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Czech Republic12129 Posts
On December 10 2021 22:11 MJG wrote: Watching Queens underneath Microbial Shroud fight against Carriers makes me a sad Zealot. Queens are the warp gate of Zergs xD
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Canada8989 Posts
On December 10 2021 22:11 MJG wrote: Watching Queens underneath Microbial Shroud fight against Carriers makes me a sad Zealot.
I can't beileve the words "microbial shroud is so op" cross my mind
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United States33388 Posts
Welp, that was a series that went entirely as expected
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On December 10 2021 22:17 Nakajin wrote:Show nested quote +On December 10 2021 22:11 MJG wrote: Watching Queens underneath Microbial Shroud fight against Carriers makes me a sad Zealot. I can't beileve the words "microbial shroud is so op" cross my mind I don't think it's overpowered, it just looks sad to watch Carriers being so ineffective.
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Getting to see at least two Serral bo7s
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Artosis once called Microbial Shroud "that stupid cloud thing" while casting GSL. It seems the pros have now figured out in which situations the ability is useful after all.
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On December 10 2021 22:19 MJG wrote:Show nested quote +On December 10 2021 22:17 Nakajin wrote:On December 10 2021 22:11 MJG wrote: Watching Queens underneath Microbial Shroud fight against Carriers makes me a sad Zealot. I can't beileve the words "microbial shroud is so op" cross my mind I don't think it's overpowered, it just looks sad to watch Carriers being so ineffective.
I don't really like air units being used as a core army, so I don't mind that much.
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Czech Republic12129 Posts
On December 10 2021 22:21 Fanatic-Templar wrote:Show nested quote +On December 10 2021 22:19 MJG wrote:On December 10 2021 22:17 Nakajin wrote:On December 10 2021 22:11 MJG wrote: Watching Queens underneath Microbial Shroud fight against Carriers makes me a sad Zealot. I can't beileve the words "microbial shroud is so op" cross my mind I don't think it's overpowered, it just looks sad to watch Carriers being so ineffective. I don't really like air units being used as a core army, so I don't mind that much. I don't know, PvZ just seems that every other way is worse.
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I want to ask something since I never played Protoss. Does any pro player ever trying to make double prism micro instead one prism micro? Like having four disruptors instead of turtling with two disruptors and micro with one prism.
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Czech Republic12129 Posts
On December 10 2021 22:22 swarminfestor wrote: I want to ask something since I never played Protoss. Does any pro player ever trying to make double prism micro instead one prism micro? Like having four disruptors instead of turtling with two disruptors micro with one prism. Robo time kills that.
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On December 10 2021 22:24 deacon.frost wrote:Show nested quote +On December 10 2021 22:22 swarminfestor wrote: I want to ask something since I never played Protoss. Does any pro player ever trying to make double prism micro instead one prism micro? Like having four disruptors instead of turtling with two disruptors micro with one prism. Robo time kills that.
Yeah, I felt like most Sc player like to utilize one prism at one time. Why not utilizing two warp prisms at the same time?
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This was the happiest I have ever seen Serral. He seems to be in a good mood after his NeXT championship and his TSL performance so far.
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On December 10 2021 22:21 deacon.frost wrote:Show nested quote +On December 10 2021 22:21 Fanatic-Templar wrote:On December 10 2021 22:19 MJG wrote:On December 10 2021 22:17 Nakajin wrote:On December 10 2021 22:11 MJG wrote: Watching Queens underneath Microbial Shroud fight against Carriers makes me a sad Zealot. I can't beileve the words "microbial shroud is so op" cross my mind I don't think it's overpowered, it just looks sad to watch Carriers being so ineffective. I don't really like air units being used as a core army, so I don't mind that much. I don't know, PvZ just seems that every other way is worse.
Oh, I'm not talking balance, I just mean that an air army focus destroys the strategic fundamentals of StarCraft. Map movement and control, proper engagement, that sort of thing relies a lot on map geometry, which air units just ignore. It's most obvious when you get mirrors, like Phoenix PvP or Raven TvT. It's always been that way too, Mutalisk ZvZ and Battlecruiser TvT were just the worst endstates of Brood War pro games.
On December 10 2021 22:22 swarminfestor wrote: I want to ask something since I never played Protoss. Does any pro player ever trying to make double prism micro instead one prism micro? Like having four disruptors instead of turtling with two disruptors and micro with one prism.
Robotics Facility production is one of the most important resources in Protoss ground games, so every additional Warp Prism or Observer you build is a sacrifice.
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On Berlingrad, is there any specific reason why Protoss keep pushing up that ramp with their ground army? Its very hard to attack up a ramp into a concave of Roach/Ravager/Queen. If the attack coming from the 3rd base, granted there is more creep, but that gives a better surface area for the encounter, and they can at least disturb the mining on the 3rd base of Zerg.
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Czech Republic12129 Posts
On December 10 2021 22:35 tigera6 wrote: On Berlingrad, is there any specific reason why Protoss keep pushing up that ramp with their ground army? Its very hard to attack up a ramp into a concave of Roach/Ravager/Queen. If the attack coming from the 3rd base, granted there is more creep, but that gives a better surface area for the encounter, and they can at least disturb the mining on the 3rd base of Zerg. Don't know about others, but Trap went to end the game, not disrupt mining operations. It was an all in and didn't work.
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Czech Republic12129 Posts
On December 10 2021 22:27 swarminfestor wrote:Show nested quote +On December 10 2021 22:24 deacon.frost wrote:On December 10 2021 22:22 swarminfestor wrote: I want to ask something since I never played Protoss. Does any pro player ever trying to make double prism micro instead one prism micro? Like having four disruptors instead of turtling with two disruptors micro with one prism. Robo time kills that. Yeah, I felt like most Sc player like to utilize one prism at one time. Why not utilizing two warp prisms at the same time? Because you would have to go double robo which makes you vulnerable to air transitions. WP are expensive and making 2 means you are left without units which can attack. Making multiple observers is pretty risky.
Imagine this as the zerg issue with larvae. If you make shitload of drones it's great, good. Unless 3 seconds later you see a warp in, then you're dead. This is exactly the same issue. Building too many support units from robo leaves you very vulnerable and means you have less high tech high power high damage robo units. And the latter is the huge issue. Because gateway units are ... bad at best, you NEED the tech units which means sacrificing the time for additional WP is bad.
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On December 10 2021 22:22 swarminfestor wrote: I want to ask something since I never played Protoss. Does any pro player ever trying to make double prism micro instead one prism micro? Like having four disruptors instead of turtling with two disruptors and micro with one prism.
Now that I think about it, I remember seeing a few games of this back when Archon/Warp Prism PvZ was the meta, since the actual power units come from the Gateway in that.
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Czech Republic12129 Posts
On December 10 2021 22:45 Fanatic-Templar wrote:Show nested quote +On December 10 2021 22:22 swarminfestor wrote: I want to ask something since I never played Protoss. Does any pro player ever trying to make double prism micro instead one prism micro? Like having four disruptors instead of turtling with two disruptors and micro with one prism. Now that I think about it, I remember seeing a few games of this back when Archon/Warp Prism PvZ was the meta, since the actual power units come from the Gateway in that. When Artosis liked SC2 more he showed a game where Patience with f2 pulled like 3 WPs on the same position xD
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Now, it is rematch of Rogue vs Serral.
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"I'm definitely better than Serral. But damn is his ID cool"
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