• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:29
CET 17:29
KST 01:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC22[BSL23] RO16 Group Stage15Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Greetings.. Dark completes military service, returns to SC2 No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
[BSL23] RO16 Group Stage BW General Discussion List of top players active on ShieldBattery Starcraft player cRuZa Passed away. screpdb: new Starcraft reporting tool
Tourneys
KCM Race Survival 2026 Season 4 BWCL Season 65 Announcement [Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck? US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14185 users

Outmatched: 4 Very Hard AI - Page 5

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 4 5 6 Next All
DminusTerran
Profile Joined April 2010
Canada1337 Posts
Last Edited: 2010-09-27 19:12:45
September 27 2010 17:54 GMT
#81
Unfortunately I don't have the replay, but basically I played on the map Outpost(4v4 map) where the map is split diagonally and you share a main with one of your teammates. I essentially just walled in with barracks/siege tanks, then when I eventually got the chance lifted 4 Command centers to the other main and set up a planetary fortress wallin.

My original main eventually got busted because I didn't have enough air defense/tight enough wall. It was already mined out by the time that happened, so it didn't particularly matter as I was able to escape with most of my production buildings. Tank/turret/battle cruiser/4planetary fortress ended up being enough to hold the new choke till the map pretty much mined out while I poked away at their tech structures with 3/3 cloaked banshees.

Also to get a bit of extra resources I kept landing a spare orbital command I had and spamming mules then lifting again till the comps came to stop me.

On my main bases I almost never used mules, only supply drop because one is actually free resources the other is just letting you get them fast which doesn't really help while you're waiting for the map to mine out.

Sorry for not clarifying I played Terran against four Zergs.

I actually won the 4v4 race game as 4zergs (3 comps plus me) vs 4Terrans which was pretty frustrating there for a bit.
Javonovich
Profile Joined September 2010
7 Posts
September 27 2010 19:06 GMT
#82
DminusTerran, what did you defend with before you got the tanks? I tried marines with a handful of bunkers. The roaches just laughed and smashed through.
DminusTerran
Profile Joined April 2010
Canada1337 Posts
Last Edited: 2010-09-27 19:10:58
September 27 2010 19:10 GMT
#83
On September 28 2010 04:06 Javonovich wrote:
DminusTerran, what did you defend with before you got the tanks? I tried marines with a handful of bunkers. The roaches just laughed and smashed through.


Pretty much the same, though I had about 4ish Marauders by the time roaches came. The most important aspect was just constantly repaired barracks walling in my choke since roaches can't shoot over them, and the ai tends to freak out a bit rather than just focus firing them.

Wish I still had the replay, it really bothers me that blizzard auto deletes them =[.
DminusTerran
Profile Joined April 2010
Canada1337 Posts
Last Edited: 2010-09-27 19:24:08
September 27 2010 19:19 GMT
#84
On July 11 2010 10:47 Boblion wrote:
What is your bo vs 2 insanes ?


The easiest way to beat 2 insanes is play on an island map as Terran vs 2 Zergs and just mass vikings off 1 base/with early upgrades. Then slowly take expansions with turrets/planetary forts and constantly harass their overlord/muta count(the ai just floats them around/tries to drop you rather than protecting them in their base). Eventually I got battlecruisers, but by that point I could have pretty much got whatever I wanted to.

The ai is pretty slow with upgrades so by the time your vikings are 3/3 they'll be lucky to have 1/0 mutas. Guess what happen in the majority of air battles >.<.

Thinking about it for a second you could probably do the exact same thing with Protoss and Phoenixes/transition into Carriers.
Javonovich
Profile Joined September 2010
7 Posts
September 27 2010 19:20 GMT
#85
Yeah, that sucks. I've tried just about everything I can think of to get this achievement. Cannon rushing doesn't work at all. I've tried to fly away to an island expo on some maps, but that doesn't seem to work either.

Man, I really wish I knew the AI was getting such a nice buff or I would have done these achievements sooner.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
September 27 2010 19:24 GMT
#86
On September 28 2010 04:20 Javonovich wrote:
Yeah, that sucks. I've tried just about everything I can think of to get this achievement. Cannon rushing doesn't work at all. I've tried to fly away to an island expo on some maps, but that doesn't seem to work either.

Man, I really wish I knew the AI was getting such a nice buff or I would have done these achievements sooner.


I hear you man. I beat brutal campaign no problem compared to trying to beat 3 very hard ai post 1.1 patch! There is something wrong with this picture.

I think that instead of investing a bit more time and effort to make ai BETTER, they just make ai obtain more units faster. Then when people figure out how to beat the computer, Blizzard patches it so it literally becomes impossible without much research and to much headache.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
DminusTerran
Profile Joined April 2010
Canada1337 Posts
September 27 2010 19:27 GMT
#87
On September 28 2010 04:24 GreatFall wrote:
Show nested quote +
On September 28 2010 04:20 Javonovich wrote:
Yeah, that sucks. I've tried just about everything I can think of to get this achievement. Cannon rushing doesn't work at all. I've tried to fly away to an island expo on some maps, but that doesn't seem to work either.

Man, I really wish I knew the AI was getting such a nice buff or I would have done these achievements sooner.


I hear you man. I beat brutal campaign no problem compared to trying to beat 3 very hard ai post 1.1 patch! There is something wrong with this picture.

I think that instead of investing a bit more time and effort to make ai BETTER, they just make ai obtain more units faster. Then when people figure out how to beat the computer, Blizzard patches it so it literally becomes impossible without much research and to much headache.


Tell you guys what. I'll try to do the 4v1 on Outpost again. If I can beat it I'll post the replay here, though thinking about it 35/15 tanks and 8 ground damage BCs :\. Might be signing myself up for the paintrain on this one lol.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
Last Edited: 2010-09-27 19:34:58
September 27 2010 19:32 GMT
#88
On September 28 2010 04:27 DminusTerran wrote:
Show nested quote +
On September 28 2010 04:24 GreatFall wrote:
On September 28 2010 04:20 Javonovich wrote:
Yeah, that sucks. I've tried just about everything I can think of to get this achievement. Cannon rushing doesn't work at all. I've tried to fly away to an island expo on some maps, but that doesn't seem to work either.

Man, I really wish I knew the AI was getting such a nice buff or I would have done these achievements sooner.


I hear you man. I beat brutal campaign no problem compared to trying to beat 3 very hard ai post 1.1 patch! There is something wrong with this picture.

I think that instead of investing a bit more time and effort to make ai BETTER, they just make ai obtain more units faster. Then when people figure out how to beat the computer, Blizzard patches it so it literally becomes impossible without much research and to much headache.


Tell you guys what. I'll try to do the 4v1 on Outpost again. If I can beat it I'll post the replay here, though thinking about it 35/15 tanks and 8 ground damage BCs :\. Might be signing myself up for the paintrain on this one lol.


That would be awesome DminusTerran, I'll keep checking back for the update!


P.S. Oh and just a side note, I think the Tank nerf really affected vs. ai gameplay because now your wall of tanks can't just obliterate everything. So yea, the ol' wall of Tanks trick doesn't seem to work anymore. I tried several (15+) times going for bunker / tank defense vs. 3 zerg and hydra and ling just laugh at the Tank splash now while they steamroll you.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Javonovich
Profile Joined September 2010
7 Posts
Last Edited: 2010-09-27 19:42:23
September 27 2010 19:41 GMT
#89
Yup, and sometimes they are nice enough to mix in blings.

Right now it seems like the only way to do this is by picking Toss, cannoning up, getting a bunch of collosi (although they'd probably get slaughtered by any corrupters) and then teching even farther to mass carriers.

I might just abandon this achievement all together.
DminusTerran
Profile Joined April 2010
Canada1337 Posts
Last Edited: 2010-09-28 03:50:45
September 27 2010 20:46 GMT
#90
Ok just did it, game took an hour and a half and I really bungled it, but I still won so hopefully you get the gist of it. I'll have the replay uploaded in a second here.

That would be awesome DminusTerran, I'll keep checking back for the update!


P.S. Oh and just a side note, I think the Tank nerf really affected vs. ai gameplay because now your wall of tanks can't just obliterate everything. So yea, the ol' wall of Tanks trick doesn't seem to work anymore. I tried several (15+) times going for bunker / tank defense vs. 3 zerg and hydra and ling just laugh at the Tank splash now while they steamroll you.


The ramp choke on outpost makes it so your wall of tanks obliterates everything, because the ai just loves to run up it for some stupid reason.

Ok here's the replay: http://screplays.com/replays/dminusterran/10065

I actually screwed up my expansion to the adjacent main =[. A: I waited too long B: I didn't bring any siege tanks with me C: the game started lagging so hard I was getting 1 fps constant. Despite not getting the four bases I wanted I was still able to easily starve the computers to death, I only hit a scare once when I saw some broodlords, luckily they never made more than a couple.

So essentially, if you want to do this really easily you can simply stick on the two bases and keep the third below your cliff clear of zerg till you need it and have a much easier time than was displayed in this particular example.

If you want to do the expand so you'll actually have enough money to build a huge airforce to kill the zerg. Take the expansions earlier than I did and bring some tanks in drop ships with you.

So hopefully that helps, because man that sure did eat up some time.

PS: This is actually super important/make sure to have replacements barracks ready to fill in holes in your wallin like I had in that game, also get building armor and range obviously O.o.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
September 27 2010 20:55 GMT
#91
On September 28 2010 05:46 DminusTerran wrote:
Ok just did it, game took an hour and a half and I really bungled it, but I still won so hopefully you get the gist of it. I'll have the replay uploaded in a second here.

Show nested quote +
That would be awesome DminusTerran, I'll keep checking back for the update!


P.S. Oh and just a side note, I think the Tank nerf really affected vs. ai gameplay because now your wall of tanks can't just obliterate everything. So yea, the ol' wall of Tanks trick doesn't seem to work anymore. I tried several (15+) times going for bunker / tank defense vs. 3 zerg and hydra and ling just laugh at the Tank splash now while they steamroll you.


The ramp choke on outpost makes it so your wall of tanks obliterates everything, because the ai just loves to run up it for some stupid reason.


SWEET man, you are my new hero. TY for doing this. Can't wait to see your replay and to try it out. I will have to do it tonight though after I go home but I'll let you know if I can repeat your success!

Thx again man!
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
TheGriz
Profile Joined August 2010
United States3 Posts
Last Edited: 2010-09-27 21:06:22
September 27 2010 21:02 GMT
#92
This achievement can be done post 1.1 simply by cannon rushing. I didn't save my own replay but below is a link to the replay I used as a guide.

http://highper.ch/SC2/110 1v4 onlycannons.SC2Replay

Build your first pylon, forge, and 2x cannons on the low ground first and make probes until about 26 food. In my game I had to build a second nexus and transfer my probes because I ran out of minerals at my main.

I believe the computer also expands at around 10-12 minutes into the game. I dealt with it by cannon rushing the expansions.

Below is the replay I used for 1v2 Insane AI:

http://replayfu.com/download/h3TtDg
Klorofyll
Profile Joined October 2003
Norway30 Posts
September 28 2010 00:33 GMT
#93
Quite easy achievements.

vs 2 insane:
Pick a map where their starting points are together.
Cannons in between their bases, dont get greedy or they will worker rush you.
Once cannons are up, make just 1 cannon slightly closer to each base, to make them aware of what your doing.
After that the AI bugs and you can enter their mineral lines and make pylons/cannons there, they will not attack it.

vs 4 very hard:
Pick the map with island bottom left and top right. 4v4 map, dont remember the name.
Pick terran, and airlift to closest island. You have 1 scv left on the mainland, which you make a 2nd CC with and float to 2nd island.
Turret up, 3-4 siege tanks on each island.
Enemy will try to walk to the island, your tanks will reach 500+ kills during this game.
Enough turrets to stop their drops.
Once these are closed to mined out, you should have 3-3 grades for vehicles, and started making thors/medivacs/more tanks.
Find a exp they have yet to take, on the map im thinking of there are 4 total exps on high ground with destru rocks at choke.
Drop all there, take that exp and mine out.
The AI will move all forces at once, so send 3-4 thors to each of their exps, they will only defend 1, then they move to the others after you've destroyed them, send 4 new thors to the one they defended.
Get 200/200 and faceroll them.
Random.. the only race getting nerfed each and every patch...
Magicpants
Profile Joined September 2010
United States4 Posts
September 28 2010 00:57 GMT
#94
I've noticed that none of the AI knows what to do about well micro'd reapers. I killed 2x protoss insane AIs with nothing but mass reapers. You basically play pingpong with both armies; they won't attack if their base is attacked, so they pull back.. then when they try moving out again, you just continue the harass. Just cycle through all their bases and laugh at the ensuing AI failure! :D
"I went nukes because I was fucking desperate." -TLO
Javonovich
Profile Joined September 2010
7 Posts
Last Edited: 2010-09-28 03:55:37
September 28 2010 02:36 GMT
#95
Thank you all for your comments and suggestions. DminusTerran, I'll try to learn something from the replay you posted. I really appreciate the time you put into this.

I considered reapers for the 1v2 insane ai, but I was actually able to pull off that achievement by doing a spine crawler rush (it takes some luck to pull off). Maybe with some moderate micro mass reapers would work against the 4 very hard comps, but I doubt it. I'll still give it a try if I don't have any luck as Terran on Outpost.

I've played in Lava Flows as Terran and tried lifting off my CC to the island. The problem was the lag. My comp is a decent, but even on the lowest graphics settings all the units slow me down.

EDIT: Tried this a couple times. I was starting to get the hang of it when a few overlords dropped banelings and roaches into my base, which tore up my mineral line. Does that happen often? I was always under the impression that the AI never drops unless you are on an island location.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
Last Edited: 2010-09-28 04:48:42
September 28 2010 04:44 GMT
#96
Guys, I just figured out the easiest way in the world to win 1v3 insane comps I think it took only 14 minutes and no skill. I made this video.



THis works for 1v2, 1v3 medium, hard, very hard, and insane Enjoy all the free easy acheivement points. That's 8 achievements with 0 skill required! Now to try 1v4 insane =/
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Javonovich
Profile Joined September 2010
7 Posts
Last Edited: 2010-09-28 13:02:14
September 28 2010 13:00 GMT
#97
That's a neat trick. If only it worked for the 1v4

EDIT: I don't think that works b/c the computer's difficulty can't be changed.
Arkeia
Profile Joined April 2010
France66 Posts
September 28 2010 13:51 GMT
#98
On September 28 2010 22:00 Javonovich wrote:

EDIT: I don't think that works b/c the computer's difficulty can't be changed.


Set the game to custom to change the computer's difficulty
Surrender to the plasm!
Javonovich
Profile Joined September 2010
7 Posts
September 28 2010 14:43 GMT
#99
I finally got the achievement following this video:


Basically, it's a cannon rush updated for 1.1. I messed up the placement with my first attempt, but on my second attempt I won easily, despite one of the comps teching to Thors and BCs.

Thank you all for the help and suggestions you've been giving. I can't tell you how much I appreciate the time you've devoted to helping me out.
Trysaeder
Profile Joined October 2011
4 Posts
March 19 2012 07:39 GMT
#100
Confirming that the above video works for the current patch today. I didn't do it properly so I ended up just starving the bottom two (the most powerful armies) out of minerals, then finishing off the first two that had tried to expand.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
OSC
01:00
OSC 5000
EmpressLilyy30
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 177
Classic 18
EnDerr 10
StarCraft: Brood War
Britney 26415
Calm 3254
Rain 1533
Jaedong 880
Shuttle 519
Mini 417
EffOrt 327
Rush 167
firebathero 147
Dewaltoss 101
[ Show more ]
hero 73
Zeus 71
Sea.KH 52
Hyun 43
Killer 29
Barracks 29
ToSsGirL 27
Hm[arnc] 24
Trap 23
PianO 21
910 18
Terrorterran 17
Aegong 15
scan(afreeca) 14
Movie 13
soO 11
Free 10
Sacsri 9
Dota 2
Gorgc8001
monkeys_forever358
420jenkins268
Counter-Strike
x6flipin311
jkaem113
Heroes of the Storm
Trikslyr42
Other Games
singsing1944
Liquid`RaSZi1117
FrodaN947
Beastyqt415
Lowko385
hiko208
Liquid`VortiX167
KnowMe138
ArmadaUGS115
Mew2King96
QueenE96
Railgan9
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2180
League of Legends
• Jankos2669
• TFBlade961
Other Games
• Shiphtur334
Upcoming Events
OSC
6h 32m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
19h 32m
OSC
21h 32m
OSC
1d 7h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
1d 17h
WardiTV Invitational
1d 19h
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
[ Show More ]
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
3 days
PiGosaur Cup
5 days
The PondCast
5 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.