★★- Not recommended unless you have nothing better to do (2)
13%
★★★- Good game (9)
56%
★★★★- Highly recommended game (3)
19%
★★★★★- One of the best games this season (1)
6%
16 total votes
Your vote: Recommend CJ vs SKT Game 1?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
★★- Not recommended unless you have nothing better to do (0)
0%
★★★- Good game (3)
17%
★★★★- Highly recommended game (12)
67%
★★★★★- One of the best games this season (1)
6%
18 total votes
Your vote: Recommend CJ vs SKT Game 2?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
★★- Not recommended unless you have nothing better to do (0)
0%
★★★- Good game (0)
0%
★★★★- Highly recommended game (10)
63%
★★★★★- One of the best games this season (1)
6%
16 total votes
Your vote: Recommend CJ vs SKT Game 3?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
★★- Not recommended unless you have nothing better to do (1)
9%
★★★- Good game (3)
27%
★★★★- Highly recommended game (1)
9%
★★★★★- One of the best games this season (2)
18%
11 total votes
Your vote: Recommend CJ vs SKT Game 4?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
★★- Not recommended unless you have nothing better to do (0)
0%
★★★- Good game (2)
13%
★★★★- Highly recommended game (1)
7%
★★★★★- One of the best games this season (9)
60%
15 total votes
Your vote: Recommend CJ vs SKT Ace?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
I never know who to root for when these two play, so I hope we get good games. Either SKT 3-1 or it goes to ace match at which point I have no idea what will happen, but give the edge to CJ.
On March 09 2015 12:32 FromShouri wrote: Ive been outta the loop for a few months, did bogus switch back to bogus from his stx days? Also anyone know SKT's standing in pro league right now?
On March 09 2015 12:32 FromShouri wrote: Ive been outta the loop for a few months, did bogus switch back to bogus from his stx days? Also anyone know SKT's standing in pro league right now?
No.
Just some people realize Bogus owns the shit out of Innotryhard as an ID.
On March 09 2015 12:32 FromShouri wrote: Ive been outta the loop for a few months, did bogus switch back to bogus from his stx days? Also anyone know SKT's standing in pro league right now?
Nah some people just don't know how to respect a progamer's own choice.
On March 09 2015 12:32 FromShouri wrote: Ive been outta the loop for a few months, did bogus switch back to bogus from his stx days? Also anyone know SKT's standing in pro league right now?
Nah some people just don't know how to respect a progamer's own choice.
Some times people make bad choices. Imagine if MVP changed his name when he went to SC2, or if Losira changed changed his name just because he was swapping to playing in HotS instead of WoL oh wait he realized what a horrible idea it was and got it changed back. The only name change I approve of is ZergBong -> Nestea just because the former name was actually bad.
On March 09 2015 12:32 FromShouri wrote: Ive been outta the loop for a few months, did bogus switch back to bogus from his stx days? Also anyone know SKT's standing in pro league right now?
Nah some people just don't know how to respect a progamer's own choice.
Some times people make bad choices. Imagine if MVP changed his name when he went to SC2, or if Losira changed changed his name just because he was swapping to playing in HotS instead of WoL oh wait he realized what a horrible idea it was and got it changed back. The only name change I approve of is ZergBong -> Nestea just because the former name was actually bad.
Who are we to judge what name a progamer chooses to use? Respect the name choice please.
On March 09 2015 12:32 FromShouri wrote: Ive been outta the loop for a few months, did bogus switch back to bogus from his stx days? Also anyone know SKT's standing in pro league right now?
Nah some people just don't know how to respect a progamer's own choice.
Some times people make bad choices. Imagine if MVP changed his name when he went to SC2, or if Losira changed changed his name just because he was swapping to playing in HotS instead of WoL oh wait he realized what a horrible idea it was and got it changed back. The only name change I approve of is ZergBong -> Nestea just because the former name was actually bad.
Who are we to judge what name a progamer chooses to use? Respect the name choice please.
Haha people actually think this is a big deal? Ok, interesting i guess
I have to say, it's a small thing but I love the different colours of proleague. Red vs Blue gets boring. It only sucks in mirror matchups with similar colours sometimes
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
You can make a point for herO/Stats I think. that's not too far stretched. Then PartinG is obviously the 3rd one. imo it's herO > PartinG/Stats atm but I could totally see some swapping.
herO spawns in the bottom right Dark spawns in the top left
2:00 15 pool for Dark. herO opening with a gateway and a quick scout. Dark dodges a probe to get a hatchery down. herO expands.
3:00 Dark taking a third. Cybernetics core and gas for herO. herO getting a zealot.
4:00 Zerglings are trying to pressure herO. Zergling speed starts. Two zerglings can't deal with a zealot and a probe. Stargate for herO.
5:00 Stalker is trying to kill an overlord. Forge for herO. Dark scouting from every direction and is able to see the stargate. Oracle for herO.
6:00 Two more gateways for herO. +1 attack starts. Dark throwing down three spore crawlers immediately. Oracle moving out. An out of position zealot gets surrounded and killed.
7:00 herO 58 vs Dark 62 herO got a void ray. Roach warren and a lair for Dark. Dark taking three more extractors and getting an evolution chamber.
9:00 herO 78 vs Dark 77 Another void ray for herO. Roach speed being researched. The first void ray is picking off overlords. Infestation pit for Dark. Dark getting +1 ranged attacks and no hydralisk den.
10:00 herO 96 vs Dark 79 Four more gateways for herO. Dark getting passion hosts and enduring locusts. herO is going to see this. A fourth base is denied by void rays. Hydralisk den being made. herO backs off and Dark re-takes his fourth.
On March 09 2015 20:00 Elentos wrote: Is herO going for Rain's 4 voidray die to roach/hydra/viper-timing build?
Was gonna say that, Moonglade and Brendan seem clueless today. This build has been done a lot by Rain recently (with the void rays), but they're talking like it's never been seen before and is something new and weird. Do they not watch GSL? Artosis has talked about this build a ton.
herO spawns in the bottom right Dark spawns in the top left
2:00 15 pool for Dark. herO opening with a gateway and a quick scout. Dark dodges a probe to get a hatchery down. herO expands.
3:00 Dark taking a third. Cybernetics core and gas for herO. herO getting a zealot.
4:00 Zerglings are trying to pressure herO. Zergling speed starts. Two zerglings can't deal with a zealot and a probe. Stargate for herO.
5:00 Stalker is trying to kill an overlord. Forge for herO. Dark scouting from every direction and is able to see the stargate. Oracle for herO.
6:00 Two more gateways for herO. +1 attack starts. Dark throwing down three spore crawlers immediately. Oracle moving out. An out of position zealot gets surrounded and killed.
7:00 herO 58 vs Dark 62 herO got a void ray. Roach warren and a lair for Dark. Dark taking three more extractors and getting an evolution chamber.
9:00 herO 78 vs Dark 77 Another void ray for herO. Roach speed being researched. The first void ray is picking off overlords. Infestation pit for Dark. Dark getting +1 ranged attacks and no hydralisk den.
10:00 herO 96 vs Dark 79 Four more gateways for herO. Dark getting passion hosts and enduring locusts. herO is going to see this. A fourth base is denied by void rays. Hydralisk den being made. herO backs off and Dark re-takes his fourth.
11:00 herO 114vs Dark 112 The void rays kill an overlord. Robotics bay on the way. Locusts kill a sentry but the fourth of Dark is again denied. 30 zerglings on the way. Dark is still banking quite a bit of money.
12:00 herO 135 vs Dark 139 Hive for Dark. Dark also getting a spire. Dark is re-placing his fourth base out of position, canceling it and replacing it. herO warping in a lot of zealots in Dark's main base. Zealots destroy the morphing hive and 12 drones.
14:00 herO 140 vs Dark 158 herO's fourth is denied by a burrowed zergling. +3 attack finishing for herO. Templar archives for herO. Dark getting a few mutalisks.
15:00 herO 144 vs Dark 175 Mutalisks chase a warp prism into a spore crawler. herO taking his fourth base.There's still a lack of colossi with only two out on the map. Dark has a few corrupters. herO trying to move into Dark's fourth base. A few mutalisks are harassing herO's main.
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
so a code B protoss that barely has more than 50% winrate in PL, a drop out of the GSL ro16 that doesn't play anything else relevant and someone who's struggling to perform into individual leagues over the current ro4 of the GSL, still able to get the championship?
★★- Not recommended unless you have nothing better to do (2)
13%
★★★- Good game (9)
56%
★★★★- Highly recommended game (3)
19%
★★★★★- One of the best games this season (1)
6%
16 total votes
Your vote: Recommend CJ vs SKT Game 1?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
herO spawns in the bottom right Dark spawns in the top left
2:00 15 pool for Dark. herO opening with a gateway and a quick scout. Dark dodges a probe to get a hatchery down. herO expands.
3:00 Dark taking a third. Cybernetics core and gas for herO. herO getting a zealot.
4:00 Zerglings are trying to pressure herO. Zergling speed starts. Two zerglings can't deal with a zealot and a probe. Stargate for herO.
5:00 Stalker is trying to kill an overlord. Forge for herO. Dark scouting from every direction and is able to see the stargate. Oracle for herO.
6:00 Two more gateways for herO. +1 attack starts. Dark throwing down three spore crawlers immediately. Oracle moving out. An out of position zealot gets surrounded and killed.
7:00 herO 58 vs Dark 62 herO got a void ray. Roach warren and a lair for Dark. Dark taking three more extractors and getting an evolution chamber.
9:00 herO 78 vs Dark 77 Another void ray for herO. Roach speed being researched. The first void ray is picking off overlords. Infestation pit for Dark. Dark getting +1 ranged attacks and no hydralisk den.
10:00 herO 96 vs Dark 79 Four more gateways for herO. Dark getting passion hosts and enduring locusts. herO is going to see this. A fourth base is denied by void rays. Hydralisk den being made. herO backs off and Dark re-takes his fourth.
11:00 herO 114vs Dark 112 The void rays kill an overlord. Robotics bay on the way. Locusts kill a sentry but the fourth of Dark is again denied. 30 zerglings on the way. Dark is still banking quite a bit of money.
12:00 herO 135 vs Dark 139 Hive for Dark. Dark also getting a spire. Dark is re-placing his fourth base out of position, canceling it and replacing it. herO warping in a lot of zealots in Dark's main base. Zealots destroy the morphing hive and 12 drones.
14:00 herO 140 vs Dark 158 herO's fourth is denied by a burrowed zergling. +3 attack finishing for herO. Templar archives for herO. Dark getting a few mutalisks.
15:00 herO 144 vs Dark 175 Mutalisks chase a warp prism into a spore crawler. herO taking his fourth base.There's still a lack of colossi with only two out on the map. Dark has a few corrupters. herO trying to move into Dark's fourth base. A few mutalisks are harassing herO's main.
16:00 herO 172 vs Dark 199 Mutalisks kill four probes and deny mining for a while. Zealots move to a base which isn't there. Storm nearly finished for herO. herO tries the back door into the natural. herO recalls to his third upon seeing a large number of corrupters. +3 armor for herO. Dark getting a greater spire.
18:00 herO 174 vs Dark 198 (1900/1700) And... I messed up the stream. herO going into Dark's fourth base. herO is crushing the army pretty easily, even three colossi live and the fourth falls.
19:00 herO 176 vs Dark 140 Dark trying to get roaches. Dark has a 1700 gas bank and no minerals. Dark GG's! CJ takes a 1-0 lead!
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
so a code B protoss that barely has more than 50% winrate in PL, a drop out of the GSL ro16 that doesn't play anything else relevant and someone who's struggling to perform into individual leagues over the current ro4 of the GSL, still able to get the championship?
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
i think i've figured it out. sackofwetmice is a tsundere. he comes to all threads to shit on zest but deep down he actually loves him
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
i think i've figured it out. sackofwetmice is a tsundere. he comes to all threads to shit on zest but deep down he actually loves him
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
So remove him and you have your top 5 then!
If they were to start a new tournament today with a ton of players, these are the ones I could see winning it.
For example, while Terminator did a lot better than Zest in this season GSL, I would still put Zest in a better spot at becoming a champion. It's a subjective list based on results, current form, how they win games and gut feeling.
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
i think i've figured it out. sackofwetmice is a tsundere. he comes to all threads to shit on zest but deep down he actually loves him
b...b..baka! it's not like i actually like you or anything zest-kun...
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
i think i've figured it out. sackofwetmice is a tsundere. he comes to all threads to shit on zest but deep down he actually loves him
No, he just hates KT <.<
well i mean i hate KT but this is an unprecedented level of hate. it's gotta actuallly be love
On March 09 2015 19:56 DBooN wrote: [quote] Where is MMA?
In the GSL semis losing to Parting
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
i think i've figured it out. sackofwetmice is a tsundere. he comes to all threads to shit on zest but deep down he actually loves him
No, he just hates KT <.<
well i mean i hate KT but this is an unprecedented level of hate. it's gotta actuallly be love
"ByuL isn't yet good enough to beat a Terran like Innovation or Flash" - Moonglade
Did he really just say that? Moonglade such terrible game knowledge. ByuL was the one who held off Flash's 2-rax so easily and started/kept Flash's slump going. And Flash shouldn't be mentioned in the same sentence as Innovation right now.
On March 09 2015 19:56 DBooN wrote: [quote] Where is MMA?
In the GSL semis losing to Parting
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
i think i've figured it out. sackofwetmice is a tsundere. he comes to all threads to shit on zest but deep down he actually loves him
No, he just hates KT <.<
well i mean i hate KT but this is an unprecedented level of hate. it's gotta actuallly be love
I started neutral; it's the amount of delusion I see and hear from KT fans that has molded me into a KT anti-fan. Like what Moonglade just said about ByuL being a 'good zerg but not good enough yet to beat a Terran like Innovation or Flash.' Like, wut?
ByuL spawns in the bottom INnoVation spawns in the top right
2:00 Reaper opening for INnoVation. Hatchery/pool/gas for ByuL.
3:00 Reactor goes on the barracks, and INnoVation expands. Factory for INnoVation. Dark getting a few zerglings.
4:00 Dark researching zergling speed. A zergling misses INnoVation's base somehow. Reaper arrives in the natural of Dark and is deflected. Four zerglings get to the main wall before INnoVation's hellions finish.
5:00 Reaper clears out a zergling. Starport starts as the first two hellions finish. Third hatchery for Dark. Dark isn't getting any tech which makes this late third weird.
On March 09 2015 19:57 The_Red_Viper wrote: [quote] In the GSL semis losing to Parting
According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
i think i've figured it out. sackofwetmice is a tsundere. he comes to all threads to shit on zest but deep down he actually loves him
No, he just hates KT <.<
well i mean i hate KT but this is an unprecedented level of hate. it's gotta actuallly be love
I started neutral; it's the amount of delusion I see and hear from KT fans that has molded me into a KT anti-fan. Like what Moonglade just said about ByuL being a 'good zerg but not good enough yet to beat a Terran like Innovation or Flash.' Like, wut?
The last time i checked Byul wasn't good enough to beat Flash?
On March 09 2015 20:15 Big J wrote: Der Gerät in action.
Der Gerät macht nie Pause.
Also, yay, 13 supply 1st person view.
Thats when i make my first macro mistakes :D
That's some Grandmaster macro then. I usually like to start stressful matches of with making a 10th drone and messing up my mining with the mineral stacking.
On March 09 2015 19:58 Elentos wrote: [quote] According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
i think i've figured it out. sackofwetmice is a tsundere. he comes to all threads to shit on zest but deep down he actually loves him
No, he just hates KT <.<
well i mean i hate KT but this is an unprecedented level of hate. it's gotta actuallly be love
I started neutral; it's the amount of delusion I see and hear from KT fans that has molded me into a KT anti-fan. Like what Moonglade just said about ByuL being a 'good zerg but not good enough yet to beat a Terran like Innovation or Flash.' Like, wut?
The last time i checked Byul wasn't good enough to beat Flash?
The flash hate is real. He played quite well against Byul on this map. Merry Go Round is also great for Terran in this matchup
ByuL spawns in the bottom INnoVation spawns in the top right
2:00 Reaper opening for INnoVation. Hatchery/pool/gas for ByuL.
3:00 Reactor goes on the barracks, and INnoVation expands. Factory for INnoVation. ByuL getting a few zerglings.
4:00 ByuL researching zergling speed. A zergling misses INnoVation's base somehow. Reaper arrives in the natural of ByuL and is deflected. Four zerglings get to the main wall before INnoVation's hellions finish.
5:00 Reaper clears out a zergling. Starport starts as the first two hellions finish. Third hatchery for ByuL. ByuL isn't getting any tech which makes this late third weird.
7:00 ByuL 60 vs INnoVation 57 Banshee for INnoVation. INnoVation getting more than six hellions. Spore crawlers on the way. Banelings being morphed defensively. Hellions are poking at queens. Third CC for INnoVation. Queens are mostly surviving this pressure. This is a really long hellion/queen battle.
9:00 ByuL 85 vs INnoVation 76 Banelings are picked off. Three queens survive. Zerglings nearly get a surround. Hellions are still being made. The banshees are destroyed. Spire is half done for ByuL.
10:00 ByuL 80 vs INnoVation 69 ByuL getting 9 more drones. INnoVation kills an overlord from ByuL. Zerglings are sneaking into various places, such as the natural mineral line.
ByuL spawns in the bottom INnoVation spawns in the top right
2:00 Reaper opening for INnoVation. Hatchery/pool/gas for ByuL.
3:00 Reactor goes on the barracks, and INnoVation expands. Factory for INnoVation. ByuL getting a few zerglings.
4:00 ByuL researching zergling speed. A zergling misses INnoVation's base somehow. Reaper arrives in the natural of ByuL and is deflected. Four zerglings get to the main wall before INnoVation's hellions finish.
5:00 Reaper clears out a zergling. Starport starts as the first two hellions finish. Third hatchery for ByuL. ByuL isn't getting any tech which makes this late third weird.
7:00 ByuL 60 vs INnoVation 57 Banshee for INnoVation. INnoVation getting more than six hellions. Spore crawlers on the way. Banelings being morphed defensively. Hellions are poking at queens. Third CC for INnoVation. Queens are mostly surviving this pressure. This is a really long hellion/queen battle.
9:00 ByuL 85 vs INnoVation 76 Banelings are picked off. Three queens survive. Zerglings nearly get a surround. Hellions are still being made. The banshees are destroyed. Spire is half done for ByuL.
10:00 ByuL 80 vs INnoVation 69 ByuL getting 9 more drones. INnoVation kills an overlord from ByuL. Zerglings are sneaking into various places, such as the natural mineral line.
12:00 ByuL 123 vs INnoVation 91 ByuL harassing with mutalisks. INnoVation landing his third base. ByuL is finally getting some decent creep spread, with 10 creep tumors at once. Fourth base starts for ByuL. Reaper is killed.
13:00 ByuL 135 vs INnoVation 121 Mutalisks kill a few hellions but a few mutalisks die in exchange. Zerglings get into the natural and work on INnoVation's SCV line and widow mine upgrade. INnoVation's forces get surrounded but he picks up and gets to a slightly safer spot. ByuL trying to break down INnoVation's army but enough marines survive to push his army away. +2/2 for ByuL.
15:00 ByuL 152 vs INnoVation 135 +2/2 from INnoVation is nearly finished. Mutalisks destroy a turret in the natural and start working on the worker line. A turret in the main survives. Banelings in the third also kill 17 SCVs. INnoVation still has 54 workers somehow. +3/3 starting for INnoVation.
On March 09 2015 20:26 SetGuitarsToKill wrote: Byul could have killed so many scvs with those banelings if he was paying more attention
That was IMO his biggest mistake against Flash last week aswell. Watch the vod of that. There is a big engagement between Flash's natural and his 3rd, and ByuL doesn't control the banes properly, they get stuck behind 2 barracks and blow up like... a tech lab and then start attacking Flash's units.
ByuL spawns in the bottom INnoVation spawns in the top right
2:00 Reaper opening for INnoVation. Hatchery/pool/gas for ByuL.
3:00 Reactor goes on the barracks, and INnoVation expands. Factory for INnoVation. ByuL getting a few zerglings.
4:00 ByuL researching zergling speed. A zergling misses INnoVation's base somehow. Reaper arrives in the natural of ByuL and is deflected. Four zerglings get to the main wall before INnoVation's hellions finish.
5:00 Reaper clears out a zergling. Starport starts as the first two hellions finish. Third hatchery for ByuL. ByuL isn't getting any tech which makes this late third weird.
7:00 ByuL 60 vs INnoVation 57 Banshee for INnoVation. INnoVation getting more than six hellions. Spore crawlers on the way. Banelings being morphed defensively. Hellions are poking at queens. Third CC for INnoVation. Queens are mostly surviving this pressure. This is a really long hellion/queen battle.
9:00 ByuL 85 vs INnoVation 76 Banelings are picked off. Three queens survive. Zerglings nearly get a surround. Hellions are still being made. The banshees are destroyed. Spire is half done for ByuL.
10:00 ByuL 80 vs INnoVation 69 ByuL getting 9 more drones. INnoVation kills an overlord from ByuL. Zerglings are sneaking into various places, such as the natural mineral line.
12:00 ByuL 123 vs INnoVation 91 ByuL harassing with mutalisks. INnoVation landing his third base. ByuL is finally getting some decent creep spread, with 10 creep tumors at once. Fourth base starts for ByuL. Reaper is killed.
13:00 ByuL 135 vs INnoVation 121 Mutalisks kill a few hellions but a few mutalisks die in exchange. Zerglings get into the natural and work on INnoVation's SCV line and widow mine upgrade. INnoVation's forces get surrounded but he picks up and gets to a slightly safer spot. ByuL trying to break down INnoVation's army but enough marines survive to push his army away. +2/2 for ByuL.
15:00 ByuL 152 vs INnoVation 135 +2/2 from INnoVation is nearly finished. Mutalisks destroy a turret in the natural and start working on the worker line. A turret in the main survives. Banelings in the third also kill 17 SCVs. INnoVation still has 54 workers somehow. +3/3 starting for INnoVation.
17:00 ByuL 168 vs INnoVation 156 INnoVation walks on creep and engages ByuL's army. ByuL taking a fifth. INnoVation getting a fourth CC.
18:00 ByuL 176 vs INnoVation 138 ByuL's creep finally reaches the center of the map. Mutalisks go for the possibly fourth base but it isn't there. A few mutalisks die to marines. Infestation pit for ByuL.
19:00 ByuL 197 vs INnoVation 173 Fourth CC finishing up. A mine drop in the fourth only kills three drones. Hive starting for ByuL. INnoVation finds ByuL's army out on the map. Mutalisks harassing the main of INnoVation. ByuL getting 36 banelings. Pretty much every baneling was used to kill INnoVation's army but he is forced back.
★★- Not recommended unless you have nothing better to do (0)
0%
★★★- Good game (3)
17%
★★★★- Highly recommended game (12)
67%
★★★★★- One of the best games this season (1)
6%
18 total votes
Your vote: Recommend CJ vs SKT Game 2?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
On March 09 2015 20:29 Alchemik wrote: also, not taking jabs at ByuL in particular, but I really hate how underused burrow is in ZvT
Leenock overuses it. Watch his game against MarineKing. He tries so hard to make something happen, but it's never enough and that was like 8 banes spread around the map he couldn't use in fights.
ByuL spawns in the bottom INnoVation spawns in the top right
2:00 Reaper opening for INnoVation. Hatchery/pool/gas for ByuL.
3:00 Reactor goes on the barracks, and INnoVation expands. Factory for INnoVation. ByuL getting a few zerglings.
4:00 ByuL researching zergling speed. A zergling misses INnoVation's base somehow. Reaper arrives in the natural of ByuL and is deflected. Four zerglings get to the main wall before INnoVation's hellions finish.
5:00 Reaper clears out a zergling. Starport starts as the first two hellions finish. Third hatchery for ByuL. ByuL isn't getting any tech which makes this late third weird.
7:00 ByuL 60 vs INnoVation 57 Banshee for INnoVation. INnoVation getting more than six hellions. Spore crawlers on the way. Banelings being morphed defensively. Hellions are poking at queens. Third CC for INnoVation. Queens are mostly surviving this pressure. This is a really long hellion/queen battle.
9:00 ByuL 85 vs INnoVation 76 Banelings are picked off. Three queens survive. Zerglings nearly get a surround. Hellions are still being made. The banshees are destroyed. Spire is half done for ByuL.
10:00 ByuL 80 vs INnoVation 69 ByuL getting 9 more drones. INnoVation kills an overlord from ByuL. Zerglings are sneaking into various places, such as the natural mineral line.
12:00 ByuL 123 vs INnoVation 91 ByuL harassing with mutalisks. INnoVation landing his third base. ByuL is finally getting some decent creep spread, with 10 creep tumors at once. Fourth base starts for ByuL. Reaper is killed.
13:00 ByuL 135 vs INnoVation 121 Mutalisks kill a few hellions but a few mutalisks die in exchange. Zerglings get into the natural and work on INnoVation's SCV line and widow mine upgrade. INnoVation's forces get surrounded but he picks up and gets to a slightly safer spot. ByuL trying to break down INnoVation's army but enough marines survive to push his army away. +2/2 for ByuL.
15:00 ByuL 152 vs INnoVation 135 +2/2 from INnoVation is nearly finished. Mutalisks destroy a turret in the natural and start working on the worker line. A turret in the main survives. Banelings in the third also kill 17 SCVs. INnoVation still has 54 workers somehow. +3/3 starting for INnoVation.
17:00 ByuL 168 vs INnoVation 156 INnoVation walks on creep and engages ByuL's army. ByuL taking a fifth. INnoVation getting a fourth CC.
18:00 ByuL 176 vs INnoVation 138 ByuL's creep finally reaches the center of the map. Mutalisks go for the possibly fourth base but it isn't there. A few mutalisks die to marines. Infestation pit for ByuL.
19:00 ByuL 197 vs INnoVation 173 Fourth CC finishing up. A mine drop in the fourth only kills three drones. Hive starting for ByuL. INnoVation finds ByuL's army out on the map. Mutalisks harassing the main of INnoVation. ByuL getting 36 banelings. Pretty much every baneling was used to kill INnoVation's army but he is forced back.
21:00 ByuL 190 vs INnoVation 155 INnoVation secures his fourth base. ByuL flooding into the natural with banelings and mutalisks. ByuL gets on top of the production facilities. INnoVation is trying to drop the fourth base. A thor finishes too late. Mutalisks destroy the thor.
23:00 ByuL 181 vs INnoVation 87 INnoVation GG's! CJ Entus takes a 2-0 lead!
★★- Not recommended unless you have nothing better to do (0)
0%
★★★- Good game (3)
17%
★★★★- Highly recommended game (12)
67%
★★★★★- One of the best games this season (1)
6%
18 total votes
Your vote: Recommend CJ vs SKT Game 2?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
That looked like a Scarlett game with how many muta's Byul made. Great comeback and further exposing weaknesses in InnoVation's play that we saw against Life
On March 09 2015 20:29 Alchemik wrote: also, not taking jabs at ByuL in particular, but I really hate how underused burrow is in ZvT
Leenock overuses it. Watch his game against MarineKing. He tries so hard to make something happen, but it's never enough and that was like 8 banes spread around the map he couldn't use in fights.
Also, GG.
sometimes he overuses it, sure, but for the most part what he does with burrow is just amazing. it allows him to have bad creep spread, and still have top notch ZvT
On March 09 2015 20:32 Alucen-Will- wrote: That looked like a Scarlett game with how many muta's Byul made. Great comeback and further exposing weaknesses in InnoVation's play that we saw against Life
if that were scarlett she'd have died to the hellions though
Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
On March 09 2015 19:58 Elentos wrote: [quote] According to our dear Proleague casters, PartinG isn't top 2 Protoss. That means he can only win with imbalanced Protoss BS, right? Right?
If you ask me he isn't even Top 5 Protoss, but he made it that far unlike other Protosses, so good for him. Same for MMA.
Huh he is top5 for sure, i would be interested in your list though :D
Imo, not in order:
herO, Stats, Parting, sOs, Rain, Zest.
:D
Lol, Zest isn't a top 5 (or top 6, you listed 6) protoss. He got first rounded in Code A qualifiers by TANGTANG. He was only good during one patch while Protoss was OP.
i think i've figured it out. sackofwetmice is a tsundere. he comes to all threads to shit on zest but deep down he actually loves him
No, he just hates KT <.<
well i mean i hate KT but this is an unprecedented level of hate. it's gotta actuallly be love
I started neutral; it's the amount of delusion I see and hear from KT fans that has molded me into a KT anti-fan. Like what Moonglade just said about ByuL being a 'good zerg but not good enough yet to beat a Terran like Innovation or Flash.' Like, wut?
The last time i checked Byul wasn't good enough to beat Flash?
Not sure what you're talking about; ByuL is definitely good enough to beat Flash. He's done it before, too, he held Flash's 2-rax laughably easy in PL. He did lose to him once, but every zerg loses to Terrans once in a while. Even Life, for example, lost a bo7 to Dream, and I wouldn't necessarily say that Dream is a better player than Life.
On March 09 2015 20:29 Alchemik wrote: also, not taking jabs at ByuL in particular, but I really hate how underused burrow is in ZvT
Leenock overuses it. Watch his game against MarineKing. He tries so hard to make something happen, but it's never enough and that was like 8 banes spread around the map he couldn't use in fights.
Also, GG.
sometimes he overuses it, sure, but for the most part what he does with burrow is just amazing. it allows him to have bad creep spread, and still have top notch ZvT
But you have to have bad creep if you want to use burrow, don't you? Because otherwise Terran scans the creep to clear it and sees the burrowed banelings...
On March 09 2015 20:29 Alchemik wrote: also, not taking jabs at ByuL in particular, but I really hate how underused burrow is in ZvT
Leenock overuses it. Watch his game against MarineKing. He tries so hard to make something happen, but it's never enough and that was like 8 banes spread around the map he couldn't use in fights.
Also, GG.
sometimes he overuses it, sure, but for the most part what he does with burrow is just amazing. it allows him to have bad creep spread, and still have top notch ZvT
But you have to have bad creep if you want to use burrow, don't you? Because otherwise Terran scans the creep to clear it and sees the burrowed banelings...
you don't use burrow only to burrow banelings, and not really - you don't have to have shit creep spread. you can burrow the banelings on the most probable (is that the word?) Terran's army path
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans. Yet when asked he says Flash is the best Terran. Just think about it...do you really think Life thinks a player he hasn't dropped a map to in practice is the best Terran in the world, when he's losing a bo7 to Dream and winning a bo5 3-2 vs Innovation? (And personally, I think Maru is the best Terran in the world anyway).
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans.
He said he hasn't dropped a map against KT Rolster Protosses in practice.
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans. Yet when asked he says Flash is the best Terran. Just think about it...do you really think Life thinks a player he hasn't dropped a map to in practice is the best Terran in the world, when he's losing a bo7 to Dream and winning a bo5 3-2 vs Innovation? (And personally, I think Maru is the best Terran in the world anyway).
He said he hadn't dropped a map to KT protosses, not Terrans.
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans. Yet when asked he says Flash is the best Terran. Just think about it...do you really think Life thinks a player he hasn't dropped a map to in practice is the best Terran in the world, when he's losing a bo7 to Dream and winning a bo5 3-2 vs Innovation? (And personally, I think Maru is the best Terran in the world anyway).
Wasn't he saying he hadn't dropped many maps to the Protoss? Or was it just everyone?
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans. Yet when asked he says Flash is the best Terran. Just think about it...do you really think Life thinks a player he hasn't dropped a map to in practice is the best Terran in the world, when he's losing a bo7 to Dream and winning a bo5 3-2 vs Innovation? (And personally, I think Maru is the best Terran in the world anyway).
You have to read the spoiler before answering next time. Maru as best terran i can get behind though
On March 09 2015 20:29 Alchemik wrote: also, not taking jabs at ByuL in particular, but I really hate how underused burrow is in ZvT
Leenock overuses it. Watch his game against MarineKing. He tries so hard to make something happen, but it's never enough and that was like 8 banes spread around the map he couldn't use in fights.
Also, GG.
sometimes he overuses it, sure, but for the most part what he does with burrow is just amazing. it allows him to have bad creep spread, and still have top notch ZvT
But you have to have bad creep if you want to use burrow, don't you? Because otherwise Terran scans the creep to clear it and sees the burrowed banelings...
you don't use burrow only to burrow banelings, and not really - you don't have to have shit creep spread. you can burrow the banelings on the most probable (is that the word?) Terran's army path
Yes, and because of the Murphy's law the Terran player will go a different path
On March 09 2015 20:29 Alchemik wrote: also, not taking jabs at ByuL in particular, but I really hate how underused burrow is in ZvT
Leenock overuses it. Watch his game against MarineKing. He tries so hard to make something happen, but it's never enough and that was like 8 banes spread around the map he couldn't use in fights.
Also, GG.
sometimes he overuses it, sure, but for the most part what he does with burrow is just amazing. it allows him to have bad creep spread, and still have top notch ZvT
But you have to have bad creep if you want to use burrow, don't you? Because otherwise Terran scans the creep to clear it and sees the burrowed banelings...
you don't use burrow only to burrow banelings, and not really - you don't have to have shit creep spread. you can burrow the banelings on the most probable (is that the word?) Terran's army path
Yes, and because of the Murphy's law the Terran player will go a different path
and then you don't have 2 to 4 banelings in a battle. kinda irrelevant
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans.
He said he hasn't dropped a map against KT Rolster Protosses in practice.
No, I'm 100% sure that either he said he hasn't dropped a map to KT Rolster Terrans, or that the caster translated it/repeated it as not dropping a map to KT Rolster Terrans. But I've heard it said multiple times before.
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans.
He said he hasn't dropped a map against KT Rolster Protosses in practice.
No, I'm 100% sure that either he said he hasn't dropped a map to KT Rolster Terrans, or that the caster translated it/repeated it as not dropping a map to KT Rolster Terrans. But I've heard it said multiple times before.
He said Protosses in the broadcast (not sure if GSL or SSL), the Proleague casters turned it into Terran last week.
Yeah, that's great if you're Flash, but what if you're some B-teamer who skips school, misses out on your teens by washing dishes and hoping to be sent out in one of the less important PL rounds?
On March 09 2015 20:29 Alchemik wrote: also, not taking jabs at ByuL in particular, but I really hate how underused burrow is in ZvT
Leenock overuses it. Watch his game against MarineKing. He tries so hard to make something happen, but it's never enough and that was like 8 banes spread around the map he couldn't use in fights.
Also, GG.
sometimes he overuses it, sure, but for the most part what he does with burrow is just amazing. it allows him to have bad creep spread, and still have top notch ZvT
But you have to have bad creep if you want to use burrow, don't you? Because otherwise Terran scans the creep to clear it and sees the burrowed banelings...
you don't use burrow only to burrow banelings, and not really - you don't have to have shit creep spread. you can burrow the banelings on the most probable (is that the word?) Terran's army path
Yes, and because of the Murphy's law the Terran player will go a different path
and then you don't have 2 to 4 banelings in a battle. kinda irrelevant
I am not against burrow, so the defense of burrow tech is not needed I think it is useful on some maps, but not on all and that's why pros don't use it so often
On March 09 2015 20:46 c0ldfusion wrote: two base spire?
We should change the meta. One base double spire.
proxy the second one for maximum confusion. The Terran is going to be all like "1base with only 1spire? What is this?" and you just come out with a classic double spire like "busted!"
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans.
He said he hasn't dropped a map against KT Rolster Protosses in practice.
No, I'm 100% sure that either he said he hasn't dropped a map to KT Rolster Terrans, or that the caster translated it/repeated it as not dropping a map to KT Rolster Terrans. But I've heard it said multiple times before.
He said Protosses in the broadcast (not sure if GSL or SSL), the Proleague casters turned it into Terran last week.
Yeah, that's what I assumed happened when you posted that he said Protosses. But I knew I had heard the casters say that Life said he hadn't dropped a map to Terrans. And really, either way it's believable - in fact, I'd argue it would be more believable that he hadn't dropped a map to Flash/TY than Stats/First, as I'd be more inclined to think that at least Stats or First could take a map off Life with some sort of all-in/timing in practice. Zest, Flash, and TY, on the other hand, yeah, I can totally believe Life could go without dropping a map in practice to those three.
sKyHigh spawns in the bottom soO spawns in the top
2:00 Disappointing lack of proxy barracks. Gasless expand for sKyHigh. soO opening hatchery/pool/gas.
3:00 Marines for sKyHigh. soO researching zergling speed. sKyHigh mining from both geysers in the main base.
4:00 Factory for sKyHigh. Third queen for soO.
5:00 Starport on the way. Zerglings fail to sneak into the main. Lair for soO. Tech lab going on the barracks. sKyHigh got a third CC.
7:00 sKyHigh 49 vs soO 58 soO taking a third base. Cloaked banshee and hellions for sKyHigh. soO building a spire. Armory on the way for sKyHigh. Overseer for soO.
8:00 sKyHigh 70 vs soO 75 Engineering bay for sKyHigh. Hellbats morphing and going towards the third. Banshee gets to the main base. Zerglings run past the hellbats. Six queens and flanking zerglings clean up the hellbats with moderate zergling losses. A cloaked banshee denies mining at the natural and kills twelve drones. A mutalisk finishes and goes after the banshees.
10:00 sKyHigh 85 vs soO 84 More hellbats going after the third base. Mutalisks go after the main base but a turret is already there. sKyHigh getting a thor and banshee as well as +1 mech weapons.
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans.
He said he hasn't dropped a map against KT Rolster Protosses in practice.
No, I'm 100% sure that either he said he hasn't dropped a map to KT Rolster Terrans, or that the caster translated it/repeated it as not dropping a map to KT Rolster Terrans. But I've heard it said multiple times before.
He said Protosses in the broadcast (not sure if GSL or SSL), the Proleague casters turned it into Terran last week.
Yeah, that's what I assumed happened when you posted that he said Protosses. But I knew I had heard the casters say that Life said he hadn't dropped a map to Terrans. And really, either way it's believable - in fact, I'd argue it would be more believable that he hadn't dropped a map to Flash/TY than Stats/First, as I'd be more inclined to think that at least Stats or First could take a map off Life with some sort of all-in/timing in practice. Zest, Flash, and TY, on the other hand, yeah, I can totally believe Life could go without dropping a map in practice to those three.
This statement is extremely laughable, jesus christ
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans.
He said he hasn't dropped a map against KT Rolster Protosses in practice.
No, I'm 100% sure that either he said he hasn't dropped a map to KT Rolster Terrans, or that the caster translated it/repeated it as not dropping a map to KT Rolster Terrans. But I've heard it said multiple times before.
He said Protosses in the broadcast (not sure if GSL or SSL), the Proleague casters turned it into Terran last week.
Yeah, that's what I assumed happened when you posted that he said Protosses. But I knew I had heard the casters say that Life said he hadn't dropped a map to Terrans. And really, either way it's believable - in fact, I'd argue it would be more believable that he hadn't dropped a map to Flash/TY than Stats/First, as I'd be more inclined to think that at least Stats or First could take a map off Life with some sort of all-in/timing in practice. Zest, Flash, and TY, on the other hand, yeah, I can totally believe Life could go without dropping a map in practice to those three.
This statement is extremely laughable, jesus christ
He's just a troll though, it's pointless to answer him
sKyHigh spawns in the bottom soO spawns in the top
2:00 Disappointing lack of proxy barracks. Gasless expand for sKyHigh. soO opening hatchery/pool/gas.
3:00 Marines for sKyHigh. soO researching zergling speed. sKyHigh mining from both geysers in the main base.
4:00 Factory for sKyHigh. Third queen for soO.
5:00 Starport on the way. Zerglings fail to sneak into the main. Lair for soO. Tech lab going on the barracks. sKyHigh got a third CC.
7:00 sKyHigh 49 vs soO 58 soO taking a third base. Cloaked banshee and hellions for sKyHigh. soO building a spire. Armory on the way for sKyHigh. Overseer for soO.
8:00 sKyHigh 70 vs soO 75 Engineering bay for sKyHigh. Hellbats morphing and going towards the third. Banshee gets to the main base. Zerglings run past the hellbats. Six queens and flanking zerglings clean up the hellbats with moderate zergling losses. A cloaked banshee denies mining at the natural and kills twelve drones. A mutalisk finishes and goes after the banshees.
10:00 sKyHigh 85 vs soO 84 More hellbats going after the third base. Mutalisks go after the main base but a turret is already there. sKyHigh getting a thor and banshee as well as +1 mech weapons.
11:00 sKyHigh 102 vs soO 93 +1/1 with range for soO. Fourth base for soO. sKyHigh getting two more factories. soO getting another hatchery in his main. Fourth CC for sKyHigh.
13:00 sKyHigh 137 vs soO 134 +1 air armor, roach speed, and a few dozen roaches for soO. sKyHigh scans the fourth base. Hellbats morphing. No SCVs have been pulled for this. Roaches make short work of the hellbats and go after the thors. Banshees retreat.
14:00 sKyHigh 119 vs soO 152 Additional command centers are finishing up for sKyHigh. Roaches and mutalisks clean up most of the hellions. sKyHigh scans the fourth base again. +2/2 for soO. +2/1 for sKyHigh.
15:00 sKyHigh 144 vs soO 184 sKyHigh tries to take a fourth but soO denies it with roaches. soO crashing into a small thor/tank line with roaches. The line is held both players lose a lot of units. sKyHigh has 75 SCVs in addition to his mass of command centers.
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans.
He said he hasn't dropped a map against KT Rolster Protosses in practice.
No, I'm 100% sure that either he said he hasn't dropped a map to KT Rolster Terrans, or that the caster translated it/repeated it as not dropping a map to KT Rolster Terrans. But I've heard it said multiple times before.
He said Protosses in the broadcast (not sure if GSL or SSL), the Proleague casters turned it into Terran last week.
Yeah, that's what I assumed happened when you posted that he said Protosses. But I knew I had heard the casters say that Life said he hadn't dropped a map to Terrans. And really, either way it's believable - in fact, I'd argue it would be more believable that he hadn't dropped a map to Flash/TY than Stats/First, as I'd be more inclined to think that at least Stats or First could take a map off Life with some sort of all-in/timing in practice. Zest, Flash, and TY, on the other hand, yeah, I can totally believe Life could go without dropping a map in practice to those three.
This statement is extremely laughable, jesus christ
He's just a troll though, it's pointless to answer him
I don't understand the liking for this map-it seems tailored for zerg and swarmhosts;Terran can't drop with half-decent vision control and protoss is forced into 2 base play
sKyHigh spawns in the bottom soO spawns in the top
2:00 Disappointing lack of proxy barracks. Gasless expand for sKyHigh. soO opening hatchery/pool/gas.
3:00 Marines for sKyHigh. soO researching zergling speed. sKyHigh mining from both geysers in the main base.
4:00 Factory for sKyHigh. Third queen for soO.
5:00 Starport on the way. Zerglings fail to sneak into the main. Lair for soO. Tech lab going on the barracks. sKyHigh got a third CC.
7:00 sKyHigh 49 vs soO 58 soO taking a third base. Cloaked banshee and hellions for sKyHigh. soO building a spire. Armory on the way for sKyHigh. Overseer for soO.
8:00 sKyHigh 70 vs soO 75 Engineering bay for sKyHigh. Hellbats morphing and going towards the third. Banshee gets to the main base. Zerglings run past the hellbats. Six queens and flanking zerglings clean up the hellbats with moderate zergling losses. A cloaked banshee denies mining at the natural and kills twelve drones. A mutalisk finishes and goes after the banshees.
10:00 sKyHigh 85 vs soO 84 More hellbats going after the third base. Mutalisks go after the main base but a turret is already there. sKyHigh getting a thor and banshee as well as +1 mech weapons.
11:00 sKyHigh 102 vs soO 93 +1/1 with range for soO. Fourth base for soO. sKyHigh getting two more factories. soO getting another hatchery in his main. Fourth CC for sKyHigh.
13:00 sKyHigh 137 vs soO 134 +1 air armor, roach speed, and a few dozen roaches for soO. sKyHigh scans the fourth base. Hellbats morphing. No SCVs have been pulled for this. Roaches make short work of the hellbats and go after the thors. Banshees retreat.
14:00 sKyHigh 119 vs soO 152 Additional command centers are finishing up for sKyHigh. Roaches and mutalisks clean up most of the hellions. sKyHigh scans the fourth base again. +2/2 for soO. +2/1 for sKyHigh.
15:00 sKyHigh 144 vs soO 184 sKyHigh tries to take a fourth but soO denies it with roaches. soO crashing into a small thor/tank line with roaches. The line is held both players lose a lot of units. sKyHigh has 75 SCVs in addition to his mass of command centers.
17:00 sKyHigh 135 vs soO 158 sKyHigh is still building a few SCVs. Hive for soO is about to finish. soO gets out the swarm hosts oh boy. Locusts moving into the fifth base. Hellions harass soO's fourth base. soO taking his own fifth base.
19:00 sKyHigh 165 vs soO 177 Turns out I've been misreading the unit count and soO has 85 drones, not 65. Ultralisk cavern for soO. Infestors being made. Vipers are already out and are consuming the fifth. soO taking the gold as his sixth. sKyHigh scanning the center of the map where locusts are incoming.
20:00 sKyHigh 186 vs soO 200 Three more CCs for sKyHigh. sKyHigh making some battlecruisers. A few roaches find a tank and break down a path into the main. soO finishes a few ultralisks up. sKyHigh kills an overlord spreading creep at his gold base.
sKyHigh spawns in the bottom soO spawns in the top
2:00 Disappointing lack of proxy barracks. Gasless expand for sKyHigh. soO opening hatchery/pool/gas.
3:00 Marines for sKyHigh. soO researching zergling speed. sKyHigh mining from both geysers in the main base.
4:00 Factory for sKyHigh. Third queen for soO.
5:00 Starport on the way. Zerglings fail to sneak into the main. Lair for soO. Tech lab going on the barracks. sKyHigh got a third CC.
7:00 sKyHigh 49 vs soO 58 soO taking a third base. Cloaked banshee and hellions for sKyHigh. soO building a spire. Armory on the way for sKyHigh. Overseer for soO.
8:00 sKyHigh 70 vs soO 75 Engineering bay for sKyHigh. Hellbats morphing and going towards the third. Banshee gets to the main base. Zerglings run past the hellbats. Six queens and flanking zerglings clean up the hellbats with moderate zergling losses. A cloaked banshee denies mining at the natural and kills twelve drones. A mutalisk finishes and goes after the banshees.
10:00 sKyHigh 85 vs soO 84 More hellbats going after the third base. Mutalisks go after the main base but a turret is already there. sKyHigh getting a thor and banshee as well as +1 mech weapons.
11:00 sKyHigh 102 vs soO 93 +1/1 with range for soO. Fourth base for soO. sKyHigh getting two more factories. soO getting another hatchery in his main. Fourth CC for sKyHigh.
13:00 sKyHigh 137 vs soO 134 +1 air armor, roach speed, and a few dozen roaches for soO. sKyHigh scans the fourth base. Hellbats morphing. No SCVs have been pulled for this. Roaches make short work of the hellbats and go after the thors. Banshees retreat.
14:00 sKyHigh 119 vs soO 152 Additional command centers are finishing up for sKyHigh. Roaches and mutalisks clean up most of the hellions. sKyHigh scans the fourth base again. +2/2 for soO. +2/1 for sKyHigh.
15:00 sKyHigh 144 vs soO 184 sKyHigh tries to take a fourth but soO denies it with roaches. soO crashing into a small thor/tank line with roaches. The line is held both players lose a lot of units. sKyHigh has 75 SCVs in addition to his mass of command centers.
17:00 sKyHigh 135 vs soO 158 sKyHigh is still building a few SCVs. Hive for soO is about to finish. soO gets out the swarm hosts oh boy. Locusts moving into the fifth base. Hellions harass soO's fourth base. soO taking his own fifth base.
19:00 sKyHigh 165 vs soO 177 Turns out I've been misreading the unit count and soO has 85 drones, not 65. Ultralisk cavern for soO. Infestors being made. Vipers are already out and are consuming the fifth. soO taking the gold as his sixth. sKyHigh scanning the center of the map where locusts are incoming.
20:00 sKyHigh 186 vs soO 200 Three more CCs for sKyHigh. sKyHigh making some battlecruisers. A few roaches find a tank and break down a path into the main. soO finishes a few ultralisks up. sKyHigh kills an overlord spreading creep at his gold base.
22:00 sKyHigh 200 (1700/800) vs soO 200 (3600/2700) sKyHigh moving out with a spread tank line. soO does only moderate damage to the army despite an ultralisk flank. Two battlecruisers move towards soO's gold base and kill an infestor along with a few queens. Corrupters being made, as well as a few more ultralisks. Battlecruisers and a few banshees going towards soO's natural.
24:00 sKyHigh 174 vs soO 200 (2200/2100) Corrupters clean up the battlecruisers. soO denying the 6th with ultralisks. Hellions running around, killing 15 workers and some larve. Tanks are still holding against locusts. Ravens and more battlecruisers for sKyHigh. soO loses another 10 drones at the gold base to hellions.
sKyHigh spawns in the bottom soO spawns in the top
2:00 Disappointing lack of proxy barracks. Gasless expand for sKyHigh. soO opening hatchery/pool/gas.
3:00 Marines for sKyHigh. soO researching zergling speed. sKyHigh mining from both geysers in the main base.
4:00 Factory for sKyHigh. Third queen for soO.
5:00 Starport on the way. Zerglings fail to sneak into the main. Lair for soO. Tech lab going on the barracks. sKyHigh got a third CC.
7:00 sKyHigh 49 vs soO 58 soO taking a third base. Cloaked banshee and hellions for sKyHigh. soO building a spire. Armory on the way for sKyHigh. Overseer for soO.
8:00 sKyHigh 70 vs soO 75 Engineering bay for sKyHigh. Hellbats morphing and going towards the third. Banshee gets to the main base. Zerglings run past the hellbats. Six queens and flanking zerglings clean up the hellbats with moderate zergling losses. A cloaked banshee denies mining at the natural and kills twelve drones. A mutalisk finishes and goes after the banshees.
10:00 sKyHigh 85 vs soO 84 More hellbats going after the third base. Mutalisks go after the main base but a turret is already there. sKyHigh getting a thor and banshee as well as +1 mech weapons.
11:00 sKyHigh 102 vs soO 93 +1/1 with range for soO. Fourth base for soO. sKyHigh getting two more factories. soO getting another hatchery in his main. Fourth CC for sKyHigh.
13:00 sKyHigh 137 vs soO 134 +1 air armor, roach speed, and a few dozen roaches for soO. sKyHigh scans the fourth base. Hellbats morphing. No SCVs have been pulled for this. Roaches make short work of the hellbats and go after the thors. Banshees retreat.
14:00 sKyHigh 119 vs soO 152 Additional command centers are finishing up for sKyHigh. Roaches and mutalisks clean up most of the hellions. sKyHigh scans the fourth base again. +2/2 for soO. +2/1 for sKyHigh.
15:00 sKyHigh 144 vs soO 184 sKyHigh tries to take a fourth but soO denies it with roaches. soO crashing into a small thor/tank line with roaches. The line is held both players lose a lot of units. sKyHigh has 75 SCVs in addition to his mass of command centers.
17:00 sKyHigh 135 vs soO 158 sKyHigh is still building a few SCVs. Hive for soO is about to finish. soO gets out the swarm hosts oh boy. Locusts moving into the fifth base. Hellions harass soO's fourth base. soO taking his own fifth base.
19:00 sKyHigh 165 vs soO 177 Turns out I've been misreading the unit count and soO has 85 drones, not 65. Ultralisk cavern for soO. Infestors being made. Vipers are already out and are consuming the fifth. soO taking the gold as his sixth. sKyHigh scanning the center of the map where locusts are incoming.
20:00 sKyHigh 186 vs soO 200 Three more CCs for sKyHigh. sKyHigh making some battlecruisers. A few roaches find a tank and break down a path into the main. soO finishes a few ultralisks up. sKyHigh kills an overlord spreading creep at his gold base.
22:00 sKyHigh 200 (1700/800) vs soO 200 (3600/2700) sKyHigh moving out with a spread tank line. soO does only moderate damage to the army despite an ultralisk flank. Two battlecruisers move towards soO's gold base and kill an infestor along with a few queens. Corrupters being made, as well as a few more ultralisks. Battlecruisers and a few banshees going towards soO's natural.
24:00 sKyHigh 174 vs soO 200 (2200/2100) Corrupters clean up the battlecruisers. soO denying the 6th with ultralisks. Hellions running around, killing 15 workers and some larve. Tanks are still holding against locusts. Ravens and more battlecruisers for sKyHigh. soO loses another 10 drones at the gold base to hellions.
26:00 sKyHigh 198 (1600/1100) vs soO 200 (1700/2300) Hellions are denied at soO's third but still pick up 16 more drones. soO still has 59 drones, though. Four ravens in production, with a lot already out. Quite a lot of soO's army is ultralisks, with only a handful of corrupters. soO attacks the army of sKyHigh but loses everything in return for destroying all of sKyHigh's ground forces and a few air units.
28:00 sKyHigh 160 vs soO 179 soO getting a few infestors. The map is still split. soO actually has 27 corrupters still alive despite sacrificing them all. soO doesn't have pathogen glands so his infestors don't have energy. Hellion harass is killing another 15+ drones.
30:00 sKyHigh 175 vs soO 199 sKyHigh has remade his ground army. sKyHigh retaking his gold base. Swarmhosts being rallied towards the gold base now. soO engages again.
sKyHigh spawns in the bottom soO spawns in the top
2:00 Disappointing lack of proxy barracks. Gasless expand for sKyHigh. soO opening hatchery/pool/gas.
3:00 Marines for sKyHigh. soO researching zergling speed. sKyHigh mining from both geysers in the main base.
4:00 Factory for sKyHigh. Third queen for soO.
5:00 Starport on the way. Zerglings fail to sneak into the main. Lair for soO. Tech lab going on the barracks. sKyHigh got a third CC.
7:00 sKyHigh 49 vs soO 58 soO taking a third base. Cloaked banshee and hellions for sKyHigh. soO building a spire. Armory on the way for sKyHigh. Overseer for soO.
8:00 sKyHigh 70 vs soO 75 Engineering bay for sKyHigh. Hellbats morphing and going towards the third. Banshee gets to the main base. Zerglings run past the hellbats. Six queens and flanking zerglings clean up the hellbats with moderate zergling losses. A cloaked banshee denies mining at the natural and kills twelve drones. A mutalisk finishes and goes after the banshees.
10:00 sKyHigh 85 vs soO 84 More hellbats going after the third base. Mutalisks go after the main base but a turret is already there. sKyHigh getting a thor and banshee as well as +1 mech weapons.
11:00 sKyHigh 102 vs soO 93 +1/1 with range for soO. Fourth base for soO. sKyHigh getting two more factories. soO getting another hatchery in his main. Fourth CC for sKyHigh.
13:00 sKyHigh 137 vs soO 134 +1 air armor, roach speed, and a few dozen roaches for soO. sKyHigh scans the fourth base. Hellbats morphing. No SCVs have been pulled for this. Roaches make short work of the hellbats and go after the thors. Banshees retreat.
14:00 sKyHigh 119 vs soO 152 Additional command centers are finishing up for sKyHigh. Roaches and mutalisks clean up most of the hellions. sKyHigh scans the fourth base again. +2/2 for soO. +2/1 for sKyHigh.
15:00 sKyHigh 144 vs soO 184 sKyHigh tries to take a fourth but soO denies it with roaches. soO crashing into a small thor/tank line with roaches. The line is held both players lose a lot of units. sKyHigh has 75 SCVs in addition to his mass of command centers.
17:00 sKyHigh 135 vs soO 158 sKyHigh is still building a few SCVs. Hive for soO is about to finish. soO gets out the swarm hosts oh boy. Locusts moving into the fifth base. Hellions harass soO's fourth base. soO taking his own fifth base.
19:00 sKyHigh 165 vs soO 177 Turns out I've been misreading the unit count and soO has 85 drones, not 65. Ultralisk cavern for soO. Infestors being made. Vipers are already out and are consuming the fifth. soO taking the gold as his sixth. sKyHigh scanning the center of the map where locusts are incoming.
20:00 sKyHigh 186 vs soO 200 Three more CCs for sKyHigh. sKyHigh making some battlecruisers. A few roaches find a tank and break down a path into the main. soO finishes a few ultralisks up. sKyHigh kills an overlord spreading creep at his gold base.
22:00 sKyHigh 200 (1700/800) vs soO 200 (3600/2700) sKyHigh moving out with a spread tank line. soO does only moderate damage to the army despite an ultralisk flank. Two battlecruisers move towards soO's gold base and kill an infestor along with a few queens. Corrupters being made, as well as a few more ultralisks. Battlecruisers and a few banshees going towards soO's natural.
24:00 sKyHigh 174 vs soO 200 (2200/2100) Corrupters clean up the battlecruisers. soO denying the 6th with ultralisks. Hellions running around, killing 15 workers and some larve. Tanks are still holding against locusts. Ravens and more battlecruisers for sKyHigh. soO loses another 10 drones at the gold base to hellions.
26:00 sKyHigh 198 (1600/1100) vs soO 200 (1700/2300) Hellions are denied at soO's third but still pick up 16 more drones. soO still has 59 drones, though. Four ravens in production, with a lot already out. Quite a lot of soO's army is ultralisks, with only a handful of corrupters. soO attacks the army of sKyHigh but loses everything in return for destroying all of sKyHigh's ground forces and a few air units.
28:00 sKyHigh 160 vs soO 179 soO getting a few infestors. The map is still split. soO actually has 27 corrupters still alive despite sacrificing them all. soO doesn't have pathogen glands so his infestors don't have energy. Hellion harass is killing another 15+ drones.
30:00 sKyHigh 175 vs soO 199 sKyHigh has remade his ground army. sKyHigh retaking his gold base. Swarmhosts being rallied towards the gold base now. soO engages again.
32:00 sKyHigh 157 vs soO 154 A corrupter is seeker missiles but it flies into the viking army and destroys a lot of vikings. soO breaks the air army but keeps only 8 corrupters. 6 more ultralisks on the way. Zerglings flooding into the gold base with the PF. The PF lives easily, not sure what that was about. Two more ultralisks join up but they retreat.
34:00 sKyHigh 155 vs soO 187 Hellions moving into soO's fifth base, but only kill three drones. sKyHigh again has a formidable tank line. soO attacking with 8 ultralisks. sKyHigh retreating. More hellions show up in the fifth of soO. soO kills the PF at the gold as well as a moderate number of SCVs. sKyHigh's hellions kill 31 drones and some zerglings. sKyHigh is still long distance mining from the gold.
What is it with Soo clicking drones onto mineral patches. It cost him 8 drones to an unmicroed banshee in the beginning and a full mineral line full of workers to a hellion runby.
Noob question: Why don't Zerg players research 200min200gas drop tech vs Mech Terran to save, say, 40 drones killed by hellions during the game? Hellions can't hit air, and you just need like 2 ovies parked per base. It's not APM intensive, either.
On March 09 2015 21:09 Orek wrote: Noob question: Why don't Zerg players research 200min200gas drop tech vs Mech Terran to save, say, 40 drones killed by hellions during the game? Hellions can't hit air, and you just need like 2 ovies parked per base. It's not APM intensive, either.
Hell burrowing the drones alone is better than sitting them there also.
On March 09 2015 21:09 Orek wrote: Noob question: Why don't Zerg players research 200min200gas drop tech vs Mech Terran to save, say, 40 drones killed by hellions during the game? Hellions can't hit air, and you just need like 2 ovies parked per base. It's not APM intensive, either.
I think they normally just don't die to hellion runbys.
sKyHigh spawns in the bottom soO spawns in the top
2:00 Disappointing lack of proxy barracks. Gasless expand for sKyHigh. soO opening hatchery/pool/gas.
3:00 Marines for sKyHigh. soO researching zergling speed. sKyHigh mining from both geysers in the main base.
4:00 Factory for sKyHigh. Third queen for soO.
5:00 Starport on the way. Zerglings fail to sneak into the main. Lair for soO. Tech lab going on the barracks. sKyHigh got a third CC.
7:00 sKyHigh 49 vs soO 58 soO taking a third base. Cloaked banshee and hellions for sKyHigh. soO building a spire. Armory on the way for sKyHigh. Overseer for soO.
8:00 sKyHigh 70 vs soO 75 Engineering bay for sKyHigh. Hellbats morphing and going towards the third. Banshee gets to the main base. Zerglings run past the hellbats. Six queens and flanking zerglings clean up the hellbats with moderate zergling losses. A cloaked banshee denies mining at the natural and kills twelve drones. A mutalisk finishes and goes after the banshees.
10:00 sKyHigh 85 vs soO 84 More hellbats going after the third base. Mutalisks go after the main base but a turret is already there. sKyHigh getting a thor and banshee as well as +1 mech weapons.
11:00 sKyHigh 102 vs soO 93 +1/1 with range for soO. Fourth base for soO. sKyHigh getting two more factories. soO getting another hatchery in his main. Fourth CC for sKyHigh.
13:00 sKyHigh 137 vs soO 134 +1 air armor, roach speed, and a few dozen roaches for soO. sKyHigh scans the fourth base. Hellbats morphing. No SCVs have been pulled for this. Roaches make short work of the hellbats and go after the thors. Banshees retreat.
14:00 sKyHigh 119 vs soO 152 Additional command centers are finishing up for sKyHigh. Roaches and mutalisks clean up most of the hellions. sKyHigh scans the fourth base again. +2/2 for soO. +2/1 for sKyHigh.
15:00 sKyHigh 144 vs soO 184 sKyHigh tries to take a fourth but soO denies it with roaches. soO crashing into a small thor/tank line with roaches. The line is held both players lose a lot of units. sKyHigh has 75 SCVs in addition to his mass of command centers.
17:00 sKyHigh 135 vs soO 158 sKyHigh is still building a few SCVs. Hive for soO is about to finish. soO gets out the swarm hosts oh boy. Locusts moving into the fifth base. Hellions harass soO's fourth base. soO taking his own fifth base.
19:00 sKyHigh 165 vs soO 177 Turns out I've been misreading the unit count and soO has 85 drones, not 65. Ultralisk cavern for soO. Infestors being made. Vipers are already out and are consuming the fifth. soO taking the gold as his sixth. sKyHigh scanning the center of the map where locusts are incoming.
20:00 sKyHigh 186 vs soO 200 Three more CCs for sKyHigh. sKyHigh making some battlecruisers. A few roaches find a tank and break down a path into the main. soO finishes a few ultralisks up. sKyHigh kills an overlord spreading creep at his gold base.
22:00 sKyHigh 200 (1700/800) vs soO 200 (3600/2700) sKyHigh moving out with a spread tank line. soO does only moderate damage to the army despite an ultralisk flank. Two battlecruisers move towards soO's gold base and kill an infestor along with a few queens. Corrupters being made, as well as a few more ultralisks. Battlecruisers and a few banshees going towards soO's natural.
24:00 sKyHigh 174 vs soO 200 (2200/2100) Corrupters clean up the battlecruisers. soO denying the 6th with ultralisks. Hellions running around, killing 15 workers and some larve. Tanks are still holding against locusts. Ravens and more battlecruisers for sKyHigh. soO loses another 10 drones at the gold base to hellions.
26:00 sKyHigh 198 (1600/1100) vs soO 200 (1700/2300) Hellions are denied at soO's third but still pick up 16 more drones. soO still has 59 drones, though. Four ravens in production, with a lot already out. Quite a lot of soO's army is ultralisks, with only a handful of corrupters. soO attacks the army of sKyHigh but loses everything in return for destroying all of sKyHigh's ground forces and a few air units.
28:00 sKyHigh 160 vs soO 179 soO getting a few infestors. The map is still split. soO actually has 27 corrupters still alive despite sacrificing them all. soO doesn't have pathogen glands so his infestors don't have energy. Hellion harass is killing another 15+ drones.
30:00 sKyHigh 175 vs soO 199 sKyHigh has remade his ground army. sKyHigh retaking his gold base. Swarmhosts being rallied towards the gold base now. soO engages again.
32:00 sKyHigh 157 vs soO 154 A corrupter is seeker missiles but it flies into the viking army and destroys a lot of vikings. soO breaks the air army but keeps only 8 corrupters. 6 more ultralisks on the way. Zerglings flooding into the gold base with the PF. The PF lives easily, not sure what that was about. Two more ultralisks join up but they retreat.
34:00 sKyHigh 155 vs soO 187 Hellions moving into soO's fifth base, but only kill three drones. sKyHigh again has a formidable tank line. soO attacking with 8 ultralisks. sKyHigh retreating. More hellions show up in the fifth of soO. soO kills the PF at the gold as well as a moderate number of SCVs. sKyHigh's hellions kill 31 drones and some zerglings. sKyHigh is still long distance mining from the gold.
36:00 sKyHigh 152 vs soO 156 soO getting another tank with his locusts. More hellions being produced. sKyHigh trying to secure the center expansion. Scans everywhere in the center, I can't see half the minimap. sKyHigh has 21 hellions.
38:00 sKyHigh 171 vs soO 187 sKyHigh's gold expansion is denied by an unburrowed zergling. sKyHigh using a bunch of MULEs on the center gold's lower mineral fields. Spore crawlers dying to hellions. Hellions go after a few SH but they don't get any. sKyHigh has built up a smaller air army in addition to mass tank/hellion.
40:00 sKyHigh 198 (1000/100) vs soO 200 (2250/800) soO engages directly with ultralisks, blinding clouds, infested terrans and corrupters. sKyHigh wins the battle but loses all of his tanks and nearly everything except 12 vikings and few banshees. The vikings and banshees combined with a raven go on a rampage and start killing everything. Lots of tanks are still alive, actually. Banshees killing all the swarm hosts.
★★- Not recommended unless you have nothing better to do (0)
0%
★★★- Good game (0)
0%
★★★★- Highly recommended game (10)
63%
★★★★★- One of the best games this season (1)
6%
16 total votes
Your vote: Recommend CJ vs SKT Game 3?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
Poll: Recommend CJ vs SKT Game 4?
★- Do not see this game no matter what (4)
36%
★★- Not recommended unless you have nothing better to do (1)
9%
★★★- Good game (3)
27%
★★★★- Highly recommended game (1)
9%
★★★★★- One of the best games this season (2)
18%
11 total votes
Your vote: Recommend CJ vs SKT Game 4?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
Poll: Recommend CJ vs SKT Ace?
★- Do not see this game no matter what (3)
20%
★★- Not recommended unless you have nothing better to do (0)
0%
★★★- Good game (2)
13%
★★★★- Highly recommended game (1)
7%
★★★★★- One of the best games this season (9)
60%
15 total votes
Your vote: Recommend CJ vs SKT Ace?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
sKyHigh spawns in the bottom soO spawns in the top
2:00 Disappointing lack of proxy barracks. Gasless expand for sKyHigh. soO opening hatchery/pool/gas.
3:00 Marines for sKyHigh. soO researching zergling speed. sKyHigh mining from both geysers in the main base.
4:00 Factory for sKyHigh. Third queen for soO.
5:00 Starport on the way. Zerglings fail to sneak into the main. Lair for soO. Tech lab going on the barracks. sKyHigh got a third CC.
7:00 sKyHigh 49 vs soO 58 soO taking a third base. Cloaked banshee and hellions for sKyHigh. soO building a spire. Armory on the way for sKyHigh. Overseer for soO.
8:00 sKyHigh 70 vs soO 75 Engineering bay for sKyHigh. Hellbats morphing and going towards the third. Banshee gets to the main base. Zerglings run past the hellbats. Six queens and flanking zerglings clean up the hellbats with moderate zergling losses. A cloaked banshee denies mining at the natural and kills twelve drones. A mutalisk finishes and goes after the banshees.
10:00 sKyHigh 85 vs soO 84 More hellbats going after the third base. Mutalisks go after the main base but a turret is already there. sKyHigh getting a thor and banshee as well as +1 mech weapons.
11:00 sKyHigh 102 vs soO 93 +1/1 with range for soO. Fourth base for soO. sKyHigh getting two more factories. soO getting another hatchery in his main. Fourth CC for sKyHigh.
13:00 sKyHigh 137 vs soO 134 +1 air armor, roach speed, and a few dozen roaches for soO. sKyHigh scans the fourth base. Hellbats morphing. No SCVs have been pulled for this. Roaches make short work of the hellbats and go after the thors. Banshees retreat.
14:00 sKyHigh 119 vs soO 152 Additional command centers are finishing up for sKyHigh. Roaches and mutalisks clean up most of the hellions. sKyHigh scans the fourth base again. +2/2 for soO. +2/1 for sKyHigh.
15:00 sKyHigh 144 vs soO 184 sKyHigh tries to take a fourth but soO denies it with roaches. soO crashing into a small thor/tank line with roaches. The line is held both players lose a lot of units. sKyHigh has 75 SCVs in addition to his mass of command centers.
17:00 sKyHigh 135 vs soO 158 sKyHigh is still building a few SCVs. Hive for soO is about to finish. soO gets out the swarm hosts oh boy. Locusts moving into the fifth base. Hellions harass soO's fourth base. soO taking his own fifth base.
19:00 sKyHigh 165 vs soO 177 Turns out I've been misreading the unit count and soO has 85 drones, not 65. Ultralisk cavern for soO. Infestors being made. Vipers are already out and are consuming the fifth. soO taking the gold as his sixth. sKyHigh scanning the center of the map where locusts are incoming.
20:00 sKyHigh 186 vs soO 200 Three more CCs for sKyHigh. sKyHigh making some battlecruisers. A few roaches find a tank and break down a path into the main. soO finishes a few ultralisks up. sKyHigh kills an overlord spreading creep at his gold base.
22:00 sKyHigh 200 (1700/800) vs soO 200 (3600/2700) sKyHigh moving out with a spread tank line. soO does only moderate damage to the army despite an ultralisk flank. Two battlecruisers move towards soO's gold base and kill an infestor along with a few queens. Corrupters being made, as well as a few more ultralisks. Battlecruisers and a few banshees going towards soO's natural.
24:00 sKyHigh 174 vs soO 200 (2200/2100) Corrupters clean up the battlecruisers. soO denying the 6th with ultralisks. Hellions running around, killing 15 workers and some larve. Tanks are still holding against locusts. Ravens and more battlecruisers for sKyHigh. soO loses another 10 drones at the gold base to hellions.
26:00 sKyHigh 198 (1600/1100) vs soO 200 (1700/2300) Hellions are denied at soO's third but still pick up 16 more drones. soO still has 59 drones, though. Four ravens in production, with a lot already out. Quite a lot of soO's army is ultralisks, with only a handful of corrupters. soO attacks the army of sKyHigh but loses everything in return for destroying all of sKyHigh's ground forces and a few air units.
28:00 sKyHigh 160 vs soO 179 soO getting a few infestors. The map is still split. soO actually has 27 corrupters still alive despite sacrificing them all. soO doesn't have pathogen glands so his infestors don't have energy. Hellion harass is killing another 15+ drones.
30:00 sKyHigh 175 vs soO 199 sKyHigh has remade his ground army. sKyHigh retaking his gold base. Swarmhosts being rallied towards the gold base now. soO engages again.
32:00 sKyHigh 157 vs soO 154 A corrupter is seeker missiles but it flies into the viking army and destroys a lot of vikings. soO breaks the air army but keeps only 8 corrupters. 6 more ultralisks on the way. Zerglings flooding into the gold base with the PF. The PF lives easily, not sure what that was about. Two more ultralisks join up but they retreat.
34:00 sKyHigh 155 vs soO 187 Hellions moving into soO's fifth base, but only kill three drones. sKyHigh again has a formidable tank line. soO attacking with 8 ultralisks. sKyHigh retreating. More hellions show up in the fifth of soO. soO kills the PF at the gold as well as a moderate number of SCVs. sKyHigh's hellions kill 31 drones and some zerglings. sKyHigh is still long distance mining from the gold.
36:00 sKyHigh 152 vs soO 156 soO getting another tank with his locusts. More hellions being produced. sKyHigh trying to secure the center expansion. Scans everywhere in the center, I can't see half the minimap. sKyHigh has 21 hellions.
38:00 sKyHigh 171 vs soO 187 sKyHigh's gold expansion is denied by an unburrowed zergling. sKyHigh using a bunch of MULEs on the center gold's lower mineral fields. Spore crawlers dying to hellions. Hellions go after a few SH but they don't get any. sKyHigh has built up a smaller air army in addition to mass tank/hellion.
40:00 sKyHigh 198 (1000/100) vs soO 200 (2250/800) soO engages directly with ultralisks, blinding clouds, infested terrans and corrupters. sKyHigh wins the battle but loses all of his tanks and nearly everything except 12 vikings and few banshees. The vikings and banshees combined with a raven go on a rampage and start killing everything. Lots of tanks are still alive, actually. Banshees killing all the swarm hosts.
42:00 sKyHigh 126 vs soO 106 Wtf. Banshees and vikings just gave sKyHigh a huge advantage out of nowhere after that weird last battle. soO doesn't have enough ground forces to break the tank line. Landed vikings pick off a hatchery in the main of soO. soO loses his 5th and GG's! CJ wins 3-0!
★★- Not recommended unless you have nothing better to do (0)
0%
★★★- Good game (0)
0%
★★★★- Highly recommended game (10)
63%
★★★★★- One of the best games this season (1)
6%
16 total votes
Your vote: Recommend CJ vs SKT Game 3?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
Poll: Recommend CJ vs SKT Game 4?
★- Do not see this game no matter what (4)
36%
★★- Not recommended unless you have nothing better to do (1)
9%
★★★- Good game (3)
27%
★★★★- Highly recommended game (1)
9%
★★★★★- One of the best games this season (2)
18%
11 total votes
Your vote: Recommend CJ vs SKT Game 4?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
Poll: Recommend CJ vs SKT Ace?
★- Do not see this game no matter what (3)
20%
★★- Not recommended unless you have nothing better to do (0)
0%
★★★- Good game (2)
13%
★★★★- Highly recommended game (1)
7%
★★★★★- One of the best games this season (9)
60%
15 total votes
Your vote: Recommend CJ vs SKT Ace?
(Vote): ★- Do not see this game no matter what (Vote): ★★- Not recommended unless you have nothing better to do (Vote): ★★★- Good game (Vote): ★★★★- Highly recommended game (Vote): ★★★★★- One of the best games this season
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
True. soO clearly didn not see Life vs Dream on Nimbus.
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
He tried to do what Life did against Dream in SSL and failed miserably.
Also soO, FFS wall of your mineral line after the first 30 drones die <.<.
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
On March 09 2015 20:34 The_Red_Viper wrote: Wow Byul beating Innovation but losing to FLash. Life saying how he thinks Flash is the best terran and apparently a 50/50 winrate in practice. I am not sure what this means, but i guess sackofwetmice will tell me soon enough!
It means Life respects his elders (Flash-hyung) and will of course tell the media that Flash is the best Terran. They're teammates. What else would you expect? You think Life would join KT Rolster and then in an interview say that Flash is terrible?
We know that Life said he hasn't dropped a map in practice against KT Rolster Terrans.
He said he hasn't dropped a map against KT Rolster Protosses in practice.
No, I'm 100% sure that either he said he hasn't dropped a map to KT Rolster Terrans, or that the caster translated it/repeated it as not dropping a map to KT Rolster Terrans. But I've heard it said multiple times before.
He said Protosses in the broadcast (not sure if GSL or SSL), the Proleague casters turned it into Terran last week.
Yeah, that's what I assumed happened when you posted that he said Protosses. But I knew I had heard the casters say that Life said he hadn't dropped a map to Terrans. And really, either way it's believable - in fact, I'd argue it would be more believable that he hadn't dropped a map to Flash/TY than Stats/First, as I'd be more inclined to think that at least Stats or First could take a map off Life with some sort of all-in/timing in practice. Zest, Flash, and TY, on the other hand, yeah, I can totally believe Life could go without dropping a map in practice to those three.
This statement is extremely laughable, jesus christ
You don't think the best player in the world (Life) can consistently beat a Code B protoss (Zest), and Flash and TY with their current performances? (Flash in neither individual league, and terrible in Proleague, and TY getting absolutely rekt by MMA 3-0). I think so. And it seems the casters thought it was reasonable as well, as they said it on broadcast multiple times.
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
FTFY :D
Worst thing imaginable are carriers
Especially in First vs Life.
That, and in the history of ever.
IIRC in First versus Life they pushed a void ray into spore crawlers in that weird endgame position which eventually turned the game into a draw.
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
FTFY :D
Worst thing imaginable are carriers
Especially in First vs Life.
Blizzard really needs to make Ultralisks more viable other than against terran bio in the late game. It just seems like they are so cost-inefficient compared to a lot of the other options for late game zerg
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
That is just balance whining and you know it. Most ppl here already wrote it would be easy to wall off with spires instead of losing 200 drones.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO was just awful at handling it. Following them round with corruptors, refusing to build a couple of roaches or more spines
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
That is just balance whining and you know it. Most ppl here already wrote it would be easy to wall off with spires instead of losing 200 drones.
for an even better wall-off, make them all greater spires. right?
On March 09 2015 21:13 MosART wrote: 12 infestors, blinding clouds on the tanks, no fungals on the air but mass infested terrans?
Also he didn't focus fire the Hellbats at all, they tanks a lot of the ultralisk damage while the infestors were doing almost nothing. soO should have won the game after killing skyHigh's air army in the midgame. He just went overboard with derp rarely seen before
Someone needs to give him the memo that infested terrans don't get upgrades and that ultralisks are like the worst thing imaginable vs. mech
FTFY :D
Worst thing imaginable are carriers
Especially in First vs Life.
Blizzard really needs to make Ultralisks more viable other than against terran bio in the late game. It just seems like they are so cost-inefficient compared to a lot of the other options for late game zerg
I just feel like they require a lot of micro. soO had 8 ultralisks surround one(!) siege tank while 10 more tanks fired galore. Theorycrafting: the concept of charge might be a great thing for ultras, with like 10/15 seconds cooldown.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
That is just balance whining and you know it. Most ppl here already wrote it would be easy to wall off with spires instead of losing 200 drones.
for an even better wall-off, make them all greater spires. right?
Lol I wanted to write spines... but even spires would wall off the hellions better I guess
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
That is just balance whining and you know it. Most ppl here already wrote it would be easy to wall off with spires instead of losing 200 drones.
Walling off with SPIRES would actually not be very easy
but seriously, i know he could have dealt with it better but it just feels... too easy for terran to get away with it. that's all
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
They don't need a nerf, soo just needs to learn not to suck so he doesn't ruin my FPL any more.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
Yes, and both of them behind the mineral line, in like the worst spots you could have thought of.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
eh, I have the feeling that on Vaani Research Station overlord drops may not work that well .
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
eh, I have the feeling that on Vaani Research Station overlord drops may not work that well .
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
That's some next level shit, I like that a lot actually
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
That's some next level shit, I like that a lot actually
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
That's some next level shit, I like that a lot actually
I don't know, it sounds really apm intensive imo
Hmm why? Not really more than running your drones around trying split them up and not to line them up while ordering army units to attack the hellions.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
That's some next level shit, I like that a lot actually
I don't know, it sounds really apm intensive imo
Just select your workers and load up, takes as much time as running away with them and easier than splitting.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
That's some next level shit, I like that a lot actually
I don't know, it sounds really apm intensive imo
Just select your workers and load up, takes as much time as running away with them and easier than splitting.
I agree, while not a viable tactic early game, in a game like this it would've been great. Going to keep this in the back of my mind the next time I play against someone who plays late-game mech with many runby's.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
That's some next level shit, I like that a lot actually
I don't know, it sounds really apm intensive imo
Just select your workers and load up, takes as much time as running away with them and easier than splitting.
The unloading is the bigger deal I think. You'd have to stare at the screen for so long before you can send them back to mining. Burrow is the better (and cheaper) solution (that is also much more useful all around). Spinecrawlers is the least attentionheavy one and doesn't cost any gas. Just dealing with the runbies is obviously the best if you have a few spare units for that. (a tiny roach/hydra force is pretty good for that)
On March 09 2015 21:16 OtherWorld wrote: [quote] Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
That's some next level shit, I like that a lot actually
I don't know, it sounds really apm intensive imo
Just select your workers and load up, takes as much time as running away with them and easier than splitting.
The unloading is the bigger deal I think. You'd have to stare at the screen for so long before you can send them back to mining. Burrow is the better (and cheaper) solution (that is also much more useful all around). Spinecrawlers is the least attentionheavy one and doesn't cost any gas. Just dealing with the runbies is obviously the best if you have a few spare units for that. (a tiny roach/hydra force is pretty good for that)
Well a single scan and all your burrowed workers are dead though. And when a mech player is on 4+ bases with additional CCs he has no problem spending one scan to kill 16+ workers
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
this makes me wonder - does unloading drones from OL directly onto mineral line make them mine? and if not, it should!
On March 09 2015 21:16 OtherWorld wrote: [quote] Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
That's some next level shit, I like that a lot actually
I don't know, it sounds really apm intensive imo
Just select your workers and load up, takes as much time as running away with them and easier than splitting.
The unloading is the bigger deal I think. You'd have to stare at the screen for so long before you can send them back to mining. Burrow is the better (and cheaper) solution (that is also much more useful all around). Spinecrawlers is the least attentionheavy one and doesn't cost any gas. Just dealing with the runbies is obviously the best if you have a few spare units for that. (a tiny roach/hydra force is pretty good for that)
I don't think it's that big of an issue. You just press unload and wait until they all are on the ground, then resume mining.
The biggest problem is that you still need to clean up the hellions, so you need that pack of roaches anyway.
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
this makes me wonder - does unloading drones from OL directly onto mineral line make them mine? and if not, it should!
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
soO's defense vs the runbys were lackluster. You need either more spines per base (like 5) or a good sim city. soO had around 2 on that left base, right?
Also I'm a big fan of getting burrow, can help a bit.
Next level tactics that no-one uses is to get overlord drops and place 2-3 overlords over your mineral line. As the hellions come in, you just load up. A bit expensive, but it makes sure you're not losing any drones to hellions lategame.
lol i really like this
It's actually quite good. OL drops can be useful to harass as well.
this makes me wonder - does unloading drones from OL directly onto mineral line make them mine? and if not, it should!
Next lvl harass
your opponent is about to transfer workers to their third when two overlords come in with 14 drones/2 lings and you just start mining and killing SCVs
On March 09 2015 21:15 SetGuitarsToKill wrote: That last game seriously made me wanna puke a little bit. soO was the better player, hellions are too free of damage. After the first runby it's GG death animation from there
Well... No.
He is trolling, just report him (I did that already)
not trolling actually, just frustrated. hellions/hellbats could really use a nerf
Hey, just calm down. Seriously, watch that game again. soO was completely lacking a ground army and spines most of the time the hellions wrecked havok in his bases. And corrupters aren't really good versus hellions, but that has nothing to do with balance :D
(Seriously, what was the point of following the hellions with 20+ corrupters? They just like watching drone BBQs?)
On March 09 2015 21:34 mCon.Hephaistas wrote: Mech makes me puke, really hope that shit gets fucked over in LOTV
But then people will get all pissy about Mech not being viable again like it was in BW and throw a fit until Blizzard buffs it more... again.
I don't think Mech is a problem, the problem is that games involving mech become boring due to limitations in the general design of sc2. Turtling in general doesn't need to be boring, as long as the other player has interesting ways to deal with it (and mech has ways to harass/fight)
Woah, woah woah.... herO is playing out of his mind right now. I can't think of a better Protoss than herO at the moment.
The biggest upset here is probably Byul beating Innovation. Innovation is in a massive slump right now. It clearly showed when he lost versus Life. Now, losing to Life is pretty acceptable. But losing to Byul is not something that I expect from Innovation, who was the best Terran in the world. Right now, there is no best Terran in the world. All the Terrans are going through slumps (except maybe MMA, but that is another story for another day). Maru is in a big slump, Innovation is in a big slump. Will they ever recover? Who knows. If they do ever recover from this game changing slump, then we will see when. Innovation, like Zest, was once at the top and now he is going downhill. I want to like him, but it seems his play is not that likable right now. He is not the worst Terran out there right now, but if he keeps playing like he did against Byul, he might head there.
On March 10 2015 01:05 swag_bro wrote: Woah, woah woah.... herO is playing out of his mind right now. I can't think of a better Protoss than herO at the moment.
The biggest upset here is probably Byul beating Innovation. Innovation is in a massive slump right now. It clearly showed when he lost versus Life. Now, losing to Life is pretty acceptable. But losing to Byul is not something that I expect from Innovation, who was the best Terran in the world. Right now, there is no best Terran in the world. All the Terrans are going through slumps (except maybe MMA, but that is another story for another day). Maru is in a big slump, Innovation is in a big slump. Will they ever recover? Who knows. If they do ever recover from this game changing slump, then we will see when. Innovation, like Zest, was once at the top and now he is going downhill. I want to like him, but it seems his play is not that likable right now. He is not the worst Terran out there right now, but if he keeps playing like he did against Byul, he might head there.
I was reading this and it was breaking my mind...then i saw it. How we doing swag_bro
On March 10 2015 01:05 swag_bro wrote: Woah, woah woah.... herO is playing out of his mind right now. I can't think of a better Protoss than herO at the moment.
The biggest upset here is probably Byul beating Innovation. Innovation is in a massive slump right now. It clearly showed when he lost versus Life. Now, losing to Life is pretty acceptable. But losing to Byul is not something that I expect from Innovation, who was the best Terran in the world. Right now, there is no best Terran in the world. All the Terrans are going through slumps (except maybe MMA, but that is another story for another day). Maru is in a big slump, Innovation is in a big slump. Will they ever recover? Who knows. If they do ever recover from this game changing slump, then we will see when. Innovation, like Zest, was once at the top and now he is going downhill. I want to like him, but it seems his play is not that likable right now. He is not the worst Terran out there right now, but if he keeps playing like he did against Byul, he might head there.
based swag_bro
extremely surprised by the result, specially byul inno
On March 10 2015 03:02 sharkie wrote: Btw once again CJ has improved by losing key players. I don't know whats with this team but they keep coming back when no one expects them to!
ByuL is proving to be a key player though, easily as key as EffOrt or Hydra last season. But yeah losing both of them was quite bad.