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Bellum Gens Elite Stara Zagora 2024 (Sep 4-8) - Page 5

Forum Index > StarCraft 2 Tournaments
104 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
(Wiki)Bellum Gens Elite
darklycid
Profile Joined May 2014
3541 Posts
September 08 2024 16:31 GMT
#81
On September 09 2024 01:27 Asha wrote:
Show nested quote +
On September 09 2024 01:25 darklycid wrote:
On September 09 2024 01:23 Asha wrote:
I don't really understand how Reynor has so much success playing proactive games against Clem but ends up letting himself get stuck in far more passive ones against Oli.

Ah well, should be a good TvT.

because reynor just aint very good vs the more passive terran weho play to drag the game out, serral excels there.


That's what I mean though? Why let the games take that shape? There are plenty of tools to try change the way it pans out and Reynor's certainly not incapable of trying them. If your late game isn't quite going to cut it commit more to midgame plans.

I dont think he feels like he has the tools to break those terrans in the midgame to later midgame. At least thats what it looked like so far and i think he also voiced that opinion.
Pognon
Profile Joined July 2014
France7 Posts
September 08 2024 16:50 GMT
#82
Congratulations for what is already an awesome tournament, I'm enjoying it a lot! The energy, the hosts, the general atmosphere - awesome really.
Kreuger
Profile Joined October 2011
Sweden855 Posts
September 08 2024 17:09 GMT
#83
Agree, the event has been awsome to watch. Hopeing for a banger finals to top it off
Blitzball04
Profile Joined June 2024
191 Posts
Last Edited: 2024-09-08 17:18:14
September 08 2024 17:17 GMT
#84
On September 09 2024 01:31 darklycid wrote:
Show nested quote +
On September 09 2024 01:27 Asha wrote:
On September 09 2024 01:25 darklycid wrote:
On September 09 2024 01:23 Asha wrote:
I don't really understand how Reynor has so much success playing proactive games against Clem but ends up letting himself get stuck in far more passive ones against Oli.

Ah well, should be a good TvT.

because reynor just aint very good vs the more passive terran weho play to drag the game out, serral excels there.


That's what I mean though? Why let the games take that shape? There are plenty of tools to try change the way it pans out and Reynor's certainly not incapable of trying them. If your late game isn't quite going to cut it commit more to midgame plans.

I dont think he feels like he has the tools to break those terrans in the midgame to later midgame. At least thats what it looked like so far and i think he also voiced that opinion.


Reynor has voiced multiple times that ghosts are an embarrassment. Also I don’t blame him. Late game terran are just way too hard to break and has all the tools to win. Scans and mules are absolute disgrace late game when maps are split or when both side fighting for expansions

Hope Oliveria wins this tournament. Dude needs something good happen to him

User was warned for this post.
Ciaus237
Profile Joined July 2015
South Africa288 Posts
September 08 2024 17:30 GMT
#85
On September 09 2024 01:18 Brutaxilos wrote:
I think Nydus Lurker really is just a bit too strong late game


Serious question, what level of lategame power / mobility do you think would look fair against a race that has ghosts, when all your units are biological?

Because if your take away from current lategame TvZ is that any of the Zerg tools look a little overtuned, then I have some questions.
The time that we kill keeps us alive
bulldozer06701
Profile Joined July 2019
154 Posts
September 08 2024 17:31 GMT
#86
On September 09 2024 02:17 Blitzball04 wrote:
Show nested quote +
On September 09 2024 01:31 darklycid wrote:
On September 09 2024 01:27 Asha wrote:
On September 09 2024 01:25 darklycid wrote:
On September 09 2024 01:23 Asha wrote:
I don't really understand how Reynor has so much success playing proactive games against Clem but ends up letting himself get stuck in far more passive ones against Oli.

Ah well, should be a good TvT.

because reynor just aint very good vs the more passive terran weho play to drag the game out, serral excels there.


That's what I mean though? Why let the games take that shape? There are plenty of tools to try change the way it pans out and Reynor's certainly not incapable of trying them. If your late game isn't quite going to cut it commit more to midgame plans.

I dont think he feels like he has the tools to break those terrans in the midgame to later midgame. At least thats what it looked like so far and i think he also voiced that opinion.


Reynor has voiced multiple times that ghosts are an embarrassment. Also I don’t blame him. Late game terran are just way too hard to break and has all the tools to win. Scans and mules are absolute disgrace late game when maps are split or when both side fighting for expansions

Hope Oliveria wins this tournament. Dude needs something good happen to him

Reynor also keeps mocking terrans who "camp" - so are terrans supposed to not go late game so it would suit him? Also one of the big reasons why ghosts are like they are now was because of zerg buffs, they made Ultras strong with like 7 armor and not to mention lurkers. Should we nerf the shooting range of Queens as well because it was buffed against banshees and liberators? If scans and mules are a "disgrace" the nerf creep for real this time too (not the faux nerf that did nothing)
Brutaxilos
Profile Blog Joined July 2010
United States2633 Posts
September 08 2024 17:43 GMT
#87
On September 09 2024 02:30 Ciaus237 wrote:
Show nested quote +
On September 09 2024 01:18 Brutaxilos wrote:
I think Nydus Lurker really is just a bit too strong late game


Serious question, what level of lategame power / mobility do you think would look fair against a race that has ghosts, when all your units are biological?

Because if your take away from current lategame TvZ is that any of the Zerg tools look a little overtuned, then I have some questions.

I think complaints about ghosts late game are fair. I would be open to changing ghosts to be light, maybe with a slight hp buff to balance.

Regardless, I still think nydus lurker is too strong. If a nydus goes up in the main and enough lurkers get out, it's just game ending. I get that nukes can also be "game ending", but the average nydus does much more potential to do critical damage, rather than a hail mary type case with a nuke.
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Ciaus237
Profile Joined July 2015
South Africa288 Posts
September 08 2024 17:49 GMT
#88
On September 09 2024 02:43 Brutaxilos wrote:
Show nested quote +
On September 09 2024 02:30 Ciaus237 wrote:
On September 09 2024 01:18 Brutaxilos wrote:
I think Nydus Lurker really is just a bit too strong late game


Serious question, what level of lategame power / mobility do you think would look fair against a race that has ghosts, when all your units are biological?

Because if your take away from current lategame TvZ is that any of the Zerg tools look a little overtuned, then I have some questions.

I think complaints about ghosts late game are fair. I would be open to changing ghosts to be light, maybe with a slight hp buff to balance.

Regardless, I still think nydus lurker is too strong. If a nydus goes up in the main and enough lurkers get out, it's just game ending. I get that nukes can also be "game ending", but the average nydus does much more potential to do critical damage, rather than a hail mary type case with a nuke.


Once the game goes late, hail mary moves and Terran way overcommitting are the only way Zerg wins at all. And with the burrow infestor nerfs, one of the main ways of catching a Terran sleeping is already worse.

Besides, 1 well placed tank in your production can shut that move down forever.
The time that we kill keeps us alive
Sent.
Profile Joined June 2012
Poland9296 Posts
September 08 2024 17:52 GMT
#89
How much does a plane ticket from Korea to Bulgaria cost? I wonder how much Stats has won/lost by coming here.
You're now breathing manually
Charoisaur
Profile Joined August 2014
Germany16062 Posts
September 08 2024 17:52 GMT
#90
On September 09 2024 02:49 Ciaus237 wrote:
Show nested quote +
On September 09 2024 02:43 Brutaxilos wrote:
On September 09 2024 02:30 Ciaus237 wrote:
On September 09 2024 01:18 Brutaxilos wrote:
I think Nydus Lurker really is just a bit too strong late game


Serious question, what level of lategame power / mobility do you think would look fair against a race that has ghosts, when all your units are biological?

Because if your take away from current lategame TvZ is that any of the Zerg tools look a little overtuned, then I have some questions.

I think complaints about ghosts late game are fair. I would be open to changing ghosts to be light, maybe with a slight hp buff to balance.

Regardless, I still think nydus lurker is too strong. If a nydus goes up in the main and enough lurkers get out, it's just game ending. I get that nukes can also be "game ending", but the average nydus does much more potential to do critical damage, rather than a hail mary type case with a nuke.


Once the game goes late, hail mary moves and Terran way overcommitting are the only way Zerg wins at all. And with the burrow infestor nerfs, one of the main ways of catching a Terran sleeping is already worse.

Besides, 1 well placed tank in your production can shut that move down forever.

Serral is beating every terran bar Clem easily in lategame without relying on hail mary moves. Are we watching the same game?

And 1 tank doesn't really shut it down because there will always be free spaces to exploit or the tank dead zone. The way to shut it down is Vikings, Sensor towers and turrets so Zerg has no way of getting vision
Many of the coolest moments in sc2 happen due to worker harassment
Gescom
Profile Joined February 2010
Canada3510 Posts
September 08 2024 18:06 GMT
#91
Alrighty... we got a bo5. Man that break was way too long. :D
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Topin
Profile Blog Joined December 2010
Peru10112 Posts
September 08 2024 18:40 GMT
#92
Clem just too good? Oli on the ropes
i would define my style between a mix of ByuN, Maru and MKP
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
September 08 2024 18:41 GMT
#93
Clem is just way too locked in right now.
HeroSandro
Profile Joined July 2019
536 Posts
September 08 2024 18:55 GMT
#94
Not a fan of this +1 map system.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
September 08 2024 18:58 GMT
#95
On September 09 2024 03:55 HeroSandro wrote:
Not a fan of this +1 map system.


Not sure it really made a difference tbh
Gescom
Profile Joined February 2010
Canada3510 Posts
September 08 2024 18:58 GMT
#96
GG Clem! 2 in a row. ^^
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
WombaT
Profile Blog Joined May 2010
Northern Ireland26623 Posts
September 08 2024 18:59 GMT
#97
GGs Clam, and I really thoroughly enjoyed what I saw of this tournament too, props to those who organised it and made it happen and run!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
HeroSandro
Profile Joined July 2019
536 Posts
September 08 2024 19:00 GMT
#98
On September 09 2024 03:58 Asha wrote:
Show nested quote +
On September 09 2024 03:55 HeroSandro wrote:
Not a fan of this +1 map system.


Not sure it really made a difference tbh

I dis not really care who won. I prefer honest bo7, this feels always a bit off to me.
Gescom
Profile Joined February 2010
Canada3510 Posts
September 08 2024 19:05 GMT
#99
I forgot Clem won the weekly cup in between EWC and this as well. His Aligulac ELO is starting to get pretty spooky!
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Sent.
Profile Joined June 2012
Poland9296 Posts
September 08 2024 19:06 GMT
#100
Clem is such a beast
You're now breathing manually
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