:D
[GSL] Code S Season 1 2016 - Group F - Page 14
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Big J
Austria16289 Posts
:D | ||
Boanerges
Switzerland156 Posts
Now we are talking :D | ||
Elentos
55458 Posts
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deacon.frost
Czech Republic12129 Posts
Yeah, they should be shooting one big bad ass ball of doom doing 85 dmg in the WHOLE circle at once! Friendly units in the area will be healed by the damage liberator would made to enemy units. IF the damage done to enemy units is bigger than damage received by friendly units, the excessive healing is stored in angry zealot(made by CarbotAnimations). Angry zealot will be randomly roaming around the map until it explodes in carbot zerglings. Those will function as current animals, doing nothing ![]() | ||
Diabolique
Czech Republic5118 Posts
- GSL Code S Afreeca GSL 6935 - IEM ESL.tv 13768 OGamingTV SC2 1784 TaKeTV 1387 ESL.tv PL 1125 Alex007 774 Copa America ES 152 ESL.tv BR 114 IESN 44 kaitai 9116 AposisEmperor 10 | ||
Vedeynevin
United States431 Posts
On March 04 2016 22:11 deacon.frost wrote: Yeah, they should be shooting one big bad ass ball of doom doing 85 dmg in the WHOLE circle at once! Friendly units in the area will be healed by the damage liberator would made to enemy units. IF the damage done to enemy units is bigger than damage received by friendly units, the excessive healing is stored in angry zealot(made by CarbotAnimations). Angry zealot will be randomly roaming around the map until it explodes in carbot zerglings. Those will function as current animals, doing nothing ![]() This guy knows what he's doing | ||
Elentos
55458 Posts
On March 04 2016 22:11 deacon.frost wrote: Yeah, they should be shooting one big bad ass ball of doom doing 85 dmg in the WHOLE circle at once! Friendly units in the area will be healed by the damage liberator would made to enemy units. IF the damage done to enemy units is bigger than damage received by friendly units, the excessive healing is stored in angry zealot(made by CarbotAnimations). Angry zealot will be randomly roaming around the map until it explodes in carbot zerglings. Those will function as current animals, doing nothing ![]() The shot is actually so strong that it leaves a giant, unpathable crater on the map so you can make mineral lines unmineable with lib harass. | ||
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Soularion
Canada2764 Posts
On March 04 2016 22:12 Diabolique wrote: Blizzard's welfare has won :-( - GSL Code S Afreeca GSL 6935 - IEM ESL.tv 13768 OGamingTV SC2 1784 TaKeTV 1387 ESL.tv PL 1125 Alex007 774 Copa America ES 152 ESL.tv BR 114 IESN 44 kaitai 9116 AposisEmperor 10 tbf, SpeeD vs Creator is significantly less exciting than a MaSa vs Snute set which actually had MaSa having a lot of promise in g2. | ||
zakadar
Germany409 Posts
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HellHound
Bulgaria5962 Posts
On March 04 2016 22:11 deacon.frost wrote: Yeah, they should be shooting one big bad ass ball of doom doing 85 dmg in the WHOLE circle at once! Friendly units in the area will be healed by the damage liberator would made to enemy units. IF the damage done to enemy units is bigger than damage received by friendly units, the excessive healing is stored in angry zealot(made by CarbotAnimations). Angry zealot will be randomly roaming around the map until it explodes in carbot zerglings. Those will function as current animals, doing nothing ![]() We should just make terran units realistic, siege tanks should be able to hit the enemy mineral line. Banshees should have AA missiles and carry warheads. | ||
deacon.frost
Czech Republic12129 Posts
On March 04 2016 22:12 Elentos wrote: The shot is actually so strong that it leaves a giant, unpathable crater on the map so you can make mineral lines unmineable with lib harass. + it can transfer those minerals to your account ![]() | ||
zakadar
Germany409 Posts
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seemsgood
5527 Posts
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Vedeynevin
United States431 Posts
On March 04 2016 22:12 Elentos wrote: They don't do this now? ;PThe shot is actually so strong that you can make mineral lines unmineable with lib harass. | ||
Schelim
Austria11528 Posts
On March 04 2016 22:12 Diabolique wrote: Blizzard's welfare has won :-( - GSL Code S Afreeca GSL 6935 - IEM ESL.tv 13768 OGamingTV SC2 1784 TaKeTV 1387 ESL.tv PL 1125 Alex007 774 Copa America ES 152 ESL.tv BR 114 IESN 44 kaitai 9116 AposisEmperor 10 to be fair, it's a rather unappealing ro32 group vs ro8 of IEM. i'm still watching GSL now and switching after Classic wins, but still. | ||
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Soularion
Canada2764 Posts
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HellHound
Bulgaria5962 Posts
On March 04 2016 22:13 seemsgood wrote: Classic will choke... mark my words. He isn't really into choking | ||
Vedeynevin
United States431 Posts
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deacon.frost
Czech Republic12129 Posts
On March 04 2016 22:14 Schelim wrote: to be fair, it's a rather unappealing ro32 group vs ro8 of IEM. i'm still watching GSL now and switching after Classic wins, but still. This Also the best groups had 20k+, we would win with proper players ![]() | ||
Elentos
55458 Posts
He choked hard yesterday. | ||
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