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[IEM XII] Shanghai 2017 - Quarter Finals - Page 29

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 27 28 29 30 31 32 Next All
Yiome
Profile Joined February 2014
China1687 Posts
July 29 2017 07:18 GMT
#561
On July 29 2017 16:17 rednusa wrote:
Show nested quote +
On July 29 2017 16:14 usopsama wrote:
Poll: Is mass reapers fun to watch?

Yes (30)
 
50%

No (30)
 
50%

60 total votes

Your vote: Is mass reapers fun to watch?

(Vote): Yes
(Vote): No



Nobody describes marines, with medivacs, liberators and widowmines and sometimes a few tanks as mass marines. Why should it be different for reapers?

Because marine is a "core" unit
Reaper is not
Besides, the evolve of 3 rax reaper into techs is relative recent. For a long time it is just reapers
Scarlett`
Profile Joined April 2011
Korea (South)2421 Posts
July 29 2017 07:20 GMT
#562
On July 29 2017 16:12 Ej_ wrote:
SoO handled reapers expertly in 2 games this series, but somehow losing to them in the 3rd brings an outcry?

and even when he handled them expertly he was still behind
Progamer
Tyrhanius
Profile Joined April 2011
France947 Posts
July 29 2017 07:20 GMT
#563
3 reapers openers - 1 non reaper opener.
Ej_
Profile Blog Joined January 2013
47656 Posts
July 29 2017 07:21 GMT
#564
On July 29 2017 16:20 Scarlett` wrote:
Show nested quote +
On July 29 2017 16:12 Ej_ wrote:
SoO handled reapers expertly in 2 games this series, but somehow losing to them in the 3rd brings an outcry?

and even when he handled them expertly he was still behind

Was it the reapers or was it 2 widow mine drops killing 14 drones every time?
"Technically the dictionary has zero authority on the meaning or words" - Rodya
starkiller123
Profile Joined January 2016
United States4030 Posts
July 29 2017 07:22 GMT
#565
On July 29 2017 16:20 Tyrhanius wrote:
3 reapers openers - 1 non reaper opener.


I still say the games were all pretty entertaining despite all the reapers
rednusa
Profile Joined October 2012
651 Posts
July 29 2017 07:22 GMT
#566
On July 29 2017 16:17 Ej_ wrote:
Show nested quote +
On July 29 2017 16:17 rednusa wrote:
On July 29 2017 16:14 usopsama wrote:
Poll: Is mass reapers fun to watch?

Yes (30)
 
50%

No (30)
 
50%

60 total votes

Your vote: Is mass reapers fun to watch?

(Vote): Yes
(Vote): No



Nobody describes marines, with medivacs, liberators and widowmines and sometimes a few tanks as mass marines. Why should it be different for reapers?

because making 15 to 20 reapers before any other unit is massing reapers, probably


Yes but you can open CC first with 3 gasless rax and produce 15-20 marines before any other tech is out. I agree that he is massing reapers at the beginning but I wouldn't describe his army composition as mass reapers (unless it was pretty much just reapers and medivacs)
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
Last Edited: 2017-07-29 07:29:27
July 29 2017 07:22 GMT
#567
On July 29 2017 16:18 jackacea wrote:
Show nested quote +
On July 29 2017 16:12 romson87 wrote:
One unit ruining the best match-up..

So true, it went from beeing my favorite to least favorite

PvT is the best matchup at present, but even that has issues. As to reapers they cant nerf it because of one player who is exceptional at early
game micro imho
usopsama
Profile Joined April 2008
6502 Posts
July 29 2017 07:23 GMT
#568
On July 29 2017 16:17 rednusa wrote:
Show nested quote +
On July 29 2017 16:14 usopsama wrote:
Poll: Is mass reapers fun to watch?

Yes (30)
 
50%

No (30)
 
50%

60 total votes

Your vote: Is mass reapers fun to watch?

(Vote): Yes
(Vote): No



Nobody describes marines, with medivacs, liberators and widowmines and sometimes a few tanks as mass marines. Why should it be different for reapers?

By your logic, there was nothing wrong with mass adepts, either. I guess we should unnerf adepts.

Jesus Christ. What is wrong with your head?
Topin
Profile Blog Joined December 2010
Peru10128 Posts
July 29 2017 07:24 GMT
#569
On July 29 2017 16:23 usopsama wrote:
Show nested quote +
On July 29 2017 16:17 rednusa wrote:
On July 29 2017 16:14 usopsama wrote:
Poll: Is mass reapers fun to watch?

Yes (30)
 
50%

No (30)
 
50%

60 total votes

Your vote: Is mass reapers fun to watch?

(Vote): Yes
(Vote): No



Nobody describes marines, with medivacs, liberators and widowmines and sometimes a few tanks as mass marines. Why should it be different for reapers?

By your logic, there was nothing wrong with mass adepts, either. I guess we should unnerf adepts.

Jesus Christ. What is wrong with your head?

when they 2 shot marines... omg x.x
i would define my style between a mix of ByuN, Maru and MKP
Elentos
Profile Blog Joined February 2015
55594 Posts
July 29 2017 07:24 GMT
#570
On July 29 2017 16:13 lolfail9001 wrote:
Show nested quote +
On July 29 2017 16:13 Elentos wrote:
On July 29 2017 16:11 lolfail9001 wrote:
Yeah, after this i would be for giving grenades 1 damage exactly.

Nobody ever asked for reapers to have grenades in the first place

Did anyone ask for giving infestors burrow fungal? Or tankivacs?

They removed tankivacs a year after LotV came out. Meanwhile reaper grenades are just getting toned down a bit.
Every 60 seconds in Africa, a minute passes.
Mun_Su
Profile Joined December 2012
France2063 Posts
July 29 2017 07:25 GMT
#571
On July 29 2017 16:23 usopsama wrote:
Show nested quote +
On July 29 2017 16:17 rednusa wrote:
On July 29 2017 16:14 usopsama wrote:
Poll: Is mass reapers fun to watch?

Yes (30)
 
50%

No (30)
 
50%

60 total votes

Your vote: Is mass reapers fun to watch?

(Vote): Yes
(Vote): No



Nobody describes marines, with medivacs, liberators and widowmines and sometimes a few tanks as mass marines. Why should it be different for reapers?

By your logic, there was nothing wrong with mass adepts, either. I guess we should unnerf adepts.

Jesus Christ. What is wrong with your head?



Some people just want to watch the world burn.
INno <3 - TY - Maru - Taeja - Rain <3 - Classic <3 - Stephano <3 - soO <3 - Soulkey - Dark - SERRAL =O / END REGION LOCK
starkiller123
Profile Joined January 2016
United States4030 Posts
July 29 2017 07:26 GMT
#572
On July 29 2017 16:24 Elentos wrote:
Show nested quote +
On July 29 2017 16:13 lolfail9001 wrote:
On July 29 2017 16:13 Elentos wrote:
On July 29 2017 16:11 lolfail9001 wrote:
Yeah, after this i would be for giving grenades 1 damage exactly.

Nobody ever asked for reapers to have grenades in the first place

Did anyone ask for giving infestors burrow fungal? Or tankivacs?

They removed tankivacs a year after LotV came out. Meanwhile reaper grenades are just getting toned down a bit.


I actually miss tankivacs
Diabolique
Profile Joined June 2015
Czech Republic5118 Posts
July 29 2017 07:27 GMT
#573
Rogue!
sOs | Rogue | Maru | Trap | Scarlett | Snute | MC
rednusa
Profile Joined October 2012
651 Posts
July 29 2017 07:28 GMT
#574
On July 29 2017 16:23 usopsama wrote:
Show nested quote +
On July 29 2017 16:17 rednusa wrote:
On July 29 2017 16:14 usopsama wrote:
Poll: Is mass reapers fun to watch?

Yes (30)
 
50%

No (30)
 
50%

60 total votes

Your vote: Is mass reapers fun to watch?

(Vote): Yes
(Vote): No



Nobody describes marines, with medivacs, liberators and widowmines and sometimes a few tanks as mass marines. Why should it be different for reapers?

By your logic, there was nothing wrong with mass adepts, either. I guess we should unnerf adepts.

Jesus Christ. What is wrong with your head?


I wasn't arguing that Blizzard shouldn't nerf reapers. I was just taking exception to your description of ByuN's army composition.
Elentos
Profile Blog Joined February 2015
55594 Posts
July 29 2017 07:33 GMT
#575
The most striking thing about the reaper grenade is really that they missed their original design goal - to give reapers more strength in the mid- and late game instead of having it just be used in the early game or for cheese - by a hundred miles but refused to go back to the drawing board.
Every 60 seconds in Africa, a minute passes.
Kaizor
Profile Joined May 2015
Singapore910 Posts
July 29 2017 07:36 GMT
#576
On July 29 2017 09:20 Kaizor wrote:
Poll: soO vs 3 rax reapers

3 rax reapers win (8)
 
57%

soO wins (6)
 
43%

14 total votes

Your vote: soO vs 3 rax reapers

(Vote): soO wins
(Vote): 3 rax reapers win



Guess my poll was spot on.
Hit me up if you need chinese translations. soO fighting !!
Mun_Su
Profile Joined December 2012
France2063 Posts
July 29 2017 07:39 GMT
#577
On July 29 2017 16:33 Elentos wrote:
The most striking thing about the reaper grenade is really that they missed their original design goal - to give reapers more strength in the mid- and late game instead of having it just be used in the early game or for cheese - by a hundred miles but refused to go back to the drawing board.



They should give reapers stim and remove grenade then.
INno <3 - TY - Maru - Taeja - Rain <3 - Classic <3 - Stephano <3 - soO <3 - Soulkey - Dark - SERRAL =O / END REGION LOCK
starkiller123
Profile Joined January 2016
United States4030 Posts
July 29 2017 07:40 GMT
#578
On July 29 2017 16:39 Mun_Su wrote:
Show nested quote +
On July 29 2017 16:33 Elentos wrote:
The most striking thing about the reaper grenade is really that they missed their original design goal - to give reapers more strength in the mid- and late game instead of having it just be used in the early game or for cheese - by a hundred miles but refused to go back to the drawing board.



They should give reapers stim and remove grenade then.


And permanent cloak
kajtarp
Profile Joined April 2011
Hungary492 Posts
July 29 2017 07:42 GMT
#579
On July 29 2017 16:33 Elentos wrote:
The most striking thing about the reaper grenade is really that they missed their original design goal - to give reapers more strength in the mid- and late game instead of having it just be used in the early game or for cheese - by a hundred miles but refused to go back to the drawing board.


The reaper has many abilities other races must have researched first. All in the very early game. I don't even care if they nerf reapers into the grounds, but watching this mass reaper style every game is very boring to watch. Obviously it's not Byun's fault that the game design team made many bad choices, if we were in his place we would also use all tools at our disposal. In the end they all want to win games and earn money.
Why so serious?
usopsama
Profile Joined April 2008
6502 Posts
Last Edited: 2017-07-29 07:45:20
July 29 2017 07:43 GMT
#580
On July 29 2017 16:40 starkiller123 wrote:
Show nested quote +
On July 29 2017 16:39 Mun_Su wrote:
On July 29 2017 16:33 Elentos wrote:
The most striking thing about the reaper grenade is really that they missed their original design goal - to give reapers more strength in the mid- and late game instead of having it just be used in the early game or for cheese - by a hundred miles but refused to go back to the drawing board.



They should give reapers stim and remove grenade then.


And permanent cloak


They should unnerf Tempest back to 22 range.

While they are at it, the Colossus and adepts also need 22 range.
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