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[GSL 2018] Season 1 - Semi Finals Day 2 - Page 28

Forum Index > StarCraft 2 Tournaments
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Weavel
Profile Joined January 2010
Finland9221 Posts
March 25 2018 03:50 GMT
#541
Raven being imba is more like a meme isn't it? Too bad most people can't tell the difference.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
hiroshOne
Profile Joined October 2015
Poland425 Posts
Last Edited: 2018-03-25 08:22:41
March 25 2018 08:21 GMT
#542
No it's not e meme. Raven should be support unit. With the same philosophy Blizzard nerfed Infestors to the ground, removing for example chain funghals and funghal itself. Raven in current form is not support unit but massable free damage dealer. Look at Maru games. It's not like he cast AAM and with -3 armour on opponent's units he attacks them with his bio or sth to kill it. He just spams 8 missiles and retreats to gain more energy. Now that's why they nerfed Infestors, as it looked same way, so I'm just waiting for Blizzard to do the same with Ravens. It's not like it's not imba because only Maru abuses that for now. It will be abused more often if they let it.
Ultima Ratio Regum
AaBbCc
Profile Joined February 2016
New Zealand110 Posts
Last Edited: 2018-03-25 09:15:10
March 25 2018 09:02 GMT
#543
Agreed, Raven needs toning down but only After Maru takes down Stats ofc

Keep in mind no one else has shown Raven use to that level, it sucks when one player, often a Terran, single-handedly causes a nerf by virtue of getting sickeningly good with a style or strat and usually through control and execution just becomes straight-up better than everyone else making it look imba in the process. The anti-Byun reaper nerf definitely comes to mind.

I reckon give AAM single target damage, with only the spell's AA effect having splash. Makes dealing with those ling/bling attacks Dark was trying to use a lot harder.
Life is a meaningless interruption to an otherwise peaceful non-existence.
Charoisaur
Profile Joined August 2014
Germany15981 Posts
March 25 2018 09:54 GMT
#544
On March 25 2018 18:02 AaBbCc wrote:
Agreed, Raven needs toning down but only After Maru takes down Stats ofc

Keep in mind no one else has shown Raven use to that level, it sucks when one player, often a Terran, single-handedly causes a nerf by virtue of getting sickeningly good with a style or strat and usually through control and execution just becomes straight-up better than everyone else making it look imba in the process. The anti-Byun reaper nerf definitely comes to mind.

I reckon give AAM single target damage, with only the spell's AA effect having splash. Makes dealing with those ling/bling attacks Dark was trying to use a lot harder.

this is the reason why we can never have a Flash in SC2. Whenever a player becomes disgustingly good with a style it gets nerfed.
In this case I agree with a Raven nerf though just because I think it's badly designed. Mass spellcaster usage is just not very fun to watch.
Many of the coolest moments in sc2 happen due to worker harassment
Vertical
Profile Joined July 2011
Indonesia4317 Posts
March 25 2018 11:42 GMT
#545
On March 25 2018 18:54 Charoisaur wrote:
Show nested quote +
On March 25 2018 18:02 AaBbCc wrote:
Agreed, Raven needs toning down but only After Maru takes down Stats ofc

Keep in mind no one else has shown Raven use to that level, it sucks when one player, often a Terran, single-handedly causes a nerf by virtue of getting sickeningly good with a style or strat and usually through control and execution just becomes straight-up better than everyone else making it look imba in the process. The anti-Byun reaper nerf definitely comes to mind.

I reckon give AAM single target damage, with only the spell's AA effect having splash. Makes dealing with those ling/bling attacks Dark was trying to use a lot harder.

this is the reason why we can never have a Flash in SC2. Whenever a player becomes disgustingly good with a style it gets nerfed.
In this case I agree with a Raven nerf though just because I think it's badly designed. Mass spellcaster usage is just not very fun to watch.

aahhh the good old time of Byun's reapers
-Terran-
IcemanAsi
Profile Joined March 2011
Israel681 Posts
March 25 2018 13:44 GMT
#546
On March 25 2018 18:54 Charoisaur wrote:
Show nested quote +
On March 25 2018 18:02 AaBbCc wrote:
Agreed, Raven needs toning down but only After Maru takes down Stats ofc

Keep in mind no one else has shown Raven use to that level, it sucks when one player, often a Terran, single-handedly causes a nerf by virtue of getting sickeningly good with a style or strat and usually through control and execution just becomes straight-up better than everyone else making it look imba in the process. The anti-Byun reaper nerf definitely comes to mind.

I reckon give AAM single target damage, with only the spell's AA effect having splash. Makes dealing with those ling/bling attacks Dark was trying to use a lot harder.

this is the reason why we can never have a Flash in SC2. Whenever a player becomes disgustingly good with a style it gets nerfed.
In this case I agree with a Raven nerf though just because I think it's badly designed. Mass spellcaster usage is just not very fun to watch.

That's actually a really interesting point, does one player having extreme success with something make that something OP if no one else can pull it off?
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
March 25 2018 14:20 GMT
#547
On March 25 2018 22:44 IcemanAsi wrote:
Show nested quote +
On March 25 2018 18:54 Charoisaur wrote:
On March 25 2018 18:02 AaBbCc wrote:
Agreed, Raven needs toning down but only After Maru takes down Stats ofc

Keep in mind no one else has shown Raven use to that level, it sucks when one player, often a Terran, single-handedly causes a nerf by virtue of getting sickeningly good with a style or strat and usually through control and execution just becomes straight-up better than everyone else making it look imba in the process. The anti-Byun reaper nerf definitely comes to mind.

I reckon give AAM single target damage, with only the spell's AA effect having splash. Makes dealing with those ling/bling attacks Dark was trying to use a lot harder.

this is the reason why we can never have a Flash in SC2. Whenever a player becomes disgustingly good with a style it gets nerfed.
In this case I agree with a Raven nerf though just because I think it's badly designed. Mass spellcaster usage is just not very fun to watch.

That's actually a really interesting point, does one player having extreme success with something make that something OP if no one else can pull it off?

It doesn't make it op, it could be op though. But noone would be able to prove it one way or another in the first place. Broodlord infestor anyone could see it is op, literally every zerg could do it. Raven/Ghost? We still need more games from multiple terrans to really have a good idea, it certainly looks quite strong when maru does it.

I wonder if in the interview rogue did he was just joking (said it is fun to play vs lategame terran) or if he actually found success vs it, which would be vs maru ofc.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
March 25 2018 15:29 GMT
#548
On March 25 2018 23:20 The_Red_Viper wrote:
Show nested quote +
On March 25 2018 22:44 IcemanAsi wrote:
On March 25 2018 18:54 Charoisaur wrote:
On March 25 2018 18:02 AaBbCc wrote:
Agreed, Raven needs toning down but only After Maru takes down Stats ofc

Keep in mind no one else has shown Raven use to that level, it sucks when one player, often a Terran, single-handedly causes a nerf by virtue of getting sickeningly good with a style or strat and usually through control and execution just becomes straight-up better than everyone else making it look imba in the process. The anti-Byun reaper nerf definitely comes to mind.

I reckon give AAM single target damage, with only the spell's AA effect having splash. Makes dealing with those ling/bling attacks Dark was trying to use a lot harder.

this is the reason why we can never have a Flash in SC2. Whenever a player becomes disgustingly good with a style it gets nerfed.
In this case I agree with a Raven nerf though just because I think it's badly designed. Mass spellcaster usage is just not very fun to watch.

That's actually a really interesting point, does one player having extreme success with something make that something OP if no one else can pull it off?

It doesn't make it op, it could be op though. But noone would be able to prove it one way or another in the first place. Broodlord infestor anyone could see it is op, literally every zerg could do it. Raven/Ghost? We still need more games from multiple terrans to really have a good idea, it certainly looks quite strong when maru does it.

I wonder if in the interview rogue did he was just joking (said it is fun to play vs lategame terran) or if he actually found success vs it, which would be vs maru ofc.

One fact you need to consider is that when Rogue had that interview Dark was beating Maru in the late game. Maru pulled it back with two rushes so he won the match but the long games Dark won. Thats what makes this semifinal with Maru vs Dark even cooler for me, because Maru obviously had holes in his play a week ago but as Maru says in his winner interview after the semifinals he thanks Rogue for helping him plug the holes.

Maybe Rogue did have success against Maru late game a week ago, just like Dark had but does he still though? Its so incredible cool to see the meta and the balance twist and turn inbefore your eyes. Terran was having a lot of problems and only Maru qualified for RO8 GSL and he went on to show a new style that later was defeated by Dark and (based on the interview manageable for Rogue) and now in the semifinals Maru has developed his late game style even further and breaks the wall that Dark put before him earlier. How balanced is it, impossible to say because we are literally in the middle of the meta shifting like hell.
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
mierin
Profile Joined August 2010
United States4943 Posts
March 25 2018 17:21 GMT
#549
Honestly while Ravens are annoying I think ghosts are the real problem. Having a pack of invisible, tanky, lightning fast sniping machines in combination with the ravens is what makes it frustrating to watch for me.
JD, Stork, Calm, Hyuk Fighting!
Fran_
Profile Joined June 2010
United States1024 Posts
Last Edited: 2018-03-25 17:47:19
March 25 2018 17:46 GMT
#550
On March 26 2018 02:21 mierin wrote:
Honestly while Ravens are annoying I think ghosts are the real problem. Having a pack of invisible, tanky, lightning fast sniping machines in combination with the ravens is what makes it frustrating to watch for me.


Ghosts are very easily counter-able by fungal or banelings and are very micro intensive.
Boggyb
Profile Joined January 2017
2855 Posts
March 25 2018 18:02 GMT
#551
On March 26 2018 02:21 mierin wrote:
Honestly while Ravens are annoying I think ghosts are the real problem. Having a pack of invisible, tanky, lightning fast sniping machines in combination with the ravens is what makes it frustrating to watch for me.

Have redundant detection and the invisibility isn't a problem. If the Terran player is spending 3-5 snipes to take out your overseers, he isn't sniping more valuable units.

They are only tanky because Maru is investing 3/3 into them.

Ghosts are only faster than most Zerg units off of creep. If they're not on a covert mission on creep, they are going to be supported by army units which means their speed isn't particularly relevant.

You watch a player like Maru kill a bunch of expensive Zerg units with ghosts and get disgusted but don't take into account that that is somewhat counterbalanced by the expense when he inevitably loses them.
Elentos
Profile Blog Joined February 2015
55554 Posts
March 25 2018 18:06 GMT
#552
On March 26 2018 02:46 Fran_ wrote:
Show nested quote +
On March 26 2018 02:21 mierin wrote:
Honestly while Ravens are annoying I think ghosts are the real problem. Having a pack of invisible, tanky, lightning fast sniping machines in combination with the ravens is what makes it frustrating to watch for me.


Ghosts are very easily counter-able by fungal or banelings and are very micro intensive.

With burrowed fungal removed and Steady Targeting refunding energy, it's really not that "easy" anymore. But really it's the raven that enables this play. AAM on broods, corruptors or even just ling/bane/hydra just takes so much of a burden off the ghosts, plus interference matrix being able to disable spellcasters.

Before 4.0 late game was Zerg favored unless the Terran played some perfect ghost/liberator (which didn't really happen much because most Terrans tried to end it before that point because that's very hard to play), and pretty much only Maru and TY nail that play style. With the raven it's now easier to play, but if you removed it I believe those 2 would still be fine.

Against Zerg. Super late game TvP would probably be borderline unplayable again.
Every 60 seconds in Africa, a minute passes.
hiroshOne
Profile Joined October 2015
Poland425 Posts
March 25 2018 18:56 GMT
#553
Thats why they need nerf Ravens and nerf Protoss in some ways. I think they should start with toning down chronoboost as pretty much that's the problem especially in TvP with 2/2 Protoss gateway timings. This semis and final will shiw the problem. How Terran in lategame with turtling Maru style is stomping Zerg, and in the finals Stats will stomp Maru in the same way. The game is in a good state, but it's not balanced yet.
Ultima Ratio Regum
FritzPfotl_
Profile Joined January 2016
Austria30 Posts
March 25 2018 19:30 GMT
#554
On March 26 2018 00:29 Shuffleblade wrote:
Show nested quote +
On March 25 2018 23:20 The_Red_Viper wrote:
On March 25 2018 22:44 IcemanAsi wrote:
On March 25 2018 18:54 Charoisaur wrote:
On March 25 2018 18:02 AaBbCc wrote:
Agreed, Raven needs toning down but only After Maru takes down Stats ofc

Keep in mind no one else has shown Raven use to that level, it sucks when one player, often a Terran, single-handedly causes a nerf by virtue of getting sickeningly good with a style or strat and usually through control and execution just becomes straight-up better than everyone else making it look imba in the process. The anti-Byun reaper nerf definitely comes to mind.

I reckon give AAM single target damage, with only the spell's AA effect having splash. Makes dealing with those ling/bling attacks Dark was trying to use a lot harder.

this is the reason why we can never have a Flash in SC2. Whenever a player becomes disgustingly good with a style it gets nerfed.
In this case I agree with a Raven nerf though just because I think it's badly designed. Mass spellcaster usage is just not very fun to watch.

That's actually a really interesting point, does one player having extreme success with something make that something OP if no one else can pull it off?

It doesn't make it op, it could be op though. But noone would be able to prove it one way or another in the first place. Broodlord infestor anyone could see it is op, literally every zerg could do it. Raven/Ghost? We still need more games from multiple terrans to really have a good idea, it certainly looks quite strong when maru does it.

I wonder if in the interview rogue did he was just joking (said it is fun to play vs lategame terran) or if he actually found success vs it, which would be vs maru ofc.

One fact you need to consider is that when Rogue had that interview Dark was beating Maru in the late game. Maru pulled it back with two rushes so he won the match but the long games Dark won. Thats what makes this semifinal with Maru vs Dark even cooler for me, because Maru obviously had holes in his play a week ago but as Maru says in his winner interview after the semifinals he thanks Rogue for helping him plug the holes.

Maybe Rogue did have success against Maru late game a week ago, just like Dark had but does he still though? Its so incredible cool to see the meta and the balance twist and turn inbefore your eyes. Terran was having a lot of problems and only Maru qualified for RO8 GSL and he went on to show a new style that later was defeated by Dark and (based on the interview manageable for Rogue) and now in the semifinals Maru has developed his late game style even further and breaks the wall that Dark put before him earlier. How balanced is it, impossible to say because we are literally in the middle of the meta shifting like hell.


Good points. I really like to see those slow shifts in the meta game when the pros are figuring out the new strategies. I am sure the top Zergs will be able to adapt to Maru's late game style, but only time will tell.

I think that Maru had a clear plan for the particular map in game 6, because he used mech, speed banshees, hidden expansion only on this map. It is always nice to see a player having a well thought out strategy and being able to execute it perfectly. I guess that's why it looked OP for some spectators but as I said, I am looking forward to see how Zergs will adapt.


deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
March 25 2018 19:45 GMT
#555
On March 25 2018 18:54 Charoisaur wrote:
Show nested quote +
On March 25 2018 18:02 AaBbCc wrote:
Agreed, Raven needs toning down but only After Maru takes down Stats ofc

Keep in mind no one else has shown Raven use to that level, it sucks when one player, often a Terran, single-handedly causes a nerf by virtue of getting sickeningly good with a style or strat and usually through control and execution just becomes straight-up better than everyone else making it look imba in the process. The anti-Byun reaper nerf definitely comes to mind.

I reckon give AAM single target damage, with only the spell's AA effect having splash. Makes dealing with those ling/bling attacks Dark was trying to use a lot harder.

this is the reason why we can never have a Flash in SC2. Whenever a player becomes disgustingly good with a style it gets nerfed.
In this case I agree with a Raven nerf though just because I think it's badly designed. Mass spellcaster usage is just not very fun to watch.

We had Flash for a while and I don't think he was that successful (well, he was good, but not godlike)_
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
hiroshOne
Profile Joined October 2015
Poland425 Posts
March 25 2018 21:32 GMT
#556
On March 26 2018 04:30 FritzPfotl_ wrote:
Show nested quote +
On March 26 2018 00:29 Shuffleblade wrote:
On March 25 2018 23:20 The_Red_Viper wrote:
On March 25 2018 22:44 IcemanAsi wrote:
On March 25 2018 18:54 Charoisaur wrote:
On March 25 2018 18:02 AaBbCc wrote:
Agreed, Raven needs toning down but only After Maru takes down Stats ofc

Keep in mind no one else has shown Raven use to that level, it sucks when one player, often a Terran, single-handedly causes a nerf by virtue of getting sickeningly good with a style or strat and usually through control and execution just becomes straight-up better than everyone else making it look imba in the process. The anti-Byun reaper nerf definitely comes to mind.

I reckon give AAM single target damage, with only the spell's AA effect having splash. Makes dealing with those ling/bling attacks Dark was trying to use a lot harder.

this is the reason why we can never have a Flash in SC2. Whenever a player becomes disgustingly good with a style it gets nerfed.
In this case I agree with a Raven nerf though just because I think it's badly designed. Mass spellcaster usage is just not very fun to watch.

That's actually a really interesting point, does one player having extreme success with something make that something OP if no one else can pull it off?

It doesn't make it op, it could be op though. But noone would be able to prove it one way or another in the first place. Broodlord infestor anyone could see it is op, literally every zerg could do it. Raven/Ghost? We still need more games from multiple terrans to really have a good idea, it certainly looks quite strong when maru does it.

I wonder if in the interview rogue did he was just joking (said it is fun to play vs lategame terran) or if he actually found success vs it, which would be vs maru ofc.

One fact you need to consider is that when Rogue had that interview Dark was beating Maru in the late game. Maru pulled it back with two rushes so he won the match but the long games Dark won. Thats what makes this semifinal with Maru vs Dark even cooler for me, because Maru obviously had holes in his play a week ago but as Maru says in his winner interview after the semifinals he thanks Rogue for helping him plug the holes.

Maybe Rogue did have success against Maru late game a week ago, just like Dark had but does he still though? Its so incredible cool to see the meta and the balance twist and turn inbefore your eyes. Terran was having a lot of problems and only Maru qualified for RO8 GSL and he went on to show a new style that later was defeated by Dark and (based on the interview manageable for Rogue) and now in the semifinals Maru has developed his late game style even further and breaks the wall that Dark put before him earlier. How balanced is it, impossible to say because we are literally in the middle of the meta shifting like hell.


Good points. I really like to see those slow shifts in the meta game when the pros are figuring out the new strategies. I am sure the top Zergs will be able to adapt to Maru's late game style, but only time will tell.

I think that Maru had a clear plan for the particular map in game 6, because he used mech, speed banshees, hidden expansion only on this map. It is always nice to see a player having a well thought out strategy and being able to execute it perfectly. I guess that's why it looked OP for some spectators but as I said, I am looking forward to see how Zergs will adapt.




I'ma afraid that the onlyu solution in current state of the game, that pro Zergs can figure out is just some kind of allin- "kill them before they get there"- and i don't think it's good for the game unfortunaly.
Ultima Ratio Regum
Charoisaur
Profile Joined August 2014
Germany15981 Posts
March 25 2018 22:18 GMT
#557
On March 26 2018 03:56 hiroshOne wrote:
Thats why they need nerf Ravens and nerf Protoss in some ways. I think they should start with toning down chronoboost as pretty much that's the problem especially in TvP with 2/2 Protoss gateway timings. This semis and final will shiw the problem. How Terran in lategame with turtling Maru style is stomping Zerg, and in the finals Stats will stomp Maru in the same way. The game is in a good state, but it's not balanced yet.

I think terrans lack of answers to Collossus play is the much bigger problem than upgrades.
Many of the coolest moments in sc2 happen due to worker harassment
Argonauta
Profile Joined July 2016
Spain4954 Posts
March 26 2018 09:53 GMT
#558
there is not going to be any TL recap of this series?
Rogue | Maru | Scarlett | Trap
TL+ Member
neutralrobot
Profile Joined July 2011
Australia1025 Posts
March 26 2018 10:12 GMT
#559
On March 26 2018 07:18 Charoisaur wrote:
Show nested quote +
On March 26 2018 03:56 hiroshOne wrote:
Thats why they need nerf Ravens and nerf Protoss in some ways. I think they should start with toning down chronoboost as pretty much that's the problem especially in TvP with 2/2 Protoss gateway timings. This semis and final will shiw the problem. How Terran in lategame with turtling Maru style is stomping Zerg, and in the finals Stats will stomp Maru in the same way. The game is in a good state, but it's not balanced yet.

I think terrans lack of answers to Collossus play is the much bigger problem than upgrades.


It's ok, Maru hard-counters them with marauders.
Maru | Life | PartinG || I guess I like aggressive control freaks... || Reynor will one day reign supreme || *reyn supreme
SJ158
Profile Joined July 2007
Brazil24 Posts
March 26 2018 18:01 GMT
#560
Let the game breath please, people want the balance hammer for everything. They cant even appreciate a sick series as this.
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