posts
Anyway, what I did to finally last through the 2500 kills AND protect the library was make a dt wall asap on both sides while using colo stalks zealots dt and nixes to hold off the front until Void Rays came. Once those hit I had 4-5 Stargates pumping Voids nonstop and it got easier as they massed up. One thing I'd suggest is knocking out the worms ASAP and since Voids are fast it shouldn't be a problem. | ||
QuothTheRaven
United States5524 Posts
I spent a huge portion of the level maxed out at 200/200, since I barely lost any units. In these situations, I threw down a ton of cannons, but they didn't do too much imo. I also took the time to go kill the three uberlisks and all the spine crawlers outside of each entrance, but it doesn't do anything. | ||
Trion
Canada291 Posts
On July 28 2010 12:37 tipakee wrote: i was able get 2843 kills on hard by taking the high yield as soon as the game starts. Than i maxed out my army using colos, archons and zealots when gas was low. Once you reach 200/200 you can easily stockpile 5k minerals at which point i put down 15 gateways and coated the field in cannons. This helped me rebuild fast in the later waves and the cannon made the nydus worms a joke. hope this works on insane How do you get up to 200/200??? I am usually able to mine out the gold before I lose it, but how do you get up to 200/200?? Do you just abandon the archives and defend production buildings and Nexi? | ||
theqat
United States2856 Posts
Zealot/Colo was my first instinct but it sucks for some reason--I think because there are so many hybrids and ultras near the end Don't worry about getting to 200/200 because Cannons will be taking up too many minerals. With exceptional micro you could hit 200 eventually but i only ever got up to like 175 | ||
CrunCher
United States192 Posts
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thesickest1
United States25 Posts
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skindzer
Chile5114 Posts
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CynanMachae
Canada1459 Posts
Key imo is positining, get colossi just behind archive and pu cannons on both sides. Remplace cannons as soon as they die and keep lifting hybrids. As you feel you are getting pushed back soon make another line of cannons on the high ground (around the time the temple objective finishes) It worked pretty well for me, got 3400 kills I didn't know there was a gold expo :\ | ||
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Meta
United States6225 Posts
First attempt i went pure cannons/colossus/void rays which got me up to 2290. Second attempt I tried doing the DT wall thing someone suggested, into immortal/archon/zealot late game, and it failed utterly, not even breaching 2000 kills. The problem with that strategy is that it takes 8-9 DTs to wall one side off, and then they just send overseers (the second post in this thread is wrong) so the wall dies. Waste of money. I'm gonna try mass colossus with phoenix/void ray support though, seems legit. | ||
Fatmatt2000
United States159 Posts
Make sure to pump upgrades, air weapons really help, since you get all the free carriers/motherships along with the void rays. You can stay alive a pretty long time with no buildings or ground units, but just a large blob of air units with some creative vortexes from artanis and void rays. | ||
Latham
9555 Posts
+ Show Spoiler [Utter Darkness on Brutal] + First thing is don't panic. There are 3 entrances to your base. The enemy will come in waves 1 entrance at a time for a good part of the game. Start by queueing up more probes and putting down a 2nd forge + robotics bay so you can train colossi. Hotkey all your ground forces together, and hotkey all your air units together. Watch the observers closely. You'll see the enemy massing in front of them before attacking. Move your army to protect the cannons. Don't cross the bridges. Keep making colossi and keep up all the upgrades both air and ground. Non stop. Also, try to replenish your phoenix numbers if any die. I started to float on minerals around the 16th minute mark before the archives achievement, so I walled off the south-eastern bridge with lots of cannons. When the hybrids will start coming, lift them up with the phoenixes and focus fire. Do this on the ranged ones preferably, but later on use it on all the hybrids you encounter. Finishing the archives bonus mission should be a cake-walk at that point. I was floating on around 5K mins and 200/200 food army worth of colossi/phoenixes/voids. Once the archives submerge, retreat to the higher ground of your base and start to wall off with cannons too. If you start losing units, make colossi and void rays. No more phoenixes. At this point you should easily have 3-3-3 ground army and 3-0 air army. When I killed the 2500 necessary, I just kinda gave up after that. I didn't build anything any more. The enemy needed another 25 minutes to finally beat down my whole army :/. The corruptors and mass mutas come waaaay too late for the Z. Before that, the heroes+ void rays are unkillable. In the end I defended for 49 mins and killed 3100 units. | ||
RisingTide
Australia769 Posts
I went mass immortal/temp/phoenix with plenty of cannons. Have 5 to 8 templar at each entrance and have your main army just respond where needed. Use the phoenix to lift all the hybrids, and storm the shit out of regular zerg units. I honestly think I woulda done better to get voids after the first few immos. Basically, be quick and frequent with your storms, and have some way to deal with the hybrids, and you should be set. | ||
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