• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:19
CET 08:19
KST 16:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump0Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win
Tourneys
Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Foreign Brood War Data analysis on 70 million replays BW General Discussion MBCGame Torrents
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1493 users

Outmatched: 4 Very Hard AI - Page 6

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 4 5 6 All
Morgoth
Profile Joined July 2011
United States42 Posts
March 19 2012 15:54 GMT
#101
I beat this ezpz just a few trys to get the rush timings down. I basically chose a map where I could secure 3 easy bases and use tons of cannons and go mass carrier with a mother ship mass recall if u need to. Was hilarious! The boneyard is eziest map to do it on. You start with 3 bases in your main, and its a small choke. Just follow the basic steps I do in this game. timing on cannons is important as well as the early chrono boost note the times I stop and start probes once u get carriers and upgrades going should be ez, just remake cannons when they die here is the replay. I gurantee anyone can do this method!

http://www.mediafire.com/?b1095qmesvcsdkc
I'm a LOTR fiend
Indolent
Profile Joined January 2012
Poland137 Posts
March 19 2012 22:33 GMT
#102
AI has not changed since release so here's what I did: Choose map Abyss, place a few cannons near the ramp and rush Void Rays. You need at least 2. When AI attacks, start destroying buildings in their base. Every AI will return to defend, always. When their army is close withdraw and wait a little bit, then start attacking again. It took me some time but it doesn't require much skills. This strat (and similar ones) also work in co-op.
HadeCiao
Profile Joined January 2012
Guatemala81 Posts
March 30 2012 15:08 GMT
#103
it is pretty easy if you make 3 rax reaper and harass the comps when the are headinh towords your base. You need to play against 4 toss opponents to make it work best
3 pool
HeIsLegend
Profile Joined April 2012
Israel14 Posts
April 07 2012 20:13 GMT
#104
I tried a lot of different cheese against them(i honestly don't think there is another way to beat them)and the one that worked after numerous tries was canon rushing,now as stated in one of the posts above,the worker units will go brutal on your pylon and canon,the trick is to place it in a spot where it cannot get a surround by the workers,like between the mineral patches,or some other corner near one of the AI mains.
once you get 2-3 canons you've basically won.
As long as there is a threat inside the AI base,he will not move out,instead run in and out of the canon range the whole game witch means you can freely expand and get even more canons.
Note:this may take a lot of time,thanks to the fact that the AI is extremely stubborn,and won't surrender until his last cyber core.
Oh,and i almost forgot,i can't remember the reason,but i chose 4 Protoss as my enemies,i guess because they lack range units at the beginning,witch makes probe micro easier to plant the first canons.
Morgoth
Profile Joined July 2011
United States42 Posts
April 09 2012 07:15 GMT
#105
umm watch my replay... posted right above you the media fire link where i smited 4 very hard ai.....
I'm a LOTR fiend
ChiXoo
Profile Joined February 2012
Germany37 Posts
April 09 2012 13:14 GMT
#106
i did all archivments with canonsrush pretty easy
\m/
Rasera
Profile Joined November 2011
Canada96 Posts
Last Edited: 2012-04-13 06:24:23
April 13 2012 06:22 GMT
#107
I did it the 'cheap' way by using the Burning Tide map for the outmatched achievements.

It's a mineral race map instead of conquest; 3v3, but when you play 4 vs AI, the 4th AI's minerals count to your team. 2 Vs AI and 4 Vs AI same difficulty in that respect.

The AI never attacks either, since it wants to pool minerals, so you can just build workers and mass expo to your free win.

EDIT: It used to count; haven't verified if it was changed in 1.4.3, but why would they? It is a blizzard made map too.

If you use that map, when the lava flooding the low ground recedes, there are a bunch of walkover minerals to help get a nice mineral boost.
"Sir, the Yamato Cannon is fully charged and ready." "Excellent! Now, aim it at that Zealot's face."
Smot poker
Profile Joined December 2010
United States3 Posts
August 10 2012 22:20 GMT
#108
Burning Tide isn't available in the custom games browser in 1.5. It is available in the vs ai menu, but these games didn't count for the achviements pre-patch, so I doubt they do now. In addition, the vs ai map won't load when I tried to play it with bots.

Cannon rushing vs 4 very hard ai seems impossible to me. I can't pressure enough of them at once, so I may take out a base or two, but the third and fourth bots can get enough maurauders/immortals out to end it. I've tried quick rushing with minimal cannons across a larger area, and large numbers of cannons in groups, but I'm either too weak or too slow to win. Not even close honestly.

I got the FFA vs 7 insane acheivement back in the day using the lava map and floating a cc to an island, but it feels like the bots counter the mass battlecruiser build very heavily with void rays and carriers. The few times I have lived long enough to get a decent number of BC's, the bots would just have too much antiair.

I haven't tried standard tank turtle on a map with a blockable base entrance (Zenith maybe), but I'm not very skilled with terran (or any race really).

AlchyAA
Profile Joined September 2010
United States4 Posts
August 11 2012 01:51 GMT
#109
Dunno whats wrong but heres my experience after numerous tries with this stupid set of achievements. After about 10 games, trying both the carrier method on boneyard (which looked a bit easier imo) and the voidray on lava I either A. have shit luck with AI or B. this just does not work. Having spent much more time than I deem necessary for something like this, I am quite a bit frustrated at just how random the encounters seem to be.

1. I either get ling rushed and have to restart, so not sure if them scouting you has to do with it or not. <-love this especially nice to waste my time having to restart.
2. There is a super early roach push or a bit later mixed with hydras. This can be circumvented by building toss evo chamber (name escapes me as I play zerg) then first nat expo so cannons come out sooner.
3. I had about 10 carriers out with an ass ton of cannons and there were so many corruptors it didn't even matter. I was hardly able to push out before having to run back to my base because I was overrun by corruptors and hydras.

Its almost like playing casino odds at a carnival where its doubly against your favor and no amount of skill can put you ahead. My macro isn't a problem because even at my level, bases that close proximity and just one unit, theres not that much to take care of. I dunno, this achievement seemed fun at first, and now its just one big pain in the ass that I have let go, even being the achievement whore I am.
Better to be dead and cool than alive and uncool
Smot poker
Profile Joined December 2010
United States3 Posts
August 11 2012 02:12 GMT
#110
Someone in another thread mentioned not building any starports until the map is mined out, but when I tried the bots still built broodlords and take out my missle turrets easilly.

I also can't repair the front line of turrets. I could leave paths for the scv's, but then I would have too few missle turrets.

It seems like at some point the bots get fed up and send several corruptors with several overlord drops and overwhelm even massive missle turret walls.

I'm wondering if it might be easier TvT or TvP. With so many turrets it might kill interceptors fast enough to make this viable vs P, but battlecruisers will die pretty slow to turrets.

AlchyAA
Profile Joined September 2010
United States4 Posts
August 11 2012 02:31 GMT
#111
Ya in my experience if you are gonna go up against at least zerg its best to use Protoss. If you go carrier heavy the corruptors go for the interceptors most of the time which negates dmg to the carriers themselves...usually. <---and this is the main problem. The innate randomness that seems to occur within each game. I stopped going terran after the patch change to computer AI, because that is how I did the vs 7 insane matchup. Now I don't see that one even being possible anymore.

I'll prolly try a few more carrier/void ray on boneyard map before I start trying a smaller map and seeing if I can't get by with a few lucky cannon rush games. Again, randomness aside if you get a good bit of stupid AI you can get a few cannons up within each base and the game wins itself but 4 of them would be quite the task.
Better to be dead and cool than alive and uncool
Mossmyr
Profile Joined May 2011
Sweden35 Posts
August 11 2012 12:16 GMT
#112
On August 11 2012 10:51 AlchyAA wrote:
Dunno whats wrong but heres my experience after numerous tries with this stupid set of achievements. After about 10 games, trying both the carrier method on boneyard (which looked a bit easier imo) and the voidray on lava I either A. have shit luck with AI or B. this just does not work. Having spent much more time than I deem necessary for something like this, I am quite a bit frustrated at just how random the encounters seem to be.

1. I either get ling rushed and have to restart, so not sure if them scouting you has to do with it or not. <-love this especially nice to waste my time having to restart.
2. There is a super early roach push or a bit later mixed with hydras. This can be circumvented by building toss evo chamber (name escapes me as I play zerg) then first nat expo so cannons come out sooner.
3. I had about 10 carriers out with an ass ton of cannons and there were so many corruptors it didn't even matter. I was hardly able to push out before having to run back to my base because I was overrun by corruptors and hydras.

Its almost like playing casino odds at a carnival where its doubly against your favor and no amount of skill can put you ahead. My macro isn't a problem because even at my level, bases that close proximity and just one unit, theres not that much to take care of. I dunno, this achievement seemed fun at first, and now its just one big pain in the ass that I have let go, even being the achievement whore I am.


Outmatched Achivements (Patch 1.5!)
It has two replays for your exact problem.
AlchyAA
Profile Joined September 2010
United States4 Posts
August 11 2012 18:40 GMT
#113
I dl'ed your replays Mossmyr, that strat just wasn't working for me. I still got overran and I copied the build order and timings down to a T. I was even faster than you on macro and a few mistakes you made. Like I said, it just seems random at how they respond, at times I'll be doing fine until say the 15 min mark or the next time the 20.
Better to be dead and cool than alive and uncool
Mossmyr
Profile Joined May 2011
Sweden35 Posts
August 12 2012 11:30 GMT
#114
On August 12 2012 03:40 AlchyAA wrote:
I dl'ed your replays Mossmyr, that strat just wasn't working for me. I still got overran and I copied the build order and timings down to a T. I was even faster than you on macro and a few mistakes you made. Like I said, it just seems random at how they respond, at times I'll be doing fine until say the 15 min mark or the next time the 20.

Yes, you're not the only one who's had this problem. jdseemoreglass said he tried it twice and got overrun both times.
This method does work, but it's random just like you said. Sometimes they scout you later for some reason, sometimes they scout early. Sometimes they macro up with Corruptors/Mutalisks, sometimes they go Roach/Hydralisk heavy.
I havn't found a direct connection, but I swear on my mother's grave that if you try 5 times, and give it your best, at least one of them will succeed.

My reply to jdseemoreglass had some additional info, you should read it (it's in the other thread).
AlchyAA
Profile Joined September 2010
United States4 Posts
August 14 2012 00:59 GMT
#115
Finally got it using your method. It did work, eventually lol. Thanks Moss.
Better to be dead and cool than alive and uncool
danceking
Profile Joined August 2012
Sweden20 Posts
August 23 2012 19:38 GMT
#116
Cannon rush works great.
Link to
http://www.teamliquid.net/forum/viewmessage.php?topic_id=358512&currentpage=2#21
Don't think, feel
fearpLug
Profile Joined July 2011
Germany153 Posts
August 24 2012 21:03 GMT
#117
on a good map that is
Prev 1 4 5 6 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft672
Nina 183
NeuroSwarm 115
StarCraft: Brood War
Pusan 809
PianO 221
actioN 148
Larva 148
Leta 109
Soma 104
Bale 95
soO 47
yabsab 30
ZergMaN 29
[ Show more ]
Noble 19
Hm[arnc] 8
League of Legends
JimRising 612
C9.Mang0352
Counter-Strike
m0e_tv289
Other Games
summit1g8873
Mew2King135
Organizations
Other Games
gamesdonequick901
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1086
Upcoming Events
Replay Cast
1h 41m
Wardi Open
4h 41m
StarCraft2.fi
8h 41m
Monday Night Weeklies
9h 41m
Replay Cast
16h 41m
WardiTV 2025
1d 4h
StarCraft2.fi
1d 8h
PiGosaur Monday
1d 17h
StarCraft2.fi
2 days
Tenacious Turtle Tussle
2 days
[ Show More ]
The PondCast
3 days
WardiTV 2025
3 days
StarCraft2.fi
3 days
WardiTV 2025
4 days
StarCraft2.fi
5 days
RSL Revival
5 days
IPSL
5 days
Sziky vs JDConan
RSL Revival
6 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
6 days
IPSL
6 days
Tarson vs DragOn
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.