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[GSL 2020] Code S - Quarterfinals Day 2 - Page 14

Forum Index > StarCraft 2 Tournaments
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Nebuchad
Profile Blog Joined December 2012
Switzerland12164 Posts
May 23 2020 06:27 GMT
#261
On May 23 2020 15:25 Fango wrote:
Show nested quote +
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


The terran is also executing better. The drop was invisible until last second and came from a weird angle. And despite that Trap was barely too late
No will to live, no wish to die
Fango
Profile Joined July 2016
United Kingdom8987 Posts
May 23 2020 06:27 GMT
#262
TY vs INno is supposed to be the final, but PartinG vs Cure would be the best.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2020 06:28 GMT
#263
On May 23 2020 15:25 Fango wrote:
Show nested quote +
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


Conversely pros might be better at dropping mines.
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2020-05-23 06:29:22
May 23 2020 06:28 GMT
#264
On May 23 2020 15:26 DieuCure wrote:
INno is going to be like a cake for Cure.


Inno thrashes online Cure in TvT all the time. Cure is literally the player he beats up the most according to aligulac.
Denominator of the Universe
TL+ Member
BerserkSword
Profile Joined December 2018
United States2123 Posts
May 23 2020 06:29 GMT
#265
wow artosis is brutal....saying he doesnt want to see cure win one after so much hard work and years of falling short lol
TL+ Member
Elentos
Profile Blog Joined February 2015
55511 Posts
May 23 2020 06:29 GMT
#266
On May 23 2020 15:28 pvsnp wrote:
Show nested quote +
On May 23 2020 15:26 DieuCure wrote:
INno is going to be like a cake for Cure.


Inno thrashes online Cure in TvT all the time.

This is the new and improved offline Cure though who actually prepares for his GSL matches and does smart things.
Every 60 seconds in Africa, a minute passes.
Fango
Profile Joined July 2016
United Kingdom8987 Posts
May 23 2020 06:29 GMT
#267
On May 23 2020 15:27 Nebuchad wrote:
Show nested quote +
On May 23 2020 15:25 Fango wrote:
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


The terran is also executing better. The drop was invisible until last second and came from a weird angle. And despite that Trap was barely too late

Anyone can execute a mine drop pretty much as well as the pros though. Lower level players are more likely to hit it later/fall behind in macro/not react to things elsewhere on the map, sure. But you could teach someone who doesn't play sc2 to click a medivac behind someones mineral line and boost it in.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2020-05-23 06:33:11
May 23 2020 06:31 GMT
#268
On May 23 2020 15:29 Elentos wrote:
Show nested quote +
On May 23 2020 15:28 pvsnp wrote:
On May 23 2020 15:26 DieuCure wrote:
INno is going to be like a cake for Cure.


Inno thrashes online Cure in TvT all the time.

This is the new and improved offline Cure though who actually prepares for his GSL matches and does smart things.


I dunno, his play today was competent but not amazing. Still more impressed by online Cure. And in any case, Cure is a super textbook macro guy; it feels like the new and improved Inno will run rings around him. Something something double proxy BC.
Denominator of the Universe
TL+ Member
DieuCure
Profile Joined January 2017
France3713 Posts
May 23 2020 06:32 GMT
#269
On May 23 2020 15:28 pvsnp wrote:
Show nested quote +
On May 23 2020 15:26 DieuCure wrote:
INno is going to be like a cake for Cure.


Inno thrashes online Cure in TvT all the time. Cure is literally the player he beats up the most according to aligulac.


According to the plan !
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2020 06:34 GMT
#270
On May 23 2020 15:29 Fango wrote:
Show nested quote +
On May 23 2020 15:27 Nebuchad wrote:
On May 23 2020 15:25 Fango wrote:
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


The terran is also executing better. The drop was invisible until last second and came from a weird angle. And despite that Trap was barely too late

Anyone can execute a mine drop pretty much as well as the pros though. Lower level players are more likely to hit it later/fall behind in macro/not react to things elsewhere on the map, sure. But you could teach someone who doesn't play sc2 to click a medivac behind someones mineral line and boost it in.


...no? If someone can execute a mine drop as well as the pros then they wouldn't be a lower level player.

Dropping mines isn't rocket science, but it's hardly as simple as that. There's burrowing/unburrowing, focus firing, spreading the mines, distracting the opponent and so on.
Elentos
Profile Blog Joined February 2015
55511 Posts
May 23 2020 06:36 GMT
#271
Ultimately this season might be what would have happened in GSL 2017 S1 if TY and Inno didn't both get reverse swept in the Ro8
Every 60 seconds in Africa, a minute passes.
dbRic1203
Profile Joined July 2019
Germany2655 Posts
May 23 2020 06:38 GMT
#272
In the End all comes together, still 3 Terrans in Ro4, it s just PartinG instead of Dark and TY instead of Maru
MaxPax
temporary1
Profile Joined February 2015
69 Posts
May 23 2020 06:39 GMT
#273
On May 23 2020 15:29 Fango wrote:
Show nested quote +
On May 23 2020 15:27 Nebuchad wrote:
On May 23 2020 15:25 Fango wrote:
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


The terran is also executing better. The drop was invisible until last second and came from a weird angle. And despite that Trap was barely too late

Anyone can execute a mine drop pretty much as well as the pros though. Lower level players are more likely to hit it later/fall behind in macro/not react to things elsewhere on the map, sure. But you could teach someone who doesn't play sc2 to click a medivac behind someones mineral line and boost it in.


Yeah compared to what PartinG did to this game 5, which was mine drop that wasn't spotted and then the game was over. It is not too good for spectators, it doesn't get people excited the right way (but in "oh no, hopefully he isn't gonna lose because of this" -way).
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2020-05-23 06:41:22
May 23 2020 06:40 GMT
#274
On May 23 2020 15:34 ZigguratOfUr wrote:
Show nested quote +
On May 23 2020 15:29 Fango wrote:
On May 23 2020 15:27 Nebuchad wrote:
On May 23 2020 15:25 Fango wrote:
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


The terran is also executing better. The drop was invisible until last second and came from a weird angle. And despite that Trap was barely too late

Anyone can execute a mine drop pretty much as well as the pros though. Lower level players are more likely to hit it later/fall behind in macro/not react to things elsewhere on the map, sure. But you could teach someone who doesn't play sc2 to click a medivac behind someones mineral line and boost it in.


...no? If someone can execute a mine drop as well as the pros then they wouldn't be a lower level player.

Dropping mines isn't rocket science, but it's hardly as simple as that. There's burrowing/unburrowing, focus firing, spreading the mines, distracting the opponent and so on.

Yeah except the mine drops I'm talking about having nothing to do with burrow/unburrow micro, focus fire spam, distractions etc. I'm literally just refering to the standard mine drop that occur when (pretty much) nothing is happening on the map. It's shocking to see even the best protoss lose their mineral lines to it.

(Irrelevant, but even those micro tricks are things can be done easily by low level players, there's nothing mechanically demanding about it, the real difference between noob and pro is that the pro will be doing other actions at the same time).

Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Nebuchad
Profile Blog Joined December 2012
Switzerland12164 Posts
May 23 2020 06:41 GMT
#275
On May 23 2020 15:29 Fango wrote:
Show nested quote +
On May 23 2020 15:27 Nebuchad wrote:
On May 23 2020 15:25 Fango wrote:
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


The terran is also executing better. The drop was invisible until last second and came from a weird angle. And despite that Trap was barely too late

Anyone can execute a mine drop pretty much as well as the pros though. Lower level players are more likely to hit it later/fall behind in macro/not react to things elsewhere on the map, sure. But you could teach someone who doesn't play sc2 to click a medivac behind someones mineral line and boost it in.


You can do it but you likely don't do it every game, which impacts on how much damage you do overall. I'm sure there are examples of pros not doing it very well also, it's just less frequent. I don't think we're disagreeing
No will to live, no wish to die
temporary1
Profile Joined February 2015
69 Posts
Last Edited: 2020-05-23 06:44:15
May 23 2020 06:43 GMT
#276
On May 23 2020 15:34 ZigguratOfUr wrote:
Show nested quote +
On May 23 2020 15:29 Fango wrote:
On May 23 2020 15:27 Nebuchad wrote:
On May 23 2020 15:25 Fango wrote:
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


The terran is also executing better. The drop was invisible until last second and came from a weird angle. And despite that Trap was barely too late

Anyone can execute a mine drop pretty much as well as the pros though. Lower level players are more likely to hit it later/fall behind in macro/not react to things elsewhere on the map, sure. But you could teach someone who doesn't play sc2 to click a medivac behind someones mineral line and boost it in.


...no? If someone can execute a mine drop as well as the pros then they wouldn't be a lower level player.

Dropping mines isn't rocket science, but it's hardly as simple as that. There's burrowing/unburrowing, focus firing, spreading the mines, distracting the opponent and so on.


Maybe some of players that would be lower level aren't lower level because of efficiency of mine drop. Even one successful mine drop basically ends pvt if it happens in first 10 minutes (while not having too much risk to dropping terran), and this game just showed it does happen at the highest level too. It doesn't even matter if it comes 30 seconds or a minute later that it came in that game 5, results is pretty much the same.
darklycid
Profile Joined May 2014
3460 Posts
May 23 2020 06:45 GMT
#277
Gotta say that even tho we have 3 terrans in the ro4 i don't think terran is op, they're riding a neat meta advantage currently imo. But some terrans still whine like their race is the weakest and in dire need of buffs, which i'd say is currently very much not the case -
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2020 06:45 GMT
#278
On May 23 2020 15:40 Fango wrote:
Show nested quote +
On May 23 2020 15:34 ZigguratOfUr wrote:
On May 23 2020 15:29 Fango wrote:
On May 23 2020 15:27 Nebuchad wrote:
On May 23 2020 15:25 Fango wrote:
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


The terran is also executing better. The drop was invisible until last second and came from a weird angle. And despite that Trap was barely too late

Anyone can execute a mine drop pretty much as well as the pros though. Lower level players are more likely to hit it later/fall behind in macro/not react to things elsewhere on the map, sure. But you could teach someone who doesn't play sc2 to click a medivac behind someones mineral line and boost it in.


...no? If someone can execute a mine drop as well as the pros then they wouldn't be a lower level player.

Dropping mines isn't rocket science, but it's hardly as simple as that. There's burrowing/unburrowing, focus firing, spreading the mines, distracting the opponent and so on.

Yeah except the mine drops I'm talking about having nothing to do with burrow/unburrow micro, focus fire spam, distractions etc. I'm literally just refering to the standard mine drop that occur when (pretty much) nothing is happening on the map. It's shocking to see even the best protoss lose their mineral lines to it.

(Irrelevant, but even those micro tricks are things can be done easily by low level players, there's nothing mechanically demanding about it, the real difference between noob and pro is that the pro will be doing other actions at the same time).



It's quite rarely the standard first mine drop that does significant damage though. It's just that the terrans keep on dropping, and given how cheap widow mines are one of the drops gets there eventually.
temporary1
Profile Joined February 2015
69 Posts
Last Edited: 2020-05-23 06:54:35
May 23 2020 06:46 GMT
#279
On May 23 2020 15:34 ZigguratOfUr wrote:
Show nested quote +
On May 23 2020 15:29 Fango wrote:
On May 23 2020 15:27 Nebuchad wrote:
On May 23 2020 15:25 Fango wrote:
On May 23 2020 15:19 Elentos wrote:
On May 23 2020 15:18 Fango wrote:
On May 23 2020 15:17 Waxangel wrote:
Trap is definitely the new Stats.... in terms of losing probes to mines

Or the new sOs, or new Dear.

Seriously it's insane how much damage even the best protoss take to widow mines

They just take almost no damage most games but of all the games we see the ones where they get rekt. Even at my level I have to do a lot of mine drops to get one that kills 12 workers.

There's probably a memory bias sure, but the fact it happens so often to begin with is strange. Maybe players at lower ranks are just more likely to be watching their main base 90% of the time, whereas pros tend to go back to hit macro only.


The terran is also executing better. The drop was invisible until last second and came from a weird angle. And despite that Trap was barely too late

Anyone can execute a mine drop pretty much as well as the pros though. Lower level players are more likely to hit it later/fall behind in macro/not react to things elsewhere on the map, sure. But you could teach someone who doesn't play sc2 to click a medivac behind someones mineral line and boost it in.


...no? If someone can execute a mine drop as well as the pros then they wouldn't be a lower level player.

Dropping mines isn't rocket science, but it's hardly as simple as that. There's burrowing/unburrowing, focus firing, spreading the mines, distracting the opponent and so on.


Maybe some of players that would be lower level aren't lower level because of efficiency of mine drop. Even one successful mine drop basically ends pvt if it happens in first 10 minutes (while not having too much risk to dropping terran), and this game just showed it does happen at the highest level too. It doesn't even matter if it comes 30 seconds or a minute later than it came in that game 5, result is pretty much the same.
Elentos
Profile Blog Joined February 2015
55511 Posts
Last Edited: 2020-05-23 06:47:29
May 23 2020 06:46 GMT
#280
On May 23 2020 15:45 darklycid wrote:
Gotta say that even tho we have 3 terrans in the ro4 i don't think terran is op, they're riding a neat meta advantage currently imo. But some terrans still whine like their race is the weakest and in dire need of buffs, which i'd say is currently very much not the case -

I wish the power of the #TerranPatch and #TerranMaps actually reached my ladder games though and not just the pros I watch
Every 60 seconds in Africa, a minute passes.
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