[GSL 2021] Code S - Grand Finals - Page 28
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TheFish7
United States2824 Posts
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MockHamill
Sweden1793 Posts
On May 08 2021 12:24 TheFish7 wrote: Rogue's playstyle reminded me of Stephano's in his prime, when he'd go for those super fast near-maxed out roach rushes and just keep throwing roaches at them until they died. I wonder what Maru might've done differently to survive. Artosis joked about 2-port banshee but I thought hey, maybe not a bad idea in this scenario. In any case, I guess Rogue really came prepared. There is a lot of hard counters to the build but it comes down to either multiple factories for tank production or multiple starports for banshee production. But the problem is can you scout it early enough to be able to adjust your build? I suspect not, but I am not sure. | ||
Charoisaur
Germany15616 Posts
On May 08 2021 12:24 TheFish7 wrote: Rogue's playstyle reminded me of Stephano's in his prime, when he'd go for those super fast near-maxed out roach rushes and just keep throwing roaches at them until they died. I wonder what Maru might've done differently to survive. Artosis joked about 2-port banshee but I thought hey, maybe not a bad idea in this scenario. In any case, I guess Rogue really came prepared. I mean the first 2 games were basically build-order losses as Maru went for fast drilling claws in the first game and a 2 base bio push in the 2nd. Just unfortunate for him, after that it seemed like he was tilted | ||
NotSoHappy
445 Posts
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Arghmyliver
United States1076 Posts
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Obamarauder
697 Posts
On May 08 2021 12:24 TheFish7 wrote: Rogue's playstyle reminded me of Stephano's in his prime, when he'd go for those super fast near-maxed out roach rushes and just keep throwing roaches at them until they died. I wonder what Maru might've done differently to survive. Artosis joked about 2-port banshee but I thought hey, maybe not a bad idea in this scenario. In any case, I guess Rogue really came prepared. Its a build order loss both games. Nothing maru could do | ||
Swisslink
2944 Posts
On May 09 2021 02:27 Obamarauder wrote: Its a build order loss both games. Nothing maru could do The first game definitely, not too sure about the second though. | ||
WombaT
Northern Ireland20729 Posts
Crucially this was not an instance of Rogue’s smart play, although we did see plenty of it in the series. From what I could tell he didn’t get vision to know Maru’s army had moved, he was attacking anyway, probably into a meat grinder, and Mary didn’t see Rogue’s army movement either. We’ve seen it a million times in PvZ, roach ravager is held for a few waves, Zerg player knows it shouldn’t work to try again but has to as options to transition are limited. Both Mary and Rogue made good decisions based on their cards and what info they had, but it worked out very badly for the former. I think on balance Rogue had the measure of Maru on the day for sure, but I don’t think Maru was quite as lost as the score line might make it look either. | ||
Niravroh
165 Posts
You have to put him on the back foot so that he has to fall back on his safe macro play. If you give him a map or two, he has way too much range and way too many builds prepared. There is no way you'll be able to hold everything unless you're REALLY good or get really lucky. That's part of what happened game 4. Rogue just threw some shit out there. If it worked, then cool easy win. If not, then no worries, he's still ahead, and he can try something different in the next game. It's exactly what happened against Stats as well. I love how strategic he is, even if it leads to shitty series. He's getting close to 28 though, so idk if he can get the G5L before he has to go to the military. | ||
RKC
2847 Posts
It's just a pity that Maru just straight up died to Rogue's 'first line of attack'. If Maru had deflected the roach-ravager play earlier, perhaps the whole series would've been more dynamic and exciting. We just assume Rogue was being abusive and one-dimensional based on what we saw play out in the games as they transpired, and not what he planned in his head. Yes, Rogue's abusive play often wins the series with his first strike. But it's not fair to dismiss him as being a boring one-trick-pony. Despite the beatdowns, I'm really starting to appreciate Rogue's exploitative style of play. There's more to his gameplay than meets the eye. We've seen Rogue throwing out all kinds of funky builds and play in the past. He has big brains, as well as big balls. | ||
Jakroth
13 Posts
On May 09 2021 14:49 RKC wrote: Despite the beatdowns, I'm really starting to appreciate Rogue's exploitative style of play. There's more to his gameplay than meets the eye. We've seen Rogue throwing out all kinds of funky builds and play in the past. He has big brains, as well as big balls. I feel like Rogue and Zest may have been the most innovative in LotV, in terms of getting races nerfed by revealing imbalances. Did Rogue get Investors nerfed? (Probably Serral helped too!) Just thinking about that final vs Trap. Did Rogue get Hydras nerfed after BlizzCon 2017? | ||
Anc13nt
1557 Posts
On May 09 2021 16:34 Jakroth wrote: I feel like Rogue and Zest may have been the most innovative in LotV, in terms of getting races nerfed by revealing imbalances. Did Rogue get Investors nerfed? (Probably Serral helped too!) Just thinking about that final vs Trap. Did Rogue get Hydras nerfed after BlizzCon 2017? lol I remember that final vs trap. He made infestors look like the most broken thing ever. | ||
swarminfestor
Malaysia2308 Posts
On May 09 2021 16:34 Jakroth wrote: I feel like Rogue and Zest may have been the most innovative in LotV, in terms of getting races nerfed by revealing imbalances. Did Rogue get Investors nerfed? (Probably Serral helped too!) Just thinking about that final vs Trap. Did Rogue get Hydras nerfed after BlizzCon 2017? Yes, two units got nerfed after Rogue made them massively which were Infestors and Nydus Worm. The most notable thing was the Infested Terran got replaced by Microbial Shrouds. I was not sure about the Hydra nerf. Raven's anti-armored missile got nerfed in Blizzcon 2017 because of Maru. | ||
swarminfestor
Malaysia2308 Posts
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RKC
2847 Posts
On May 09 2021 17:16 Anc13nt wrote: lol I remember that final vs trap. He made infestors look like the most broken thing ever. Yeah, Zest is my fave Toss in last 2-3 years (after Classic joined the army). Stats just plays too straight-up and mechanical. Trap is a joy to watch as well, but he still lacks the creativity and clutchness of peak Zest (that said, Trap is objectively better than Zest in LoTV due to mechanics and execution). Edit: Rogue and Zest is just pure chaos, YOLO, devil-may-care, go-hard-or-go-home mindset. They don't mind pulling off something crazy, even if it fails and makes them look as fools. That's what makes them clutch. | ||
speakerbox
Canada453 Posts
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Niravroh
165 Posts
On May 10 2021 13:28 speakerbox wrote: i didnt find the finals as bad as it seems everyone else did.. i guess i dont know what good starcraft looks like I quite enjoyed it too. I think most people want their Starcraft to be a bit more of a back and forth, both in terms of how the games go and in terms of match score. In this series, it was mostly Rogue smashing Maru's face in with little to no chances of Maru coming back. Similarly, the one game that Rogue lost was just as much of a smashing. There wasn't much tension for most of the games, as well as in the series. Like I said, I had a great time, but I can see why others are disappointed. | ||
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