Esports World Cup 2025 - Page 13
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DarkPlasmaBall
United States44334 Posts
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darklycid
3510 Posts
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tigera6
3397 Posts
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DarkPlasmaBall
United States44334 Posts
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darklycid
3510 Posts
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TeamMamba
62 Posts
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Gescom
Canada3397 Posts
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Antithesis
Germany1186 Posts
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Kreuger
Sweden728 Posts
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Sameday
8 Posts
"They are worthless in army". Yeah, that's why you make them into Archons after you clear the push. This stuff was figured out during WOL by NA players. It's painful to see such dumb gameplay 10 years later. 30 minute super macro game? Better have 0 cannons in my main base. Only mining expo with a completely maxed army? Better put 2 cannons while I have 2,000 in the bank and no gas. Wonder how many years it will take the professional Protoss players to figure out how to add 4-12 Void Rays to their late game composition as well. Depending on Archons does not work consistently vs a Zerg like Serral because they will simply spread their corruptors out before they right click forward A-click. | ||
Vindicare605
United States16071 Posts
On July 24 2025 04:05 darklycid wrote: Man i hope the pvz meta shifts soon again, this tmepest storm aint much fun to watch. Not gonna happen without more changes. Lurkers are too effective vs everything Protoss has on the ground. Vipers hard counter things like Disruptors and Collosus. Even with a more mobile ground army, Zerg mobility still leaves Protoss in the dust. Protoss late game vs Zerg pretty much have no choice but to take to the sky. If there's gonna be a meta shift it's just gonna go back to being based around killing Zerg with timing attacks. | ||
onPHYRE
Bulgaria923 Posts
On July 24 2025 04:22 Sameday wrote: These Protoss pros are clowns, so frustrating to watch them A-click around the map drooling and gooning for their 200/200 archon toilet A-click. I didn't see a single Dark Shrine mid to late game when there was multiple expos with no spores, mass zergling no overseer A-clicks, etc. It must be some weird ego thing, it was already figured out in WOL that you build a Dark Shrine mid to late game. There is no excuse for in a 30 minute game to not want a unit that is invincible without detection and forces your opponent to multitask for no extra cost. "They are worthless in army". Yeah, that's why you make them into Archons after you clear the push. This stuff was figured out during WOL by NA players. It's painful to see such dumb gameplay 10 years later. 30 minute super macro game? Better have 0 cannons in my main base. Only mining expo with a completely maxed army? Better put 2 cannons while I have 2,000 in the bank and no gas. Wonder how many years it will take the professional Protoss players to figure out how to add 4-12 Void Rays to their late game composition as well. Depending on Archons does not work consistently vs a Zerg like Serral because they will simply spread their corruptors out before they right click forward A-click. I assure you that whatever you just wrote relating to strategy wouldn’t work in Masters let alone at the top of the pro scene. Not sure how you feel so confident in what you are saying when it’s so wrong in every way. I promise Classic, likely the best toss on the planet right now, has a better grasp on strategy than you do. He lost to the GOAT, it happens to basically everyone. They don’t need to make pointless dark shrines like you do in Gold league. | ||
toinewx
53 Posts
Yet, today was an absolute feast of high level sc2. Better yet, still many games to enjoy tomorrow | ||
onPHYRE
Bulgaria923 Posts
On July 24 2025 04:24 Vindicare605 wrote: Not gonna happen without more changes. Lurkers are too effective vs everything Protoss has on the ground. Vipers hard counter things like Disruptors and Collosus. Even with a more mobile ground army, Zerg mobility still leaves Protoss in the dust. Protoss late game vs Zerg pretty much have no choice but to take to the sky. If there's gonna be a meta shift it's just gonna go back to being based around killing Zerg with timing attacks. Classic kills every Zerg on the planet with that comp, except Serral. The issue is not the strategy.. Serral is just better. | ||
PremoBeats
441 Posts
Super hyped so far about this world championship so far. | ||
kajtarp
Hungary483 Posts
On July 24 2025 04:24 Vindicare605 wrote: Not gonna happen without more changes. Lurkers are too effective vs everything Protoss has on the ground. Vipers hard counter things like Disruptors and Collosus. Even with a more mobile ground army, Zerg mobility still leaves Protoss in the dust. Protoss late game vs Zerg pretty much have no choice but to take to the sky. If there's gonna be a meta shift it's just gonna go back to being based around killing Zerg with timing attacks. For me these late game toss deathballs look kinda unbeatable and absolutely not fun to watch. Was so satisfying to see Serral dismantling it. But if they meet again there is no guarantee he will. | ||
PremoBeats
441 Posts
On July 24 2025 04:49 kajtarp wrote: For me these late game toss deathballs look kinda unbeatable and absolutely not fun to watch. Was so satisfying to see Serral dismantling it. But if they meet again there is no guarantee he will. Lambo's comment on that kind of nailed it... you look at Serral's gameplay and think "hah, that's how it's done" and after trying it yourself and getting curb stomped you realize why he is who he is. ZG was more realistic in her judgement :D | ||
WombaT
Northern Ireland25334 Posts
On July 24 2025 04:22 Sameday wrote: These Protoss pros are clowns, so frustrating to watch them A-click around the map drooling and gooning for their 200/200 archon toilet A-click. I didn't see a single Dark Shrine mid to late game when there was multiple expos with no spores, mass zergling no overseer A-clicks, etc. It must be some weird ego thing, it was already figured out in WOL that you build a Dark Shrine mid to late game. There is no excuse for in a 30 minute game to not want a unit that is invincible without detection and forces your opponent to multitask for no extra cost. "They are worthless in army". Yeah, that's why you make them into Archons after you clear the push. This stuff was figured out during WOL by NA players. It's painful to see such dumb gameplay 10 years later. 30 minute super macro game? Better have 0 cannons in my main base. Only mining expo with a completely maxed army? Better put 2 cannons while I have 2,000 in the bank and no gas. Wonder how many years it will take the professional Protoss players to figure out how to add 4-12 Void Rays to their late game composition as well. Depending on Archons does not work consistently vs a Zerg like Serral because they will simply spread their corruptors out before they right click forward A-click. How much money do you think Toss have available to spend? Or time, or attention? Voids don’t really fill any gap in that composition, and if you dilute it with a significant number of voids you add extra weaknesses in an attritional lategame. They don’t zone like Tempests, their general DPS is worse than carriers. They clump up in a manner archons don’t due to their size and collision. Serral would probably rather enjoy seeing some voids in that scenario. Vulnerable to yanks but especially to a fungal/parabomb combo. Likewise if Classic starts sending DTs around the place. He might grab a base and catch Serral unawares the first time, but it’s Serral we’re talking about here. He’ll plug those holes, and then it’s a case of increasingly haemorrhaging resources subsequently. It’s been a while since late game DTs have really been a consistent concern, and that tended to be in PvT where Toss could sometimes get 2-3 bases up and afford those hitsquads even if they weren’t always cost efficient. | ||
TeamMamba
62 Posts
On July 24 2025 04:22 Sameday wrote: These Protoss pros are clowns, so frustrating to watch them A-click around the map drooling and gooning for their 200/200 archon toilet A-click. I didn't see a single Dark Shrine mid to late game when there was multiple expos with no spores, mass zergling no overseer A-clicks, etc. It must be some weird ego thing, it was already figured out in WOL that you build a Dark Shrine mid to late game. There is no excuse for in a 30 minute game to not want a unit that is invincible without detection and forces your opponent to multitask for no extra cost. "They are worthless in army". Yeah, that's why you make them into Archons after you clear the push. This stuff was figured out during WOL by NA players. It's painful to see such dumb gameplay 10 years later. 30 minute super macro game? Better have 0 cannons in my main base. Only mining expo with a completely maxed army? Better put 2 cannons while I have 2,000 in the bank and no gas. Wonder how many years it will take the professional Protoss players to figure out how to add 4-12 Void Rays to their late game composition as well. Depending on Archons does not work consistently vs a Zerg like Serral because they will simply spread their corruptors out before they right click forward A-click. This literally sounds like plat diamond toss strategy. | ||
WombaT
Northern Ireland25334 Posts
On July 24 2025 04:49 kajtarp wrote: For me these late game toss deathballs look kinda unbeatable and absolutely not fun to watch. Was so satisfying to see Serral dismantling it. But if they meet again there is no guarantee he will. Serral just seems to have levelled up slightly yet again, and it’s not like he’s revealed any crazy pocket builds or styles that Classic can go ‘OK I’ve seen you do this, you’re not surprising me this time!’ It’s just Serral squeezing a bit more out of the Zerg arsenal, I felt his consistent use of more defensive nyduses to better retain lurkers and poke with them was especially tasty. There are of course sharp timings and the Great Book of Protoss BullshitTM to draw upon as well. I’m not going to go overboard after one set either, but on that evidence I don’t really fancy any Toss to topple Serral if they play for a series of late games. Inb4 Ro8 loss haha, but I’d say of the pre-event favourites Serral can probably be amongst the happiest so far. A 3-0 against a very strong player in the matchup you’ve (relatively) struggled with for a bit. Clem looking a bit mortal, perhaps Maru has shown how he’ll approach a potential matchup if they meet etc. | ||
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