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Luck Fadder Maps - Community Maps Showmatches

Forum Index > StarCraft 2 Tournaments
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1 2 3 4 Next All
PengWin_SC
Profile Blog Joined October 2011
Switzerland433 Posts
Last Edited: 2016-02-09 11:23:48
February 08 2016 10:15 GMT
#1
[image loading]

Luck Fadder Maps I

Tuesday, Feb 09 4:00pm GMT (GMT+00:00)

uk SC2Improve
Casting by Wardí & PengWin

With the next Blizzard map making contest on the horizon, what better time to test some new maps? On Tuesday 9th February from 5pm CET, we will be hosting a series of show-matches to show off some of the more recent maps from three community map makers: Avex, Albatross and Kantuva. Sponsored by mYinsanity, each match will be a Best of 5 for $45 (30 to the winner, 15 to the loser). Additionally, a prize of $25 will be awarded to the mapmaker whose map wins the community voting for best map!




Map Pool

Antheia - by Kantuva
Cupid - by Avex
Dulcimer - by Kantuva
Detox - by Avex
Fall of Zasz - by Albatross
Gamble - by Albatross
Koprulu Sector 3 - by Albatross
Rain City - by Avex



Matches

de mYi.Blysk vs us F3.MCanning

Antheia
Fall of Zasz
Cupid
Rain City
Gamble

uk TeebuL vs ch dPix.Elroye

Detox
Koprulu Sector 3
Dulcimer
Rain City
Cupid

fr mYi.PtitDrogo vs ua Acer.Bly

Koprulu Sector 3
Detox
Antheia
Dulcimer
Fall of Zasz

fi mYi.Serral vs br ROOT.Kelazhur

Gamble
Rain City
Cupid
Antheia
Koprulu Sector 3

us mYi.RayReign vs ca F3.KoMa

Fall of Zasz
Dulcimer
Gamble
Detox
Rain City

Director of Operations for PSISTORM Gaming
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
February 08 2016 11:15 GMT
#2
how do you select these maps, is it open for submissions?
vibeo gane,
PengWin_SC
Profile Blog Joined October 2011
Switzerland433 Posts
February 08 2016 11:55 GMT
#3
I selected these maps pretty much just based on maps I've seen recently and liked / had a hand in testing. If I do this again I'll probably open it to submissions ^^
Director of Operations for PSISTORM Gaming
Leviance
Profile Joined November 2009
Germany4079 Posts
February 08 2016 12:37 GMT
#4
Are vertical spawns on gamble possible?
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
PengWin_SC
Profile Blog Joined October 2011
Switzerland433 Posts
February 08 2016 12:40 GMT
#5
On February 08 2016 21:37 Leviance wrote:
Are vertical spawns on gamble possible?

Nope, close by air is disabled
Director of Operations for PSISTORM Gaming
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
February 08 2016 12:43 GMT
#6
Thank you very much for doing this PengWin, this is what non-WCS tournament organizers need to do. Next step is doing a tournament with non-ladder maps.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
jayBlastOne
Profile Joined January 2016
2 Posts
February 08 2016 12:54 GMT
#7
nice. maybe i will join ya stream!
GreenMash
Profile Joined August 2012
Norway1746 Posts
February 08 2016 12:55 GMT
#8
Gamble looks like i should be in the new ladder pool :p
I love hellbats
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
Last Edited: 2016-02-08 14:29:11
February 08 2016 13:04 GMT
#9
These maps look sweet, but Rain City looks truly badass IMO.

Mad props to all the mapmakers :D

Edit: After a second look, Antheia looks super interesting gameplay-wise. Would love to see some games on it.
Revolutionist fan
neo0
Profile Joined February 2016
1 Post
February 08 2016 14:01 GMT
#10
Why do Avex and Alba have maps in this contest? Kantuva is on another level and I feel like this ruins his reputation.

Do I have to fuck Pengwin to get a map featured in this competition?

User was warned for this post
PengWin_SC
Profile Blog Joined October 2011
Switzerland433 Posts
Last Edited: 2016-02-08 14:25:40
February 08 2016 14:22 GMT
#11
On February 08 2016 23:01 neo0 wrote:
Why do Avex and Alba have maps in this contest? Kantuva is on another level and I feel like this ruins his reputation.


I explained a bit above that I picked maps based on ones that I've seen recently and liked, and been involved in the testing of. Avex has done a great job marketing himself and his maps (something that many other mapmakers have been absolutely awful at doing), and so has had a lot of visibility around his (example: Purified Forge and Detox being used by BaseTrade). Albatross's maps have had signifitant testing by high level players including myself, Rayreign, Smile, Demilove and MCanning, and all of us have decided that we like the maps. As for Kantuva's reputation being "ruined," I asked him up front whether he would be interested in having his maps used, and gave him the list of maps I was going to be using and he was more than happy to have his take part.

I've already said that I will likely open this for submissions in the future, but given that I came up with this idea literally days ago and wanted to have it done before the deadline for the Blizzard Mapmaking Contest (10th), there wasn't really any time to have open submissions and for me to review them all, so I went with the ones I knew.

There is no reason to be a gigantic douchebag hiding behind a newly created account.
Director of Operations for PSISTORM Gaming
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
February 08 2016 14:56 GMT
#12
I wish I had known about this, though.
Moderatorshe/her
TL+ Member
Sanglune
Profile Joined February 2016
Netherlands30 Posts
February 08 2016 14:57 GMT
#13
On February 08 2016 23:22 PengWin_SC wrote:
(something that many other mapmakers have been absolutely awful at doing)

This is probaly because there isn't a way for a humble mapmaker to get populairity. The only way to get noticed for your mapmaking, without the pressence of a tournament or another community member promoting you, is by being very aggressive, which could easely make the public view you as a nuisance or obnoxious.
PengWin_SC
Profile Blog Joined October 2011
Switzerland433 Posts
February 08 2016 15:37 GMT
#14
On February 08 2016 23:57 Sanglune wrote:
Show nested quote +
On February 08 2016 23:22 PengWin_SC wrote:
(something that many other mapmakers have been absolutely awful at doing)

This is probaly because there isn't a way for a humble mapmaker to get populairity. The only way to get noticed for your mapmaking, without the pressence of a tournament or another community member promoting you, is by being very aggressive, which could easely make the public view you as a nuisance or obnoxious.

I don't really agree. It would be seen as obnoxious if you posted a map on Reddit like 6 times, but posting a new map that's just been completed shouldn't annoy anybody. That's the first step for sure. A lot can be learned from the way Avex does things, even if you think it's obnoxious to go around posting your stuff. At the end of the day, people know his work because he posts it on Reddit, and his maps have ended up being streamed by BaseTrade, Scarlett and State recently. I can't really say the same for anybody else except that I saw Antheia on Reddit as well, which prompted me to look more into Kantuva's recent stuff and include it.
Director of Operations for PSISTORM Gaming
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
February 08 2016 16:14 GMT
#15
On February 08 2016 23:57 Sanglune wrote:
Show nested quote +
On February 08 2016 23:22 PengWin_SC wrote:
(something that many other mapmakers have been absolutely awful at doing)

This is probaly because there isn't a way for a humble mapmaker to get populairity. The only way to get noticed for your mapmaking, without the pressence of a tournament or another community member promoting you, is by being very aggressive, which could easely make the public view you as a nuisance or obnoxious.

if i was a map maker truly passionate about a map and not wanting to be obnoxious about spam and being a social media hero i'd do the following:
A) save up money from work or find sponsors to throw a $100-125 tournament with bo1's/bo3 semis&finals where all games are set to be played on this ONE map. i think this is important because it's hard for players to learn a full map pool of 7 maps at once. putting your event on a quiet date with 3-4 days advance notice helps. EU events have the highest turnout and viewership so that's the best thing to aim for.

(yes i know money absolutely sucks, but that's how it works if you want to kickstart something without an existing follower base or major interest, think of it as drink money for a launch party i guess ... or an expensive frame and rental spot for your painting at the local gallery. if it is your dream to have people play your map at least once then this is a very real way to do it - we all know blizzard won't just randomly add good maps to their 3month ladderpools so might as well let having your map in the ladder be a lottery win type of dream and focus on small steps)

B) contact BaseTradeTV, SC2Improve, etc and see if one of them can cast the event
C) Make a reddit thread and start posting there, even if it sux and even if you don't have an account, just DO iT
D) TL thread and adding event to calendar asap
E) post a tweet with a gfx including link to the map/tournament signup that people easily can RT ... etc etc ...

very few people are going to play custom maps without there being some special event to it i think, that's why custom maps have been limited to GSL, proleague and foreign showmatches mostly. sorry if this post offends anyone ala "lolol u want me to spend money after putting in 50 hours of mapmaking work" type of thing, i think it's constructive and a good idea to do something like this if you want maps played
Team Liquid
Cyro
Profile Blog Joined June 2011
United Kingdom20286 Posts
February 08 2016 16:30 GMT
#16
^

glad to see this though it's difficult for people to effectively learn 5 new maps well at once

nice name too :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Sanglune
Profile Joined February 2016
Netherlands30 Posts
Last Edited: 2016-02-08 16:37:50
February 08 2016 16:37 GMT
#17
@PengWin
When I read the term marketing, I had a very different semantic in mind than just posting your map on reddit a few times. He is defintely not the only one who does that, which is why I find it so very strange you mention that other mapmakers aren't doing that. However, the past two weeks have been different with many mapmakers working behind closed doors, so I can see where the confusion stems from.
Moreover, getting your maps streamed is different from marketing yourself. It's signifies having someone else market you. Well, the difference shouldn't be relevant. Unless those people ignore you on multiple occasions.
PengWin_SC
Profile Blog Joined October 2011
Switzerland433 Posts
Last Edited: 2016-02-08 16:45:27
February 08 2016 16:43 GMT
#18
On February 09 2016 01:37 Sanglune wrote:
@PengWin
When I read the term marketing, I had a very different semantic in mind than just posting your map on reddit a few times. He is defintely not the only one who does that, which is why I find it so very strange you mention that other mapmakers aren't doing that. However, the past two weeks have been different with many mapmakers working behind closed doors, so I can see where the confusion stems from.
Moreover, getting your maps streamed is different from marketing yourself. It's signifies having someone else market you. Well, the difference shouldn't be relevant. Unless those people ignore you on multiple occasions.

Whatever the reasoning is, fact is that Avex's maps have been far more in the public eye recently. I also just did a quick search on Reddit, and with the exception of some by Meavis, there hasn't been a single post that wasn't made by Avex or Kantuva in 2016, unless for some reason people have been posting them without labelling them as a map. With LotV having come out relatively recently, I don't want to go way back and start taking maps that were made with Heart of the Swarm in mind.
Director of Operations for PSISTORM Gaming
Sanglune
Profile Joined February 2016
Netherlands30 Posts
February 08 2016 16:53 GMT
#19
On February 09 2016 01:14 Liquid`Snute wrote:
Show nested quote +
On February 08 2016 23:57 Sanglune wrote:
On February 08 2016 23:22 PengWin_SC wrote:
(something that many other mapmakers have been absolutely awful at doing)

This is probaly because there isn't a way for a humble mapmaker to get populairity. The only way to get noticed for your mapmaking, without the pressence of a tournament or another community member promoting you, is by being very aggressive, which could easely make the public view you as a nuisance or obnoxious.

if i was a map maker truly passionate about a map and not wanting to be obnoxious about spam and being a social media hero i'd do the following:
A) save up money from work or find sponsors to throw a $100-125 tournament with bo1's/bo3 semis&finals where all games are set to be played on this ONE map. i think this is important because it's hard for players to learn a full map pool of 7 maps at once. putting your event on a quiet date with 3-4 days advance notice helps. EU events have the highest turnout and viewership so that's the best thing to aim for.

(yes i know money absolutely sucks, but that's how it works if you want to kickstart something without an existing follower base or major interest, think of it as drink money for a launch party i guess ... or an expensive frame and rental spot for your painting at the local gallery. if it is your dream to have people play your map at least once then this is a very real way to do it - we all know blizzard won't just randomly add good maps to their 3month ladderpools so might as well let having your map in the ladder be a lottery win type of dream and focus on small steps)

B) contact BaseTradeTV, SC2Improve, etc and see if one of them can cast the event
C) Make a reddit thread and start posting there, even if it sux and even if you don't have an account, just DO iT
D) TL thread and adding event to calendar asap
E) post a tweet with a gfx including link to the map/tournament signup that people easily can RT ... etc etc ...

very few people are going to play custom maps without there being some special event to it i think, that's why custom maps have been limited to GSL, proleague and foreign showmatches mostly. sorry if this post offends anyone ala "lolol u want me to spend money after putting in 50 hours of mapmaking work" type of thing, i think it's constructive and a good idea to do something like this if you want maps played


This is one way of doing it, but the problem is that it is not a consistent solution. Most mapmakes do it as a hobby, so going all-out is a radical switch in angle of operating. Not everyone has money lying around either, so this solution is not for everyone. But even if it was, it is an extremely risky undertaking. There is no guarantee that the influence will transfer beyond the map to the mapmaker and his other maps or gets picked up by another tournament. Most people will see it as a one-off and nobody will play customs on it anyway (which is probaly one of the biggest factors).
Sanglune
Profile Joined February 2016
Netherlands30 Posts
February 08 2016 17:03 GMT
#20
On February 09 2016 01:43 PengWin_SC wrote:
Show nested quote +
On February 09 2016 01:37 Sanglune wrote:
@PengWin
When I read the term marketing, I had a very different semantic in mind than just posting your map on reddit a few times. He is defintely not the only one who does that, which is why I find it so very strange you mention that other mapmakers aren't doing that. However, the past two weeks have been different with many mapmakers working behind closed doors, so I can see where the confusion stems from.
Moreover, getting your maps streamed is different from marketing yourself. It's signifies having someone else market you. Well, the difference shouldn't be relevant. Unless those people ignore you on multiple occasions.

Whatever the reasoning is, fact is that Avex's maps have been far more in the public eye recently. I also just did a quick search on Reddit, and with the exception of some by Meavis, there hasn't been a single post that wasn't made by Avex or Kantuva in 2016, unless for some reason people have been posting them without labelling them as a map. With LotV having come out relatively recently, I don't want to go way back and start taking maps that were made with Heart of the Swarm in mind.


One of the biggest problems is the scarsity of quality LotV maps right now. Many of the early LotV maps were made on the basis of techniques of HotS. It is only natural for there to be so few posts, because quality maps take time and a lot of frequent reviews with breaks inbetween.
Moreover, posting my maps in literaly the last week of 2015 or streaming mapmaking seems not to have been the best course of action I suppose.
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