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Active: 1991 users

Outmatched: 4 Very Hard AI

Forum Index > StarCraft 2 HotS
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CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-09-11 02:47:02
July 11 2010 01:45 GMT
#1
Originally posted in phase 2 beta.

Ok I did the Insane 2v1 , the 7 Insane FFA, the 1 Insane AI blitz but I can not defeat this 4 very hard AI.
4 very hard comp , 4v1 very hard , 4v1 comp

Part of the difficulty is the fact that the only map available to do it is the 3v3 map. (so 3 spawn far and 1 near while your base is wide open)

I can't/don't know if it is really possible to win this with Z or P. (since you need to cheese win 1 comp early on terran is the easiest and cheapest.) And I've been using 4 terran computers (maybe this is the downfall?) because their early units have the lowest hp (as well as ranged) vs my tanks and bunkers.


So the Build I have been doing is:

10 proxy rax
11 depot
12 marine, scv, bunker near their gas/minerals (the comp is dumb and keeps sending replacement workers to the gas).
13 Orbital
Refinery asap (keep producing marines and scv nonstop now)
another refinery
depot (keep making depots when you get within 2 supply of cap)
factory asap
Tech lab asap
Siege mode and tank asap
3 bunkers near your CC (scv to repair)
salvage the cheese bunker send marines to home bunkers
Another factory/techlab
Expand
Starport
Vikings
Ebay
Turrets

And that is as far as I've gotten so far after like 20 tries or something ridiculous.


The waves of attacks are somewhat random but for the most part its just a huge MnM that attacks right when you get tanks.
Occasionally one comp will reaper rush and this is gg as far as I can tell.
Occasionally the comps will send marines early in waves of 2 (so like 4-6)

After the huge ball attack, if you manage to survive without losing too much they may retreat cutting losses and re attack in a few minutes (possibly with medivacs)

The next attack is banshees (harassing my expo), eventually cloak.

Then another massive MnM ball with medivacs.



Anyone beat this one yet? What was your race/strat? What comps did you use? Did you use the FFA map?



PS- Does anyone else find it annoying as hell to have to set the mode (sometiimes custom/sometimes melee) every game?
Also there is no restart button when vs comps like there was in BW which would avoid that whole problem above.
..and then I would, ya know, check em'. (Aka SpoR)
Boblion
Profile Blog Joined May 2007
France8043 Posts
July 11 2010 01:47 GMT
#2
What is your bo vs 2 insanes ?
fuck all those elitists brb watching streams of elite players.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-07-11 02:07:50
July 11 2010 01:52 GMT
#3
On July 11 2010 10:47 Boblion wrote:
What is your bo vs 2 insanes ?

I believe it was 13pool speedling vs 2 toss on LT. Then I just ran harassing back and forth between them while they chase me.

btw, I was streaming all of this and am still after my sandwich.

edit- While I'm at it I might as well tell my FFA build.
7 Terran me Zerg.
15pool
max out drones, right when pool finishes make 2 spines and queen
2 drones
overlord
extractor
drone
couple more spines
extractor
and just make spines and drones
try to keep at least 15 drones on minerals at all times
Lair asap
spire asap
You should have like 8 or so spines in a line on 1 angle of your base

Mass up muta til you have like 7 then try and harass whoever is winning (kill marines, turrets, medivacs, scv, command center)
keep making muta and drones, try and expand with extra mins (need gas asap).
possibly shit creep/tumor some of your spines to finish off a comp.

Also, I dunno if this is vital or not but when the comps GG I hit NO. I think they fight to the death this way but at the least their structures all must be killed wasting other comps time.


So basically what happens, is all the comps kill each other, but 1 on each side is king.
You need to muta rape these 2 and if possible coax them to fight instead of attacking you.



Insane AI blitz was easy as well, just 9pool speedling rush vs terran.
..and then I would, ya know, check em'. (Aka SpoR)
Boblion
Profile Blog Joined May 2007
France8043 Posts
July 11 2010 01:55 GMT
#4
On July 11 2010 10:52 CharlieMurphy wrote:
Show nested quote +
On July 11 2010 10:47 Boblion wrote:
What is your bo vs 2 insanes ?

I believe it was 13pool speedling vs 2 toss on LT. Then I just ran harassing back and forth between them while they chase me.

you have tried P vs P+P ( insanes ) on Lt ?

I have a lot of troubles vs a single AI P v P ( only tried twice though ) so i wonder which kind of build would work vs two AI.



fuck all those elitists brb watching streams of elite players.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2010 01:57 GMT
#5
no
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2010 02:28 GMT
#6
actually I think this might be easier if you use the FFA map, but it might be really positionally dependent .
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2010 02:53 GMT
#7
anyone else having any success?
..and then I would, ya know, check em'. (Aka SpoR)
Cheesy_George
Profile Joined March 2010
United States6 Posts
July 11 2010 03:05 GMT
#8
For some reason insane AI don't (usually) send guys to deal with proxy cannon rushes. So i cannon rushed the 2 insane AI on twilight fortress. I also just cannon rushed 3 very hard computers, the last computer had commitment issues and keep engaging and retreating when he could of killed my cannons. a cannon rush on 4 very hard computers didn't seem plausible on the current maps so i haven't tried anything, i'm sure on release you will be able to ridiculous map exploitation with more maps available so i was banking success on that
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-07-11 03:15:54
July 11 2010 03:15 GMT
#9
On July 11 2010 12:05 Cheesy_George wrote:
For some reason insane AI don't (usually) send guys to deal with proxy cannon rushes. So i cannon rushed the 2 insane AI on twilight fortress. I also just cannon rushed 3 very hard computers, the last computer had commitment issues and keep engaging and retreating when he could of killed my cannons. a cannon rush on 4 very hard computers didn't seem plausible on the current maps so i haven't tried anything, i'm sure on release you will be able to ridiculous map exploitation with more maps available so i was banking success on that

When I tried canon rushing I found that the comp would attack the proxy pylon or probe after a certain time. They did this every time, you could exploit it by making them chase the probe around. But it's still hard to canon rush one, and then the others are just going to walk into you
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 11 2010 03:29 GMT
#10
oh, I think I found a decent one. P v Z on FFA map. Cannon up. Tech void rays expand with more canons.
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-08-06 02:09:20
July 11 2010 05:18 GMT
#11
LOL I finally did it.

I used 6 player map, pseudo canon rushed close comp, just kept massing canons there. After about 6-8 I FEd and kept massing canons and probes and chronos. Then I nexus between the rocks and keep massing cannons.

Once I had like 60-70 probes and a huge pile of canons I started to get my mass collosus and carrier with mofo ship.
..and then I would, ya know, check em'. (Aka SpoR)
skyR
Profile Joined July 2009
Canada13817 Posts
July 11 2010 05:49 GMT
#12
can you post replay please
RisingTide
Profile Joined December 2008
Australia769 Posts
July 11 2010 06:34 GMT
#13
Figured I'd chime in with my so far undefeated technique for beating lots of AI. So far I've used this for the insane FFA and the 1v3 very hard AI, but it's probably going to work for the 1v4 VH and the 1v2 insane:

1) Pick Extinction (yes 4v4 map)
2) Pick Terran
3) Make opponents Zerg
4) Scoop SCVs and float to a semi-island
5) Expand to proper islands
6) Build tanks and turrets
7) Build 3/3 BCs
8) ?????
9) Achievements!

[url blocked]
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-07-11 06:48:03
July 11 2010 06:40 GMT
#14
[image loading]

tried doing the 3 very hard AI with Z vs Z (which would be possible I think) on Twilight Fort Novice. But I had enough of this shit and just did the same strat as the one I used on 4v1 VH AI.

Only took me 7 1/2 hours
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-07-11 06:55:09
July 11 2010 06:50 GMT
#15
On July 11 2010 14:49 skyR wrote:
can you post replay please

You can sift through the videos on my stream if you really want. I just made so many reps to dig through.

edit- actually it the auto unsaved reps only keep recent 25 or something, that's kinda gay.
..and then I would, ya know, check em'. (Aka SpoR)
Zealot)KT(
Profile Joined March 2010
Netherlands69 Posts
Last Edited: 2010-07-11 17:15:26
July 11 2010 17:14 GMT
#16
I just completed this a few hours ago, here's a link to the replay:

http://www.mediafire.com/file/mmnnkknuxm5/1v4 Very Hard AI.SC2Replay

I just cannonrushed all 4 of them. Took some tries but eventually it worked.
alcapowned
Profile Joined July 2010
Canada25 Posts
July 15 2010 22:52 GMT
#17
Hmmm, that replay doesn't work I've been trying it multiple ways, such as getting tanks on pseudo-island on Extinction then transitioning into BC's, as well as cannon rushing 4 of them.

I'm not sure if i'm subtely triggering something in the AI that makes them eff me up, but they go a lot of immortals and just run my cannons into the ground after i eliminate 2 players. (the last 2 have immortals and gg me)
Going to be a SC2 achievement whore
Teddyman
Profile Joined October 2008
Finland362 Posts
July 15 2010 23:05 GMT
#18
I do the Extinction liftoff strategy but into the proper island (if I go semi-island there seems to be 15 roaches shooting down the rocks by the time I have 1 marauder out) and dropping tanks on the high ground patches near the enemy bases. From there I just take a semi-island with tank cover and mass tank/thor and run over anything that remains. Works 1v4 very hard and 1v2 insane just as well.

Build order goes something along the lines of 10rax 11gas(x2) just getting the factory with tech lab and starport out as soon as possible. Don't really know the optimal order since I don't play T.
"Chess is a dead game" -Bobby Fischer 2004
alcapowned
Profile Joined July 2010
Canada25 Posts
July 15 2010 23:15 GMT
#19
@ Teddyman, can you upload a replay of the 4v1 Very hard ai :O? I tried do to something similiar to that but i failed
Going to be a SC2 achievement whore
Teddyman
Profile Joined October 2008
Finland362 Posts
July 15 2010 23:33 GMT
#20
http://rapidshare.com/files/407185426/1v4VHard.SC2Replay
"Chess is a dead game" -Bobby Fischer 2004
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