• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:18
CEST 00:18
KST 07:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting9[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
BSL Team A vs Koreans - Sat-Sun 16:00 CET5Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80Weekly Cups (Sept 29-Oct 5): MaxPax triples up3PartinG joins SteamerZone, returns to SC2 competition32
StarCraft 2
General
Stellar Fest: StarCraft II returns to Canada The New Patch Killed Mech! herO Talks: Poor Performance at EWC and more... TL.net Map Contest #21: Voting Revisiting the game after10 years and wow it's bad
Tourneys
SC2's Safe House 2 - October 18 & 19 $1,200 WardiTV October (Oct 21st-31st) WardiTV Mondays RSL Offline Finals Dates + Ticket Sales! SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More
Brood War
General
BSL Team A vs Koreans - Sat-Sun 16:00 CET BW General Discussion Question regarding recent ASL Bisu vs Larva game [Interview] Grrrr... 2024 Pros React To: BarrackS + FlaSh Coaching vs SnOw
Tourneys
[ASL20] Semifinal B SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues [ASL20] Semifinal A
Strategy
BW - ajfirecracker Strategy & Training Relatively freeroll strategies Current Meta Siegecraft - a new perspective
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
SPIRED by.ASL Mafia {211640} TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Men's Fashion Thread Sex and weight loss
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1446 users

[DH Masters 2020 Fall] Season Finals - Page 70

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 68 69 70 71 72 105 Next
Calliope
Profile Joined July 2018
297 Posts
September 20 2020 16:28 GMT
#1381
Honestly I would like to see more early dynamic play with allins, 100% make or break. Late game TvZ just isn't enjoyable in this meta. Shorter rush distances could be a vitamin injection for this game.
Clément 화이팅
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 20 2020 16:28 GMT
#1382
On September 21 2020 01:28 Calliope wrote:
Honestly I would like to see more early dynamic play with allins, 100% make or break. Late game TvZ just isn't enjoyable in this meta. Shorter rush distances could be a vitamin injection for this game.

Look at submarine to know where maps with short rush distance will end up.
DeMoN pulls off a Miracle and Flies to the Moon
Bagration
Profile Blog Joined October 2011
United States18282 Posts
September 20 2020 16:28 GMT
#1383
On September 21 2020 01:25 Vindicare605 wrote:
Show nested quote +
On September 21 2020 01:24 AzAlexZ wrote:
On September 21 2020 01:23 Bagration wrote:
Unscouted 2 factory, blue flame hellbat push

Zerg: Lol, 7 queens

Now, I'm not saying that Reynor isn't a good player (he's one of the best Zergs in the world) - but why the hell does a Zerg get to shut down a committed, unscouted attack like that with mineral-only tier 1 units? There's no downside to queens - make too many? Oh well, now I get extra creep spread

Queens need to cost gas and have less health


Not happening. Every race in Starcraft has 2 mineral only units. For Zerg that's the Queen and the Zergling.

Suggest whatever you want about Queens, but they will never ever cost gas, I can promise you that.


A couple of friends and I have wondered if putting transfuse as a lair tech upgrade could work? That way, queens can still perform their role as a eco / creep spread unit in the early game, but doesn't have the ridiculous HP to defend early game aggro
Team Slayers, Axiom-Acer and Vile forever
Ciaus_Dronu
Profile Joined June 2017
South Africa1848 Posts
September 20 2020 16:28 GMT
#1384
On September 21 2020 01:23 Bagration wrote:
Unscouted 2 factory, blue flame hellbat push

Zerg: Lol, 7 queens

Now, I'm not saying that Reynor isn't a good player (he's one of the best Zergs in the world) - but why the hell does a Zerg get to shut down a committed, unscouted attack like that with mineral-only tier 1 units? There's no downside to queens - make too many? Oh well, now I get extra creep spread


They didn't?
He lost a base, a dozen drones and many lings.
The only reason he didn't just die to the follow-up was because Clem lost a third of his eco to a runby that could have been stopped by one singular hellbat. Or a full wall. Or anything.
Javah
Profile Joined August 2010
France739 Posts
September 20 2020 16:28 GMT
#1385
On September 21 2020 01:26 JoeCool wrote:
Show nested quote +
On September 21 2020 01:21 Javah wrote:
That's the part of the game which looks unwinnable for T against top Z, massive bank allows for infinity "cheap" cracklings/banes runbys while T can't really retaliate on creep. very nice game regardless from both.


This works as long as you hit your injects perfectly. Otherwise you'll be running out of larva pretty soon.

True, that's probably why only few top Zergs can rely on this high-eco/constant-trades style without dying before 3/3/adrenalin. Let see if Clem chooses to do something drastic to stay in the tournament.
⚀⚅
Tyrhanius
Profile Joined April 2011
France947 Posts
Last Edited: 2020-09-20 16:30:10
September 20 2020 16:29 GMT
#1386
On September 21 2020 01:23 Bagration wrote:
Unscouted 2 factory, blue flame hellbat push

Zerg: Lol, 7 queens

Now, I'm not saying that Reynor isn't a good player (he's one of the best Zergs in the world) - but why the hell does a Zerg get to shut down a committed, unscouted attack like that with mineral-only tier 1 units? There's no downside to queens - make too many? Oh well, now I get extra creep spread


He did a runby and Clem forgot to close his wall, so he managed to compensate the dmg from the hellbat. He sacrified his B3 to get baneling and defended the push without being dead.

But you were probably too focus on whining to watch the game.
virpi
Profile Blog Joined August 2009
Germany3599 Posts
September 20 2020 16:30 GMT
#1387
On September 21 2020 01:29 Tyrhanius wrote:
Show nested quote +
On September 21 2020 01:23 Bagration wrote:
Unscouted 2 factory, blue flame hellbat push

Zerg: Lol, 7 queens

Now, I'm not saying that Reynor isn't a good player (he's one of the best Zergs in the world) - but why the hell does a Zerg get to shut down a committed, unscouted attack like that with mineral-only tier 1 units? There's no downside to queens - make too many? Oh well, now I get extra creep spread


He does a runby and Clem forget to close his wall, so he manages to compensate the dmg from the hellbat so he sacrifies his B3 to get baneling and defend the push without being dead.

This.
first we make expand, then we defense it.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 20 2020 16:30 GMT
#1388
On September 21 2020 01:28 Ciaus_Dronu wrote:
Show nested quote +
On September 21 2020 01:23 Bagration wrote:
Unscouted 2 factory, blue flame hellbat push

Zerg: Lol, 7 queens

Now, I'm not saying that Reynor isn't a good player (he's one of the best Zergs in the world) - but why the hell does a Zerg get to shut down a committed, unscouted attack like that with mineral-only tier 1 units? There's no downside to queens - make too many? Oh well, now I get extra creep spread


They didn't?
He lost a base, a dozen drones and many lings.
The only reason he didn't just die to the follow-up was because Clem lost a third of his eco to a runby that could have been stopped by one singular hellbat. Or a full wall. Or anything.

Seriously, why we ignore the fact that Clem himself lost 10 scvs to a simple ling runby.
DeMoN pulls off a Miracle and Flies to the Moon
Vindicare605
Profile Blog Joined August 2011
United States16092 Posts
September 20 2020 16:30 GMT
#1389
On September 21 2020 01:27 AzAlexZ wrote:
Show nested quote +
On September 21 2020 01:25 Vindicare605 wrote:
On September 21 2020 01:24 AzAlexZ wrote:
On September 21 2020 01:23 Bagration wrote:
Unscouted 2 factory, blue flame hellbat push

Zerg: Lol, 7 queens

Now, I'm not saying that Reynor isn't a good player (he's one of the best Zergs in the world) - but why the hell does a Zerg get to shut down a committed, unscouted attack like that with mineral-only tier 1 units? There's no downside to queens - make too many? Oh well, now I get extra creep spread

Queens need to cost gas and have less health


Not happening. Every race in Starcraft has 2 mineral only units. For Zerg that's the Queen and the Zergling.

Suggest whatever you want about Queens, but they will never ever cost gas, I can promise you that.

with how much they are managing to accomplish for the zerg nowadays, they should cost gas, even if it's 25.
or less health honestly one of the two


They are the Zerg equivalent of Chronoboost/Recall and Orbital Commands. Protoss macro mechanics don't cost anything extra, and Orbital Commands don't cost Supply.

Queens are super strong, I'm not saying they aren't, but when looking at how much they do for Zerg keep in mind what they are the answer to for the other races.

If you want them to cost more, suggest a raise to their mineral cost. They will not cost gas, I can promise you Blizzard will never do that.
aka: KTVindicare the Geeky Bartender
Topin
Profile Blog Joined December 2010
Peru10085 Posts
September 20 2020 16:30 GMT
#1390
so close ><
i would define my style between a mix of ByuN, Maru and MKP
swarminfestor
Profile Joined September 2017
Malaysia2449 Posts
September 20 2020 16:30 GMT
#1391
On September 21 2020 00:48 Vindicare605 wrote:
Show nested quote +
On September 21 2020 00:47 swarminfestor wrote:
It has been long time haven't seen good macro TvZ games like this since Maru vs Dark (two or three years ago). You need to be both equivalence on skills so that games like this could happen once again.


Maru vs Dark was this year. They played a game on Golden Wall that's how recent it was.

+ Show Spoiler +


Yeah, I knew that match. But the one I referred was this (first game), the way Maru defended the three bases consistently with multiple ghots for 30++ minutes until he dried out the resources.

+ Show Spoiler +
Rogue & Maru fan boy. ^^
Swisslink
Profile Joined March 2011
2954 Posts
September 20 2020 16:31 GMT
#1392
On September 21 2020 01:28 Bagration wrote:
Show nested quote +
On September 21 2020 01:25 Vindicare605 wrote:
On September 21 2020 01:24 AzAlexZ wrote:
On September 21 2020 01:23 Bagration wrote:
Unscouted 2 factory, blue flame hellbat push

Zerg: Lol, 7 queens

Now, I'm not saying that Reynor isn't a good player (he's one of the best Zergs in the world) - but why the hell does a Zerg get to shut down a committed, unscouted attack like that with mineral-only tier 1 units? There's no downside to queens - make too many? Oh well, now I get extra creep spread

Queens need to cost gas and have less health


Not happening. Every race in Starcraft has 2 mineral only units. For Zerg that's the Queen and the Zergling.

Suggest whatever you want about Queens, but they will never ever cost gas, I can promise you that.


A couple of friends and I have wondered if putting transfuse as a lair tech upgrade could work? That way, queens can still perform their role as a eco / creep spread unit in the early game, but doesn't have the ridiculous HP to defend early game aggro


I think BC rushes would just kill every Zerg. I doubt you could even hold that somewhat decently if you had to invest time to get lair + an upgrade to be fine.

And what everyone just keeps ignoring is: if Clem hadn't lost such a huge amount of SCVs to the counter runby, he would have had a HUGE advantage. Yes, Reynor was able to survive, but he lost a lot. Clem just managed to lose almost as much.
Lexender
Profile Joined September 2013
Mexico2652 Posts
September 20 2020 16:31 GMT
#1393
Whops thats it, PvZ finals and I don't really see Trap winning.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
September 20 2020 16:32 GMT
#1394
On September 21 2020 01:29 Tyrhanius wrote:
Show nested quote +
On September 21 2020 01:23 Bagration wrote:
Unscouted 2 factory, blue flame hellbat push

Zerg: Lol, 7 queens

Now, I'm not saying that Reynor isn't a good player (he's one of the best Zergs in the world) - but why the hell does a Zerg get to shut down a committed, unscouted attack like that with mineral-only tier 1 units? There's no downside to queens - make too many? Oh well, now I get extra creep spread


He does a runby and Clem forget to close his wall, so he manages to compensate the dmg from the hellbat so he sacrifies his B3 to get baneling and defend the push without being dead.

But you were probably too focus on whining to watch the game.


Terran makes a single mistake over a 20+ minute game - "lol, he deserved to lose". Let's not mention the times that Reynor lost 10+ banes to a single widow mine.
Team Slayers, Axiom-Acer and Vile forever
RKC
Profile Joined June 2012
2848 Posts
September 20 2020 16:33 GMT
#1395
It's hilarious how a single Queen can ward off a liberator...
gg no re thx
Javah
Profile Joined August 2010
France739 Posts
September 20 2020 16:33 GMT
#1396
Sooo let see how good Trap's PvZ is.
⚀⚅
jojamon
Profile Joined December 2012
133 Posts
September 20 2020 16:34 GMT
#1397
On September 21 2020 01:33 Javah wrote:
Sooo let see how good Trap's PvZ is.


2 base glaivedepts.
Elentos
Profile Blog Joined February 2015
55555 Posts
September 20 2020 16:34 GMT
#1398
Reminder that TY had to deal with all this shit cross server

Also Reynor's anti-mine play doesn't exist.
Every 60 seconds in Africa, a minute passes.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2020-09-20 16:35:18
September 20 2020 16:34 GMT
#1399
On September 21 2020 01:32 Bagration wrote:
Show nested quote +
On September 21 2020 01:29 Tyrhanius wrote:
On September 21 2020 01:23 Bagration wrote:
Unscouted 2 factory, blue flame hellbat push

Zerg: Lol, 7 queens

Now, I'm not saying that Reynor isn't a good player (he's one of the best Zergs in the world) - but why the hell does a Zerg get to shut down a committed, unscouted attack like that with mineral-only tier 1 units? There's no downside to queens - make too many? Oh well, now I get extra creep spread


He does a runby and Clem forget to close his wall, so he manages to compensate the dmg from the hellbat so he sacrifies his B3 to get baneling and defend the push without being dead.

But you were probably too focus on whining to watch the game.


Terran makes a single mistake over a 20+ minute game - "lol, he deserved to lose". Let's not mention the times that Reynor lost 10+ banes to a single widow mine.

Mate, SC2 is a game where 1 mistake can always get expensive. The time Reynor lost 10 banes to a mine was irrelevant in comparison due to timing.
DeMoN pulls off a Miracle and Flies to the Moon
miniskirt
Profile Joined December 2012
France487 Posts
September 20 2020 16:34 GMT
#1400
Reynor confidently taking his sixth at the 9min mark.
Self-proclaimed best Feast and Grubby fan | also MVP MMA Fantasy Polt forGG Dayshi the french hope| Leenock, the sober version of stephano and Scarlett cutiepie <3
Prev 1 68 69 70 71 72 105 Next
Please log in or register to reply.
Live Events Refresh
Safe House 2
17:00
Round Robin
ZombieGrub592
TKL 166
CosmosSc2 116
CranKy Ducklings109
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub592
TKL 166
CosmosSc2 116
Nathanias 108
UpATreeSC 80
BRAT_OK 54
StarCraft: Brood War
Britney 30057
ZZZero.O 226
Dewaltoss 130
Counter-Strike
Stewie2K368
Super Smash Bros
AZ_Axe89
Heroes of the Storm
Khaldor255
Other Games
summit1g3428
Grubby2496
Skadoodle433
Pyrionflax242
Mew2King118
Trikslyr32
Organizations
Other Games
gamesdonequick3639
BasetradeTV45
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• musti20045 38
• RyuSc2 32
• HeavenSC 25
• Adnapsc2 8
• davetesta5
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler104
Other Games
• imaqtpie1675
• WagamamaTV245
Upcoming Events
Sparkling Tuna Cup
11h 42m
Safe House 2
18h 42m
Monday Night Weeklies
1d 17h
WardiTV Invitational
2 days
WardiTV Invitational
2 days
Tenacious Turtle Tussle
4 days
The PondCast
4 days
WardiTV Invitational
5 days
Online Event
5 days
RSL Revival
6 days
[ Show More ]
RSL Revival
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.