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On March 20 2017 21:51 Olli wrote:Show nested quote +On March 20 2017 21:50 Elentos wrote:On March 20 2017 21:46 Olli wrote:On March 20 2017 21:45 Penev wrote:On March 20 2017 21:43 Olli wrote:On March 20 2017 21:40 Durnuu wrote:On March 20 2017 21:39 Olli wrote: Time for another patch. One that matters this time. Bunker build time increased by 5 seconds ? I seriously think it's time to consider a stalker health buff. They're garbage in both PvZ and PvT and blink all-ins don't exist anymore. Maybe if they could actually survive tank fire for long enough to deal with tank pushes well enough, protoss could reliably open robo again. Otherwise you get what happened in G1 - you're predictable opening phoenix/adept and Terran simply counters your opening. I would like to see an hp nerf on adepts the same time then Why? Then phoenix/adept wouldn't be viable and you'd have the same problem with only robo being viable. If you just buff stalkers, why wouldn't you play pure gateway (maybe + immortals) at that point? Mines nerfed, liberators nerfed and stalkers buffed to deal with tanks. Because gateway only would still be terrible against bio, as it has always been. A stalker health buff doesn't change that. So adept/stalker/sentry/immortal wasn't the meta for the first half of 2016 and it was all in my mind
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Poll: Recommend Solar vs Stats Game 1?★★★★★ (1) 11% ★★★★ (6) 67% ★★★ (2) 22% ★★ (0) 0% ★ (0) 0% 9 total votes Your vote: Recommend Solar vs Stats Game 1? (Vote): ★★★★★ (Vote): ★★★★ (Vote): ★★★ (Vote): ★★ (Vote): ★
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On March 20 2017 21:50 Penev wrote:Show nested quote +On March 20 2017 21:46 Olli wrote:On March 20 2017 21:45 Penev wrote:On March 20 2017 21:43 Olli wrote:On March 20 2017 21:40 Durnuu wrote:On March 20 2017 21:39 Olli wrote: Time for another patch. One that matters this time. Bunker build time increased by 5 seconds ? I seriously think it's time to consider a stalker health buff. They're garbage in both PvZ and PvT and blink all-ins don't exist anymore. Maybe if they could actually survive tank fire for long enough to deal with tank pushes well enough, protoss could reliably open robo again. Otherwise you get what happened in G1 - you're predictable opening phoenix/adept and Terran simply counters your opening. I would like to see an hp nerf on adepts the same time then Why? Then phoenix/adept wouldn't be viable and you'd have the same problem with only robo being viable. Doesn't have to be a big nerf, just so they die a little earlier so they kill a few less drones I think the shade cooldown being increased would be better to weaken their harassment, without making them getting worse in straigh up fights.
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Stats is so good btw.
Still hate Warpprisms, but damn Stats is good.
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Because gateway only would still be terrible against bio, as it has always been. A stalker health buff doesn't change that.
Except Gateway > Pure Bio. Terran needs splash damage to deal with monoAdept and mines/libs were just nerfed. Buffing Stalkers would basically just mean Protoss > Terran early as well as lategame.
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On March 20 2017 21:53 Musicus wrote: Stats is so good btw.
Still hate Warpprisms, but damn Stats is good. Imagine if he had had that warp prism during the defense of Solar's first push. Micro all the immortals!
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Austria24417 Posts
On March 20 2017 21:52 Elentos wrote:Show nested quote +On March 20 2017 21:51 Olli wrote:On March 20 2017 21:50 Elentos wrote:On March 20 2017 21:46 Olli wrote:On March 20 2017 21:45 Penev wrote:On March 20 2017 21:43 Olli wrote:On March 20 2017 21:40 Durnuu wrote:On March 20 2017 21:39 Olli wrote: Time for another patch. One that matters this time. Bunker build time increased by 5 seconds ? I seriously think it's time to consider a stalker health buff. They're garbage in both PvZ and PvT and blink all-ins don't exist anymore. Maybe if they could actually survive tank fire for long enough to deal with tank pushes well enough, protoss could reliably open robo again. Otherwise you get what happened in G1 - you're predictable opening phoenix/adept and Terran simply counters your opening. I would like to see an hp nerf on adepts the same time then Why? Then phoenix/adept wouldn't be viable and you'd have the same problem with only robo being viable. If you just buff stalkers, why wouldn't you play pure gateway (maybe + immortals) at that point? Mines nerfed, liberators nerfed and stalkers buffed to deal with tanks. Because gateway only would still be terrible against bio, as it has always been. A stalker health buff doesn't change that. So adept/stalker/sentry/immortal wasn't the meta for the first half of 2016 and it was all in my mind
You mean when the game was entirely different and you could get away with fast thirds into double forge and hit midgame timings to keep the terran down in supply? That's not a thing anymore. Not that it was bad.
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You mean when the game was entirely different and you could get away with fast thirds into double forge and hit midgame timings to keep the terran down in supply? That's not a thing anymore. Not that it was bad. Protoss was OP and that was bad. Anytime one race is OP is bad.
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About the stalker discussion, if they do anything I think they should make combat shields for stalkers. With a long research time so we dont risk having blink all-ins every game.
But its too early for a balance patch anyway.
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You never attack Stats! Thats how he wins
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On March 20 2017 21:53 pvsnp wrote:Show nested quote +Because gateway only would still be terrible against bio, as it has always been. A stalker health buff doesn't change that.
Except Gateway > Pure Bio. Terran needs splash damage to deal with monoAdept and mines/libs were just nerfed. Buffing Stalkers would basically just mean Protoss > Terran early as well as lategame. Yeah but something needs to be adressed so Zest doesn't lose to INnoVation anymore.
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On March 20 2017 21:54 Olli wrote:Show nested quote +On March 20 2017 21:52 Elentos wrote:On March 20 2017 21:51 Olli wrote:On March 20 2017 21:50 Elentos wrote:On March 20 2017 21:46 Olli wrote:On March 20 2017 21:45 Penev wrote:On March 20 2017 21:43 Olli wrote:On March 20 2017 21:40 Durnuu wrote:On March 20 2017 21:39 Olli wrote: Time for another patch. One that matters this time. Bunker build time increased by 5 seconds ? I seriously think it's time to consider a stalker health buff. They're garbage in both PvZ and PvT and blink all-ins don't exist anymore. Maybe if they could actually survive tank fire for long enough to deal with tank pushes well enough, protoss could reliably open robo again. Otherwise you get what happened in G1 - you're predictable opening phoenix/adept and Terran simply counters your opening. I would like to see an hp nerf on adepts the same time then Why? Then phoenix/adept wouldn't be viable and you'd have the same problem with only robo being viable. If you just buff stalkers, why wouldn't you play pure gateway (maybe + immortals) at that point? Mines nerfed, liberators nerfed and stalkers buffed to deal with tanks. Because gateway only would still be terrible against bio, as it has always been. A stalker health buff doesn't change that. So adept/stalker/sentry/immortal wasn't the meta for the first half of 2016 and it was all in my mind You mean when the game was entirely different and you could get away with fast thirds into double forge and hit midgame timings to keep the terran down in supply? That's not a thing anymore. Not that it was bad. And how do you know a stalker buff doesn't change it back to that?
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Yeah but something needs to be adressed so Zest doesn't lose to INnoVation anymore.
I'd be happy if Zest could reliably beat the second-string Terrans, for starters. Losing to people like KeeN or aLive should not be a thing from a top-tier Protoss.
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On March 20 2017 21:52 Musicus wrote:Show nested quote +On March 20 2017 21:50 Penev wrote:On March 20 2017 21:46 Olli wrote:On March 20 2017 21:45 Penev wrote:On March 20 2017 21:43 Olli wrote:On March 20 2017 21:40 Durnuu wrote:On March 20 2017 21:39 Olli wrote: Time for another patch. One that matters this time. Bunker build time increased by 5 seconds ? I seriously think it's time to consider a stalker health buff. They're garbage in both PvZ and PvT and blink all-ins don't exist anymore. Maybe if they could actually survive tank fire for long enough to deal with tank pushes well enough, protoss could reliably open robo again. Otherwise you get what happened in G1 - you're predictable opening phoenix/adept and Terran simply counters your opening. I would like to see an hp nerf on adepts the same time then Why? Then phoenix/adept wouldn't be viable and you'd have the same problem with only robo being viable. Doesn't have to be a big nerf, just so they die a little earlier so they kill a few less drones I think the shade cooldown being increased would be better to weaken their harassment, without making them getting worse in straigh up fights. one or the other, they're too survivalist for my taste as they are now
I do prefer the small hp nerf tho cuz I'm also not the biggest fan of shading on top of the opponents army
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On March 20 2017 21:56 pvsnp wrote:Show nested quote +Yeah but something needs to be adressed so Zest doesn't lose to INnoVation anymore.
I'd be happy if Zest could reliably beat the second-string Terrans, for starters. Losing to people like KeeN or aLive should not be a thing from a top-tier Protoss. Zest lost to Keen before the nerfs and aLive might actually be top 4 terran right now.
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Solar is having a bad time atm
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On March 20 2017 21:46 -KG- wrote: Toss being crushed today :/
Although Stats says different
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On March 20 2017 21:59 Charoisaur wrote:Show nested quote +On March 20 2017 21:56 pvsnp wrote:Yeah but something needs to be adressed so Zest doesn't lose to INnoVation anymore.
I'd be happy if Zest could reliably beat the second-string Terrans, for starters. Losing to people like KeeN or aLive should not be a thing from a top-tier Protoss. Zest lost to Keen before the nerfs and aLive might actually be top 4 terran right now. I think aLive is only top 4 Terran if he plays online or outside of Korea. Offline games in Korea? No bueno.
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