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Luck Fadder Maps - Community Maps Showmatches - Page 4

Forum Index > StarCraft 2 Tournaments
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GreenMash
Profile Joined August 2012
Norway1746 Posts
February 09 2016 18:20 GMT
#61
This yellow map Dulcimir looks pretty creative™ without being super trash. Hope blizzard considers putting it in (although they'll probably not with the mineral on the ramp)
I love hellbats
royalroadweed
Profile Joined April 2013
United States8301 Posts
February 09 2016 18:29 GMT
#62
Koma prepared very well for these maps. Didn't expect it considering he didn't know when he was playing. Reminds me of those urban legend about people acing exams but forgetting to write on their names.
"Nerfing Toss can just make them stronger"
royalroadweed
Profile Joined April 2013
United States8301 Posts
February 09 2016 18:39 GMT
#63
I'd love to see TY on this map. Cutesy tank drops seem workable.
"Nerfing Toss can just make them stronger"
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 09 2016 20:19 GMT
#64
On February 09 2016 23:25 PengWin_SC wrote:
Show nested quote +
On February 09 2016 23:21 Dangermousecatdog wrote:
It's more of the offhand comment from pengwin that apparently all it takes for a mapmaker to get noticed is to just post your map on reddit and it is easy to get noticed. Obviously, that isn't true and rather insulting when you think about it.


Literally the only reason I noticed Avex and Kantuva's maps were because they were on reddit. Rifkin told me the exact same thing. Rifkin also mentioned that he has only ever been approached by the mapping community outside Avex one time to use a map, which he turned down. He also turned down numerous maps of Avex's before he liked one enough to use it. Persistence works. I searched for map posts on reddit made in 2016, and the only person not on this list that I found was Meavis, whose maps got buried and not particualarly upvoted.

Maybe it's hard to get your work noticed, but you know what makes it a hell of a lot harder? Not trying. Nobody I've spoken to has been approached by mapmakers trying to get them used. Nobody has been approached by them looking for testers. Nobody has seen them being posted outside TL. People simply aren't trying. If a map is good, post it somewhere and it will get a positive reception. Maybe you get unlucky and it doesn't get used anyway, but a surefire way for your maps to not get used is to not push them at all.

For reference:


Edit: Clarification

I did. Last year, in the dreaded era of the Catellena/Inferno Pools map pool, I contacted a dozen tournament/showmatches organizers to get them to use community maps - not my own maps, but community maps I liked (for the record, one would end up on the ladder later). Half of them never even cared to answer, the other half was interested but ultimately answered negatively, arguing that pro players didn't like to play on non-ladder maps.
That's why what you're doing is great, no matter what some people might say, and no matter which maps you choose, and how you choose them. I don't know if you realize, but afaik you're only the fourth person/org to organize a tournament/showmatches featuring community maps in 2014/15/16 (the other 3 I know of being O'Gaming, TB and Rifkin). Thus rejecting the fault on the mapmakers only is not exactly exact. Thus any change in this domain must be encouraged and received positively.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
SC2Improve
Profile Joined June 2013
United Kingdom85 Posts
February 09 2016 20:20 GMT
#65
http://strawpoll.me/6770632 Vote for your favorite map being played today!
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
Last Edited: 2016-02-09 21:11:25
February 09 2016 20:24 GMT
#66
IMO:

Rain City > Antheia > Cupid > Koprulu Sector 3

Problem with many maps in general: random low and highgrounds that are way too abuseable, weird airspace / air blockers, they dont feel smooth.
some of the ideas are really good though
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
PengWin_SC
Profile Blog Joined October 2011
Switzerland433 Posts
February 09 2016 23:41 GMT
#67
Final tally for the "best map" ranking is in! First of all, the maps selected by the players. As a reminder, each player picked their two favorite maps, their favorite getting 2 points and second favorite getting one:

Blysk: Fall of Zasz, Cupid
MCanning: Cupid, Fall of Zasz
RayReign: Dulcimer, Gamble
KoMa: Fall of Zasz, Detox
PtitDrogo: Koprulu Sector 3, Antheia
Bly: Abstained
Kelazhur: Koprulu Sector 3, Rain City
Serral: Abstained
Elroye: Koprulu Sector 3, Dulcimer
Teebul: Detox, Rain City

So, including the main strawpoll the results are as follows!

1. Fall of Zasz - 31 (26+5)

2. Rain City - 29 (27+2)
2. Cupid - 29 (26+3)
4. Koprulu Sector 3 - 28 (22+6)
5. Dulcimer - 19 (16+3)
6. Detox - 11 (8+3)
7. Gamble - 10 (9+1)
8. Antheia - 8 (7+1)

All of the maps were AWESOME and made for really sick games. This event was so much more fun than I envisioned, so a massive shoutout to Wardi for casting and streaming the event and a huge shoutout to all 3 of the mapmakers, Albatross, Avex and Kantuva! Can't wait for the next one, already lots of cool ideas
Director of Operations for PSISTORM Gaming
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 10 2016 05:33 GMT
#68
Not even a top 2? Damn, I gotta step up my play!

But seriously, jokes aside congrats to Albatoss for taking it! I had a blast watching the games, and loved talking with all the chat people, my only gripe is that we didn't get to see a proxy hatch on Dulcimer! That would have been kickass (specially because I'm actually worried that proxy hatch on the map might be a tad more powerful than Id like!)

Anyways, totally looking forward to the next one!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
eTcetRa
Profile Joined November 2010
Australia822 Posts
February 10 2016 13:03 GMT
#69
On February 09 2016 23:25 PengWin_SC wrote:
Show nested quote +
On February 09 2016 23:21 Dangermousecatdog wrote:
It's more of the offhand comment from pengwin that apparently all it takes for a mapmaker to get noticed is to just post your map on reddit and it is easy to get noticed. Obviously, that isn't true and rather insulting when you think about it.


Literally the only reason I noticed Avex and Kantuva's maps were because they were on reddit. Rifkin told me the exact same thing. Rifkin also mentioned that he has only ever been approached by the mapping community outside Avex one time to use a map, which he turned down. He also turned down numerous maps of Avex's before he liked one enough to use it. Persistence works. I searched for map posts on reddit made in 2016, and the only person not on this list that I found was Meavis, whose maps got buried and not particualarly upvoted.

Maybe it's hard to get your work noticed, but you know what makes it a hell of a lot harder? Not trying. Nobody I've spoken to has been approached by mapmakers trying to get them used. Nobody has been approached by them looking for testers. Nobody has seen them being posted outside TL. People simply aren't trying. If a map is good, post it somewhere and it will get a positive reception. Maybe you get unlucky and it doesn't get used anyway, but a surefire way for your maps to not get used is to not push them at all.

Edit: Clarification


Firstly, I will say as a mapmaker I had a good time watching what little I could of the show matches last night and I am glad this is happening. I also hope it keeps happening and that the vocal minority doesn't dissuade you from continuing to do these. Keep up the good efforts, thanks!

Also, I don't know how to post to reddit am I'm doomed to fail?

And the ugly part (and I apologize if I have misinterpreted something):
Without getting too far into drama and salt I'll say a couple things about it:
A lot of what you said about the map making community and their being "motivated to help themselves" in the past couple pages is just not true and kind of hurts to read.

For example I've been in contact with Rifkin a multitude of times discussing exactly what your doing with these show matches and even contacted various progamers to test my maps. A while later I stopped doing this because the progamers never showed interest as their time and preparation for upcoming tournaments is understandably important, and Rifkin got very busy. I have even done what Snute said in a previous post and attempted to put $500AUD of my own money forward as a prize pool. There are other countless examples similar to this situation for other mapmakers that I don't think its fair to say that we aren't trying to help ourselves.

TLDR: Good work and I'm happy to see this happening, I just don't agree with you about some ideas about us
Retired Mapmaker™
Skytale1i
Profile Joined January 2016
31 Posts
February 10 2016 13:50 GMT
#70
Are the mcanning games uploaded anywhere to re-watch? I really liked the distruptor play.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
February 10 2016 13:55 GMT
#71
GOGO KELAZHUR!
kiss kiss fall in love
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 10 2016 14:14 GMT
#72
On February 10 2016 22:55 IntoTheheart wrote:
GOGO KELAZHUR!

Your enthusiasm is to be praised, but you are a bit late to the party
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
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